Comments 416

Re: Eye-Opening PS5 Sales Data Reveals Why Microsoft Is Porting Xbox Games

Questionable_Duck

@Old-Red Aside from Tango, what talented studios did Microsoft close? Arcane Austin was a husk of its former self by the time Redfall released, Roundhouse Studios and The Initiative didn't release anything, and Alpha Dog Games was a mobile game dev.

Tango Gameworks is the only studio that Microsoft closed for no good reason, but even they are still alive and well with Krafton, so no one is missing out on their games.

Re: PS5 Fans Getting 'Really Carried Away' with Job Listing Which Implied More Exclusives Could Be Ported to Xbox, Switch

Questionable_Duck

@Balaam_ The foolish people are the ones that think Sony is gonna stop at just live service games and niche singleplayer titles.

Isn't that what Microsoft did last time, with the "just four games" stuff? Grounded, Pentiment, Sea of Thieves, and Hi-Fi Rush were just the kind of games that Sony is porting to Xbox and Nintendo now.

Soon, Sony will bring some of their major singleplayer games to Xbox and/or Nintendo consoles. It's not a matter of if, it's a matter of when.

Re: Xbox's Gears of War: E-Day Seemingly in Development for PS5

Questionable_Duck

@Fiendish-Beaver Thing is, I think E-Day entered development years before Microsoft had even considered porting Gears of War to PS5. Presumably it was greenlit sometime around 2020-2021, so it being a prequel is more coincidentally beneficial for Microsoft's multiplatform initiative rather than it being a concerted effort from Microsoft to introduce Gears to PlayStation players.

Basically, even if Microsoft never went multiplatform, I'm pretty sure The Coalition would have still made Gears E-Day first instead of Gears 6.

Re: Sony Job Listing Implies More PS5 Exclusives Will Be Ported to Xbox, Nintendo

Questionable_Duck

@LazyDaisy Yeah, exactly. Sony is never gonna release their marquee singleplayer titles on rival platforms on day-one, like Microsoft is. They'll always be on PlayStation first. However, after sales dry up, then they can start porting them to other platforms, like PC and, in some cases, Xbox and Nintendo.

That period of timed exclusivity will probably still be enough to incentivize people to buy a PlayStation over another platform. We can already see this with the PS5. Its sales have not decreased at all compared to the PS4, despite Sony's PC port push. Surely no one on PlayStation will switch to Xbox when they are already getting most Microsoft games on PS5 day-one. So, in Sony's mind, this is just extra money.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz Relax lol. I just think that you're wrong, and that we will see at least a few singleplayer PlayStation games on Xbox in the future. Even here, tho, you're deliberately misconstruing my argument, by saying that Uncharted 5 will come to Xbox. That's not what I meant, once again, I don't expect Sony to bring their latest and greatest singleplayer games to Xbox. Only some of the older ones, like Days Gone or Spider-Man 2018 or something.

If that happens, then it will finally put this "Xbox gamers don't buy games" fanboy nonsense to bed. Something tells me, though, since you keep twisting my words and claiming you don't care about this subject (even though you literally wrote multiple comments about it), that you will never admit that you were wrong about Xbox gamers not buying games or Sony not wanting to port singleplayer games to Xbox.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz "By all means holler when Sony do drop a tentpole title day one on Xbox. I'll be here."

Oof, already moving the goalpost. First, it was "Sony will never bring a tentpole singleplayer game to Xbox," now it's "Sony will never bring a tentpole singleplayer game to Xbox on day one."

I never said Sony is gonna bring singleplayer games to Xbox day-and-date. I don't think they will ever do that. I do, however, think that they will port at least one of their tentpole singleplayer games to Xbox and Nintendo consoles. And, if that happens, it will put your argument of "no one buys games on Xbox" to bed. Hopefully you will admit that you were wrong, in that case.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz "I mean, if Xbox sells so many games, why does Microsoft report along the lines of "rEaChEd 10 mIlLioN PlAyErs" instead of sales figures? "

...You don't understand how Microsoft works, do you? Microsoft doesn't provide hard sales numbers for literally any of their products. Even if their games start selling incredibly well on PS5, they will never say, "our games sold X million copies." They will always use the term "players" instead of "sales," because player engagement appeals more to shareholders than raw sales does.

