I'm glad that it's atleast not a souls-like like I was initially worried about. Also like how the protagonist looks. Thought it was going to be some genric pretty boy but a skeleton warrior was not what I expected. Really interested in this. Just hope it doesn't end up as another "style over substance" situation.
What more devs should do imo: if the company/developer isn't going to make a new installment of your favorite series, then you should make one yourself instead.
I'm personally more interested on when will we here anything about Fairgames. Feels like it's the only known live service game that we barely know much about, let alone with any shown gameplay.
Sounds cool but I hope it has unique properties like the leviathan axe or the blades of chaos. It can't just be a normal sword lol
My personal idea for it is that it can switch stances. One handed stance lets you use a shield for defensive actions, dual stance that prioritizes on offensive and quick dodges, and two handed stance (polearm form) that's more for crowd control.
I'm glad the developers are still doing their best to improve the game. I just wish they didn't release it with such a hefty price. $30-$40 would have been perfect. Hopefully, down the line, they'll consider lowering the price.
@Veritas7Ax This. Also, as much as I can see why a new Sly game wouldn't excite them, that doesn't mean they have to ignore the series. Atleast a remaster collection for PS5 and PC would be nice to have. If not, let another developer handle the series. Personally, I think one sequel is enough if it's to redeem the franchise after the lackluster latest installment.
I remember seeing so many people defending this game left and right for no reason and after seeing some gameplay...I just don't get it lol it just looks like a by the numbers shooter game that was cancelled around the PS3/X360 gen before suddenly coming back, and it would have been better off if they left it behind. And don't get me started on that laughable free roam mode.
If it's better than The Medium as far as original projects go, I'm definitely gonna check this out, although maybe later as I'm too busy with other games at the moment and my eyes are still locked on Silksong.
One part of me really hopes it doesn't turn out to be an open world game. I'd rather have a linear game with some slightly open areas (a la The Last of Us) instead of trying to turn it into "Spiderman but with Wolverine" lol still, as long as the combat ends up being fun.
@Nyne11Tyme I agree though don't hold your breath for Marathon.
@PuppetMaster I fully underatand what you're saying, and I can see why Sony wouldn't go all out on their marketing as they're not the ones publishing most of them, though some callouts would have been nice. F.I.S.T. especially got some special treatment while Anno at the least nabbed a spot at a state of play. I also think that with Lost Soul Aside, I didn't mean that they should delay it to like, 10 more years but rather a few weeks atleast before the end of 2025. Feels like it would have been a better idea if they just released the demo much earlier to collect some of the feedback and see what they could quickly fix before its launch. Granted, I'm also glad that it even managed to be released without getting cancelled but I wouldn't say Sony Asia isn't free from occasionally shutting down projects that don't work as it actually happened with Pervader, which was the only VR game in development but as seen on their website, it's clear that their ambition flew too close to the sun.
Also, while I do love those three China Hero games you mentioned (FIST being my top fave), I also think it's important to atleast acknowledge the lesser known ones, good or bad, to understand where they went right and wrong and see what they can learn in the future, whether it's the buggy launch of In Nightmare, the numerous delays of Boundary or the unwanted gameplay changes of RAN Lost Islands (mind you I only knew about RAN literally today and it's strange how the game is still shown on the China Hero website as it's only on PC rn and from the steam reviews, it seems to be a downgrade from the beta.) But again, despite my issues, I still hope the best for the program and the devs, and imo, even some of their weaker games have some level of charm that's admirable.
@Questionable_Duck Probably expected. Guess Sony really wanted this to be the next "Stellar Blade" so giving it a $60/$70 price point meant that they had very high expectations, even if the developers thoguht otherwise. Not the first time I see this happen as I recall the devs from Nick All Star Brawl wanted their game to cost around $20 but unfortunately the publishers called the shots and made the game pricier. Again, I really think $40-$50 would have been better. If Monkey King Hero is Back, another game made in collab with Sony Asia, managed to be priced around $40, then so should Lost Soul.
