@Ashina I didn't love the first Edgerunners season either because I thought it was too rushed and could have been expanded on way more with additional episodes.
At the same time, I still vividly remember all the scenes from the show and the characters are still stuck in my mind, so I guess I liked it in the end lol
I think it's better this way, a lot of gaming sites are unfortunately getting screwed over by the AI push, especially with how Google's algorithm works these days. The more human-like the writing is, the better imo
@Sammy_G You know what? I'm not even gonna bother responding to you again. You and I clearly can't get along, so it'd be best for us both if I just ignored you and moved on
@AdamNovice Kiln IS on PS5. And perhaps part of the reason why they're shutting down Compulsion to begin with is because SoM flopped on PlayStation/Switch as well as Xbox/PC
@MasterChiefWiggum In that case, yeah. But if they go the F2P route, they NEED to have consistent content releases, unlike what Microsoft did with Halo Infinite
@Weebleman Well, in that case, I don't know... But I personally didn't see it before. I've been antagonized myself just for sharing my opinion, but I try not to insult others unprovoked, even though I admittedly don't always live up to that standard.
@MasterChiefWiggum I agree, it was, but not these days. I think people would be pissed if Microsoft released a multiplayer-only Halo game (which is apparently in development)..Now they're releasing a singleplayer-only one, and while there has been some disappointment, it's not considered the end of the world by many fans.
@MrStark It's funny how people here (really, on all the Hookshot sites) are so quick to call others fanboys the moment they don't agree with their opinions.
Halo has multiplayer, but it is not a "big multiplayer game." It is still partly singleplayer. The types of games Matt Booty was referring to are the live service ones that are primarily sold because of their multiplayer, not their singleplayer components. CoD, Fallout 76, and even State of Decay 3 would fall into this category
@AdamNovice Minecraft Dungeons 2 was previously announced for PS5, to be fair. Its release date actually leaked on the Nintendo eShop a few days prior. There's no way Microsoft would make a Minecraft game exclusive to Xbox
But I do agree with the rest of your statement. What Microsoft is doing with Senua, State of Decay 3, etc. is definitely confusing
@Swandivetotheasphalt The evidence is that Sony locked Silent Hill 2 and Silent Hill: The Last Message to PS5, so it's reasonable to assume that they locked Townfall to PS5, as well.
It's unlikely that Konami would decide not to publish Townfall on Xbox, while also bringing Silent Hill F to the platform.
You're right about it not being explicitly advertised as such, but Sony also pulled the same thing with Nioh 3. That game was initially revealed at a State of Play w/ no mention of an exclusivity deal. Then, after it released, Sony confirmed in a trailer that it was a minimum of six months exclusive to PS5.
@Swandivetotheasphalt To my knowledge, those games had no exclusivity deals involved with them. There are way more exclusives on both platforms. However, with the ones I listed, there is at least some evidence to suggest exclusivity deals were involved.
Omori, Cassette Beasts, Beacon Pines, and Opus: Echoes of Starsong were on Nintendo Switch as well as Xbox. Opus specifically was a Switch exclusive for a long time. So I doubt Microsoft signed a deal to keep the games off just PlayStation. It's more likely that the devs of these games simply opted to not port their games to PlayStation
No, they had 14. Meanwhile, Sony has/had around 20 studios. And, for the record, I was referring to before all acquisitions, not just the publisher buyouts.
Either way, the difference isn't in the studios, it's in the amount of output. A lot of the studios that Microsoft owned at the time were never gonna make system sellers, no matter how much they forced them. Do you think Double Fine, Compulsion Games, Mojang (a multiplat dev), Turn 10, World's Edge, etc. were on par with the likes of Naughty Dog and Sucker Punch, or even Zenimax's studios? Of course not! Sony has always owned better studios than Microsoft has
And point me to where exactly I defended Microsoft as a company. I don't even like Microsoft, I like Xbox. Xbox would probably be better off if it wasn't under Microsoft.
