@SoulsBourne128 The pricing differences between Lost Soul Aside and other China Hero Project games is probably due to the fact that Loat Soul Aside was published by Sony, while the other games were either self-published or published by other developers.
@SeaDaVie Yeah, co-op games definitely do best on PC these days. Just look at all the co-op indie titles that have come out in recent years, like Content Warning, Peak, Phasmophobia, Lethal Company, etc.
I don't know if Helldivers 2 actually sold 2x better on PC than on PS5, as Alinea Analytics suggests, but there's a very good chance that it sold best on PC.
@MrPeanutbutterz Nothing about the part where I said you would have never believed Helldivers 2 would come to Xbox a few months ago, or that Sony putting Helldivers 2 on Xbox is proof that they don't think the Xbox platform is dead?
And dude, you are arguing with such thinly veiled fanboy rhetoric that it's pretty obvious you do care. The only reason why you would do a "big shrug" if God of War or The Last of Us came to Xbox is because it would make your snarky, condescending comments on the matter look foolish.
@MrPeanutbutterz "It means that Sony recognises that a suprise breakout hit that lives or dies by the size of its active playerbase can use the influx of (checks notes) new players."
Funny, something tells you wouldn't have said this back in May. I would be willing to bet money that if I told you Helldivers 2 was coming to Xbox a few months ago, you would have laughed in my face and told me in a condescending manner that Sony would have no incentive whatsoever to bring any of their games - not even a live service one - to the Xbox platform.
Also, your logic here is a tad contradictory. If Xbox is dead, then why exactly is Sony bringing live service games to the platform? If anything, Sony's willingness to port Helldivers 2 to Xbox is a "tacit admission," in your words, that they believe the Xbox platform is viable and worth bringing games to.
It doesn't matter how poorly the Series X/S is selling, or how many games Microsoft is bringing over to PlayStation. The mere fact that they brought Helldivers 2 over in the first place shows that Sony views the Xbox platform in a more favorable light than you do.
By the way, you're still seemingly under the belief that Sony is only going to port live service games to Xbox. But again, I believe it's only a matter of time until we see a platform-defining singleplayer PlayStation game make the jump to Xbox and Nintendo consoles. If that does happen, that will pretty much throw a wrench into your entire argument, and you will probably pretend to claim you don't care about the whole ordeal, even though you evidently do.
@UltimateOtaku91 It definitely does matter. @RagnarLothbrok was comparing the launch sales of a tentpole installment in a major franchise (FF16) to the sales of a port for a multiplayer game that came out one year after its initial release (Helldivers 2).
When it comes to Helldivers 2, most people who are interested in the game have already played it within the last year or so. Helldivers 2's Xbox port is specifically targeting people who didn't play it because they don't own a PS5 or a PC.
So, of course the sales of a delayed port are going to be lower than the launch sales of a game on a more popular platform.
@BAMozzy Clearly Microsoft wasn't expecting anyone to buy the game on Xbox, which is why they didn't even bother making a physical release of the game for Xbox players.
Somehow an obscure game like Scar-Lead Salvation gets a physical Xbox release but not Gears of War: Reloaded.
@Ultimapunch It just means the game had a million players across Xbox, PC, and PS5. This includes those who bought the game, those who played it on Game Pass, and those who got a free copy on Xbox.
@MrPeanutbutterz If Gears coming to PlayStation is a tacit admission by Microsoft that Xbox is dead, then what does Helldivers 2 coming to Xbox say about PlayStation?
I'm curious to see what the spin will be if, or should I say when, a tentpole singleplayer Sony game like The Last of Us, Horizon, or Spider-Man comes to Xbox. Something tells me I won't be seeing many people on Push Square saying "this game coming to Xbox is a tacit admission by Sony that PlayStation is dead."
@ApostateMage "I can't trust critics again after they gave DA: Veilguard 9's and 10's."
I always find comments like this funny because 8 times out of 10, the general sentiment that critics have for a game is the same sentiment that players have, as well. The video game industry is not like the movie industry, where opinions between critics and consumers vary wildly. Here, they're often the same.
