Comments 529

Re: 'Not Likely': Spider-Man 2 Dev Crushes Xbox Port Dreams

Questionable_Duck

@StitchJones If Steam is indeed available on the next Xbox (not sure it will be, I still have major doubts about this whole idea from Microsoft), then rest assured Microsoft and Sony will do absolutely nothing to prevent Sony games from being playable on it.

There is no way Sony would try to block their games from the Nexbox, since it wouldn't impact them negatively in the slightest. Buying Sony games via Steam on Xbox would be no different than buying them on PC.

Re: Konami Is So Back It's Even Making an All-New JRPG for PS5

Questionable_Duck

@PuppetMaster I don't think this is a timed exclusive, seems like Sony has the marketing rights for the game because they haven't outright said it will be exclusive to PS5 or that PS5 is the only platform it will be on. Heck, they didn't even release a trailer for this game on the Konami channel. They're only using the trailer available on the PlayStation channel.

Seems to me Sony is doing what Microsoft did with Persona 3 Reload and the other Atlus games a few years ago, where they had an embargo to prevent Atlus from announcing other platforms aside from PC and Xbox. PlayStation fans were really pissed about that.

I doubt Konami would release an anime style JRPG exclusive to PS5 without even a PC port.

Re: Has PlayStation Found Its Own Black Myth: Wukong? New PS5 Console Exclusive Is One to Watch

Questionable_Duck

@Oram77 Seriously, these Chinese games look way too damn similar. Either they're anime gacha games or grim wuxia soulslikes. Like, if you told me these were screenshots from Phantom Blade Zero, I'd believe you.

Look, I get this sort of historical fantasy wuxia stuff is really popular in China, but I really wish we could get a big budget AAA game set in modern-day China; sorta like the Yakuza series, but not necessarily gang-related and with less fantasy. Sci-fi/cyberpunk would be good, too, I suppose.

East Asia is such a big part of the gaming industry, but there are a shockingly few number of AAA games set in modern-day East Asia. At least not ones that aren't anime-style or whatnot.

Re: 'How Can We Bring Our Games to the Largest Audience Possible?': Playground Explains Fable PS5 Release

Questionable_Duck

@UltimateOtaku91 Exactly, I kinda dislike these PR responses. Just admit that it's a Microsoft decision

@TrollOfWar Yes, maybe some PlayStation developers would like to see their games on Xbox and/or Switch (hence why some Guerilla Games devs expressed their excitement on Twitter that Lego Horizon was coming to Switch), but you aren't gonna see anyone from PlayStation actually say that.

Re: 'How Can We Bring Our Games to the Largest Audience Possible?': Playground Explains Fable PS5 Release

Questionable_Duck

Isn't it funny how you only see Xbox devs talk about how they want to make their games available to as large an audience as possible? Never saw devs from Sony Santa Monica or Nintendo say anything along those lines. Gee, I wonder why...

Oh, and not sure I'd say PS5 would be the "biggest destination" for Fable. It might sell best on the platform, but it'd probably have more players on Xbox or PC, due to Game Pass.

Re: Japanese PS5 Sales Continue to Improve Following Launch of Cheaper Model

Questionable_Duck

@themightyant Kinda butting into this discussion late, but the 3DS was actually kinda a disappointment for Nintendo commercially. It sold around 75 million units, which while great on its own, was just half of what the Nintendo DS ended up selling. Remember, that console sold around 150 million units. Nintendo lost a lot of players during the 3DS/Wii U generation, which is why the Switch was exactly what they needed.

Re: Fable Is 'Understood' to Be Coming to PS5, Says New Report

Questionable_Duck

@graymamba No, I get what you're trying to say. You were talking about the Xbox fans who try to spin all Xbox games coming to PS5 as a win, even though it obviously is not. However, you did use the word "glut", so I thought you were saying this was a frequent occurrence on Push Square or something. Sorry if I wasn't too clear on that.

As for the other part of your comment, I actually can agree with you. There definitely are fanboys on both sites, but tbh you have a point that it does sometimes feel like most of the comments are negative. I don't think most of those negative comments are from fanboys tho, it just seems like they're from disgruntled PlayStation and Xbox fans.

Re: Xbox Exclusive RPG Avowed Is Coming to PS5 in February with Major New Features

Questionable_Duck

@DennisReynolds So by that logic, are PS5 players beta-testers for timed PlayStation exclusives that come to Xbox? Take FF16, for instance. That game launched on Xbox with all DLC included for $70, while PS5 players who bought the game at launch had to spend upwards of $100 to get all the expansions included.

A similar case could be made for games like Ghostwire Tokyo, Deathloop, Zenless Zone Zero, and Helldivers 2, which received content updates to coincide with their Xbox debuts.

Or does this logic only work one way?

Re: Western Sales Have Saved the Trails Series, Falcom Boss Suggests

Questionable_Duck

I know this may ruffle some feathers, but it would be nice if they started supporting Xbox, as well. Most other JRPG developers have started putting their games on the platform, so they should follow suit imo. Some people may insist that the sales on Xbox wouldn't be worth the cost of developing a port, but considering that there are many indie developers that continue to release their more niche games on the platform, I beg to differ.

Most Xbox players are in the West, and since Trails is doing poorly in Japan, Xbox's lack of presence in the market shouldn't be a barrier to them doing Xbox ports.

Re: 'I Don't Think Prompting Is Art': The Last of Us Co-Creator Isn't a Fan of Generative AI

Questionable_Duck

@LifeGirl When people use the term AI in the modern-day, they're usually referring to generative AI, not the AI that is used to code NPCs in video games. And generative AI in its current form didn't really exist until the late 2000s.

Also, when people say that AI-generated art is "soulless," they're typically referring to the fact that it lacks any creativity. Since generative AI can't actually create anything new and only uses existing sources to generate new images, it is currently unable to fully replicate the level of artistic creativity that can come from humans. AI-generated art is sort of like a Frankenstein's monster; you can see the seams of images stitched together more often than not, giving it that distinctive (and often ugly) AI sheen. Even iterative human art, barring artwork that outright plagiarizes other art, usually doesn't have that distinct lack of creativity in it.

I think the definitions of these terms are clearer and more accepted-upon than you're making them out to be. That being said, I do think it's possible that AI-generated art will soon be able to match human-made art in terms of creativity and "soul." Generative AI has already advanced so much in the last few years, who's to say it doesn't become perfected in a few more? And if some company ever actually develops an artificial general intelligence or an artificial super-intelligence, then AI may finally have the ability to create (or at least simulate the concept of creating) its own ideas.

Re: Sucker Punch Enters a New Era as Co-Founder Brian Fleming Departs

Questionable_Duck

Maybe this is a bit off-topic, but I hope Push Square covers the recent debacle surrounding Convallaria (an upcoming Sony-published Chinese game) and the accusations its developers have made regarding the China Hero Project. This report came out a few days ago, but I haven't seen many people mention it. Apparently, the China Hero Project has been having some problems, and Sony's lack of communication with the developers has led to the game being indefinitely delayed.

https://noisypixel.net/loongforce-sie-china-controversy-convallaria/

@get2sammyb Are you going to cover this?