And I'm not defending anyone, I'm simply criticizing the points that you are making. Since you were so kind as to namecall me just for sharing my opinion, I'm assuming that you want this site to be an echo chamber. I never singled you out personally, so why are you doing that to me? Because you think I'm a shill?
There's a difference between securing first-party exclusives for your platform, as a platform holder, and being inconsistent with your support on a platform, as a publisher.
Two things: 1. Microsoft barely made any games exclusive from the acquisitions you are talking about. 2. Even if they did make every game from Activision and Bethesda exclusive, it still wouldn't be enough to surpass the amount of third-party games that Sony moneyhats off Xbox.
Here's a list of games that Microsoft and Sony have had as exclusives (specifically signed deals for this gen):
Xbox (37 games):
33 Immortals, Ark 2, The Artful Escape, The Ascent, The Big Con, Bright Memory, Century: Age of Ashes, Creatures of Ava, CrossfireX, Death's Door, Dungeons of Hinterberg, Exo One, The Falconeer, Gunfire Reborn, The Gunk (Microsoft signed a deal to make this a permanent exclusive lol), High on Life, The Lamplighters League, The Last Case of Benedict Fox, Lonely Mountain: Snow Riders, Mecha Break, MechWarrior 5: Mercenaries, The Medium, Moonglow Bay, Naraka: Bladepoint, Palworld, Party Animals, Planet of Lana, Routine, Stalker 2, Sable, Scorn, Somerville, Tunic, Twelve Minutes, Warhammer 40K: Darktide, and Vampire Survivors
PlayStation (58 games):
AI Limit, Ananta, Anno Mutatonem, Arknights: Endfield, A Whisper of Fall: Jiniwei, Awaken: Astral Blade, Babylon's Fall, Bugsnax, Chicory: A Colorful Tale, Deathloop, Eternights, Fall Guys, Final Fantasy 7 Remake Intergrade, Final Fantasy 7 Rebirth, Final Fantasy 16, FIST: Forged in Shadow Torch, Fishbowl, Five Nights at Freddy's: Help Wanted 2, Five Nights at Freddy's: Security Breach, Foamstars, Forspoken, Fort Solis, Ghostwire: Tokyo, Gigabash, Godfall, Goodbye Volcano High, Honkai: Star Rail, Humanity, Infinity Nikki, Kena: Bridge of Spirits, Lumines Arise, The Midnight Walk, Neverness to Everness, Nioh 3, Pacific Drive, The Pathless, Phantom Blade Zero, Rollerdrome, The Seven Deadly Sins: Origin, Sifu, Silent Hill 2, Silent Hill: Townfall, Silent Hill: The Short Message, Solar Ash, Star Wars: KOTOR Remake, Stray, Sword of the Sea, Tchia, Temtem, Towers of Aghasba, Ultros, V Rising, Wayfinder, Where Winds Meet, Wuthering Waves, Zenless Zone Zero
@Oram77 Well, tell that to the fans Sony abandoned on PC then. Spider-Man 1 and 2 are on PC, and yet PC players are not gonna be able to play Spider-Man 3 when it comes out eventually. Don't you think that's kinda lame?
@Nei Since when did Xbox need to port Gears of War games to PlayStation to make them profitable? Every Gears game excluding Reloaded has done well enough without PlayStation... Unless you think Gears 4 and 5 weren't profitable on Xbox and PC
Man that was mediocre as hell. I'm sorry but the last State of Play was way better, that was an outstanding showcase. This was just... Okay. Barely any new game announcements and the games they did show didn't really blow my mind.
Sure you could say Sony isn't to blame for games getting leaked early, but even the new God of War game reveal wasn't that outstanding to me.
I was hoping for a lot more, especially from third-party games
@Sammy_G Xbox shill? Bold words coming from the PlayStation fan on Push Square with an Astro Bot profile pic.
Either way, notice how virtually all of the games you listed are indie titles and not AAA releases? They pale in comparison to the games that Sony has locked away from Xbox. And, you don't even have proof that Microsoft actually signed an exclusivity deal for even half of those titles.
