Love videos like this. I think it would be cool if there is a return of the inFamous morality system. Though, yes in Second Son, it didn't really do too much to the story, I still think it is a really cool gameplay feature that adds so much reactivity and depth to the characters, story and world.
Take your time with this one please Insomniac. SM2 was great but SM1 story was so moving, simply the best SM story in all media. SM3 should raise the bar not just with gameplay but with the story and characters.
@Oz_Who_Dat_Dare simply, yes. Factions clearly fits ND's ambition but became a gamble of drop everything that made us ND or chase that billion dollar revenue.
We all work jobs, we all see that companies capable of making millions, even billions make countless mistakes everyday. Let us break this habit of putting these businesses high up on pedestals and saying there has to be something more than what was clearly a bad business move. It doesn't make them dumb but when looking at charts, trends and figures, you can make decisions that would've been amazing a year or two ago but now would land you in a cash loss.
To produce 12 live service games all at once, meaning ALL your studios would pitch a live service game at around the same time (because you have internally stated that is the approach from the company now) when the live service bubble was already popping is simply a bad decision. ND decided to pour that Sony money and dev time into what they do best, action adventure games with high production and quite frankly I understand them cancelling Factions even though it would've been an instant hit.
@Oram77 it would be a dream, but in this day and age, no. Not when the suits have seen how much anything multiplayer can make.
Not many studios will or can make a multiplayer game with a gameplay loop as polished and good or better than Factions on TLOU was and then add it as a mode to their single player game, unless it is priced separately, given seasons and ends up snowballing into what this cancelled Factions game was.
@Oram77 from not only Shu's words but also Druckmann, Naughty Dog would literally have turned into Rockstar and only made content for TLOU Factions for years, only being able to work on other projects very slowly.
So I'd say taking it off their hands was a good solution. I only wish it hadn't been cancelled and was handed over to another studio or Bungie themselves.
@donv2135 I don't think Quest 3 is the superior headset, however it is just more convenient. Until Sony can pack in hardware that can standalone in their headsets, PSVR won't mean anything. Having to plug into your console and it not being a choice is such a big loss IMO. PSVR 2 is just a better gaming experience but the lack of wirelessness brings it down for me
In my mind I'm feeling August or October/November. It doesn't really matter when it comes out because when it does, every other game will fall off from existence. So, yeah slightly worried for Fairgame$, Ghost of Yotei and whatever Firesprite is cooking
Rahul Kohli is a great actor. Also I’m glad they fixed the only thing that I disliked from Returnal which was being so weak after every death. Very excited for this one. Market the hell out of it pls Sony
PS/SIE should realise they have a pretty easy path to success with their single player games. Returnal was probably the biggest risk they've taken financially and idea wise and I think it did really well. Astro Bot IMO was not much of a risk as the IP was developed and platformers do quite well on PS.
Just allow your single player studios to make games with either a compelling story and good gameplay or focus on the gameplay and allow the story to be fun or simply there to service the gameplay. And for the love of God, don't put single player studios on live service titles. They don't like it and we don't either.
Live service is much more complex but allow your live service studios to make live service games that are not in an over-saturated genre. Reason why HD2 did so well IMO. That doesn't guarantee success though, look at Destruction All Stars.
@Atreus97 its easy to sell millions of copies when it came out on PS3, PS4 & PS5. Price does help but it was sold at full price basically until 2018/19
@nomither6 PS need to make a move back to free online. PS3s only edge in the early days was the free online component of PS+. I like the extra games and streaming but if I wasn't forced to pay for that just to play online I really wouldn't.
Not saying it's bad value but it is like going to a shop with the intention of getting carrots, but to get said carrots, you have to pay for parking, then an access fee to the shop which gives you free granola that you didn't care about, but damn the granola tastes good, oh and I can now order the granola from my house? Oh wait, there's also ice cream and pizza. Now I'm getting fat and lazy. All because I wanted carrots. See what you've done, Sony.
Didn't everyone already know this years ago? Isn't this why we have the Pro. I literally saw articles like this in 2021 about how the PS5 is not going to run GTA VI at 60fps
@Coffeeglitch agreed! I think a sale of some of their IP would benefit the community massively as Guillemot bros have fumbled decision making time and time again.