@UnlimitedSevens As one said, it was probably Sony's decision on choosing said price as they really expected this to be another blockbuster hit, when compared to China Hero's other titles which were priced much more accordingly (for the most part), usually between $15-$35. Probably just a nitpick but it's a bit disappointing that a lot of the upcoming China Hero games are mostly action, some trying to catch that initial hype that Lost Soul had, while others just want to keep jumping on the souls-like trend lol the first two China Hero waves weren't perfect but they atleast had variety, from puzzle to shooters to even stealth. But again, that's just a nitpick lol
@DonkeyFantasy It's especially ironic since right after Concord's cancellation, they said that Fairgames' early impressions were pisitive. Makes me wonder if those were genuine or not lol
@LetterTrackHighlight After learning some of the hurdles they went through according to a post I've read on Twitter, I can only wish them the best of luck on their future titles. In the meantime, I just hope they'll keep polishing their game first instead of quickly abandoning it. Also, about the open world aspect, from what I have found, the reason why they chose that open world gameplay was because open world games were all the rage during early stages in development but of course, it was a bit too ambitious for the team gievn how small they were, so they had to restart the development around 2020, although not without some setbacks due to the pandemic.
@PuppetMaster You do have a point, but it still need to be said about the quality control here. China Hero games like In Nightmare and even Lost Soul Aside were released with a lot of technical hiccups, which is rather disappointing considering Sony was involved so you would think they would have atleast given them time to iron things out. Not to mention, as much as I really do appreciate their goal with the program, I think it's unfair for some of the games to hog most of the attention. Both AI Limit and Evotinction were some of their recently released games that were actually decent but barely anyone talks about them because of the lackluster marketing Sony gave them when compared to Lost Soul. I just wish they tone down a bit the favoritism and let all the other devs' games get some love too imo.
@WhoderMan Same thoughts as well. It's weird because a lot of China Hero Project's other titles were atleast decently priced for what they offered, usually costing around $40 or even less. Hell, one of its most recent releases, AI limit, which was surprisingly alright despite some jank, launched with a price tag of $35 and garnered a somewhat decent reception. After reading into some of the development hurdles, I wouldn't be surprised if Sony were responsible for deciding on releasing the game with a high price tag. $40-$50 would have been perfect imo.
As someone who has been keeping an eye on China Hero Project since 2017 and still hope the best for the developers to continue fixing the game into a much playable state, considering this game was considered as the main star of the program, I feel like it's about time we discuss about some of the problems with China Hero Project itself. From lack of VR acknowledgement to little marketing towards their other titles to games being released in a buggy state at launch to some of the titles getting canned in secret, it's personally frustrating how these things are getting ignored as I think it's important to call them out and show actual support to the devs who worked hard on these games but never gained the benefit all because they were seen as less important as Lost Soul Aside.
I still very much glad that an initiative that can help chinese devs (as well as from other regions like India) find their footing outside their local market exists as it can really help show what developers from various countries are capable of and not just from America, Europe or Japan, but at this point, I'm really starting to wonder if Sony is really doing this out of passion, or just for good publicity.
Anyway, as I said before, I still hope the team continue to improve it (despite some of the controversies), as I really don't want Sony to pull a "Concord" on this game and inmediately move on to pretend it never existed because underneath a lot of this jank, there's great potential here, and I still commend the developer for sticking to its hack and slash roots instead of replacing the gameplay style with a souls-like combat system.
If "elements of Fortnite" can be summed up as "another battle royale", then absolutely LMAO. Do most devs not realized that it's very hard to do well in this genre? So many battle royales have either shut down or are completely forgotten these past few years, and only very few have survived. Like what chance does Haven Studios think they have for it to survive alongside Fortnite or PUBG? Especially with the game's aesthetic being so unappealing, and an extraction-shooter + battle royale just doesn't scream as a good combo.