People have short-term memory. They just dogpile on the latest game that's trendy to hate, and ignore the fact that the critic consensus usually aligns with player sentiment more often than not. Dragon Age: Veilguard is an exception to the rule, not the rule.
@SeaDaVie The reason they delayed it is because of Silksong, but instead of pushing it back by a few weeks, they decided to take this opportunity to add some features in, as well.
@SeaDaVie Not just because of Silksong, it's explained in the article that the devs are going to take this delay opportunity to add some minigames and features that they initially intended to add post-launch.
@TrollOfWar What would a K-Pop Demon Hunters game look like? A Hi-Fi Rush style rhythm-action game with Hatsune Miku: Project DIVA-esque singing segments?
@LogicStrikesAgain You made a great point there. The thing that a lot of hardcore gamers don't understand is that they do not represent the majority.
Most gamers these days play almost nothing but free-to-play live service games, like Fortnite, CoD Warzone, etc. They don't care about stuff like Expedition 33 or pretty much 99% of singleplayer games. That's why Sony is trying so hard to gain a foothold in this market.
@get2sammyb Yep. The live service stuff, the multimedia focus, the multiplatform push, etc. won't go away unless Hiroki Totoki and the other Sony execs are replaced.
@SeaDaVie Not really at all what BAMmozzy's comment is about lol. He's actually just talking about how, if the pre-orders for CoD are behind Battlefield 6, it makes sense, given that Activision has shared very little information regarding Black Ops 7's multiplayer modes. All they've shown so far is the campaign, which is the part of the game that people spend the least amount of time on.
No offense to the devs or the artist behind the game - I think it looks pretty good - but it could use a better cover art IMO. Maybe it's just me, but for some reason, every time I see the cover art for this game, I always think it's for an AI-generated game.
It's not that the art itself looks bad, but there's something about the color palette and logo that reminds me of the AI shovelware that's so rampant on storefronts these days.
If there's one thing I appreciate about Sony, it's that they actively try to seek out indie games from regions all over the world, not just Japan, Europe, the U.S., etc.
Microsoft and Nintendo, in comparison, don't do remotely as much to expand to other markets. Nintendo's games all sell like hotcakes, sure, but they don't even localize or properly sell them outside of the major European, East Asian, and North American markets. Which is wild, considering Pokemon and Mario are two of the biggest media properties in existence.
Microsoft at least does a better job than Nintendo when it comes to making their games available for sale in most markets, but their advertising efforts and attempts to court developers from non-English-speaking countries are... not that great, to say the least.
Aside from that incident on Steam where Sony temporarily removed their games from sale in 100+ countries, they generally seem to take non-major markets more seriously compared to their competitors.
@PuppetMaster They don't really have any internal devs anymore, that's kind of the problem. Pretty much all of their recent releases have been outsourced to other companies.
Neobards is making Silent Hill f, Virtuous is making MGS Delta, Digital Eclipse made the TMNT: Cowabunga Collection, Bloober Team made the Silent Hill 2 remake, etc. Even the MGS Master Collection was developed primarily by Rocket Studio and M2.
So, considering Konami doesn't have the manpower to develop a AAA game all by their own at the moment, I think it's okay to give them at least some credit for investing in new games, like Silent Hill f.
Do I want more stuff outside of remasters and remakes? Of course. But until Konami fully rebuilds their internal development teams, I'm more than happy to get their old games on modern platforms, especially since most of them are/were stuck on legacy hardware.
@PuppetMaster Aren't they making Silent Hill f and Silent Hill Townfall? Or did people forget about that already?
And, say what you will about Konami themselves, but at least they are publishing a bunch of new IPs from indie teams, like Darwin's Paradox, Deliver At All Costs, Cygni: All Guns Blazing, etc.
I know this is a PlayStation website, so this may not be the right place to say this, but man, it sucks that Falcom refuses to put their games on Xbox to this day. Trails in the Sky remake would have been the perfect game to introduce Xbox players to the franchise with, but alas, it's still skipping the platform.