This proposed move to see Tencent take over is such a bad move for me as it will see them still acting as CEO, and we can expect more grind sesh games that are designed to sell you the idea of brilliance before beating it over your head repeatedly with poor game design, a feeling of incompleteness and no real substance.
@Coffeeglitch will be interesting to see what happens. And tbf you have a point regarding it maybe not doing as well as they'd want. Valhalla was also released in the height of COVID and alongside the PS5/XSX so inevitably more sales. Let's see what happens in March
@ThorsHammer well Concord was greenlit and hyped to heaven when Hulst was PlayStation Studios lead so will be interesting to see if anything actually changes. At the very least his top focus should be getting first party back to the top and he is more sackable if he makes mistakes.
@Coffeeglitch that is some weird reasoning but perfectly encapsulates the culture of Ubisoft. They add not because of what it can bring to the game but simply because why not. That's why after having fun for the first 20 hours of their games, you realise you haven't even touched the title screen yet and have another 60 to go, and it's full of the same things over and over again. I really wish that was an over exaggeration.
Yasuke gameplay could've been something to look forward to but realistically, it's going to make the game an annoyance of navigating menus to switch characters over and over again. It's like they chose the most surface level and basic way of putting him in the game.
That being said, it'll be their golden ticket. Of course it'll be a hit. It's Assassin's Creed and it's in Japan and I have to give it to them it looks better than I was expecting, not great, but decent. If Valhalla managed to get them a couple billion, I feel like this will do more as it simply looks like a better game. But then again I remember Xbox's conference in 2020 when they showed off Valhalla and they fooled me then.
@Coffeeglitch honestly very baffling decision. Like it just shows that Ubisoft are so against having a female protagonist and they really just shoe horned Yasuke in there so they could have dual protagonists, seeing as he can’t even participate in some of the most basic mechanics any AC games have
@Coffeeglitch yeah I saw that in the SkillUp video. I thought they’d do something like Jacob and Evie Fry where Jacob is just slower, but to make Yasuke not even able to climb everything climbable just makes me think why make him a main character? Like he could’ve just been used in certain missions and just make the gameplay revolve around Naoe.
Now after giving players the illusion of choice once again, after players have chosen their preferred character to go around with, and presuming it’s Yasuke, they now have to switch characters every time they want to explore?? What terrible game design.
Has anyone seen the footage? I recommend watching Ropotopolous' video about his 5 hours with the game. From people expecting for parkour to be better than Mirage, it apparently is worse. It is more in line with Odyssey's parkour - bar the backflips and flashy animation. I am so disappointed in this regard but thankfully the game is looking polished and fun at the very least.
@twitchtvpat they are! The technology behind them are really exciting. Such a shame we only see basically 1-2 games every 8 years from the likes of SSM, ND, Guerrilla. Wish they could just give us Miles Morales sized AND priced games.
Just need to keep the studios doing what they do best. As evident by Rocksteady and this endless cancellations of projects years into developments, you should not get single player studios to suddenly pivot to sinking hundreds of millions of dollars into massive Live Service projects.
It barely works for established Live Service studios. This level of mismanagement is utterly baffling and feels like gambling at this point. That is EIGHT projects that have been cancelled, that's the difference between PS Studios looking stacked vs what they do now, looking weak. Also, why are so many of the games almost the same concept but just different coat of paint? Don't they want to diversify their portfolio?
Herman Hulst has to be changed sorry. His management and over push of certain games is literally killing the PlayStation brand and losing rapport with fans and supporters. He should go.
@twitchtvpat HZD remaster and TLOU Part I are basically remakes more than anything. Many aspects were remade from the ground up/with tech from the sequels for whatever reason, who knows, but to call it an upgrade is selling it short.
And really and truly they were made for the PC, so that answers my question
It makes sense because there's FairGame$, Horizon MMO, Marathon, Ghosts of Yotei, something from Insomniac probably (update on Wolverine?), doubt we'll see Heretic until later in the year, then you got SSM, Bend, Bluepoint, there's a lot that could be shown. But also, high probability that there'll be no showcase or none of the above being shown in what could be another above average state of play.
