Comments 226

Re: Dreams Is Coming to PS Plus Extra as Well as PS Plus Essential in August

Gravity_Bear

I think it would be cool if they released Tren (new Train game) on the PlayStation store and use it to advertise Dreams and make a few dollars for Media Molecule and drum up support for a PS5 and maybe a PC version.

PS5 version is such a missed opportunity. The possibility of vastly larger worlds and assets. Faster storage and more RAM might even eliminate the limit thermometer altogether.

Re: Gravity Rush Also Getting a Movie, It's Claimed

Gravity_Bear

If true, I'm excited. It would be better as an anime (or maybe Spider-Verse animation), but hopefully this likely live action will be handled properly.

They should probably modify the outfit to something more appropriate, especially if they use a young teenager. They can modify the outfit until it doesn't look like cosplay.

If done right a live action film could be good. Alita: Battle Angel could be a good comparison.

And would be awesome to keep the score and soundtrack similar or same.

If it does well maybe Bokeh Game Studio next game after Slitterhead will be Gravity Rush 3.

Re: Sony on Board with Subtitled, Japanese Language Ghost of Tsushima Movie

Gravity_Bear

Well, I'm looking forward to it. Should be good. But I do see the possibility of subtitles reducing attendance. I watch a lot of anime and Korean TV (some Japanese too) and others in my family often miss information, so sometimes what's happening is not clear.

Another solution is to shoot every scene with talking in it twice. First with Japanese, second with English. I know sometimes the magic can be lost or the perfect actor might not be able do it well in English, so it could turn out to be a terrible idea.

Alternatively, for the second shoot, you could work out a script in English and get an expert to create a Japanese script that would use words that would appear to match the English. The Japanese script might not make sense and be weird, but when getting an English dub made, it should look like they are speaking English. Then for fun, you could also release the Japanese (it doesn't make sense script) version as well, providing it isn't insensitive.

I always thought that the movie Passengers could have been a good movie to shoot more than once, but with different actors for each language (not too many versions though, you'd set a budget). That movie has a small cast and lots of CGI and prop sets (I'm guessing) that can be used over and over again. Wouldn't do this with Ghost of Tsushima or any movie that this idea would disrupt its origins or story. But it could be an interesting experiment for some movies. Just a thought/idea.

Re: God of War Ragnarok Dev Sony Santa Monica Demands Respect After Unsavoury Week

Gravity_Bear

I think this highlights why apparent people of the community, that have connections to the inside, should be ignored, especially when it comes to events and announcements.

Can you imagine a group of people, putting a lot of effort to create a surprise for the community, but everybody now knows, because of a leak, so they must end up feeling disappointed. Or in this case, it's possibly a phantom announcement, we have no proof they were going to announce it. Hell, it could have been a employee's birthday party and someone heard "event or surprise on this date", oh, I'll tell someone. Or it could be someone just pulling out a date and going, there's a chance this is going to be the day, if I'm wrong, I'll say that they decided to delay it.

But yes, it's sad that this happens.

Re: Do You Really Love the PS Vita? Now You Can Get One Framed

Gravity_Bear

I reckon better advertising, at least 32GB storage on board, SD card to expand and I also reckon they should have considered sticking some extra shoulder buttons on. The reality is that they were trying to make it as portable as possible, but I I wouldn't have minded a bulkier version, with handle grips built on and meatier shoulder buttons. If they made it today, I'd hope they do this, with a bigger screen I guess.

When I bought mine, I also bought some clip on handle grips.

Re: Amazon Primed for Live Action God of War TV Series

Gravity_Bear

@Juanalf Put it on Crunchyroll. It's not anime or Asian drama, so it's kind of a joke, but there's potential if they added a general movies and TV add-on subscription.

I've thought to myself, they could do the add-on subscription for general movies and TV and just put on the titles that other services aren't fighting over. They've got 1000s of titles you can't watch anywhere (subscription), so why not a cheap option on crunchyroll or you watch it with ads.

Re: Sony More Likely Than Microsoft to Acquire a Japanese Game Company, Analyst Explains

Gravity_Bear

@uptownsoul I believe that Constantin Films are the ones that own the movie rights and Sony is just distributing the films. They might throw a bit of money in for product placement too.

But I can see how it appears Sony makes the films. Many distributors are blamed for ruining a film or making a great film, but are really just distributing them and have little to no involvement (not to say they can't have a lot of involvement).

Re: Sony Pictures Classics Acquires Rights to Movie Being Painted in PS4 Game Dreams

Gravity_Bear

@RawnDawn I was one of the people that thought this game would light the sales on fire and should be kept an exclusive.

I think it's done well enough, but I'm now realising what a PC port could do and agree, port to PC and give us a PS5 version. With the expanded capabilities of the PS5 hardware, the super fast storage and larger memory could mean easier to create open world sized levels and it will be easier in general, especially with community assets.

You can dream the magic in Dreams or play the magic of others' Dreams.

Re: Poll: Does Sony Need to Take Action After Microsoft's Activision Buyout?