At this point, it honestly feels like there's a higher chance of Xbox getting Horizon: Zero Dawn or Days Gone than there is of it ever getting a Trails game.
This price increase isn't as bad as the Xbox price hikes earlier this year, but it's still bad. On the one hand, the PS5 is still $50 cheaper than the Xbox Series X/S, but on the other hand, the $380 Series S is a somewhat more attractive deal now compared to the $500 PS5 Digital Edition.
While it sucks that Bandai Namco will make us pay $80 to play both Tales of Xillia 1+2 (assuming 2 actually gets remastered), I'm just glad that this game is finally being freed from its PS3 prison.
The more PS3 exclusives on modern platforms, the better.
I mean, it makes sense. They already made the decision to port Helldivers 2 to Xbox, it would be weird if they actively tried to hide this fact on their website. That would be like intentionally not trying to sell your own product
I'm surprised no one mentioned the 2.5D God of War Metroidvania. I'm thinking that will be announced at Gamescom next week, since it's supposedly going to come out this year. It won't need a long marketing cycle.
Most companies, aside from the ones that Microsoft owns, do not brainstorm a project, thinking "okay, this is gonna be a Game Pass game." They tend to decide on Game Pass after the fact.
Even when it comes to Microsoft's own games, the majority of people now playing them are on PlayStation/Nintendo - so it would make no sense to design them specifically with Game Pass in mind.
Make no mistake, Microsoft wants to make most of their money from sales/microtransactions, and they're not gonna bring Game Pass to PS5 or Switch 2 anytime soon.
@PuppetMaster I like historical fantasy as much as the next guy, but it is a bit weird that all these games have the same Wu names and all (barring the Wu-Tang game ofc) look the same.
@Bionic-Spencer Nah, I don't think so (at least I hope not...!). Ninja Theory is useful as a developer to Microsoft because A. they know how to use Unreal Engine, and B. they make a surprisingly high amount of money by renting out their mo-cap studio to other companies. If I remember correctly, according to their annual financial statements, that's how they were able to make a profit in the years between Hellblade 1 and 2's release.
@naruball Yeah, some people who loved the first game didn't like the sequel as much, and their complaints are perfectly valid. I just don't understand the whole "boring walking sim" and "Hellblade 2 is not a game" stuff.
A lot of the people here who say that this game "fails at being a video game" have probably never even played it themselves.
Thing is, I don't get the idea that a game is defined solely by its "gameplay." There are so many games out there, like visual novels, adventure games, point and clicks, etc., that have very little traditional gameplay, yet are beloved by many people. Just because you can't run around and mindlessly kill enemies doesn't mean it's not a video game.
While I can understand the criticisms about Hellblade 2's combat compared to Hellblade 1, if this game had gameplay like God of War or Heavenly Sword, then it wouldn't at all fit with the message and themes it's trying to convey. This game is not a hack-and-slash, and it's not trying to be. If you were expecting Hellblade 2 to be anything more than a "walking sim," like the first game, then that's on you.
That said, I do think Microsoft marketed this game pretty poorly and maybe gave people the wrong idea.
@Gamer83 Most PlayStation gamers don't care about exclusives that much. The majority of ppl who bought a PS5 will buy a PS6 so long as it isn't ridiculously expensive and has some timed exclusives.
Putting games on PC hasn't hurt PlayStation's console sales at all, so putting some old games on Xbox and Nintendo likely won't harm it much, either.
The only thing I could see harming the PS6 is if all future Sony games were released on Xbox and Switch 2 day-one. Then, there'd be no reason to buy a PlayStation. But that's not gonna happen.
@DennisReynolds They were supposedly working on a PC port for Dreams, but they cancelled it because Sony probably thought it wasn't worth it. Either that or maybe the game's code was too unwieldy to port to other platforms.
@AdamNovice It definitely isn't obvious. Something tells me you would have told me two months ago that it's "obvious" that Sony would never port Helldivers 2 or any live service game to Xbox, and yet the goalpost has moved. Just like it moved when Sony ported their games to PC and released Lego Horizon on Nintendo Switch.