I like the twist, I like the concept, I hate how it looks. It's like with Sony pushing the camera industry forward and being a leader in animation, why do their movies look so plain and lacking cinematography wise (let's not even get on the topic of the horrendous writing in most of their movies).
It won't be as powerful as even PS4 Pro but with DLSS & a 1080p Portable screen, it doesn't need to. With the dock there could be some resolution issues but with high image clarity honestly technology is at a point where they are not losing out on anything by not being as powerful as PS5.
@Jrs1 yeah exactly, but then again Elden Ring had big appeal, think similar could work with Bloodbourne but that high fantasy setting really helped Elden Ring. Not sure the moody and dark of Bloodbourne would appeal to as many
@Intr1n5ic @JAMes-BroWWWn well it doesn't mean that there is no game. It just means they are getting someone in with a knack for creating a distinct style and they'll co-ordinate the rest of the game to match the style. There might have been concepts that evolved, there might be a different game in development, my estimation is that they want to focus on combat for the next project, something PlatinumGames are known for, so they are bringing this guy in to do that.
Couple upgrades with many downgrades. That being said, who thinks Sony will finally adopt hall effect controllers for PS6? I think if they don't it will be indicative of them continuing to attempt many other cost cutting, customer punching-in-the-face practices for the next gen, as they have with this one.
These guys are the reason why I have a playlist called "I want you to eat me, maren. bones and all" saved in my spotify and I'm not ashamed of it. Also, that challengers soundtrack gets the body moving
It is obviously a possibility, I'm sure they have it working, the question is if they can get it to work reliably and we'll 100% of the time. If they just started working on it now I wouldn't expect it to arrive until the last year of PS5 or first year of PS6
Comments 1,911
Re: Ghost of Yotei Dev Eager to Push Creatively and Technically with Anticipated PS5 Sequel
Love videos like this. I think it would be cool if there is a return of the inFamous morality system. Though, yes in Second Son, it didn't really do too much to the story, I still think it is a really cool gameplay feature that adds so much reactivity and depth to the characters, story and world.
Re: Story-Based Soccer Slice of Life Despelote May Be the Most Unique PS5, PS4 Game of 2025
@JuiceboxMeister second that. Gonna give this a try when it drops
Re: Marvel's Spider-Man 3 Speculation Intensifies After Star Offers Brief PS5 Threequel Tease
Take your time with this one please Insomniac. SM2 was great but SM1 story was so moving, simply the best SM story in all media. SM3 should raise the bar not just with gameplay but with the story and characters.
Re: Bad Handling of Demon's Souls PS3 Meant Sony Missed Out on Dark Souls Publishing
@Psofo think this is the second interview / podcast he has done since leaving PS. So there have been 2 waves of multiple articles
Re: Yoshida: I Played The Last of Us Online And It Was Great
@Oram77 that, GTA IV Cops & Robbers and Warhawk on repeat. PS3 generation was simply unbeatable. Gaming has stagnated due to the greed of the industry
Re: Yoshida: I Played The Last of Us Online And It Was Great
@Oz_Who_Dat_Dare simply, yes. Factions clearly fits ND's ambition but became a gamble of drop everything that made us ND or chase that billion dollar revenue.
We all work jobs, we all see that companies capable of making millions, even billions make countless mistakes everyday. Let us break this habit of putting these businesses high up on pedestals and saying there has to be something more than what was clearly a bad business move. It doesn't make them dumb but when looking at charts, trends and figures, you can make decisions that would've been amazing a year or two ago but now would land you in a cash loss.
To produce 12 live service games all at once, meaning ALL your studios would pitch a live service game at around the same time (because you have internally stated that is the approach from the company now) when the live service bubble was already popping is simply a bad decision. ND decided to pour that Sony money and dev time into what they do best, action adventure games with high production and quite frankly I understand them cancelling Factions even though it would've been an instant hit.
Re: Yoshida: I Played The Last of Us Online And It Was Great
@Oram77 it would be a dream, but in this day and age, no. Not when the suits have seen how much anything multiplayer can make.
Not many studios will or can make a multiplayer game with a gameplay loop as polished and good or better than Factions on TLOU was and then add it as a mode to their single player game, unless it is priced separately, given seasons and ends up snowballing into what this cancelled Factions game was.
