The one live service game that wasn't Helldivers 2 that actually looked fun and ofc they're pulling the plug on it. Given the state of their live service plan and the rumors of them bringing back dormant IPs, I wouldn't be surprised if they're already regretting their decision on shifting for the live service approach. I think the only live servic egames they got upcoming are that project gummy bear game, horizon mmo, gairgame$ (sorry I mean Expresso), and 4loop. Not a good sign.
@wildcat_kickz that reminds me....does anyone still remember Playstation Talents? It's supposed to do the same like China Hero Project but with spanish developers but somehow I see less people, even among fans, talk about it. Although the quality of the games are more all over the place compared to China Hero Project. Quanity over quality feels like an issue but not sure. Been too long since I read anything about Talents that my memory is rusty 💀
@PuppetMaster "Sony also helping with technical support, marketing, and publishing." Pretty cool but it does make me wonder how In Nightmare launched with a lot of technical hiccups and why Evotinction (underrated imo) was released with little marketing, both of which are from china hero project. Speaking of which, I'm also curious how well Lost Soul sold since it's one of the few they put the most money on. All i know is that it sold pretty poor at launch on PC over in China, which is disheartening....
@Torque I don't think that one is from China Hero last I checked but who knows lol I do know that the devs of that game were supposed to be making a sequel (or prequel) to Dying Reborn but I wouldn't be surprised if it got cancelled in favor for Showa Story. Probably for the best.
@Fishmasterflex96 by shooter you mean Convalleria? I don't think that game is gonna be released anytime soon, and if it will, it'll probably be self published as Sony have already taken the game out from their website after some issues that came out between the devs and one of CHP's project head manager that was assigned to them early this year I think. Not like it's gonna be missed tho. I was excited for the game until I found out they turned it from a co-op action rpg shooter into a pvpve extraction shooter. And considering what happened with Concord and the current state of Marathon, it was probably for the best to just drop the game entirely. I'd rathe rhave them focus on giving us single player games over live service games. Just look at what happened with Boundary.
After FBC not performing that well commercially, nice to see them bounce back thanks to positive word of mouth as I heard a lot of good things about the game. Gameplay wise, might be the closest we'll get for a Gravity Rush successor.
@Fishmasterflex96 this. I'd say $40 would have been a great choice. Heck, $30 is a steal especially after the patches. Guess they chose $60 because they really wanted to capture the same success as Stellar Blade (even though the game reportedly had a lower budget than Stellar Blade and Black Myth)
Great to hear but nothing really surprising as they always bump up the budget for every new batch. What matters to me is how they use the budget, and I really do hope Sony learned their mistakes with Lost Soul Aside's messy launch and development history as it does seem they have a bit more hope for Daba.
Already looks more like my cup of tea compared to Stellar Blade or even Wukong. Definitely getting this when I can cause I'm too busy with wotk atm lol
The fact that their latest projects were the weakest Mass Effect title and the most forgettable Dragon Age title makes this all the more depressing.....
I onky want to know how the much the story will do justice to Cliff, Damiane, and Oongka given how bland Cliff was in the base game and how underused the latter two were, and hopefully they'll give Oongka more armor sets.
Sad to see how their most ambitious title came and went. Even Lost Soul Aside, despite getting lower scores, had its support last longer than 2 months.
My only gripe here is Venom, feels like a very predictable pick and I'd have much preferred someone like Agent Venom. Though considering the entire pass includes a different version of Cyclops, Thor's wife, and a rather lesser known X-Men character, I guess chose him as their "big guns" to convince more people to buy the pass.
Sad that only Ace Combat is doing something like this. I remember when Sony did something similar with Lost Legacy by offering the Jak trilogy as a pre-order bonus.
Saw gameplay of the bow. Seeing an air juggle followed up eith an air combo brought a tear to my eye. Definitely feels like a testing ground for the remakes. Just wished they ditched the over the shoulder camera but ah well.