The only thing that's "obvious" to anyone who has followed the gaming industry for more than two years is that nothing, I mean NOTHING, is off the table. Anything can happen, no matter how much you don't want it to.
If anything, I think it's very naive to think Sony will stop at just live service games and smaller singleplayer titles. In fact, I'd be willing to bet money that Sony will port a major singleplayer title to Xbox and/or Nintendo consoles at some point in the future.
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Re: Lost Soul Aside (PS5) - Long Awaited Action Is Both Awesome and Painfully Awkward
@SoulsBourne128 The pricing differences between Lost Soul Aside and other China Hero Project games is probably due to the fact that Loat Soul Aside was published by Sony, while the other games were either self-published or published by other developers.
Re: Angry Video Game Nerd 8-Bit's Gonna Take You Back to Past on PS5, PS4
The FMV cutscenes alone make this worth buying lol. It's basically an AVGN episode lodged inside a game, so I might as well play it.
Also, what timeline do we live in where the company that's supposedly making a God of War Metroidvania is also working on an AVGN game?
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@SeaDaVie Yeah, co-op games definitely do best on PC these days. Just look at all the co-op indie titles that have come out in recent years, like Content Warning, Peak, Phasmophobia, Lethal Company, etc.
I don't know if Helldivers 2 actually sold 2x better on PC than on PS5, as Alinea Analytics suggests, but there's a very good chance that it sold best on PC.
Re: Gears of War Reckons It's Ended the Console War as Reloaded Tops 1 Million Players
@MrPeanutbutterz Nothing about the part where I said you would have never believed Helldivers 2 would come to Xbox a few months ago, or that Sony putting Helldivers 2 on Xbox is proof that they don't think the Xbox platform is dead?
And dude, you are arguing with such thinly veiled fanboy rhetoric that it's pretty obvious you do care. The only reason why you would do a "big shrug" if God of War or The Last of Us came to Xbox is because it would make your snarky, condescending comments on the matter look foolish.
Re: Gears of War Reckons It's Ended the Console War as Reloaded Tops 1 Million Players
@MrPeanutbutterz "It means that Sony recognises that a suprise breakout hit that lives or dies by the size of its active playerbase can use the influx of (checks notes) new players."
Funny, something tells you wouldn't have said this back in May. I would be willing to bet money that if I told you Helldivers 2 was coming to Xbox a few months ago, you would have laughed in my face and told me in a condescending manner that Sony would have no incentive whatsoever to bring any of their games - not even a live service one - to the Xbox platform.
Also, your logic here is a tad contradictory. If Xbox is dead, then why exactly is Sony bringing live service games to the platform? If anything, Sony's willingness to port Helldivers 2 to Xbox is a "tacit admission," in your words, that they believe the Xbox platform is viable and worth bringing games to.
It doesn't matter how poorly the Series X/S is selling, or how many games Microsoft is bringing over to PlayStation. The mere fact that they brought Helldivers 2 over in the first place shows that Sony views the Xbox platform in a more favorable light than you do.
By the way, you're still seemingly under the belief that Sony is only going to port live service games to Xbox. But again, I believe it's only a matter of time until we see a platform-defining singleplayer PlayStation game make the jump to Xbox and Nintendo consoles. If that does happen, that will pretty much throw a wrench into your entire argument, and you will probably pretend to claim you don't care about the whole ordeal, even though you evidently do.
Re: Helldivers 2 Xbox Sales Estimates Predict a Helluva Start for Sony's Live Service
@UltimateOtaku91 It definitely does matter. @RagnarLothbrok was comparing the launch sales of a tentpole installment in a major franchise (FF16) to the sales of a port for a multiplayer game that came out one year after its initial release (Helldivers 2).
When it comes to Helldivers 2, most people who are interested in the game have already played it within the last year or so. Helldivers 2's Xbox port is specifically targeting people who didn't play it because they don't own a PS5 or a PC.
