Comments 416

Re: Rumour: An Xbox Partner Showcase Is Imminent, Will Be Announced 'Very Soon'

Questionable_Duck

I get that this is a third-party event which will obviously have games from multiplatform publishers, but it's kinda weird for Push Square to be covering this, since I almost never see Nintendo or Xbox sites cover rumored announcements of State of Plays centered on third-party games. They will often do articles on "what games were announced at the State of Play," but rarely anything about third-party State of Plays (like the Borderlands 4 one) being announced.

Re: 'Very Vague' Rumour Claims Sony May Scale Back PC Ports of PS5 Games

Questionable_Duck

Yeah... I don't buy this. Sony just hired a multiplatform manager to bring games to Xbox, Nintendo, and PC a few months ago. They even announced a new Horizon game for mobile and PC, but not PlayStation. If anything, Sony is gonna double down on PC and maybe even go fully day-and-date at one point, like Microsoft has.

As much as people here may not want to believe it, PC ports haven't harmed PlayStation console sales in the slightest and, as Shuhei Yoshida said, they're printing money for Sony. Sony needs to expand their business; they can't take the Nintendo route and avoid putting their singleplayer games on PC entirely. In my opinion, the PS4 generation proved that having permanent exclusives will not improve PlayStation console sales by a noticeable margin.

Most PC gamers who buy a PlayStation solely for exclusives are not going to be spending money on microtransactions or third-party titles in the PlayStation ecosystem. They'll be buying stuff on Steam instead, so long as it's available there. As such, there's little point in Sony trying to convince them to get a PS5, especially if they live in a region where PlayStation isn't popular.

Re: New Ratchet & Clank Game Announced, But Not for the Platform You Want

Questionable_Duck

@AdamNovice I'm very curious as to when Insomniac and Sony will stop making Marvel games. Like you said, they're surely not gonna be working on them forever. Spider-Man, Wolverine, X-Men, etc. It's gotta stop at some point, right?

When Insomniac does stop working on Marvel games and PlayStation loses the exclusive license to Spider-Man and X-Men games, I wonder who else will take the mantle for the two franchises?

Re: Poll: How Would You Rate State of Play for November 2025?

Questionable_Duck

People say that this showcase was for Japanese people, not Westerners, and yet it had barely anything new for Japanese people to care about. This was literally filled with stuff that we had already seen before, barely anything to get excited over.

This was easily one of the worst State of Plays in recent memory imo, the SoP before this one was pretty bad as well. The June State of Play was actually good.

Re: The UK Government Shoots Down 'Stop Killing Games' Campaign in Official Debate

Questionable_Duck

@Ainu20 What @themightyant is not really wrong, though. In order for some games to be playable in any way, shape, or form offline, the developers may have to put some additional effort into patching it and modifying its gameplay systems. There are a bunch of titles, after all, in which progression of any kind is intrinsically tied into their online functionality.

So, yes, even the bare minimum will require a decent amount of effort in some cases. Which developers may not be able to or willing to accommodate for.

Re: After GTA 6 Delay, Wolverine PS5 Doubles Down on Fall 2026 Release Date

Questionable_Duck

@LazyDaisy Tbh GTA 6 is the only game that could overshadow a mainline Mario or Zelda title. Like, if Nintendo released Super Mario Odyssey 2 during the same week that GTA 6 comes out, the game's sales would almost certainly be harmed somewhat, despite the drastically different audiences for the two games. People would choose to play GTA 6 over a new Mario game. Nintendo wouldn't want that, so I imagine they will avoid releasing games close to GTA 6, as well.

Re: After Xbox's Contraband Cancellation, Don't Expect Another Just Cause Game

Questionable_Duck

@SodaPop6548 Tbh I don't see how Microsoft had anything to do with Avalanche being "ruined." Avalanche pitched Contraband to Microsoft, worked on it for several years, and made nothing of substance. Worst of all, the game wasn't even good in the first place, it was just gonna be a co-op live service heist game like Payday or something. Chances are it would've flopped.