Great that they're doing this but it does show how extraxtion shooters are tough to maintain nowadays. No wonder Marathon and Arc raiders are already getting PvE content, and it was probably a good thing Sony decided to drop Convalleria since from the looks of it, the game transformed froma co-op shooter rpg to an extraction shooter (ugh)
"I hope your favorite game franchise dies" is bland, boring, generic. "I hope your favorite game franchise is picked up by greedier and scummier developers" is real, terrifying, it could happen to yours, it's already happening to Halo.
Honestly, I thought the easier option would have been a button to toggle the scent trails. Kinda like what Wolverine Origins on the ps3/x360 had. I know people joke about "Use the X vision" mechanic in games but I think it could work better here.
If sony is going to pull the plug on this, what makes them think Fairgames will turn out any better? It's a damn shame too because I really dig the style and lore of Marathon. The downside is that the damage was already done before its launch.
Really sad to hear. The moss games were some of the PSVR's killer apps. I do hope the devs find a job soon because they were some of the best VR games I have played. Also, I love Quill, she's so adorable lol
@somnambulance If I'm being honest, I'd rather have them polish up Concord over Fairgames. I actually dig the aesthetic of Concord, it just needed a more focused vision. Not to mention the lack of ults made the gameplay feel rather simple and repetitive. Still, I'd rather take it over another Payday clone. Still ticked off that they killed both the game and the studio but gave the upcoming Horizon spinoff another chance. Definitely fair move, Sony...
@GamingGod Ain't no way you're calling Helldivers a "failure" especially when you compare it to Sony's other recent live service attempts like Concord.
Hell, hot take but even Concord looked better than this. Atleast that game tried to have a distinctive visual style with a focus on retro-futirism (good idea, just poorly executed). This game just looks like a heist mode for a CoD game lmao
Unsurprisingly, everyone here are now turning their backs against Kojima the moment Sony cut their ties with him lol Don't get me wrong, as someone who isn't a hardcore Kojima fan, I do believe Kojima has an issue with going very over budget with his projects, but I would have expected Sony to know who they're dealing with already given their contribution on both Death Stranding games. Not to mention this wouldn't have been much of an issue if they didn't spend hundreds of million of dollars for their live service plans no one asked for.
Also, if I'm not mistaken, weren't people here blaming Sony for doing Kojima dirty a day ago? Why is everyone now saying they always knew how pretentious Kojima was after this? Atleast be consistent, you don't gotta be a fake fan just to be part of a crowd. I get this is a playstation-focused site but come on guys ðŸ˜
Someone said that Sony would make an announcement that will have "everyone forget about Nintendo's direct."
Well, looks like they were right on the target. Just that it wasn't what we really wanted to hear. I'm crossing my fingers that it gets a Playstation release but regardless, it feels like Sony has been on a roll on making mistakes, and somehow, this ticks me off more than lowering the physical production...
Comments 1,529
Re: Sony's Killing This Ratchet & Clank Game Before It Even Comes Out
The one live service game that wasn't Helldivers 2 that actually looked fun and ofc they're pulling the plug on it. Given the state of their live service plan and the rumors of them bringing back dormant IPs, I wouldn't be surprised if they're already regretting their decision on shifting for the live service approach. I think the only live servic egames they got upcoming are that project gummy bear game, horizon mmo, gairgame$ (sorry I mean Expresso), and 4loop. Not a good sign.
Re: Sony Commits to China Hero Project with Further Investment into Promising PS5 Games
@wildcat_kickz that reminds me....does anyone still remember Playstation Talents? It's supposed to do the same like China Hero Project but with spanish developers but somehow I see less people, even among fans, talk about it. Although the quality of the games are more all over the place compared to China Hero Project. Quanity over quality feels like an issue but not sure. Been too long since I read anything about Talents that my memory is rusty 💀
Re: Sony Commits to China Hero Project with Further Investment into Promising PS5 Games
@PuppetMaster "Sony also helping with technical support, marketing, and publishing." Pretty cool but it does make me wonder how In Nightmare launched with a lot of technical hiccups and why Evotinction (underrated imo) was released with little marketing, both of which are from china hero project. Speaking of which, I'm also curious how well Lost Soul sold since it's one of the few they put the most money on. All i know is that it sold pretty poor at launch on PC over in China, which is disheartening....
