Comments 379

Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'

Questionable_Duck

@SeaDaVie It doesn't at all matter whether Sony sets prices of games or not. That's not the point of the lawsuit.

The problem is that Sony does not allow people to buy digital PS games from anywhere else other than their own storefront. They used to allow people to buy codes for PS games, but they got rid of the feature.

And, by the way, yes, the two situations are fundamentally different because you can sometimes get digital Xbox games at a cheaper price from third-party sellers than you can on the official Xbox storefront. The fact that Sony prevents third-party sellers from reselling digital PS games means players only have access to the sales on the PS Storefront and that's it.

Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'

Questionable_Duck

@Areus They have no reason to sue Microsoft because A. Xbox isn't popular at all in the Netherlands and B. Microsoft allows people to buy digital Xbox games from third-party storefronts.

Just like Steam games, you can buy Xbox games as gifts and sell the digital codes on other storefronts like eBay, Eneba, GreenManGaming, etc. Therefore, Microsoft doesn't have a monopoly on digital Xbox game distribution.

Sony used to allow people to buy game codes, but they got rid of the feature and now, if you want to get a digital PlayStation game, you have no choice but to buy it on the PS Storefront. Meaning the only discounts you have access to are the ones Sony allows.

Contrary to what everyone is saying here, this lawsuit makes perfect sense.

Re: Atlus JRPG Metaphor: ReFantazio Tags on 1 Million Sales Since Launch

Questionable_Duck

@EfYI I can assure you most Game Pass subscribers don't stack their subscriptions, most people don't even know you can do that. The majority of Game Pass subscribers often sub for one or two months, and unsub after when they're no longer interested in playing any games on the service.

Btw Microsoft has nerfed the conversion trick in recent years, so you don't save nearly as much money as you do now.

I do find it funny, though, how some PlayStation players say Game Pass is "free" and "unsustainable," yet in the same breath, they claim Game Pass is too expensive and not worth the money. Both can't be true at the same time lol.

Re: Atlus JRPG Metaphor: ReFantazio Tags on 1 Million Sales Since Launch

Questionable_Duck

@EfYI If you were really interested in the game, you would have bought it earlier. Metaphor isn't even a day-one Game Pass game, it's arrived on the service nearly a year later.

"If you want to piss away your game for free, don't expect me to pick up the bill."

First, Game Pass isn't free. Second, Atlus has already sold two million copies of Metaphor. Why wouldn't they make some extra money on the side by putting the game on Game Pass now that it's fallen out of the sales charts?

"So far, none of the games I have "boycotted" have actually shown up on PS Plus, suggesting that the studios do prefer to actually get paid by gamers."

...Or, maybe it's because Sony doesn't want to pay extra to get new AAA third-party games on PS Plus? Sony would rather you buy Metaphor at full price, then subscribe to a subscription service to get access to it. They make more money that way. Microsoft spends more money to get more desirable games on Game Pass, compared to Sony, because their entire business model is heavily reliant on subscription services. PS Plus, on the other hand, isn't one of Sony's biggest focuses.

I find it really strange that some people actively want to limit the amount of games they experience all because it's on Game Pass or something.

Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context

Questionable_Duck

@SeaDaVie Still, though, that "5m shipped in 24 hours" figure includes both physical copies and digital sales, according to Wikipedia. The game also basically broke even on its first day, and it had the best console launch month in the Final Fantasy franchise's history.

I can't really say this for a fact, since I don't know the budget for the game, but it's possible that FF16 did not instantly break even in a day, like FF15 did.

Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context

Questionable_Duck

@naruball Sure, but it all depends on the sales expectations and the profitability of each game. FF16 may seem way more successful than Metaphor when you compare their sales numbers like that, but you have to bring context into account.

FF16 is the latest mainline installment in the popular Final Fantasy franchise, the last game of which (FF15) sold 5 million units in a single day. FF16, in comparison, failed to reach that sales number, only selling 3 million in a week. Since it was released nearly a decade later, FF16 also probably had a considerably larger budget than FF15.

Metaphor, meanwhile, is a completely new IP that, unlike FF16, has stylized anime graphics instead of a photorealistic aesthetic. 2 million copies in a year may be more successful for Metaphor than 3 million copies in a week is for FF16.

Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context

Questionable_Duck

Final Fantasy 16 was made with a far bigger budget than Metaphor or Persona, so I wouldn't really say that comparing their sales makes a lot of sense. Final Fantasy is technically supposed to be way more popular than Persona. Two million units sold for a mid-budget game may be good, but three million units for a big-budget game may be disappointing. Both can be true at the same time.

Also, Like a Dragon: Infinite Wealth is selling at a faster rate than Yakuza: Like a Dragon, so it seems to be doing decently.

Re: Stellar Blade Thrives on PC, 1 Million Copies Sold in 3 Days

Questionable_Duck

@themightyant Steam and PC gaming is mainly big in Korea and China, not so much Japan (but it is steadily growing over there). That said, Korea and China are more than enough on their own to carry certain video games.

Even though the PS5 is doing better than the PS4 in China, the console market is pretty much dead in China. Nintendo barely exists over there, as well. Xbox, too, of course.

Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business

Questionable_Duck

@Vyse_the_Legend The "never truly cared about gaming" part I can agree with, Microsoft has treated Xbox like a pet project since its inception and has refused to give them proper funding until recently. Ironically, it was a good thing that Microsoft didn't care too much about Xbox, because the moment they started caring, they ran the Xbox console division into the ground and turned it into a third-party publisher.

Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business

Questionable_Duck

@Vyse_the_Legend Maybe for a longer period of time, but Sony and Nintendo would have definitely done it regardless anyways. The PS3 online services were not great compared to Xbox Live on the 360, and as Sony improved their servers for the PS4, they probably would have started charging eventually. Never underestimate what companies will do to maximize their profits.

Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business

Questionable_Duck

@The_Decline_99 You're right, that was one of the stupidest decisions Microsoft has ever made. Right up there with them turning down Genshin Impact and GTA 3 as Xbox exclusives. Unlike Sony, Microsoft has a really bad eye for predicting with third-party games will be hits.

That said, Spider-Man was available on Xbox consoles beforehand, prior to Insomniac taking the reins of the franchise

Re: Sony Taking 'Very Measured' Approach to Picking Which PS5 Games Get PC Ports

Questionable_Duck

This is a smart strategy because Sony has been able to port games like God of War to PC without damaging their console sales. Even though almost all PlayStation games this gen are available on PC, the PS5 is still selling as well as the PS4 and may even outpace it in the future.

Going full day-and-date on PC did harm Xbox console sales to some extent. Though, to be fair, Xbox's brand isn't nearly as powerful as PlayStation's.

Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business

Questionable_Duck

@Ainu20 Exactly, Sony has always had a direct competition in the console space. Technically, before Xbox, they had two competitors, because Nintendo was fighting tooth and nail with Sony at the time. That changed after the release of the Wii, however.

The moment that Sega dropped out of the console space, Xbox filled their place. The moment Xbox drops out of the console space, no one will fill their place. You're not gonna see Apple or Google make a console.