It's a shame as I thought it was one of the fe whunting games to ahve the most potential to stand on its own. Conaidering freedom wars got remastered, I'm hoping SS gets the same treatment down the line.
You know this game reminded me of something, does any remember a game wher eyou also played as an animal in a big city but as a dog that was announced a few years ago (probably 2016)? I genuinely wondered what happened to game.
Honestly, I've suffered through worse durability management (cough shadow tower cough) so as long it's still manageable without ruining the flow of the combat, I'm fine with ir.
@N1ghtW1ng Oh nice. Honestly kinda wild how Sony never thought of doing this from the beginning. Here's hoping othrr titles like Puppeteer and Souls Sacrifice will follow suit too.
Comments 1,395
Re: Loulan: The Cursed Sand Looks Like Another Must Play PS5 Console Exclusive
I'm glad that it's atleast not a souls-like like I was initially worried about. Also like how the protagonist looks. Thought it was going to be some genric pretty boy but a skeleton warrior was not what I expected. Really interested in this. Just hope it doesn't end up as another "style over substance" situation.
Re: Sony's Social Media Tribute to the PS2 Borders on Insulting
Closing the tribute with GTA 3 Definitive Edition of all games just felt like a punch in the gut.
Re: Backlash Begins as New Dissidia Final Fantasy Game Is Revealed for Mobile
This is worse that I thought 💀 why not just make a new Dissidia game and try not to make it competitive focused like what they did with NT?
Re: Sony's Bluepoint Studio Recruiting for Third-Person Melee Action Game
Crossing my fingers it's the God of War original trilogy...
Re: Fans Bring PS3 Favourite ModNation Racers Back from the Dead
@ItsAlwaysSunnyyy dang lol is there a way to hide it? I have my account up on PSN Profiles.
Re: Fans Bring PS3 Favourite ModNation Racers Back from the Dead
Just curious, can you access online if you bought the game digitally?
Re: There's a New Dissidia Final Fantasy Game, But Here's the Catch
It's weird because didn't we already get a Dissidia game for mobile? Or will this be more traditional arena fighting like the previous titles?
Re: Skate Story Looks Like a Real Work of Art, and It's Coming to PS5 in December
For a second I thought this was a story update for Skate 4 lol
Re: Oblivion Remastered's Anticipated Physical PS5 Release Will Require the Internet
And there's the catch. Thanks, Bethesda...
I can only hope it's referring to the DLCs and not the base game.
Re: Prototype Remaster Could Potentially Be Happening, Evidence Found in PC Version
I'd kill for a remaster of both games. Just as long they don't fumble them like what happened back in 2015...
Re: Sony Is a 'Terrible Company' That's 'Blowing It in the Games Business', Says Michael Pachter
Even though I still have some gripes with Sony, his argument has so many holes lol
Re: Bethesda Finally Announces Oblivion Remastered Physical Edition Is Real
Love the box art. Much better than the stereotypical "angry protag posing like he's ready to fight" cover lol
Re: Square Enix Ain't Going to Revisit Parasite Eve on PS5, But This Chinese Dev Sure as Hell Is
What more devs should do imo: if the company/developer isn't going to make a new installment of your favorite series, then you should make one yourself instead.
Re: Oh No! Sony Reveals Stunning PlayStation Themed Magic: The Gathering Trading Cards
Actually rare to see Sony acknowledge Greek Kratos outside of GoW Valhalla.
Re: Bungie's Much Criticised Shooter Marathon Will Skip PS5's New State of Play
@Smackosynthesis the way how the cinematic trailer actually hooked me into its world just to remind myself that it's an extraction shooter...
Re: Bungie's Much Criticised Shooter Marathon Will Skip PS5's New State of Play
I'm personally more interested on when will we here anything about Fairgames. Feels like it's the only known live service game that we barely know much about, let alone with any shown gameplay.