@Torque I don't think that one is from China Hero last I checked but who knows lol I do know that the devs of that game were supposed to be making a sequel (or prequel) to Dying Reborn but I wouldn't be surprised if it got cancelled in favor for Showa Story. Probably for the best.
Re: Sony Commits to China Hero Project with Further Investment into Promising PS5 Games
@Fishmasterflex96 by shooter you mean Convalleria? I don't think that game is gonna be released anytime soon, and if it will, it'll probably be self published as Sony have already taken the game out from their website after some issues that came out between the devs and one of CHP's project head manager that was assigned to them early this year I think. Not like it's gonna be missed tho. I was excited for the game until I found out they turned it from a co-op action rpg shooter into a pvpve extraction shooter. And considering what happened with Concord and the current state of Marathon, it was probably for the best to just drop the game entirely. I'd rathe rhave them focus on giving us single player games over live service games. Just look at what happened with Boundary.
Re: Control Resonant Is Remedy's Fastest Selling Game Ever, Led to a Massive Boost in Revenue
After FBC not performing that well commercially, nice to see them bounce back thanks to positive word of mouth as I heard a lot of good things about the game. Gameplay wise, might be the closest we'll get for a Gravity Rush successor.
Re: Sony Commits to China Hero Project with Further Investment into Promising PS5 Games
@Fishmasterflex96 this. I'd say $40 would have been a great choice. Heck, $30 is a steal especially after the patches. Guess they chose $60 because they really wanted to capture the same success as Stellar Blade (even though the game reportedly had a lower budget than Stellar Blade and Black Myth)
Re: Sony Commits to China Hero Project with Further Investment into Promising PS5 Games
Great to hear but nothing really surprising as they always bump up the budget for every new batch. What matters to me is how they use the budget, and I really do hope Sony learned their mistakes with Lost Soul Aside's messy launch and development history as it does seem they have a bit more hope for Daba.
Re: Stealth Classic Thief: The Dark Project Returns for a PS5 Remaster with New Content
More developers should collaborate with fans, similar to what happened with Sonic Mania.
Re: Quirky RPG Resonance of Fate Is Back with an 'Enhanced Remaster' for PS5
Recommending this game to the "balls and guns" gamers
Re: Inspired by Classic FromSoftware, Queen's Domain Looks a Fascinating PS5 Adventure
"There are no block or parry mechanics and attacking just once uses up your entire stamina bar."
This does bring a smile on my face.
Re: EA Scrubbing Mass Effect from Other Games as Series Starts to Die Off
Brilliant pic choice by the way lol Still sad to see this series go...
Re: Phantom Blade Zero (PS5) - One of the Generation's Greatest Action Experiences
Already looks more like my cup of tea compared to Stellar Blade or even Wukong. Definitely getting this when I can cause I'm too busy with wotk atm lol
Re: EA Shutting Down RPG Dev BioWare, Next Mass Effect Game Cancelled
The fact that their latest projects were the weakest Mass Effect title and the most forgettable Dragon Age title makes this all the more depressing.....
Re: Crimson Desert Reveals Just How Big Its PS5 DLC Really Is in New Trailer
I onky want to know how the much the story will do justice to Cliff, Damiane, and Oongka given how bland Cliff was in the base game and how underused the latter two were, and hopefully they'll give Oongka more armor sets.
Re: PS5 JRPG Atelier Karia Adding GTA San Andreas-Style Weight Mechanic After Overwhelming Fan Vote
First ever jrpg protagonist to be allowed to be chubby.
Re: Pokémon Dev Already Finished with Beast of Reincarnation PS5 Patches
Sad to see how their most ambitious title came and went. Even Lost Soul Aside, despite getting lower scores, had its support last longer than 2 months.
Re: Jane Foster, Venom, Jubilee Join Marvel Tokon in Year 1 on PS5
My only gripe here is Venom, feels like a very predictable pick and I'd have much preferred someone like Agent Venom. Though considering the entire pass includes a different version of Cyclops, Thor's wife, and a rather lesser known X-Men character, I guess chose him as their "big guns" to convince more people to buy the pass.