Here's a list of games that Microsoft and Sony have had as exclusives:
Xbox (37 games):
33 Immortals, Ark 2, The Artful Escape, The Ascent, The Big Con, Bright Memory, Century: Age of Ashes, Creatures of Ava, CrossfireX, Death's Door, Dungeons of Hinterberg, Exo One, The Falconeer, Gunfire Reborn, The Gunk (Microsoft signed a deal to make this a permanent exclusive lol), High on Life, The Lamplighters League, The Last Case of Benedict Fox, Lonely Mountain: Snow Riders, Mecha Break, MechWarrior 5: Mercenaries, The Medium, Moonglow Bay, Naraka: Bladepoint, Palworld, Party Animals, Planet of Lana, Routine, Stalker 2, Sable, Scorn, Somerville, Tunic, Twelve Minutes, Warhammer 40K: Darktide, and Vampire Survivors
PlayStation (58 games):
AI Limit, Ananta, Anno Mutatonem, Arknights: Endfield, A Whisper of Fall: Jiniwei, Awaken: Astral Blade, Babylon's Fall, Bugsnax, Chicory: A Colorful Tale, Deathloop, Eternights, Fall Guys, Final Fantasy 7 Remake Intergrade, Final Fantasy 7 Rebirth, Final Fantasy 16, FIST: Forged in Shadow Torch, Fishbowl, Five Nights at Freddy's: Help Wanted 2, Five Nights at Freddy's: Security Breach, Foamstars, Forspoken, Fort Solis, Ghostwire: Tokyo, Gigabash, Godfall, Goodbye Volcano High, Honkai: Star Rail, Humanity, Infinity Nikki, Kena: Bridge of Spirits, Lumines Arise, The Midnight Walk, Neverness to Everness, Nioh 3, Pacific Drive, The Pathless, Phantom Blade Zero, Rollerdrome, The Seven Deadly Sins: Origin, Sifu, Silent Hill 2, Silent Hill: Townfall, Silent Hill: The Short Message, Solar Ash, Star Wars: KOTOR Remake, Stray, Sword of the Sea, Tchia, Temtem, Towers of Aghasba, Ultros, V Rising, Wayfinder, Where Winds Meet, Wuthering Waves, Zenless Zone Zero
@Oram77 I never mentioned Wukong or Stellar Blade? I don't think Phantom Blade Zero is part of PlayStation China Hero Project, the devs initially said they had no exclusivity deal for the game, and then voila, the latest trailer for it says that it's a one year timed PS5 exclusive
@Oram77 How many of those games from the third-party publishers were exclusive to Xbox? Something tells me it's a lot less compared to the games Sony has moneyhatted off of Xbox in the last few years.
But even if we were to assume that all of those games from Bethesda and Activision were exclusive (sans CoD), the amount of titles locked down to Xbox would still be pretty low. Activision releases basically nothing but CoD these days, and Blizzard launches a new game or two once a decade.
Bethesda is the only publisher that consistently releases stuff, and even they don't release that many new games. The games Sony moneyhats are on par with the amount of games released from these two publishers.
@For-Kier Sony cares way more about Xbox than you think. They spend half of their time finding ways to moneyhat third-party games off of Xbox specifically, like Phantom Blade Zero, Honkai Star Rail, Where Winds Meet, Nioh 3, etc.
Shuhei Yoshida himself says Sony views Xbox as their biggest competitor. Not Nintendo, not PC, just Xbox.
Hell, Sony even went so far as to remove their singleplayer games from PC after the news came out that Project Helix will support PC games. The real reason for that was not simply because of low sales on PC, but because of Steam Machine and Project Helix. Anyone who thinks the PC ports were genuinely hurting PlayStation's brand, with how well the PS5 has been selling, is kidding themselves.
@KundaliniRising333 That's what happens when you raise the price of the service up by an ungodly amount to make up for the losses you take by putting CoD into it
@Intr1n5ic They almost certainly sold less on Xbox in most cases (except for stuff like Sea of Thieves, which probably has more copies sold on Xbox since it's been on the platform way longer), but I imagine a lot of these games did better on PC. Doom: The Dark Ages for example, seems to have sold best on PC.
