Comments 1,911

Re: Yoshida: I Played The Last of Us Online And It Was Great

ProfessorNiggle

@Oz_Who_Dat_Dare simply, yes. Factions clearly fits ND's ambition but became a gamble of drop everything that made us ND or chase that billion dollar revenue.

We all work jobs, we all see that companies capable of making millions, even billions make countless mistakes everyday. Let us break this habit of putting these businesses high up on pedestals and saying there has to be something more than what was clearly a bad business move. It doesn't make them dumb but when looking at charts, trends and figures, you can make decisions that would've been amazing a year or two ago but now would land you in a cash loss.

To produce 12 live service games all at once, meaning ALL your studios would pitch a live service game at around the same time (because you have internally stated that is the approach from the company now) when the live service bubble was already popping is simply a bad decision. ND decided to pour that Sony money and dev time into what they do best, action adventure games with high production and quite frankly I understand them cancelling Factions even though it would've been an instant hit.

Re: Yoshida: I Played The Last of Us Online And It Was Great

ProfessorNiggle

@Oram77 it would be a dream, but in this day and age, no. Not when the suits have seen how much anything multiplayer can make.

Not many studios will or can make a multiplayer game with a gameplay loop as polished and good or better than Factions on TLOU was and then add it as a mode to their single player game, unless it is priced separately, given seasons and ends up snowballing into what this cancelled Factions game was.

Re: 'I Played The Last of Us Online And It Was Great,' Says Yoshida

ProfessorNiggle

@Oram77 from not only Shu's words but also Druckmann, Naughty Dog would literally have turned into Rockstar and only made content for TLOU Factions for years, only being able to work on other projects very slowly.

So I'd say taking it off their hands was a good solution. I only wish it hadn't been cancelled and was handed over to another studio or Bungie themselves.

Re: PSVR2 Misses Out on Civilization 7 VR

ProfessorNiggle

@donv2135 I don't think Quest 3 is the superior headset, however it is just more convenient. Until Sony can pack in hardware that can standalone in their headsets, PSVR won't mean anything. Having to plug into your console and it not being a choice is such a big loss IMO. PSVR 2 is just a better gaming experience but the lack of wirelessness brings it down for me

Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream

ProfessorNiggle

PS/SIE should realise they have a pretty easy path to success with their single player games. Returnal was probably the biggest risk they've taken financially and idea wise and I think it did really well. Astro Bot IMO was not much of a risk as the IP was developed and platformers do quite well on PS.

Just allow your single player studios to make games with either a compelling story and good gameplay or focus on the gameplay and allow the story to be fun or simply there to service the gameplay. And for the love of God, don't put single player studios on live service titles. They don't like it and we don't either.

Live service is much more complex but allow your live service studios to make live service games that are not in an over-saturated genre. Reason why HD2 did so well IMO. That doesn't guarantee success though, look at Destruction All Stars.

Re: Helldivers 2 Will Live As Long As You Keep Fighting for Super Earth

ProfessorNiggle

@nomither6 PS need to make a move back to free online. PS3s only edge in the early days was the free online component of PS+. I like the extra games and streaming but if I wasn't forced to pay for that just to play online I really wouldn't.

Not saying it's bad value but it is like going to a shop with the intention of getting carrots, but to get said carrots, you have to pay for parking, then an access fee to the shop which gives you free granola that you didn't care about, but damn the granola tastes good, oh and I can now order the granola from my house? Oh wait, there's also ice cream and pizza. Now I'm getting fat and lazy. All because I wanted carrots. See what you've done, Sony.

Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay

ProfessorNiggle

@Coffeeglitch agreed! I think a sale of some of their IP would benefit the community massively as Guillemot bros have fumbled decision making time and time again.

This proposed move to see Tencent take over is such a bad move for me as it will see them still acting as CEO, and we can expect more grind sesh games that are designed to sell you the idea of brilliance before beating it over your head repeatedly with poor game design, a feeling of incompleteness and no real substance.

Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay

ProfessorNiggle

@Coffeeglitch that is some weird reasoning but perfectly encapsulates the culture of Ubisoft. They add not because of what it can bring to the game but simply because why not. That's why after having fun for the first 20 hours of their games, you realise you haven't even touched the title screen yet and have another 60 to go, and it's full of the same things over and over again. I really wish that was an over exaggeration.