Re: Tekken 8 Reveals Its Baki the Grappler Crossover, Roger Jr Out 17th November
He looks so ugly. I love it.
Re: Dragon's Dogma 2: Dark Arisen (PS5) - Epic Expansion Is Peak Dragon's Dogma
It's settled. Make Kento Kinoshita the head of the Dragon's Dogma IP pronto.
Re: Sony Seemingly Ends VR Ambitions by Selling Patents to Meta
Time to add the PSVR2 into the list, then...
Re: Rumour: Watch Dogs Legion to Receive Surprise PS5 Remake Next Year
Hot take but they should remake the first Watch Dogs first before Legions. Watch Dogs 2 is as good as it is now though.
Re: PS5 Jailbreaks Are Escalating at an Unprecedented Pace, and Sony Must Be Sweating
Was really insane to see a literal Xbox 360 emulator running on a PS5
Re: This Scrappy New Superhero Game Could Be What Marvel's Avengers Wanted to Be
Was excited until I heard it's taking on the genshin impact/wuthering waves steucture....
Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch
To quote from that one Spongebob character, "That's what we've been waiting for!"
Still waiting for my Soul Sacrifice Delta remaster though.
Re: Sony Purportedly Plotting New Ape Escape, as Redemption Arc Starts
@RBMango Ngl, I'd kill for an ape escape game made by the Bugsnax studio.
Re: 'Absolutely Massive' God of War Laufey Pre-Orders as PS5 Exclusive Starts Strong
People saw the air juggles followed by air combos and immediately locked in.
Re: Resident Evil Film Success Reportedly Hands PS5, PS4 Remakes Huge Player and Sales Boosts
The fact it was those two that got the bbigest jump but not for RE3 remake 💀
Re: Ghost of Yotei: Complete Edition Gets Awesome Astro Bot, Journey, Helldivers Armour Sets
A journey mention?
In the big 2026?
Man, I feel old...
Re: PSA: Ace Combat 8 Comes with a Whole Other Game, But Only if You Pre-Order, and You Don't Have Long
Sad that only Ace Combat is doing something like this. I remember when Sony did something similar with Lost Legacy by offering the Jak trilogy as a pre-order bonus.
Re: God of War Laufey PS5 Editions Revealed, Pre-Order Tomorrow
Saw gameplay of the bow. Seeing an air juggle followed up eith an air combo brought a tear to my eye. Definitely feels like a testing ground for the remakes. Just wished they ditched the over the shoulder camera but ah well.
Re: Another Live Service PS5 Game Bites the Dust, But It'll Be Transformed into an Offline Title
Great that they're doing this but it does show how extraxtion shooters are tough to maintain nowadays. No wonder Marathon and Arc raiders are already getting PvE content, and it was probably a good thing Sony decided to drop Convalleria since from the looks of it, the game transformed froma co-op shooter rpg to an extraction shooter (ugh)
Re: Xbox Confirms Job Losses and Studio Changes, Activision to Make Next Halo Game
"I hope your favorite game franchise dies" is bland, boring, generic. "I hope your favorite game franchise is picked up by greedier and scummier developers" is real, terrifying, it could happen to yours, it's already happening to Halo.
Re: Microsoft Closing Hellblade Dev Ninja Theory After Failed Buyout Talks
Just when Microsoft have finally gained some good will, they inmeadietally pull this move...
Re: Wolverine PS5 Tones Down 'Fart Trails' as Title Tipped to Be a Huge Sales Success
Honestly, I thought the easier option would have been a button to toggle the scent trails. Kinda like what Wolverine Origins on the ps3/x360 had. I know people joke about "Use the X vision" mechanic in games but I think it could work better here.
Re: The Last of Us Game Director Apologises for Dragging God of War Laufey into 'Boring' AAA Game Discussion
Kinda ironic for someone who worked on uncharted and the last of us calling out modern games looking to same-y.
Re: Control Resonant (PS5) - A Wildly Inventive and Drop-Dead Gorgeous Sequel
I'm a sucker for anything that's SCP/X-Files-inspired and the gameplay looks right up my alley. Closest we'll get for a Gravity Rush successor.