Just Cause, meanwhile, is owned by Square Enix, if I remember correctly. So Avalanche would probably have to ask them to make a new Just Cause game.

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Questionable_Duck

@Rich33 I think Kagawa and the rest just settled the ordeal out of court. His victims never tried to press charges on him, even though one of them said that they got PTSD from the incident.

I could be wrong, but I believe the person that Kagawa didn't apologize to is also the same person shown in the photos where Kagawa is grabbing her hair. So I don't think Kagawa's refusal to apologize to her stems from a lack of evidence.

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Questionable_Duck

@Rich33 It seems that Kagawa only apologized to one of his victims, and he has refused to apologize to the other. According to one report, he even compared his crimes to that of his cousin, Ichikawa Ennosuke IV (who not only sexually harassed several women and bullied his coworkers, but also unalived his parents and tried to unalive himself as part of some assisted s**cide plan), and said that they weren't that bad. So he doesn't really regret his actions. He was apparently drunk during both incidents, which occurred on the same day I think.

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Questionable_Duck

@Oram77 I would argue that the main reason why Kagawa's misdeeds got more attention than the rest is because people were upset about RGG recasting Hamazaki and Rikiya, so they looked up the new VAs online and happened to stumble upon reports about his past actions.

It's possible that the backlash towards Kagawa wouldn't have been as strong, had RGG not modeled Hamazaki's face after Kagawa's and just reused his old character design. Same with Rikiya and Nakahara.

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Questionable_Duck

While Kagawa is an a-hole and I hate how RGG's dumb decision to cast him has ruined all discussions surrounding Kiwami 3, I can't help but feel that the only reason why people care about this so much is because this boycott was popularized on social media, and not solely because of morals.

Kiwami 3 is certainly not the only Yakuza game in which RGG has cast questionable people for their roles. The original voice actor for Hamazaki also did some shady stuff, and the Japanese voice actor for Bryce Papenbrook in Infinite Wealth did some disgusting things that were arguably even worse than what Kagawa did. And yet, no one in the Yakuza fandom cared or bothered to bring up the reprehensible things they did online.

It seems to me that the backlash towards Kagawa, while justified, is almost performative. Like, if people weren't posting #REMOVEKAGAWA everywhere, half of the individuals who are boycotting the game wouldn't be boycotting it in the first place and simply wouldn't care enough to avoid buying the game. You could argue that people didn't know about the pasts of those actors, but even if they did, would they still be boycotting the game if the backlash towards them wasn't publicized online?

It's sort of like a peer pressure thing. If a lot of other people decide that something is deserving of a boycott, then you should boycott too.

Re: Yakuza 3 Remake Backlash Blows Up Again as Actor Guilty of Sexual Harassment Stars in New Trailer

Questionable_Duck

@SeaDaVie The difference is Pierre Taki was actually arrested for doing cocaine, while Kagawa was never arrested. That's why RGG fired the former, but not the latter. They won't really care about what their actors did in the past unless they actually got in trouble legally for it.

@darkswabber I could be wrong, but I don't think they fired anyone for smoking weed. Hiroki Narimiya, the original voice actor for Tanimura, was falsely accused of doing cocaine, and he retired as a result. RGG recast him later on, maybe because they couldn't get the rights to use his likeness again. Keep in mind, the original Tanimura's face was modeled after Hiroki's.

Re: Poll: Do You Play Horror Games Around Halloween?

Questionable_Duck

@Dalamar Seriously, DDLC is one of the few horror games that actually freaked me out lol. I get scared and tense when playing the average horror game, of course, but they're usually not legitimately disturbing. DDLC was, however.

It's been almost a decade since I played the game, but I still remember the scenes involving two of the main characters' you-know-whats because they felt unnervingly realistic.

Still really like the game, though.

Re: Talking Point: Is PS5 Really in Competition with TikTok?

Questionable_Duck

I'd say TikTok is competing for people's time, but it isn't necessarily a direct competitor to PlayStation or any other gaming company. The problem with TikTok specifically is that it sucks up kids' time more than many other forms of media, which is why it's so dangerous.