Re: Rumour: Kratos to Wield 'Egyptian Sword' in God of War's Next Main Game
Sounds cool but I hope it has unique properties like the leviathan axe or the blades of chaos. It can't just be a normal sword lol
My personal idea for it is that it can switch stances. One handed stance lets you use a shield for defensive actions, dual stance that prioritizes on offensive and quick dodges, and two handed stance (polearm form) that's more for crowd control.
Re: Sony's Maligned PS5, PC Action Game Lost Soul Aside Improved Further with Latest Patch
I'm glad the developers are still doing their best to improve the game. I just wish they didn't release it with such a hefty price. $30-$40 would have been perfect. Hopefully, down the line, they'll consider lowering the price.
Re: Sucker Punch Thinks Only 10% of Studio Would Be Hyped to Make Sly Cooper
@Veritas7Ax This. Also, as much as I can see why a new Sly game wouldn't excite them, that doesn't mean they have to ignore the series. Atleast a remaster collection for PS5 and PC would be nice to have. If not, let another developer handle the series. Personally, I think one sequel is enough if it's to redeem the franchise after the lackluster latest installment.
Re: Preview: Heat Is Everything World of Tanks Isn't and That's What Makes It a Blast
Hardware Rivals but better?
Re: MindsEye Flopped So Badly That Its Publisher Is Questioning If It Should Publish Games Ever Again
I remember seeing so many people defending this game left and right for no reason and after seeing some gameplay...I just don't get it lol it just looks like a by the numbers shooter game that was cancelled around the PS3/X360 gen before suddenly coming back, and it would have been better off if they left it behind. And don't get me started on that laughable free roam mode.
Re: Cronos: The New Dawn (PS5) - Captivating, Twisted, and Wickedly Entertaining
If it's better than The Medium as far as original projects go, I'm definitely gonna check this out, although maybe later as I'm too busy with other games at the moment and my eyes are still locked on Silksong.
Re: Wolverine PS5 to Finally Be Revealed in Next State of Play, It's Claimed
One part of me really hopes it doesn't turn out to be an open world game. I'd rather have a linear game with some slightly open areas (a la The Last of Us) instead of trying to turn it into "Spiderman but with Wolverine" lol still, as long as the combat ends up being fun.
@Nyne11Tyme I agree though don't hold your breath for Marathon.
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@PuppetMaster I fully underatand what you're saying, and I can see why Sony wouldn't go all out on their marketing as they're not the ones publishing most of them, though some callouts would have been nice. F.I.S.T. especially got some special treatment while Anno at the least nabbed a spot at a state of play. I also think that with Lost Soul Aside, I didn't mean that they should delay it to like, 10 more years but rather a few weeks atleast before the end of 2025. Feels like it would have been a better idea if they just released the demo much earlier to collect some of the feedback and see what they could quickly fix before its launch. Granted, I'm also glad that it even managed to be released without getting cancelled but I wouldn't say Sony Asia isn't free from occasionally shutting down projects that don't work as it actually happened with Pervader, which was the only VR game in development but as seen on their website, it's clear that their ambition flew too close to the sun.
Also, while I do love those three China Hero games you mentioned (FIST being my top fave), I also think it's important to atleast acknowledge the lesser known ones, good or bad, to understand where they went right and wrong and see what they can learn in the future, whether it's the buggy launch of In Nightmare, the numerous delays of Boundary or the unwanted gameplay changes of RAN Lost Islands (mind you I only knew about RAN literally today and it's strange how the game is still shown on the China Hero website as it's only on PC rn and from the steam reviews, it seems to be a downgrade from the beta.) But again, despite my issues, I still hope the best for the program and the devs, and imo, even some of their weaker games have some level of charm that's admirable.
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@Questionable_Duck Probably expected. Guess Sony really wanted this to be the next "Stellar Blade" so giving it a $60/$70 price point meant that they had very high expectations, even if the developers thoguht otherwise. Not the first time I see this happen as I recall the devs from Nick All Star Brawl wanted their game to cost around $20 but unfortunately the publishers called the shots and made the game pricier. Again, I really think $40-$50 would have been better. If Monkey King Hero is Back, another game made in collab with Sony Asia, managed to be priced around $40, then so should Lost Soul.