@Swandivetotheasphalt Microsoft's business model is different compared to Sony's, though. They don't judge the success of their games based on raw sales. They judge them based on player count, and if it gets people to subscribe to the service. Otherwise, they wouldn't be putting them on Game Pass day-one to begin with.
Granted, it's not like this model has worked very well for them either, but I don't think it's worth comparing the two directly.
Comments 651
Re: PlayStation Consoles to Stop Getting Disc-Based Physical Releases in 2028
@BentIeyma GOG games are free of DRM. Steam isn't really any different from the PlayStation store
Re: PlayStation Consoles to Stop Getting Disc-Based Physical Releases in 2028
So goodbye to all those UK and Japan physical sales charts
Re: Layoffs at IO Interactive as Project Fantasy Ends 'Relationship with External Partner'
@Oram77 Well all my posts are supposed to be questionable, so I guess you could say that...
Re: Layoffs at IO Interactive as Project Fantasy Ends 'Relationship with External Partner'
@Oram77 I was actually looking to make a new account and change my name to Truthful_Chicken, but alas, my plans have been foiled...
Re: Cyberpunk Edgerunners 2 Already Looks Amazing in Bloodthirsty Trailer
@Ashina I didn't love the first Edgerunners season either because I thought it was too rushed and could have been expanded on way more with additional episodes.
At the same time, I still vividly remember all the scenes from the show and the characters are still stuck in my mind, so I guess I liked it in the end lol
Re: Sony Finally Speaks on PC Cancellations, Wants to Enhance Value of PS5
I appreciate that you provided takeaways rather than just copy pasting what Nishino said
Re: Site News: Oh, Hi Everyone! Did You Notice Anything Different Here Recently?
I think it's better this way, a lot of gaming sites are unfortunately getting screwed over by the AI push, especially with how Google's algorithm works these days. The more human-like the writing is, the better imo
Re: South of Midnight Maker Said to Be Shuttered by Xbox
@Sammy_G You know what? I'm not even gonna bother responding to you again. You and I clearly can't get along, so it'd be best for us both if I just ignored you and moved on
Re: South of Midnight Maker Said to Be Shuttered by Xbox
@AdamNovice Kiln IS on PS5. And perhaps part of the reason why they're shutting down Compulsion to begin with is because SoM flopped on PlayStation/Switch as well as Xbox/PC
Re: Round Up: All the PS5 Reveals from the Nintendo Direct for June 2026
@get2sammyb Didn't think Kairosoft would get ahold of such a big IP tbh
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@Weebleman I understand where you're coming from. Appreciate the response
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@MasterChiefWiggum In that case, yeah. But if they go the F2P route, they NEED to have consistent content releases, unlike what Microsoft did with Halo Infinite
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@MrStark I hope that this actually happens
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@Weebleman Well, in that case, I don't know... But I personally didn't see it before. I've been antagonized myself just for sharing my opinion, but I try not to insult others unprovoked, even though I admittedly don't always live up to that standard.
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@MasterChiefWiggum I agree, it was, but not these days. I think people would be pissed if Microsoft released a multiplayer-only Halo game (which is apparently in development)..Now they're releasing a singleplayer-only one, and while there has been some disappointment, it's not considered the end of the world by many fans.
Re: As Xbox Returns to Exclusives, Halo Remake Embraces PS5 with PS5 Pro Gameplay Trailer
@MrStark It's funny how people here (really, on all the Hookshot sites) are so quick to call others fanboys the moment they don't agree with their opinions.