Yasuke gameplay could've been something to look forward to but realistically, it's going to make the game an annoyance of navigating menus to switch characters over and over again. It's like they chose the most surface level and basic way of putting him in the game.

That being said, it'll be their golden ticket. Of course it'll be a hit. It's Assassin's Creed and it's in Japan and I have to give it to them it looks better than I was expecting, not great, but decent. If Valhalla managed to get them a couple billion, I feel like this will do more as it simply looks like a better game. But then again I remember Xbox's conference in 2020 when they showed off Valhalla and they fooled me then.

Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay

ProfessorNiggle

@Coffeeglitch yeah I saw that in the SkillUp video. I thought they’d do something like Jacob and Evie Fry where Jacob is just slower, but to make Yasuke not even able to climb everything climbable just makes me think why make him a main character? Like he could’ve just been used in certain missions and just make the gameplay revolve around Naoe.

Now after giving players the illusion of choice once again, after players have chosen their preferred character to go around with, and presuming it’s Yasuke, they now have to switch characters every time they want to explore?? What terrible game design.

Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay

ProfessorNiggle

Has anyone seen the footage? I recommend watching Ropotopolous' video about his 5 hours with the game. From people expecting for parkour to be better than Mirage, it apparently is worse. It is more in line with Odyssey's parkour - bar the backflips and flashy animation. I am so disappointed in this regard but thankfully the game is looking polished and fun at the very least.

Re: Lists of Sony’s Cancelled Live Service PS5 Games Paint a Worrying Picture

ProfessorNiggle

Just need to keep the studios doing what they do best. As evident by Rocksteady and this endless cancellations of projects years into developments, you should not get single player studios to suddenly pivot to sinking hundreds of millions of dollars into massive Live Service projects.

It barely works for established Live Service studios. This level of mismanagement is utterly baffling and feels like gambling at this point. That is EIGHT projects that have been cancelled, that's the difference between PS Studios looking stacked vs what they do now, looking weak. Also, why are so many of the games almost the same concept but just different coat of paint? Don't they want to diversify their portfolio?

Re: Rumour: Next State of Play Showcase Set for Next Month

ProfessorNiggle

@twitchtvpat HZD remaster and TLOU Part I are basically remakes more than anything. Many aspects were remade from the ground up/with tech from the sequels for whatever reason, who knows, but to call it an upgrade is selling it short.

And really and truly they were made for the PC, so that answers my question

Re: Rumour: Next State of Play Showcase Set for Next Month

ProfessorNiggle

It makes sense because there's FairGame$, Horizon MMO, Marathon, Ghosts of Yotei, something from Insomniac probably (update on Wolverine?), doubt we'll see Heretic until later in the year, then you got SSM, Bend, Bluepoint, there's a lot that could be shown. But also, high probability that there'll be no showcase or none of the above being shown in what could be another above average state of play.

Re: Poll: Will the Switch 2 Compete with PS5?

ProfessorNiggle

It won't be as powerful as even PS4 Pro but with DLSS & a 1080p Portable screen, it doesn't need to. With the dock there could be some resolution issues but with high image clarity honestly technology is at a point where they are not losing out on anything by not being as powerful as PS5.

Re: Housemarque Recruits PlatinumGames Dev of 11 Years as Lead Designer on Next PS5 Game

ProfessorNiggle

@Intr1n5ic @JAMes-BroWWWn well it doesn't mean that there is no game. It just means they are getting someone in with a knack for creating a distinct style and they'll co-ordinate the rest of the game to match the style. There might have been concepts that evolved, there might be a different game in development, my estimation is that they want to focus on combat for the next project, something PlatinumGames are known for, so they are bringing this guy in to do that.

Re: This New Xbox Controller Looks Exactly Like a PS5 Pad

ProfessorNiggle

Couple upgrades with many downgrades. That being said, who thinks Sony will finally adopt hall effect controllers for PS6? I think if they don't it will be indicative of them continuing to attempt many other cost cutting, customer punching-in-the-face practices for the next gen, as they have with this one.

Re: PS3 Games Could One Day Get Emulated on PS5

ProfessorNiggle

It is obviously a possibility, I'm sure they have it working, the question is if they can get it to work reliably and we'll 100% of the time. If they just started working on it now I wouldn't expect it to arrive until the last year of PS5 or first year of PS6