So, of course the sales of a delayed port are going to be lower than the launch sales of a game on a more popular platform.
Re: Expect to Pay $20 for Hollow Knight: Silksong on PS5, PS4
@SeaDaVie The game is so cheap that you wouldn't even be saving any money by playing and finishing this game on Game Pass.
Re: Gears of War Reckons It's Ended the Console War as Reloaded Tops 1 Million Players
@BAMozzy Clearly Microsoft wasn't expecting anyone to buy the game on Xbox, which is why they didn't even bother making a physical release of the game for Xbox players.
Somehow an obscure game like Scar-Lead Salvation gets a physical Xbox release but not Gears of War: Reloaded.
@Ultimapunch It just means the game had a million players across Xbox, PC, and PS5. This includes those who bought the game, those who played it on Game Pass, and those who got a free copy on Xbox.
Re: Gears of War Reckons It's Ended the Console War as Reloaded Tops 1 Million Players
@MrPeanutbutterz If Gears coming to PlayStation is a tacit admission by Microsoft that Xbox is dead, then what does Helldivers 2 coming to Xbox say about PlayStation?
I'm curious to see what the spin will be if, or should I say when, a tentpole singleplayer Sony game like The Last of Us, Horizon, or Spider-Man comes to Xbox. Something tells me I won't be seeing many people on Push Square saying "this game coming to Xbox is a tacit admission by Sony that PlayStation is dead."
Re: Round Up: The Outer Worlds 2 Could Be One of the Best RPGs of the Year, Say Positive Previews
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Re: Round Up: The Outer Worlds 2 Could Be One of the Best RPGs of the Year, Say Positive Previews
@ApostateMage "I can't trust critics again after they gave DA: Veilguard 9's and 10's."
I always find comments like this funny because 8 times out of 10, the general sentiment that critics have for a game is the same sentiment that players have, as well. The video game industry is not like the movie industry, where opinions between critics and consumers vary wildly. Here, they're often the same.
People have short-term memory. They just dogpile on the latest game that's trendy to hate, and ignore the fact that the critic consensus usually aligns with player sentiment more often than not. Dragon Age: Veilguard is an exception to the rule, not the rule.
Re: Round Up: The Outer Worlds 2 Could Be One of the Best RPGs of the Year, Say Positive Previews
@Gr8VngnzN4esAngr Surprised this comment hasn't been removed yet.
Looking at this comment and the comment you made on the Stellar Blade article, it's pretty clear what type of person you are.
Re: The Sheer Presence of Hollow Knight: Silksong Is Delaying PS5 Indie Games
@SeaDaVie The reason they delayed it is because of Silksong, but instead of pushing it back by a few weeks, they decided to take this opportunity to add some features in, as well.
Re: The Sheer Presence of Hollow Knight: Silksong Is Delaying PS5 Indie Games
@SeaDaVie Not just because of Silksong, it's explained in the article that the devs are going to take this delay opportunity to add some minigames and features that they initially intended to add post-launch.
Re: 'The Number of Live Service Games Is Not Important': PS5 Boss Gives Rare Insight into Strategy
@TrollOfWar What would a K-Pop Demon Hunters game look like? A Hi-Fi Rush style rhythm-action game with Hatsune Miku: Project DIVA-esque singing segments?
Re: 'The Number of Live Service Games Is Not Important': PS5 Boss Gives Rare Insight into Strategy
@LogicStrikesAgain You made a great point there. The thing that a lot of hardcore gamers don't understand is that they do not represent the majority.
Most gamers these days play almost nothing but free-to-play live service games, like Fortnite, CoD Warzone, etc. They don't care about stuff like Expedition 33 or pretty much 99% of singleplayer games. That's why Sony is trying so hard to gain a foothold in this market.
Re: 'The Number of Live Service Games Is Not Important': PS5 Boss Gives Rare Insight into Strategy
@Old-Red Jason Schreier reported on the cancellation of Bluepoint's next project a few months ago. It was a live service God of War game.