Re: With the 'Quality, Fidelity, and Play Time' of a $70 PS5 Game, Valor Mortis Asks for $40
A $40 game with the content of a higher priced game? In this day and age? These devs must have gone MAD!
Re: Rumour: Media Molecule's Next Game Is Out Next Year and Unlike Anything It's Made Before
"It's not Game-as-a-Service."
That alone already sold me on it. About time Sony getting their own AC equivalent.
Re: Try Team Ninja's Next PS5 Action RPG, Wo Long 2, Six Months Early with New Playable Demo
I genuinely didn't know it wa salready getting a sequel lol didn't we already get Nioh 3 recently? ðŸ˜
Re: Marathon's Future Questioned as Bungie Delays Big Update and Scraps Seasonal Schedule
If sony is going to pull the plug on this, what makes them think Fairgames will turn out any better? It's a damn shame too because I really dig the style and lore of Marathon. The downside is that the damage was already done before its launch.
Re: Moss PSVR2 Dev Polyarc Closed After 12 Years of Games
Really sad to hear. The moss games were some of the PSVR's killer apps. I do hope the devs find a job soon because they were some of the best VR games I have played. Also, I love Quill, she's so adorable lol
Re: This PS5 Gameplay Trailer Is Our Best Look Yet at Fairgames
@somnambulance If I'm being honest, I'd rather have them polish up Concord over Fairgames. I actually dig the aesthetic of Concord, it just needed a more focused vision. Not to mention the lack of ults made the gameplay feel rather simple and repetitive. Still, I'd rather take it over another Payday clone. Still ticked off that they killed both the game and the studio but gave the upcoming Horizon spinoff another chance. Definitely fair move, Sony...
Re: This PS5 Gameplay Trailer Is Our Best Look Yet at Fairgames
@GamingGod Ain't no way you're calling Helldivers a "failure" especially when you compare it to Sony's other recent live service attempts like Concord.
Hell, hot take but even Concord looked better than this. Atleast that game tried to have a distinctive visual style with a focus on retro-futirism (good idea, just poorly executed). This game just looks like a heist mode for a CoD game lmao
Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns
Unsurprisingly, everyone here are now turning their backs against Kojima the moment Sony cut their ties with him lol Don't get me wrong, as someone who isn't a hardcore Kojima fan, I do believe Kojima has an issue with going very over budget with his projects, but I would have expected Sony to know who they're dealing with already given their contribution on both Death Stranding games. Not to mention this wouldn't have been much of an issue if they didn't spend hundreds of million of dollars for their live service plans no one asked for.
Also, if I'm not mistaken, weren't people here blaming Sony for doing Kojima dirty a day ago? Why is everyone now saying they always knew how pretentious Kojima was after this? Atleast be consistent, you don't gotta be a fake fan just to be part of a crowd. I get this is a playstation-focused site but come on guys ðŸ˜
Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns
So all that love they gave for Death Stranding was all a fluke because they weren't satisfied with their sales performance? Damn.
I only hope that even with Xbox taking over, we could still get a playstation port.
Re: This PS5 Gameplay Trailer Is Our Best Look Yet at Fairgames
@Haruki_NLI Media Molecule or Sony Bend studio shut down.
Oh crap, I'm jinxing it aren't I?
Re: This PS5 Gameplay Trailer Is Our Best Look Yet at Fairgames
@Czar_Khastik might be the best comment in the entire article.
Re: This PS5 Gameplay Trailer Might Be Our Best Look Yet at Fairgames
Sony's PR has been on a roll it seems...
Re: Sony Cancels Physint Development, Xbox Picks Up Project
Someone said that Sony would make an announcement that will have "everyone forget about Nintendo's direct."
Well, looks like they were right on the target. Just that it wasn't what we really wanted to hear. I'm crossing my fingers that it gets a Playstation release but regardless, it feels like Sony has been on a roll on making mistakes, and somehow, this ticks me off more than lowering the physical production...
Re: Rumour: Killzone Project in Early Development, Probably a Remake
I'm prefectly fine with a Killzone remake because arguably, the first game absolutely did not age well.