@UnlimitedSevens As one said, it was probably Sony's decision on choosing said price as they really expected this to be another blockbuster hit, when compared to China Hero's other titles which were priced much more accordingly (for the most part), usually between $15-$35. Probably just a nitpick but it's a bit disappointing that a lot of the upcoming China Hero games are mostly action, some trying to catch that initial hype that Lost Soul had, while others just want to keep jumping on the souls-like trend lol the first two China Hero waves weren't perfect but they atleast had variety, from puzzle to shooters to even stealth. But again, that's just a nitpick lol
Re: Free-to-Play Smash Hit Marvel Rivals Is Confirmed for PS4 in Season 4 Trailer
@AdamNovice They gave her abs so I'm not complaining.
Re: Free-to-Play Smash Hit Marvel Rivals Is Confirmed for PS4 in Season 4 Trailer
Not the first time a next gen game announces a previous gen port lol
Re: Sony's Troubled Live Service Game Fairgames Just Can't Catch a Break
@DonkeyFantasy It's especially ironic since right after Concord's cancellation, they said that Fairgames' early impressions were pisitive. Makes me wonder if those were genuine or not lol
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@LetterTrackHighlight After learning some of the hurdles they went through according to a post I've read on Twitter, I can only wish them the best of luck on their future titles. In the meantime, I just hope they'll keep polishing their game first instead of quickly abandoning it. Also, about the open world aspect, from what I have found, the reason why they chose that open world gameplay was because open world games were all the rage during early stages in development but of course, it was a bit too ambitious for the team gievn how small they were, so they had to restart the development around 2020, although not without some setbacks due to the pandemic.
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@PuppetMaster You do have a point, but it still need to be said about the quality control here. China Hero games like In Nightmare and even Lost Soul Aside were released with a lot of technical hiccups, which is rather disappointing considering Sony was involved so you would think they would have atleast given them time to iron things out. Not to mention, as much as I really do appreciate their goal with the program, I think it's unfair for some of the games to hog most of the attention. Both AI Limit and Evotinction were some of their recently released games that were actually decent but barely anyone talks about them because of the lackluster marketing Sony gave them when compared to Lost Soul. I just wish they tone down a bit the favoritism and let all the other devs' games get some love too imo.
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@WhoderMan Same thoughts as well. It's weird because a lot of China Hero Project's other titles were atleast decently priced for what they offered, usually costing around $40 or even less. Hell, one of its most recent releases, AI limit, which was surprisingly alright despite some jank, launched with a price tag of $35 and garnered a somewhat decent reception. After reading into some of the development hurdles, I wouldn't be surprised if Sony were responsible for deciding on releasing the game with a high price tag. $40-$50 would have been perfect imo.
Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
As someone who has been keeping an eye on China Hero Project since 2017 and still hope the best for the developers to continue fixing the game into a much playable state, considering this game was considered as the main star of the program, I feel like it's about time we discuss about some of the problems with China Hero Project itself. From lack of VR acknowledgement to little marketing towards their other titles to games being released in a buggy state at launch to some of the titles getting canned in secret, it's personally frustrating how these things are getting ignored as I think it's important to call them out and show actual support to the devs who worked hard on these games but never gained the benefit all because they were seen as less important as Lost Soul Aside.
I still very much glad that an initiative that can help chinese devs (as well as from other regions like India) find their footing outside their local market exists as it can really help show what developers from various countries are capable of and not just from America, Europe or Japan, but at this point, I'm really starting to wonder if Sony is really doing this out of passion, or just for good publicity.