Re: 'The Number of Live Service Games Is Not Important': PS5 Boss Gives Rare Insight into Strategy
@get2sammyb Yep. The live service stuff, the multimedia focus, the multiplatform push, etc. won't go away unless Hiroki Totoki and the other Sony execs are replaced.
Re: Call of Duty: Black Ops 7 Is Having a Tougher Time on the PS5, PS4 Pre-Order Charts
@SeaDaVie Not really at all what BAMmozzy's comment is about lol. He's actually just talking about how, if the pre-orders for CoD are behind Battlefield 6, it makes sense, given that Activision has shared very little information regarding Black Ops 7's multiplayer modes. All they've shown so far is the campaign, which is the part of the game that people spend the least amount of time on.
Re: Mini Review: Discounty (PS5) - Shop 'Til You Drop in This Addictive Life Sim
No offense to the devs or the artist behind the game - I think it looks pretty good - but it could use a better cover art IMO. Maybe it's just me, but for some reason, every time I see the cover art for this game, I always think it's for an AI-generated game.
It's not that the art itself looks bad, but there's something about the color palette and logo that reminds me of the AI shovelware that's so rampant on storefronts these days.
Re: Sony Confirms Another 4 PS5 Games It's Helping to Publish
If there's one thing I appreciate about Sony, it's that they actively try to seek out indie games from regions all over the world, not just Japan, Europe, the U.S., etc.
Microsoft and Nintendo, in comparison, don't do remotely as much to expand to other markets. Nintendo's games all sell like hotcakes, sure, but they don't even localize or properly sell them outside of the major European, East Asian, and North American markets. Which is wild, considering Pokemon and Mario are two of the biggest media properties in existence.
Microsoft at least does a better job than Nintendo when it comes to making their games available for sale in most markets, but their advertising efforts and attempts to court developers from non-English-speaking countries are... not that great, to say the least.
Aside from that incident on Steam where Sony temporarily removed their games from sale in 100+ countries, they generally seem to take non-major markets more seriously compared to their competitors.
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@PuppetMaster They don't really have any internal devs anymore, that's kind of the problem. Pretty much all of their recent releases have been outsourced to other companies.
Neobards is making Silent Hill f, Virtuous is making MGS Delta, Digital Eclipse made the TMNT: Cowabunga Collection, Bloober Team made the Silent Hill 2 remake, etc. Even the MGS Master Collection was developed primarily by Rocket Studio and M2.
So, considering Konami doesn't have the manpower to develop a AAA game all by their own at the moment, I think it's okay to give them at least some credit for investing in new games, like Silent Hill f.
Do I want more stuff outside of remasters and remakes? Of course. But until Konami fully rebuilds their internal development teams, I'm more than happy to get their old games on modern platforms, especially since most of them are/were stuck on legacy hardware.
Re: Sony's Action Game Lost Soul Aside Will Take Full Advantage of PS5 Pro Enhancements
If this game was on UE5, it would also be running terribly on PS5 Pro, like MGS Delta.
Re: Konami Wants to 'Consider Lots of Other Games' for Remake Treatment if MGS Delta Succeeds
@PuppetMaster Aren't they making Silent Hill f and Silent Hill Townfall? Or did people forget about that already?
And, say what you will about Konami themselves, but at least they are publishing a bunch of new IPs from indie teams, like Darwin's Paradox, Deliver At All Costs, Cygni: All Guns Blazing, etc.
Re: Ys X: Nordic's Controversial Re-Release Skips PS5 for Switch 2 and PC
@SeaDaVie Nah, I doubt it. Falcom tends to make dumb decisions like this.
Re: Ys X: Nordic's Controversial Re-Release Skips PS5 for Switch 2 and PC
@nessisonett When it comes to their business practices, Falcom and NIS are really scummy companies
Re: Hands On: Trails in the Sky 1st Chapter Feels Like a Huge Step Forward for Falcom's RPG Series
I know this is a PlayStation website, so this may not be the right place to say this, but man, it sucks that Falcom refuses to put their games on Xbox to this day. Trails in the Sky remake would have been the perfect game to introduce Xbox players to the franchise with, but alas, it's still skipping the platform.
