Comments 1,911

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance yeah man we got so much backlog as well, I find it hard to play everything I want to! Yet to try Alan Wake, game looks bonkers so maybe when I get to Control I'll just go straight into AW2 after that. I'm really excited for Ghosts of Yotei, DS2 and System Shock 2.

I'm glad I'm not the only one with that Apex feeling because everyone I speak to about it loves the game. I feel like I'm being gaslit

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance yeah, easy to be doom and gloom about it, as many do on this site, but I think gaming is in a good place at the moment. What needs to improve though is devs and publishers limiting the amount of money they pour into games and adjusting their estimations on returns so it is commercially viable for smaller and mid size games to thrive.

About Apex, I don't know what it is about that game but it is some of the least fun I've had in live service. And I've played Destruction All-Stars (not boring but after two rounds gets old fast). I don't know if its the unengaging premise of a gameplay loop that involves shooting, running and shooting again or the fact it plays like a loose adaptation of Titanfall but I simply don't like that game lmao.

Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal

ProfessorNiggle

I agree with what is said. Look at a movie ticket, paying for a standard viewing at a basic cinema can be £10. That is a 2 hour movie. Extrapolate that to a 20 hour experience, you are paying £100. Extrapolate that to a 40 hour RPG experience and you are paying £200. So I see where he is coming from. But, no one is happy to pay over £60 on games. £50 was a sweet spot. If it gets too expensive, you will limit it to enthusiasts.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance I agree with you, they were more fun. Or at least, the fun that they output resonated more with us. I see people enjoy those games that you listed and they have a lot of fun with it. But for me, I haven't had fun playing Fortnite since 2018 when it came out, COD was only fun for me when I was playing zombies with friends, I dislike Apex quite a lot.

I agree with you, but I think those new live service games are still fun, but for a different audience.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

ProfessorNiggle

@somnambulance I assume that the issue that publishers see with this is with the rising cost of game content, assets, motion capture and the like, they assume that with the single player portion it would have to be of such a high production that the budget would just blow past something viable. Like your example, COD, look at how much it costs to make a COD game with a 4-5 hour campaign. So, I'm sure there is a way of doing this so it isn't so expensive, but it is clear that devs and publishers have not discovered it. For me, in a live service game, just give me some basic 4-6 hour campaign and I will be more than happy but with the fans on here that can't stand live service, I'm sure that won't be enough and something with the highest production values and at least 12 hours would be more their style which would only end up right back where the problem is. Too expensive. I guess I answered my question.

Re: Helldivers 2 Continues to Be Sony's Most Successful Live Service by a Mile

ProfessorNiggle

@AK4tywill yeah Starhawk was a banger. I can't say I poured anywhere as near hours into that as I did Warhawk. It was such a shame that a lot of the audience didn't follow over to Starhawk as the lobby load times were egregious at times! Yet Warhawk like 10 years after it released still had full lobbies lmao.

Starhawk 2 would be amazing but as you said, Incognito Entertainment have been long gone and I have never heard any news about Light Box, so it's a big shame really.

Re: Saints Row Team Thrown Under the Bus: 'They Didn't Know What They Were Building'

ProfessorNiggle

It's somewhat true with all these middling games we see these days. There are a LOT of devs that simply don't have a high skillset. Doesn't mean they deserve to lose their jobs but not every game should target AAA. If publishers weren't as greedy as they are, then maybe things like this won't happen and devs can grow, allowing for a higher spread of talent through the industry.

Re: Tencent Increases Stake in FromSoftware Parent, Closing the Gap on Sony

ProfessorNiggle

I hope people realise that Sony are on the board for Kadokawa, as per their recent investment into the company. Sony can fight against a hostile takeover by buying shares at a reduced price or even at no price. Tencent will have to buy them at market price meaning the price per share will increase as they buy more - unless they make a deal with the board.

So, comments like "Sony should have bought the whole thing" lack nuance.

Re: Could the Next Xbox Get a Head Start on PS6?

ProfessorNiggle

Everything indicates that yes they will. Spencer already said they won't be doing what they usually do and rumours from 2023/24 already stated they had finalised plans for their portable hardware. Xbox could have a huge success on their hands for their next consoles due to moving away from traditional console form factor, and targeting the portable hybird market. Gamepass is suited for this as it means you just pay a monthly fee and play as many games on the go as you'd like. Could see them having big wins if played correctly.