Comments 1,892

Re: Square Enix Wants 70% of Its QA and Debugging Work Done by Gen AI

ProfessorNiggle

@Nep-Nep-Freak oh I see your point. I only slightly agree because the government are very short sighted and can't be trusted.

We should push the technology further because it is helpful and can be used for good. We should also push it because there are use cases that we probably haven't come up with yet. We shouldn't use it now to replace any jobs because it isn't very good. We shouldn't develop the technology in the aims of taking over jobs.

The issue with it is just that when companies figure out AI can do things 30 people were doing, the people will get sacked. The technology is cool but honestly the more productivity use cases for AI that are found, the worse off humanity will be. AI doesn't even need to be 40% as good as a human equivalent for these companies to be satisfied with laying them off.

Re: Square Enix Wants 70% of Its QA and Debugging Work Done by Gen AI

ProfessorNiggle

@Nep-Nep-Freak but isn't the point of the research team to create a process where AI does the checking?

Generative AI in its current form is truly flawed and likes to mislead the user in order to 'achieve' its goal. It always takes the shortest path to 'victory'. This won't be good and would take probably longer than 2027 to be actually useful.

Re: 'It Happens on PS5': New PlayStation Adverts Mark Five Years of PS5

ProfessorNiggle

I'm not going to lie, I'm ready for next gen. I like new technologies. This gen was a good step forward compared to what has come before in the technological aspect.

On the flip side, something about the world, the negativity and in terms of games, how long they take to come out has hampered the excitement I had in 2019/20 for this gen. I just don't think gaming in general has that spark anymore (aside from a few niche cases) and seeing how mostly the same generation of adults are the biggest audience in gaming (it is not flowing easily to younger generations), I don't think console gaming as it is will have too many more generations.

Re: All PS5 Games with Power Saver Support

ProfessorNiggle

@JayJ dude let it go. You got some likes, people agreed with you. I didn’t. That doesn’t mean I’m gonna suddenly agree with you just because others did. I’m past making jokey comments going back and forth with you and I’m worrying for your wellbeing now. Let’s move on 👍🏾

Re: All PS5 Games with Power Saver Support

ProfessorNiggle

@Andy22385 actually any game can consume less power. Even if it is just adjusting the level of detail, resolution, render distance, refresh rate, etc, it can be done. Even for Everybodys Golf.

Look at any game that runs on lets say a Steam Deck. Running at between 3-15 watts, if you compare what the game looks like on that vs on PS5, you will see the differences. Even for Everybodys Golf.

For people it is for. Let's say you have kids + energy bills have gone up + it is the end of the month before pay day. It wouldn't hurt to save some pennies and help the engineers at Sony test their low power functionality for the PS6 portable.

Re: Ghost of Yotei Legends Multiplayer Drops as Free DLC in 2026, New Story Trailer Is a Stunner

ProfessorNiggle

@Oz_Who_Dat_Dare the point is these are single player experiences first. The live service is a big component but it is not the whole product. GT7 has a rich and dense single player component and so does Fifa. Is Ultimate Team important? Yes. But see the depth their career mode and tournament modes have. My point is Sony should look to do more experiences like this. I call them add ons.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance yeah man we got so much backlog as well, I find it hard to play everything I want to! Yet to try Alan Wake, game looks bonkers so maybe when I get to Control I'll just go straight into AW2 after that. I'm really excited for Ghosts of Yotei, DS2 and System Shock 2.

I'm glad I'm not the only one with that Apex feeling because everyone I speak to about it loves the game. I feel like I'm being gaslit

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance yeah, easy to be doom and gloom about it, as many do on this site, but I think gaming is in a good place at the moment. What needs to improve though is devs and publishers limiting the amount of money they pour into games and adjusting their estimations on returns so it is commercially viable for smaller and mid size games to thrive.

About Apex, I don't know what it is about that game but it is some of the least fun I've had in live service. And I've played Destruction All-Stars (not boring but after two rounds gets old fast). I don't know if its the unengaging premise of a gameplay loop that involves shooting, running and shooting again or the fact it plays like a loose adaptation of Titanfall but I simply don't like that game lmao.

Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal

ProfessorNiggle

I agree with what is said. Look at a movie ticket, paying for a standard viewing at a basic cinema can be £10. That is a 2 hour movie. Extrapolate that to a 20 hour experience, you are paying £100. Extrapolate that to a 40 hour RPG experience and you are paying £200. So I see where he is coming from. But, no one is happy to pay over £60 on games. £50 was a sweet spot. If it gets too expensive, you will limit it to enthusiasts.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance I agree with you, they were more fun. Or at least, the fun that they output resonated more with us. I see people enjoy those games that you listed and they have a lot of fun with it. But for me, I haven't had fun playing Fortnite since 2018 when it came out, COD was only fun for me when I was playing zombies with friends, I dislike Apex quite a lot.

I agree with you, but I think those new live service games are still fun, but for a different audience.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance I assume that the issue that publishers see with this is with the rising cost of game content, assets, motion capture and the like, they assume that with the single player portion it would have to be of such a high production that the budget would just blow past something viable. Like your example, COD, look at how much it costs to make a COD game with a 4-5 hour campaign. So, I'm sure there is a way of doing this so it isn't so expensive, but it is clear that devs and publishers have not discovered it. For me, in a live service game, just give me some basic 4-6 hour campaign and I will be more than happy but with the fans on here that can't stand live service, I'm sure that won't be enough and something with the highest production values and at least 12 hours would be more their style which would only end up right back where the problem is. Too expensive. I guess I answered my question.