At this point, it honestly feels like there's a higher chance of Xbox getting Horizon: Zero Dawn or Days Gone than there is of it ever getting a Trails game.
Re: PS5 Price Increases Confirmed for USA, Effective 21st August
This price increase isn't as bad as the Xbox price hikes earlier this year, but it's still bad. On the one hand, the PS5 is still $50 cheaper than the Xbox Series X/S, but on the other hand, the $380 Series S is a somewhat more attractive deal now compared to the $500 PS5 Digital Edition.
Re: Tales of Xillia Remastered Releases October for PS5, Xillia 2 Not Included
While it sucks that Bandai Namco will make us pay $80 to play both Tales of Xillia 1+2 (assuming 2 actually gets remastered), I'm just glad that this game is finally being freed from its PS3 prison.
The more PS3 exclusives on modern platforms, the better.
Re: Halo: ODST Content Officially on PS5 in Next Week's Helldivers 2 Update
@Lysterao The Dead or Alive game that a Spartan appeared in (DoA4) was an Xbox exclusive, so it never came to PlayStation.
Re: Meltdowns on Social Media As Sony Markets Its Upcoming Xbox Port
I mean, it makes sense. They already made the decision to port Helldivers 2 to Xbox, it would be weird if they actively tried to hide this fact on their website. That would be like intentionally not trying to sell your own product
Re: Poll: What Review Score Would You Give Mafia: The Old Country?
I just noticed Push Square used a very similar subheading for both their Mafia 3 and Mafia: The Old Country reviews.
Mafia 3: "An offer you might want to refuse"
Mafia: The Old Country: "An offer you maybe can refuse"
Re: Feature: Let's Predict Gamescom Opening Night Live 2025
@wildcat_kickz Yeah, maybe Geoff hyped it up a bit too much, but at the same time, if you're a big Okami fan, that was indeed a massive announcement.
Like, I know Mirror's Edge is a niche series, but if they announced Mirror's Edge 3, for example, I would jump out of my seat from excitement lol.
Re: Feature: Let's Predict Gamescom Opening Night Live 2025
I'm surprised no one mentioned the 2.5D God of War Metroidvania. I'm thinking that will be announced at Gamescom next week, since it's supposedly going to come out this year. It won't need a long marketing cycle.
Re: Xbox Game Pass May Make Devs 'Wage Slaves', Says Ex-PlayStation Exec
Most companies, aside from the ones that Microsoft owns, do not brainstorm a project, thinking "okay, this is gonna be a Game Pass game." They tend to decide on Game Pass after the fact.
Even when it comes to Microsoft's own games, the majority of people now playing them are on PlayStation/Nintendo - so it would make no sense to design them specifically with Game Pass in mind.
Make no mistake, Microsoft wants to make most of their money from sales/microtransactions, and they're not gonna bring Game Pass to PS5 or Switch 2 anytime soon.
Re: Sony's Zelda Movie Now Has an Official Social Media Account, and It's Only Following PlayStation
Zelda coming to PS5 confirmed?????
Re: Jaw Dropping PS5 Action Game Woochi the Wayfarer Inspired by Classic Korean Novel
@PuppetMaster I like historical fantasy as much as the next guy, but it is a bit weird that all these games have the same Wu names and all (barring the Wu-Tang game ofc) look the same.
Re: Massive Atlus Survey Mentions Metaphor Sequel, Yet More Persona Spin-Offs
They are literally gonna release a Persona soulslike and dating sim before Persona 6
Re: Hellblade 2's Xbox to PS5 Port Seems Like It Was a Breeze to Make
@Bionic-Spencer Nah, I don't think so (at least I hope not...!). Ninja Theory is useful as a developer to Microsoft because A. they know how to use Unreal Engine, and B. they make a surprisingly high amount of money by renting out their mo-cap studio to other companies. If I remember correctly, according to their annual financial statements, that's how they were able to make a profit in the years between Hellblade 1 and 2's release.