Even Sony themselves plan to focus on engagement and MAUs rather than raw sales data, because, according to them, it leads to profitability.

https://www.pushsquare.com/news/2025/05/sony-to-focus-on-ps5-engagement-first-party-showing-greater-financial-discipline

Either way, I will indeed wake you up when Sony starts porting some of their singleplayer games to Xbox and Nintendo consoles. If you seriously think this isn't gonna happen, then you are just being naive. It's not going to stop at Helldivers 2, and it certainly won't stop at live service games, either.

Re: 'Increasingly Selective Consumers' to Blame for Underperformance of Blades of Fire

Questionable_Duck

@nessisonett No offense, but I literally remember you talking about Blades of Fire when it was revealed a few months ago.

Here: https://www.pushsquare.com/news/2025/02/acclaimed-castlevania-metroid-dev-reveals-blades-of-fire-for-ps5#comment8517615

I normally don't rummage through people's comment history for a gotcha moment, so I hope you don't take this the wrong way. I just provided this comment link to prove my point.

Re: All PS5 First-Party Exclusives

Questionable_Duck

@themightyant TeamLFG is not going to make a small, experimental game, to be fair. They're working on a multiplayer live service game; not the kind of stuff that companies like Japan Studio used to make.

And, yes, Bluepoint was one of those smaller, experimental remake studios, but they have wasted the entirety of this gen (save for the PS5's launch, with Demon's Souls) on a live service multiplayer God of War game. The next Bluepoint game will probably be on the PS6 at launch.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz Not really... Microsoft didn't go multiplatform out of necessity. Most of their games were doing just fine in the last decade across just Xbox and PC. They went multiplatform because the shareholders were impatient, and the fastest way to make money, objectively speaking, is to put games on everything. That has no bearing on the profitability of exclusives on Xbox, because, either way, Microsoft would've chosen the fastest course of action. If PlayStation had a $70 billion hole in their pocket, they'd have done something similar.

Speaking of PlayStation, them putting Helldivers 2 on Xbox basically kills your entire argument. You say "it makes sense" now, but I'd be willing to bet that you would have told me a few weeks ago that Helldivers 2 would never come to Xbox, because "Xbox gamers don't buy games," or some such nonsense.

Sony obviously disagrees with you, they likely have data from Destiny 2 and MLB The Show that proves Xbox gamers do buy their content. Otherwise, if it wasn't worth putting games on Xbox, they wouldn't have bothered porting Helldivers 2 in the first place.

Ultimately, as I've said in other comments, if you think Sony is gonna stop at "just Helldivers 2" or "just multiplayer games" when it comes to Xbox/Nintendo ports, then I assume you were quick to believe Phil Spencer when he said "just four games." I doubt you will see Uncharted or God of War come to Xbox immediately, but there's a very good chance that Sony will bring one of their marquee single-player titles to Xbox in the next 2-3 years. Maybe something like Spider-Man.

And I'm sure, if (or when) something like that happens, you'll move the goalpost yet again and insist Xbox players don't buy games.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@lazarus11 The Helldivers IP is literally owned by Sony, Helldivers 2 coming to Xbox is literally no different from any first-party game coming to the platform lol.

Besides, something tells me you would have said a few weeks ago that Helldivers 2 would NEVER come to Xbox, but alas, the goalpost has moved. First, it's Sony will NEVER bring their games to Xbox, because Series S + Xbox gamers don't buy games. Then, it's Sony will NEVER bring their single-player games to Xbox. Next, it will be Sony will NEVER bring their single-player games to Xbox on day-one.

This is Sony's "it's just four games" moment. Sony isn't gonna stop at just multiplayer titles. They didn't rebrand their entire multiplatform publishing division from PlayStation PC LLC to PlayStation Publishing LLC for just two games.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz Ah yes, Microsoft making their games multiformat is because they don't sell well on Xbox (let's not forget that they're on PC as well), and totally not because they just spent $70 billion on Activision-Blizzard, leading shareholders to want an ROI as soon as possible. Surely Microsoft was making zero profit on its first-party games in the last 7 years that they've been exclusive. They must have just been burning cash all that time.

I assume then, that that must also be the reason why Sony is porting Helldivers 2 to Xbox, because the game didn't "sell well" on PlayStation and PC. Games make such little profit on Xbox that Sony decided to bring Helldivers 2 to the platform just for the fun of it.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz And yet "jack *****" on Xbox is evidently still enough to turn a profit. Doesn't take a genius to realize that, considering the amount of companies that still support the platform lol.