Re: Yoshida: I Played The Last of Us Online And It Was Great
@Zeldorf yeah because they were working on the live service game for years, how do you not understand the effects of that 🤣
Re: 'I Played The Last of Us Online And It Was Great,' Says Yoshida
@Oram77 from not only Shu's words but also Druckmann, Naughty Dog would literally have turned into Rockstar and only made content for TLOU Factions for years, only being able to work on other projects very slowly.
So I'd say taking it off their hands was a good solution. I only wish it hadn't been cancelled and was handed over to another studio or Bungie themselves.
Re: Until Dawn Goes Groundhog Day in Rousing New Movie Trailer
@somnambulance I agree I’m only holding out hope due to the concept. But I don’t like how drab the colours and cinematography looks.
I want to go back to when the game released. It felt like such a big production
Re: PSVR2 Misses Out on Civilization 7 VR
@donv2135 I don't think Quest 3 is the superior headset, however it is just more convenient. Until Sony can pack in hardware that can standalone in their headsets, PSVR won't mean anything. Having to plug into your console and it not being a choice is such a big loss IMO. PSVR 2 is just a better gaming experience but the lack of wirelessness brings it down for me
Re: Of Course Five Nights at Freddy's Is the Big Winner from State of Play
Does anyone go back to watch the individual trailers after watching the show? I usually only do if I was surprised like with the SM2 & Saros trailers
Re: Until Dawn Goes Groundhog Day in Rousing New Movie Trailer
@somnambulance nah, those movies were bad concept, bad delivery. This at least is a good concept. We'll see about the delivery.
Also, yes Until Dawn had some crazy star power. How they managed Rami Malek still baffles me. At least Peter Stormare is returning
Re: The GTA 6 2025 Release Window May Have Just Gotten Smaller
In my mind I'm feeling August or October/November. It doesn't really matter when it comes out because when it does, every other game will fall off from existence. So, yeah slightly worried for Fairgame$, Ghost of Yotei and whatever Firesprite is cooking
Re: Housemarque's New PS5 Game Will Be a Little Less Punishing Than Returnal
Rahul Kohli is a great actor. Also I’m glad they fixed the only thing that I disliked from Returnal which was being so weak after every death. Very excited for this one. Market the hell out of it pls Sony
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
PS/SIE should realise they have a pretty easy path to success with their single player games. Returnal was probably the biggest risk they've taken financially and idea wise and I think it did really well. Astro Bot IMO was not much of a risk as the IP was developed and platformers do quite well on PS.
Just allow your single player studios to make games with either a compelling story and good gameplay or focus on the gameplay and allow the story to be fun or simply there to service the gameplay. And for the love of God, don't put single player studios on live service titles. They don't like it and we don't either.
Live service is much more complex but allow your live service studios to make live service games that are not in an over-saturated genre. Reason why HD2 did so well IMO. That doesn't guarantee success though, look at Destruction All Stars.
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
There's that sludge game. Maybe we see some announcement
Re: State of Play Confirmed for Wednesday, 40+ Minutes of PS5 News and Updates
@Vladspartan what would you want to see?
Re: GTA 5 Sells an Utterly Ludicrous 210 Million Copies
@Atreus97 its easy to sell millions of copies when it came out on PS3, PS4 & PS5. Price does help but it was sold at full price basically until 2018/19
Re: How Well Do You Know Ratchet & Clank?
Top 20 for the first time ever. Love me some R&C
Re: PlayStation to Absorb Dev Tools Division SN Systems
Looking forward to their live service conversion of PaRappa the Rapper
Re: Helldivers 2 Will Live As Long As You Keep Fighting for Super Earth
@nomither6 PS need to make a move back to free online. PS3s only edge in the early days was the free online component of PS+. I like the extra games and streaming but if I wasn't forced to pay for that just to play online I really wouldn't.
Not saying it's bad value but it is like going to a shop with the intention of getting carrots, but to get said carrots, you have to pay for parking, then an access fee to the shop which gives you free granola that you didn't care about, but damn the granola tastes good, oh and I can now order the granola from my house? Oh wait, there's also ice cream and pizza. Now I'm getting fat and lazy. All because I wanted carrots. See what you've done, Sony.