Re: Henry Halfhead Is Probably the Most Unusual PS5 Game You'll See Today
@Ricksta @DrVenture69 I assume you guys are referring to Thank Goodness You're Here, right?
Re: Hideo Kojima Alone Is Currently Working on PlayStation Exclusive Physint
@SuperSilverback Hopefully Keanu Reeves lol
Re: Hideo Kojima Alone Is Currently Working on PlayStation Exclusive Physint
Yeah... this game most likely isn't gonna be on PS5. Definitely a PS6 title
Re: Senua's Saga: Hellblade 2 Enhanced (PS5) - Cinematic Spectacle Offers Little Else
@lazarus11 In Ace Attorney, all you do is just read and look at some images, but it's still a game
Re: Senua's Saga: Hellblade 2 Enhanced (PS5) - Cinematic Spectacle Offers Little Else
@Jammer Limited Run Games is releasing a physical copy of Hellblade 2 for PS5 and Xbox
Re: Senua's Saga: Hellblade 2 Enhanced (PS5) - Cinematic Spectacle Offers Little Else
@naruball Yeah, some people who loved the first game didn't like the sequel as much, and their complaints are perfectly valid. I just don't understand the whole "boring walking sim" and "Hellblade 2 is not a game" stuff.
Re: Senua's Saga: Hellblade 2 Enhanced (PS5) - Cinematic Spectacle Offers Little Else
A lot of the people here who say that this game "fails at being a video game" have probably never even played it themselves.
Thing is, I don't get the idea that a game is defined solely by its "gameplay." There are so many games out there, like visual novels, adventure games, point and clicks, etc., that have very little traditional gameplay, yet are beloved by many people. Just because you can't run around and mindlessly kill enemies doesn't mean it's not a video game.
While I can understand the criticisms about Hellblade 2's combat compared to Hellblade 1, if this game had gameplay like God of War or Heavenly Sword, then it wouldn't at all fit with the message and themes it's trying to convey. This game is not a hack-and-slash, and it's not trying to be. If you were expecting Hellblade 2 to be anything more than a "walking sim," like the first game, then that's on you.
That said, I do think Microsoft marketed this game pretty poorly and maybe gave people the wrong idea.
Re: PlayStation the Driving Force Behind Xbox's Helldivers 2 Port
@Gamer83 Most PlayStation gamers don't care about exclusives that much. The majority of ppl who bought a PS5 will buy a PS6 so long as it isn't ridiculously expensive and has some timed exclusives.
Putting games on PC hasn't hurt PlayStation's console sales at all, so putting some old games on Xbox and Nintendo likely won't harm it much, either.
The only thing I could see harming the PS6 is if all future Sony games were released on Xbox and Switch 2 day-one. Then, there'd be no reason to buy a PlayStation. But that's not gonna happen.
Re: PlayStation the Driving Force Behind Xbox's Helldivers 2 Port
@Gamer83 Not even close to being dead imo
Re: Media Molecule's Last Remaining Co-Founder Resigns After Nearly 20 Years
@DennisReynolds They were supposedly working on a PC port for Dreams, but they cancelled it because Sony probably thought it wasn't worth it. Either that or maybe the game's code was too unwieldy to port to other platforms.
Re: Innocuous Days Gone Tweet Attracts Xbox Fans Like Flies to Slaughtered Freakers
@AdamNovice It definitely isn't obvious. Something tells me you would have told me two months ago that it's "obvious" that Sony would never port Helldivers 2 or any live service game to Xbox, and yet the goalpost has moved. Just like it moved when Sony ported their games to PC and released Lego Horizon on Nintendo Switch.
The only thing that's "obvious" to anyone who has followed the gaming industry for more than two years is that nothing, I mean NOTHING, is off the table. Anything can happen, no matter how much you don't want it to.
If anything, I think it's very naive to think Sony will stop at just live service games and smaller singleplayer titles. In fact, I'd be willing to bet money that Sony will port a major singleplayer title to Xbox and/or Nintendo consoles at some point in the future.