Great write-up, though, Sammy. I really like how you did a bunch of research for this piece.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 I didn't intend to misrepresent your words, so sorry if that seemed like the case.

"Three major releases, one of which as decorated as Astro Bot, is not a negligible fraction."

Here, you were basically saying that these three games ARE a negligible fraction of games not available on PC, so I though it would make sense to say that you're "acting like these games are a third of Sony's output." I used the words "as if" here to stress that this was just a comparison. I didn't mean to say you literally believe these games are a third of Sony's output.

Sony definitely values their platform, but not to the extent that they will sacrifice their multiplatform ambitions to do so, as you've said. If multiplatform releases did start hurting their bottom line, they'd probably start being more cautious with their ports rather than "abandoning the non-exclusive strategy in a heartbeat." Sony cannot afford to NOT be multiplatform. Putting games on PC isn't a choice, it's something they have to do to reach more users. And, so far, it's working.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 Sorry for the lengthy comments, but here's the second part of my response:

I think you're greatly overestimating how much Sony prioritizes their platform, and greatly underestimating how much Sony values PC and other platforms. Sony has already realized that they can't attract more players to the PlayStation ecosystem beyond the 120-140 million threshold that they've already reached, hence why they're bringing games to PC (and even Xbox/Nintendo) in the first place. Like every corporation, PlayStation has to grow indefinitely, and considering their games are more expensive to make and less profitable than Nintendo's, they can't do that by keeping their games permanently exclusive to PlayStation.

The entire crux of your argument is baseless, in my opinion, because, as I said before, Demon's Souls, Astro Bot, and GT7 skipping PC almost certainly has nothing to do with Sony valuing their platform or something. Otherwise, God of War and every other major PlayStation franchise wouldn't be available on Steam right now. Those three games are likely incidental exclusives, like Keeper and South of Midnight.

Also important to note that PC releases haven't harmed the success of the PlayStation 5 in the slightest. In fact, the PS5 is the most profitable console that Sony has ever released. So there's little reason to assume that putting everything on PC, as they are already doing, is going to hurt PlayStation in the slightest.

Thinking that Sony is gonna abandon PC releases in a heartbeat anytime soon, is a pipe dream IMO.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 "Sony's output has not exactly been prolific this generation" Perhaps, but it's way more than just a few games. You act as if these three games are a third of Sony's entire output this gen, when that isn't really true.

If we look at all the new stuff that Sony has released for the PS5 between 2020 and 2024, you can see that they've published 18 different games (excluding MLB The Show and VR titles). This includes remakes like Until Dawn and The Last of Us Part 1, since I'd consider them "new" titles.

Out of those 18 games, Demon's Souls, Destruction AllStars, GT7, and Astro Bot are the only titles that have yet to release on PC. Though, tbh, I think including Astro Bot here is kind of misleading, since the game isn't even old in the first place. It very well could still come to PC in a year or two, so its absence on PC doesn't really mean anything yet.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 Technically, you could argue it's case-by-case, but I'd say there's a difference between putting all of your heavy hitters on PC vs putting some games here and there on PC.

The difference in question here, in my opinion, is intent. I think it's pretty obvious that Sony wants to bring all of its games to PC eventually, so long as the port is financially or strategically feasible. That's not the same thing as Sony not wanting to commit to full PC support and deliberately wanting to keep games exclusive to PlayStation, as your first few comments seemed to suggest.

And also, I could ask you the same thing. Why do you want to insist that Sony doesn't plan to bring all of its games to PC, and why are you intent on disagreeing with me and HonestHick? It's a strange hill to die on IMO, especially considering what HonestHick said in their first comment wasn't all that wrong. The fact of the matter is, Sony does only focus on timed exclusives, and a few exceptions don't really change that.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 Well, considering that Sony has brought virtually every major PlayStation franchise under the sun to PC, from God of War and The Last of Us to Ghost of Tsushima and Uncharted, I would disagree. I think Sony's plan is to bring ALL of their games to PC, but sometimes there may be exceptions that prevent that from happening.