Halo has multiplayer, but it is not a "big multiplayer game." It is still partly singleplayer. The types of games Matt Booty was referring to are the live service ones that are primarily sold because of their multiplayer, not their singleplayer components. CoD, Fallout 76, and even State of Decay 3 would fall into this category
Re: 'These Are Not Timed Exclusives': Xbox Says Gears of War, Clockwork Revolution Are Never Coming to PS5
@RBMango The Xbox guys saying that we're just kidding themselves
Re: Halo PS5 Finally Brings Master Chief to Sony's System Next Month
@AdamNovice Minecraft Dungeons 2 was previously announced for PS5, to be fair. Its release date actually leaked on the Nintendo eShop a few days prior. There's no way Microsoft would make a Minecraft game exclusive to Xbox
But I do agree with the rest of your statement. What Microsoft is doing with Senua, State of Decay 3, etc. is definitely confusing
Re: Gears of War: E-Day Is Not Coming to PS5, Xbox Confirms Console Exclusivity
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
@Swandivetotheasphalt The evidence is that Sony locked Silent Hill 2 and Silent Hill: The Last Message to PS5, so it's reasonable to assume that they locked Townfall to PS5, as well.
It's unlikely that Konami would decide not to publish Townfall on Xbox, while also bringing Silent Hill F to the platform.
You're right about it not being explicitly advertised as such, but Sony also pulled the same thing with Nioh 3. That game was initially revealed at a State of Play w/ no mention of an exclusivity deal. Then, after it released, Sony confirmed in a trailer that it was a minimum of six months exclusive to PS5.
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port
@Swandivetotheasphalt To my knowledge, those games had no exclusivity deals involved with them. There are way more exclusives on both platforms. However, with the ones I listed, there is at least some evidence to suggest exclusivity deals were involved.
Omori, Cassette Beasts, Beacon Pines, and Opus: Echoes of Starsong were on Nintendo Switch as well as Xbox. Opus specifically was a Switch exclusive for a long time. So I doubt Microsoft signed a deal to keep the games off just PlayStation. It's more likely that the devs of these games simply opted to not port their games to PlayStation
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@Naughtyottsel92 15? What?
No, they had 14. Meanwhile, Sony has/had around 20 studios. And, for the record, I was referring to before all acquisitions, not just the publisher buyouts.
Either way, the difference isn't in the studios, it's in the amount of output. A lot of the studios that Microsoft owned at the time were never gonna make system sellers, no matter how much they forced them. Do you think Double Fine, Compulsion Games, Mojang (a multiplat dev), Turn 10, World's Edge, etc. were on par with the likes of Naughty Dog and Sucker Punch, or even Zenimax's studios? Of course not! Sony has always owned better studios than Microsoft has
And point me to where exactly I defended Microsoft as a company. I don't even like Microsoft, I like Xbox. Xbox would probably be better off if it wasn't under Microsoft.
And I'm not defending anyone, I'm simply criticizing the points that you are making. Since you were so kind as to namecall me just for sharing my opinion, I'm assuming that you want this site to be an echo chamber. I never singled you out personally, so why are you doing that to me? Because you think I'm a shill?
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
Removed
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@DennisReynolds and no one bought Gears of War on PS5, so...
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@Naughtyottsel92 Glad you missed me!
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@Nei You think they don't factor in the profit from Game Pass subs as a result of Gears's release?
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@MrPeanutbutterz Ugh, again this talking point?
There's a difference between securing first-party exclusives for your platform, as a platform holder, and being inconsistent with your support on a platform, as a publisher.
Two things: 1. Microsoft barely made any games exclusive from the acquisitions you are talking about. 2. Even if they did make every game from Activision and Bethesda exclusive, it still wouldn't be enough to surpass the amount of third-party games that Sony moneyhats off Xbox.