Re: Former Rockstar Animator Doubtful GTA 6 Will Run at 60fps on PS5
Didn't everyone already know this years ago? Isn't this why we have the Pro. I literally saw articles like this in 2021 about how the PS5 is not going to run GTA VI at 60fps
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@Coffeeglitch agreed! I think a sale of some of their IP would benefit the community massively as Guillemot bros have fumbled decision making time and time again.
This proposed move to see Tencent take over is such a bad move for me as it will see them still acting as CEO, and we can expect more grind sesh games that are designed to sell you the idea of brilliance before beating it over your head repeatedly with poor game design, a feeling of incompleteness and no real substance.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@Coffeeglitch will be interesting to see what happens. And tbf you have a point regarding it maybe not doing as well as they'd want. Valhalla was also released in the height of COVID and alongside the PS5/XSX so inevitably more sales. Let's see what happens in March
Re: Hermen Hulst No Longer PlayStation Co-CEO, Still in Charge of First-Party
@ThorsHammer well Concord was greenlit and hyped to heaven when Hulst was PlayStation Studios lead so will be interesting to see if anything actually changes. At the very least his top focus should be getting first party back to the top and he is more sackable if he makes mistakes.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@Coffeeglitch that is some weird reasoning but perfectly encapsulates the culture of Ubisoft. They add not because of what it can bring to the game but simply because why not. That's why after having fun for the first 20 hours of their games, you realise you haven't even touched the title screen yet and have another 60 to go, and it's full of the same things over and over again. I really wish that was an over exaggeration.
Yasuke gameplay could've been something to look forward to but realistically, it's going to make the game an annoyance of navigating menus to switch characters over and over again. It's like they chose the most surface level and basic way of putting him in the game.
That being said, it'll be their golden ticket. Of course it'll be a hit. It's Assassin's Creed and it's in Japan and I have to give it to them it looks better than I was expecting, not great, but decent. If Valhalla managed to get them a couple billion, I feel like this will do more as it simply looks like a better game. But then again I remember Xbox's conference in 2020 when they showed off Valhalla and they fooled me then.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@Coffeeglitch honestly very baffling decision. Like it just shows that Ubisoft are so against having a female protagonist and they really just shoe horned Yasuke in there so they could have dual protagonists, seeing as he can’t even participate in some of the most basic mechanics any AC games have
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@Coffeeglitch yeah I saw that in the SkillUp video. I thought they’d do something like Jacob and Evie Fry where Jacob is just slower, but to make Yasuke not even able to climb everything climbable just makes me think why make him a main character? Like he could’ve just been used in certain missions and just make the gameplay revolve around Naoe.
Now after giving players the illusion of choice once again, after players have chosen their preferred character to go around with, and presuming it’s Yasuke, they now have to switch characters every time they want to explore?? What terrible game design.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
@NorrinRadd are you okay? It being different is no issue. It being worse is the issue.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
Has anyone seen the footage? I recommend watching Ropotopolous' video about his 5 hours with the game. From people expecting for parkour to be better than Mirage, it apparently is worse. It is more in line with Odyssey's parkour - bar the backflips and flashy animation. I am so disappointed in this regard but thankfully the game is looking polished and fun at the very least.
Re: Rumour: Next State of Play Showcase Set for Next Month
@twitchtvpat they are! The technology behind them are really exciting. Such a shame we only see basically 1-2 games every 8 years from the likes of SSM, ND, Guerrilla. Wish they could just give us Miles Morales sized AND priced games.
Re: Lists of Sony’s Cancelled Live Service PS5 Games Paint a Worrying Picture
Just need to keep the studios doing what they do best. As evident by Rocksteady and this endless cancellations of projects years into developments, you should not get single player studios to suddenly pivot to sinking hundreds of millions of dollars into massive Live Service projects.
It barely works for established Live Service studios. This level of mismanagement is utterly baffling and feels like gambling at this point. That is EIGHT projects that have been cancelled, that's the difference between PS Studios looking stacked vs what they do now, looking weak. Also, why are so many of the games almost the same concept but just different coat of paint? Don't they want to diversify their portfolio?
Re: Sony Cancels Bluepoint, Bend Studio PS5 Games, One Being a Live-Service God of War Title
Herman Hulst has to be changed sorry. His management and over push of certain games is literally killing the PlayStation brand and losing rapport with fans and supporters. He should go.