And I would take anything that Thomas Mahler says about Xbox with a huge grain of salt, given that Microsoft refused to work with him after the scandals about the toxic workplace environment he cultivated came to light.

Re: 'PS5 Makes the Most Sense': Ori Dev Explains Why It's Swapping Xbox for Sony

Questionable_Duck

@MrPeanutbutterz Microsoft has done such a great job at training its userbase not to buy games, that the overwhelming majority of third-party developers continue to release their games on Xbox without ever bringing them to Game Pass. A strange thing, that!

It's so nice that there are so many developers out there that are putting their games on Xbox as an act of charity, even though they know very well that they won't be able to make a profit from that stingy runt of a platform!

Re: Helldivers 2 Xbox Announcement Prompts Avalanche of Spider-Man Port Begging

Questionable_Duck

@Rich33 Sony doesn't view PC as a competitor because PC ports of old PlayStation games haven't impacted the PS5's success in the slightest. Despite costing ~$100-200 more than the PS4 and launching in the midst of a pandemic, the PS5 is selling largely as well as the PS4 has, and it is Sony's most profitable console ever.

If God of War, TLOU, Spider-Man, etc. on PC had hindered the sales of the PS5, then Sony would have viewed it as a competitor.

Re: More Red Dead Redemption 2 PS5 Port Speculation Emerges

Questionable_Duck

@Liamsufc1 NateTheHate is one of the most credible insiders out there, he was the first to leak Xbox going third-party, starting with Hi-Fi Rush in 2024, the first to reveal when the Switch 2 will be revealed (January 16, 2025), and the first to claim FF16 and FF7 Remake will come to Xbox and Switch 2 this year.

He's had a near-flawless track record lately, so if he says RDR2 is getting a next-gen port this year, then it's almost certainly happening. You can refuse to believe if you want, but it will just make you look silly in the end.

Re: Director of The Last of Us' Axed PS5 Multiplayer to Start New Studio in Japan

Questionable_Duck

@Oram77 Instead of turning Naughty Dog into a live service studio, Sony could have opened up a second Naughty Dog studio specifically to maintain TLOU Online instead of spending $400 million on Concord.

I don't know why they couldn't do both at the same time. It didn't have to be one or the other. Look at Respawn, they're able to release singleplayer games at a regular cadence and support Apex Legends as well.

It's also baffling that Naughty Dog wasted multiple years and millions of dollars on TLOU Online without realizing that they would have to support it post-launch.

Re: 'I Much Prefer PS Plus' Lifecycle Management Strategy': Devs Chime in on Xbox Game Pass Impact

Questionable_Duck

@Fiendish-Beaver Fair, the companies will make more money if everyone bought every game at full price, but I still find that a strange take. Only in the gaming industry do we have people that say consumers are directly responsible for layoffs due to being price conscious. Whenever Mars Inc. lays off thousands of employees, you don't see people pointing a finger towards those that only bought M&Ms and Snickers bars at heavily reduced prices.

Now, I will have to correct you with the Chris Dring stuff. Dring didn't say that Game Pass is profitable when the sales of first-party games are included. He said that Game Pass is profitable, in spite of the loss of sales that Microsoft's first-party games exhibit. The "lost revenue from Xbox's first-party studios" isn't enough to make Game Pass unprofitable, according to Dring.

Dring initially thought that Microsoft didn't take this into account, but it turns out they did. As he states, "sources have reached out to tell me that even when you include lost revenue associated with first-party party games (not just unit sales, but microtransactions), Game Pass is still profitable."

Re: 'I Much Prefer PS Plus' Lifecycle Management Strategy': Devs Chime in on Xbox Game Pass Impact

Questionable_Duck

@Fiendish-Beaver Now that is one nonsense take, blaming Game Pass users and people trying to save money for being responsible for the actions of a trillion dollar corporation.

I'm curious, have you ever expressed the same hostile attitude toward PC gamers who brag about getting everything at deep discounts on Steam? Are the people who only buy games at heavily reduced prices responsible for layoffs? Or is it the greedy shareholders who want infinite growth?

Of course, Chris Dring just retracted his statements and clarified that Game Pass is indeed profitable, even when you factor in the cannibalization of first-party game sales, but I'm sure people will still somehow try to insist that it isn't profitable. Dring is reliable when he's saying something bad about Game Pass, but unreliable when he's saying something positive.