Here's a list of games that Microsoft and Sony have had as exclusives (specifically signed deals for this gen):
Xbox (37 games):
33 Immortals, Ark 2, The Artful Escape, The Ascent, The Big Con, Bright Memory, Century: Age of Ashes, Creatures of Ava, CrossfireX, Death's Door, Dungeons of Hinterberg, Exo One, The Falconeer, Gunfire Reborn, The Gunk (Microsoft signed a deal to make this a permanent exclusive lol), High on Life, The Lamplighters League, The Last Case of Benedict Fox, Lonely Mountain: Snow Riders, Mecha Break, MechWarrior 5: Mercenaries, The Medium, Moonglow Bay, Naraka: Bladepoint, Palworld, Party Animals, Planet of Lana, Routine, Stalker 2, Sable, Scorn, Somerville, Tunic, Twelve Minutes, Warhammer 40K: Darktide, and Vampire Survivors
PlayStation (58 games):
AI Limit, Ananta, Anno Mutatonem, Arknights: Endfield, A Whisper of Fall: Jiniwei, Awaken: Astral Blade, Babylon's Fall, Bugsnax, Chicory: A Colorful Tale, Deathloop, Eternights, Fall Guys, Final Fantasy 7 Remake Intergrade, Final Fantasy 7 Rebirth, Final Fantasy 16, FIST: Forged in Shadow Torch, Fishbowl, Five Nights at Freddy's: Help Wanted 2, Five Nights at Freddy's: Security Breach, Foamstars, Forspoken, Fort Solis, Ghostwire: Tokyo, Gigabash, Godfall, Goodbye Volcano High, Honkai: Star Rail, Humanity, Infinity Nikki, Kena: Bridge of Spirits, Lumines Arise, The Midnight Walk, Neverness to Everness, Nioh 3, Pacific Drive, The Pathless, Phantom Blade Zero, Rollerdrome, The Seven Deadly Sins: Origin, Sifu, Silent Hill 2, Silent Hill: Townfall, Silent Hill: The Short Message, Solar Ash, Star Wars: KOTOR Remake, Stray, Sword of the Sea, Tchia, Temtem, Towers of Aghasba, Ultros, V Rising, Wayfinder, Where Winds Meet, Wuthering Waves, Zenless Zone Zero
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@Oram77 Well, tell that to the fans Sony abandoned on PC then. Spider-Man 1 and 2 are on PC, and yet PC players are not gonna be able to play Spider-Man 3 when it comes out eventually. Don't you think that's kinda lame?
Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Cancelled Port Very Recently
@Nei Since when did Xbox need to port Gears of War games to PlayStation to make them profitable? Every Gears game excluding Reloaded has done well enough without PlayStation... Unless you think Gears 4 and 5 weren't profitable on Xbox and PC
Re: Poll: How Would You Rate State of Play for June 2026?
Man that was mediocre as hell. I'm sorry but the last State of Play was way better, that was an outstanding showcase. This was just... Okay. Barely any new game announcements and the games they did show didn't really blow my mind.
Sure you could say Sony isn't to blame for games getting leaked early, but even the new God of War game reveal wasn't that outstanding to me.
I was hoping for a lot more, especially from third-party games
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
Removed
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@Sammy_G I like PlayStation games, just not PlayStation as a company. If everyone was a fan, then it would be an echo chamber
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@Sammy_G I didn't know Push Square needed to be an echo chamber. I'm not trolling, I'm just sharing my opinion. Sorry if you don't agree.
Either way, I proved my point that Sony has way more third-party exclusive deals than Microsoft ever has, and for far more significant titles too.
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@Sammy_G Xbox shill? Bold words coming from the PlayStation fan on Push Square with an Astro Bot profile pic.
Either way, notice how virtually all of the games you listed are indie titles and not AAA releases? They pale in comparison to the games that Sony has locked away from Xbox. And, you don't even have proof that Microsoft actually signed an exclusivity deal for even half of those titles.