Re: Rumour: Next State of Play Showcase Set for Next Month
@twitchtvpat HZD remaster and TLOU Part I are basically remakes more than anything. Many aspects were remade from the ground up/with tech from the sequels for whatever reason, who knows, but to call it an upgrade is selling it short.
And really and truly they were made for the PC, so that answers my question
Re: Rumour: Next State of Play Showcase Set for Next Month
It makes sense because there's FairGame$, Horizon MMO, Marathon, Ghosts of Yotei, something from Insomniac probably (update on Wolverine?), doubt we'll see Heretic until later in the year, then you got SSM, Bend, Bluepoint, there's a lot that could be shown. But also, high probability that there'll be no showcase or none of the above being shown in what could be another above average state of play.
Re: Full Until Dawn Movie Trailer Reveals New Time Loop, Out 25th April
I like the twist, I like the concept, I hate how it looks. It's like with Sony pushing the camera industry forward and being a leader in animation, why do their movies look so plain and lacking cinematography wise (let's not even get on the topic of the horrendous writing in most of their movies).
Re: Why Hasn't Sony Done Anything with Bloodborne? Shuhei Yoshida Has a Theory
@Jrs1 Bloodreborne is underrated 😂
Re: Poll: Will the Switch 2 Compete with PS5?
It won't be as powerful as even PS4 Pro but with DLSS & a 1080p Portable screen, it doesn't need to. With the dock there could be some resolution issues but with high image clarity honestly technology is at a point where they are not losing out on anything by not being as powerful as PS5.
Re: Why Hasn't Sony Done Anything with Bloodborne? Shuhei Yoshida Has a Theory
@Jrs1 yeah exactly, but then again Elden Ring had big appeal, think similar could work with Bloodbourne but that high fantasy setting really helped Elden Ring. Not sure the moody and dark of Bloodbourne would appeal to as many
Re: PS5 Tipped to Top Switch 2 Sales in the US This Year
@djlard GTA VI alone may give PS5 a big big edge against Switch 2
Re: Housemarque Recruits PlatinumGames Dev of 11 Years as Lead Designer on Next PS5 Game
@Intr1n5ic @JAMes-BroWWWn well it doesn't mean that there is no game. It just means they are getting someone in with a knack for creating a distinct style and they'll co-ordinate the rest of the game to match the style. There might have been concepts that evolved, there might be a different game in development, my estimation is that they want to focus on combat for the next project, something PlatinumGames are known for, so they are bringing this guy in to do that.
Re: Talking Point: Is PlayStation Right in Saying PC Isn't a 'Major Risk' to Console Business?
Yes, it only starts being risky when they treat PC like a PlayStation. Don't do that, Sony.
Re: This New Xbox Controller Looks Exactly Like a PS5 Pad
Couple upgrades with many downgrades. That being said, who thinks Sony will finally adopt hall effect controllers for PS6? I think if they don't it will be indicative of them continuing to attempt many other cost cutting, customer punching-in-the-face practices for the next gen, as they have with this one.
Re: The Composers of Intergalactic PS5 Just Won a Golden Globe for Their Challengers Soundtrack
These guys are the reason why I have a playlist called "I want you to eat me, maren. bones and all" saved in my spotify and I'm not ashamed of it. Also, that challengers soundtrack gets the body moving
Re: Helldivers 2 Dev Is Starting to Think About What's Next
@DiggleDog very concerning tbh. 2015 feels like a year ago
Re: Don't Expect Much PS5 News from Sony's CES 2025 Press Conference
@dardel might be shelling out $2k - $2.5k for the new GPus
Re: Black Myth: Wukong Game Director Confirms There Was No Secret PS5 Exclusivity Deal
@dskatter getting my popcorn ready for when it gets posted.
Re: PS3 Games Could One Day Get Emulated on PS5
It is obviously a possibility, I'm sure they have it working, the question is if they can get it to work reliably and we'll 100% of the time. If they just started working on it now I wouldn't expect it to arrive until the last year of PS5 or first year of PS6
Re: Consoles Here to Stay, PS5 to Be Supported into Next-Gen, Says PlayStation CEO
Cross gen is here to stay