Anyway, as I said before, I still hope the team continue to improve it (despite some of the controversies), as I really don't want Sony to pull a "Concord" on this game and inmediately move on to pretend it never existed because underneath a lot of this jank, there's great potential here, and I still commend the developer for sticking to its hack and slash roots instead of replacing the gameplay style with a souls-like combat system.
Re: PS5 Sequel Darksiders 4 Has Online and Split-Screen Co-Op, By the Way
You got me on split screen
Re: Dino Crisis-Inspired Shooter Code Violet Gets a PS5 Exclusive Release Date
It's promising but considering they also made Quantum Error, i'm keeping my expectations low.
Re: PlayStation Is Bringing Helldivers 2 to Xbox, Out on 26th August
On the same day Gears of War is coming to the PS5? They cooking up something, I'm sure of it...
Re: Bandai Namco to Reveal New My Hero Academia Game During Big Summer Broadcast
I swear if it's another arena fighter...
Re: Y'Know What? This New Goosebumps PS5 Game Could Be Good Fun
On one hand, it looks promising. On the other hand, Gamemill is publishing it....
Re: Bungie Delays Marathon Indefinitely, No New PS5, PC Release Date Given
Sony: "We won't make the same mistakes like what happened with Concord for Marathon."
Bungie: "We made a mistake. We're delaying the game until further notice."
Re: We Almost Got a Brand New Jumping Flash Game for PSVR2
It's a shame how most developer are still interested on making PSVR2 games except Sony themselves...
Re: PS5, PC Live Service Fairgames Is a 'Super Clunky' Cross Between Fortnite and The Division
If "elements of Fortnite" can be summed up as "another battle royale", then absolutely LMAO. Do most devs not realized that it's very hard to do well in this genre? So many battle royales have either shut down or are completely forgotten these past few years, and only very few have survived. Like what chance does Haven Studios think they have for it to survive alongside Fortnite or PUBG? Especially with the game's aesthetic being so unappealing, and an extraction-shooter + battle royale just doesn't scream as a good combo.
Re: We Were Oh So Close to Getting Soul Sacrifice 2 from Sony
It's a shame as I thought it was one of the fe whunting games to ahve the most potential to stand on its own. Conaidering freedom wars got remastered, I'm hoping SS gets the same treatment down the line.
Re: Mini Review: Little Kitty, Big City (PS5) - Forgettable Feline Sim Offers Short-Lived Fun
You know this game reminded me of something, does any remember a game wher eyou also played as an animal in a big city but as a dog that was announced a few years ago (probably 2016)? I genuinely wondered what happened to game.
Re: Oblivion Remastered Updates in the Oven, Bethesda Wants Your Feedback for Improvements
I just want my trolls to look green again lol
Re: Round Up: Until Dawn Movie Reviews Suggest PS5, PS4 Game Is Still Better
Not gonna lie, I didn't even know the movie will be releasing tomorrow lol
Re: The Weapon Durability Debate Is Back with PS5 Action RPG Blades of Fire
Honestly, I've suffered through worse durability management (cough shadow tower cough) so as long it's still manageable without ruining the flow of the combat, I'm fine with ir.
Re: Remaster Specialists Are Ready to Target the PS3 Next, And We Can't Wait
I'd definitely kill for a Folklore remaster. Though for that they probably have to ask Sony for permission lol
Re: The Oblivion Remake Will Release This Week, Says Bold New Rumour
Yeah, and Concord is coming back this month lol
Regardless I still believe the remake might happen this year but I'm kinda worried how they'll translate the entirity of the game into UE5.
Re: WB Games Reportedly Cancels Unannounced Hogwarts Legacy PS5, PS4 DLC
Yet anoyher Warner Bros L.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
@N1ghtW1ng Oh nice. Honestly kinda wild how Sony never thought of doing this from the beginning. Here's hoping othrr titles like Puppeteer and Souls Sacrifice will follow suit too.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
I'm curious, is everybody's golf and patapon still Sony IPs? Or are they now third party titles owned by Bandai? Sorry, I'm kind anew to this lol