Here's a list of games that Microsoft and Sony have had as exclusives:
Xbox (37 games):
33 Immortals, Ark 2, The Artful Escape, The Ascent, The Big Con, Bright Memory, Century: Age of Ashes, Creatures of Ava, CrossfireX, Death's Door, Dungeons of Hinterberg, Exo One, The Falconeer, Gunfire Reborn, The Gunk (Microsoft signed a deal to make this a permanent exclusive lol), High on Life, The Lamplighters League, The Last Case of Benedict Fox, Lonely Mountain: Snow Riders, Mecha Break, MechWarrior 5: Mercenaries, The Medium, Moonglow Bay, Naraka: Bladepoint, Palworld, Party Animals, Planet of Lana, Routine, Stalker 2, Sable, Scorn, Somerville, Tunic, Twelve Minutes, Warhammer 40K: Darktide, and Vampire Survivors
PlayStation (58 games):
AI Limit, Ananta, Anno Mutatonem, Arknights: Endfield, A Whisper of Fall: Jiniwei, Awaken: Astral Blade, Babylon's Fall, Bugsnax, Chicory: A Colorful Tale, Deathloop, Eternights, Fall Guys, Final Fantasy 7 Remake Intergrade, Final Fantasy 7 Rebirth, Final Fantasy 16, FIST: Forged in Shadow Torch, Fishbowl, Five Nights at Freddy's: Help Wanted 2, Five Nights at Freddy's: Security Breach, Foamstars, Forspoken, Fort Solis, Ghostwire: Tokyo, Gigabash, Godfall, Goodbye Volcano High, Honkai: Star Rail, Humanity, Infinity Nikki, Kena: Bridge of Spirits, Lumines Arise, The Midnight Walk, Neverness to Everness, Nioh 3, Pacific Drive, The Pathless, Phantom Blade Zero, Rollerdrome, The Seven Deadly Sins: Origin, Sifu, Silent Hill 2, Silent Hill: Townfall, Silent Hill: The Short Message, Solar Ash, Star Wars: KOTOR Remake, Stray, Sword of the Sea, Tchia, Temtem, Towers of Aghasba, Ultros, V Rising, Wayfinder, Where Winds Meet, Wuthering Waves, Zenless Zone Zero
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@Oram77 I never mentioned Wukong or Stellar Blade? I don't think Phantom Blade Zero is part of PlayStation China Hero Project, the devs initially said they had no exclusivity deal for the game, and then voila, the latest trailer for it says that it's a one year timed PS5 exclusive
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@Oram77 How many of those games from the third-party publishers were exclusive to Xbox? Something tells me it's a lot less compared to the games Sony has moneyhatted off of Xbox in the last few years.
But even if we were to assume that all of those games from Bethesda and Activision were exclusive (sans CoD), the amount of titles locked down to Xbox would still be pretty low. Activision releases basically nothing but CoD these days, and Blizzard launches a new game or two once a decade.
Bethesda is the only publisher that consistently releases stuff, and even they don't release that many new games. The games Sony moneyhats are on par with the amount of games released from these two publishers.
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
@For-Kier Sony cares way more about Xbox than you think. They spend half of their time finding ways to moneyhat third-party games off of Xbox specifically, like Phantom Blade Zero, Honkai Star Rail, Where Winds Meet, Nioh 3, etc.
Shuhei Yoshida himself says Sony views Xbox as their biggest competitor. Not Nintendo, not PC, just Xbox.
Hell, Sony even went so far as to remove their singleplayer games from PC after the news came out that Project Helix will support PC games. The real reason for that was not simply because of low sales on PC, but because of Steam Machine and Project Helix. Anyone who thinks the PC ports were genuinely hurting PlayStation's brand, with how well the PS5 has been selling, is kidding themselves.
Re: Despite Uncertainty Over Exclusivity, Xbox Will Still Show PS5 Logos at Showcase
Well now Asha has said they're reconsidering showing PS5 logos at their own shows in future events
Re: Amid Xbox Exclusives Uncertainty, RPG Fable Recommits to PS5
@KundaliniRising333 That's what happens when you raise the price of the service up by an ungodly amount to make up for the losses you take by putting CoD into it
Re: Amid Xbox Exclusives Uncertainty, RPG Fable Recommits to PS5
@Intr1n5ic They almost certainly sold less on Xbox in most cases (except for stuff like Sea of Thieves, which probably has more copies sold on Xbox since it's been on the platform way longer), but I imagine a lot of these games did better on PC. Doom: The Dark Ages for example, seems to have sold best on PC.
Re: Amid Xbox Exclusives Uncertainty, RPG Fable Recommits to PS5
@Swandivetotheasphalt Microsoft's business model is different compared to Sony's, though. They don't judge the success of their games based on raw sales. They judge them based on player count, and if it gets people to subscribe to the service. Otherwise, they wouldn't be putting them on Game Pass day-one to begin with.
Granted, it's not like this model has worked very well for them either, but I don't think it's worth comparing the two directly.