The Outer Worlds 2 Previews

A couple of months ago, developer Obsidian said that its main goal with The Outer Worlds 2 was to make the sequel a much more involved experience in terms of player choice. Basically, it wanted to put the RP back in RPG.

And looking at the latest previews of the October-bound sci-fi title, that's exactly what the team has managed to do. Granted, said previews are only based on the opening of the game, but there's already plenty of evidence to suggest that your decisions — both in and out of character creation — can have a meaningful impact on how the adventure unfolds.

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Almost all of the previews say that this is shaping up to be much bigger and better follow-up to the first game. Dialogue, for example, offers more depth, with your options being expanded through your character's specialisations.

There's plenty of talk about improved gameplay, too, with tighter combat mechanics resulting in a more satisfying feel. That's not to say the action in The Outer Worlds was bad, but it did struggle to leave a lasting impression.

There are also smatterings of praise for things like the ability to switch between first and third-person view, and the game's seemingly solid sense of humour. There's apparently a lot of opportunity for comical interactions this time around.

We got to preview The Outer Worlds 2 as well, and while our impressions aren't quite as positive as some of the others you'll find below, we still think there's serious potential for this to be one of Obsidian's best releases in a long time.

Push Square

"This is a bigger budget sequel to a game that was already pretty great. Its gameplay is massively improved, its graphics are gorgeous, and its RPG features are very much at the heart of its experience. Put all that together and you’ve got the potential for another RPG classic from Obsidian."

RPG Site

"Obsidian has shown they know how to make a damn good RPG, and if they manage to continue and expand on what I saw in this intro section, then it may just be the last big hit of the year when it launches in October. I can't wait."

PC Gamer

"I'm way more excited for The Outer Worlds 2 now that I've played a little bit of it. Even though the demo Obsidian provided only contained the sci-fi RPG's prologue area⁠—think the Nautiloid from Baldur's Gate 3, but more substantial⁠⁠—there was enough in the 45 minutes or so of gameplay that really impressed me. Enough, in fact, to sustain three play-throughs with different builds."

GamesRadar

"But now, having played the game's opening hour, I'm a believer. The Outer Worlds 2 puts an emphasis on dialogue and deeper RPG systems that I've been craving – and hey, quietly having some of this year's greatest shooting certainly doesn't harm anything either."

TheGamer

"Here, Obsidian gives us one of the best character creators of the genre with a bunch of options to play around with, and gleefully encourages us to make our own mistakes. Play it safe, or take some risks; The Outer Worlds 2 accommodates all."

Ars Technica

"The prologue stops before I was able to engage with important elements like the leveling system or the allied computer-controlled companions, making it a rather incomplete picture of the full game. Still, it was enough to whet my appetite for what seems set to be another tongue-in-cheek take on the space adventure genre."


Are you looking forward to The Outer Worlds 2? Has this fresh batch of previews stoked your interest? Shoot for the stars in the comments section below.