Maybe GT7 has licensing issues that prevent it from being ported to other platforms. Maybe Bluepoint and Nixxes didn't have the bandwidth to bring Demon's Souls to PC near the time of its release, but now that the game is old, Sony doesn't think it's worth porting anymore (the game didn't sell that well on PS5, anyways). Maybe Astro Bot can't be ported over due to its reliance on the DualSense (even though you can connect a DualSense to your PC).

I bring this up because, realistically speaking, there is no real incentive for Sony to bring their heavy-hitters like God of War and The Last of Us to PC, but keep GT7, Demon's Souls, and Astro Bot exclusive forever.

A similar thing applies to MS and their Xbox games. There's no real incentive for Microsoft to keep Keeper and South of Midnight exclusive to Xbox but put Halo on PS5. These games, along with PlayStation titles like Demon's Souls and GT7, are almost certainly incidental exclusives, not games that Sony and Microsoft deliberately decided to keep exclusive.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 The facts indicate that Sony has brought nearly every single game it has released in the last 5 years to PC. That, to me, indicates that Sony's plan is to bring every single one of its games to PC. Exceptions may occur on rare occasions, but that doesn't mean it's not Sony's plan.

Using your logic, I could argue that Microsoft doesn't actually plan to go completely multiplatform and bring ALL of its games to PlayStation/Nintendo consoles, because it has never outright committed to doing so. And there are some recent Xbox games that have yet to be announced for PlayStation.

I think you and I can both agree, though, that that is a stupid argument to make, because it's obvious that Microsoft plans to bring all of their games to as many platforms as possible. Just because something like Redfall doesn't get ported to PS5, doesn't mean that's not the plan.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 I don't know how you can argue that Sony isn't bringing ALL their games to PC going forward, when literally almost all of their games have gone to PC.

Again, you're acting as if, just because there are a few exceptions from 4-5 years ago, that Sony isn't putting their entire slate on PC. The general expectation most gamers have is all Sony games will come to PC a year or more after their initial release on PS5. There's no reason to believe that this expectation should be changed.

If games like Ghost of Yotei, Death Stranding 2, Wolverine, or Intergalactic also never come to PC, then sure, you could make that argument. But until then, it doesn't really make sense to do so.

HonestHick isn't completely right about Sony having no exclusives whatsoever, but yes, Sony has abolished true permanent console exclusives. They don't make exclusives in the way that Nintendo does, that ship has sailed.

Sony's model of exclusivity is not the same as Microsoft's (it never was), but my point is, if you're gonna claim that Sony doesn't actually intend to put all their games on PC just because of a few exceptions, you could make the same exact argument about Microsoft putting all their games on PlayStation consoles, since not every recent Xbox game is on PlayStation.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Lowdefal From Microsoft's point of view, you get higher profit margins from selling games on other platforms in the short term than you do by selling your own hardware at a loss. Long-term, though, may be a different story.

Then again, despite everything PlayStation has done, they are nowhere close to having a 30% profit margin. Seems that can only be accomplished by being a third-party publisher.

Re: 'We Want to Be Everywhere, on Every Platform': Microsoft CEO Once Again Commits to PS5

Questionable_Duck

@Ainu20 By that logic, you could argue that Xbox still has exclusives as well, considering that there is no sign of games like Battletoads, Gears Tactics, Keeper, South of Midnight, or Tell Me Why coming to PlayStation. Or how Forza Horizon 6 is launching on Xbox and PC first, despite being announced for PlayStation. Of course, though, we know that Microsoft plans to bring as many of their games to other platforms as possible, so this doesn't mean they actually care about exclusives or something.

The same thing applies to Sony and it's strategy for PC ports. Sony has brought almost every game it's released in the last 5 years to PC, and it will continue to do so. There isn't anything that suggests that they've suddenly changed their minds and don't plan to bring their games to PC anymore. Astro Bot aside, all of the games you listed are relatively old titles.

Just because there's a few exceptions to the rule doesn't mean the rule doesn't exist.