Comments 1,892

Re: Helldivers 2 Continues to Be Sony's Most Successful Live Service by a Mile

ProfessorNiggle

@AK4tywill yeah Starhawk was a banger. I can't say I poured anywhere as near hours into that as I did Warhawk. It was such a shame that a lot of the audience didn't follow over to Starhawk as the lobby load times were egregious at times! Yet Warhawk like 10 years after it released still had full lobbies lmao.

Starhawk 2 would be amazing but as you said, Incognito Entertainment have been long gone and I have never heard any news about Light Box, so it's a big shame really.

Re: Saints Row Team Thrown Under the Bus: 'They Didn't Know What They Were Building'

ProfessorNiggle

It's somewhat true with all these middling games we see these days. There are a LOT of devs that simply don't have a high skillset. Doesn't mean they deserve to lose their jobs but not every game should target AAA. If publishers weren't as greedy as they are, then maybe things like this won't happen and devs can grow, allowing for a higher spread of talent through the industry.

Re: Tencent Increases Stake in FromSoftware Parent, Closing the Gap on Sony

ProfessorNiggle

I hope people realise that Sony are on the board for Kadokawa, as per their recent investment into the company. Sony can fight against a hostile takeover by buying shares at a reduced price or even at no price. Tencent will have to buy them at market price meaning the price per share will increase as they buy more - unless they make a deal with the board.

So, comments like "Sony should have bought the whole thing" lack nuance.

Re: Could the Next Xbox Get a Head Start on PS6?

ProfessorNiggle

Everything indicates that yes they will. Spencer already said they won't be doing what they usually do and rumours from 2023/24 already stated they had finalised plans for their portable hardware. Xbox could have a huge success on their hands for their next consoles due to moving away from traditional console form factor, and targeting the portable hybird market. Gamepass is suited for this as it means you just pay a monthly fee and play as many games on the go as you'd like. Could see them having big wins if played correctly.

Re: Yoshida: I Played The Last of Us Online And It Was Great

ProfessorNiggle

@Oz_Who_Dat_Dare simply, yes. Factions clearly fits ND's ambition but became a gamble of drop everything that made us ND or chase that billion dollar revenue.

We all work jobs, we all see that companies capable of making millions, even billions make countless mistakes everyday. Let us break this habit of putting these businesses high up on pedestals and saying there has to be something more than what was clearly a bad business move. It doesn't make them dumb but when looking at charts, trends and figures, you can make decisions that would've been amazing a year or two ago but now would land you in a cash loss.

To produce 12 live service games all at once, meaning ALL your studios would pitch a live service game at around the same time (because you have internally stated that is the approach from the company now) when the live service bubble was already popping is simply a bad decision. ND decided to pour that Sony money and dev time into what they do best, action adventure games with high production and quite frankly I understand them cancelling Factions even though it would've been an instant hit.

Re: Yoshida: I Played The Last of Us Online And It Was Great

ProfessorNiggle

@Oram77 it would be a dream, but in this day and age, no. Not when the suits have seen how much anything multiplayer can make.

Not many studios will or can make a multiplayer game with a gameplay loop as polished and good or better than Factions on TLOU was and then add it as a mode to their single player game, unless it is priced separately, given seasons and ends up snowballing into what this cancelled Factions game was.

Re: 'I Played The Last of Us Online And It Was Great,' Says Yoshida

ProfessorNiggle

@Oram77 from not only Shu's words but also Druckmann, Naughty Dog would literally have turned into Rockstar and only made content for TLOU Factions for years, only being able to work on other projects very slowly.

So I'd say taking it off their hands was a good solution. I only wish it hadn't been cancelled and was handed over to another studio or Bungie themselves.

Re: PSVR2 Misses Out on Civilization 7 VR

ProfessorNiggle

@donv2135 I don't think Quest 3 is the superior headset, however it is just more convenient. Until Sony can pack in hardware that can standalone in their headsets, PSVR won't mean anything. Having to plug into your console and it not being a choice is such a big loss IMO. PSVR 2 is just a better gaming experience but the lack of wirelessness brings it down for me

Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream

ProfessorNiggle

PS/SIE should realise they have a pretty easy path to success with their single player games. Returnal was probably the biggest risk they've taken financially and idea wise and I think it did really well. Astro Bot IMO was not much of a risk as the IP was developed and platformers do quite well on PS.

Just allow your single player studios to make games with either a compelling story and good gameplay or focus on the gameplay and allow the story to be fun or simply there to service the gameplay. And for the love of God, don't put single player studios on live service titles. They don't like it and we don't either.

Live service is much more complex but allow your live service studios to make live service games that are not in an over-saturated genre. Reason why HD2 did so well IMO. That doesn't guarantee success though, look at Destruction All Stars.