Gravity_Bear

It's crazy times. This could hurt Sony, but it might not be as bad as many have predicted.

Maybe Sony should look at getting a war game up and running. It seems people like war games based on actual wars or grounded in similar history.

But other than that, like others have said maybe a Square Enix, Capcom or Kadokawa acquisition.

That said, how much can Microsoft spend? It wouldn't be the first time a large corporation went and made itself bankrupt. Microsoft is embedded in people's lives quite well, so it probably isn't likely, but it's an interesting side view.

Re: Video: Reboot, Remaster and Remake - What’s the Difference?

Gravity_Bear

I think maybe we could throw an extra phrase in for titles like Shadow of the Colossus and Crash Bandicoot. Something like Rebuild. Maybe not in the title, but when asking what it is: Is it a Remake, Remaster, Reboot or a Rebuild.

A house being remastered, is a coat of paint and some repairs, replace the lights and plumbing, et cetera.

A house remake is demolishing the old house and basing the new build on the original house.

Reboot the house is a new house, with the base idea of the old house, but may end up looking different.

And a rebuild could be building the house exactly the same, but with new materials to make it look like a house that was built for today.

Just a thought anyway, might not be best description and not sure if it sounds right, but I've typed it now, so...

Re: Sony Completes Acquisition of Anime Giant Crunchyroll

Gravity_Bear

@oconnoclast AnimeLab has been merged into Funimation and the AnimeLab service will soon disappear. It's the same with Manga Entertainment UK streaming platform I believe. So they're merging all the smaller platforms I suppose. If I can have one subscription for both Funimation and Crunchyroll, that would be great. I believe Sony could add an extra subscription (or ad based) for a heap of movies and TV series they already own. They can keep doing their licensing deals with Netflix and Disney, but why not put some older titles or shows that the competition didn't want on the service. Something like "The Player" could have been finished off properly, instead of cut short.

Re: Sony Explains How Second-Party Fits into Its Software Slate

Gravity_Bear

@sanderson72 I've actually always wondered how much input games like Everybody's Golf actually gets (or got) from Japan Studios and XDEV. I know there's a long credit list, but a lot of games have these from Sony and Clap Hanz have been making these games for a while. So it might not be as difficult as it might seem.

I believe they did say about keeping a number of staff for what essentially would be XDEV Japan (part of the worldwide XDEV Team).

But never mind, it is likely we won't get another one. Just depends on who organises the games to be made. There was just a lot of potential left.

Re: Sony Explains How Second-Party Fits into Its Software Slate

Gravity_Bear

@sanderson72 yes, Japan Studios closing sucks. Very sad.

Clap Hanz have created something similar to Everybody's Golf, but not Everybody's Golf on Apple Arcade. It has to be different enough or else they could be infringing on design I suppose, but not sure, I don't know much about design copyright.

Mind you, we don't know, they might be developing another Everybody's Golf. Nothing says they (Clap Hanz) can't do more than one project. One can hope.

Re: Sony Explains How Second-Party Fits into Its Software Slate

Gravity_Bear

@Octane It's an interesting topic. My reference to second party studios is usually quite simple and for studios that have developed things like Detroit: Become Human, Everybody's Golf, Returnal, Demon Souls, Bloodbourne, et cetera. Those are simply, Sony owns the IP and the studio has been contracted to make the game with Sony's money.

If the relationship is more complicated, then it likely won't fit into the above simplicity and not worth working out.

Re: Sony Explains How Second-Party Fits into Its Software Slate

Gravity_Bear

@EVIL-C Fair enough. I personally just use the term with other people to define studio and game/IP relationships.

It's usually two questions for me:

Who owns the IP
Who owns the studio
If only the first is true: Second party.
if neither is true: Third party
If both are true: First party

If time is taken into consideration, then they were a second party while working on it (eg. Quantic Dream), but they are third party now, because they are working on their own IP. BluePoint games would be considered a second party, because their next game will likely be a Sony IP.

Games exclusively made for one platform, but not owned by the platform owner would be thrown into third party, because extra platforms could be added (ignoring exclusive contracts) by the studio and the platform holder would have no say in it.

That's my thinking anyway.

Re: Days Gone PC Packs Ultra-Wide Monitor Support, Improved Visuals, More

Gravity_Bear

Would be nice if Sony had the option for publishers to include PC versions on PS Store with the PlayStation version. Buy Days Gone on PS4 and get the PC version included. Some people might just buy the PlayStation version instead of the Steam or whatever store front version. Although publishers might not like the idea that some people won't buy more than one version (there's still people who need a copy of GTA).

Re: Sony Wins the Most Game of the Year Awards for Third Consecutive Year

Gravity_Bear

After confusing Stephen by posting this in the Dreams review, just because I wanted to copy and paste his user name.

@get2sammyb @Quintumply Is there going to be fighting in the office today? Placing bets!

Joking aside Dreams is a great game and I'll find out once I play The Last of Us. But it's great that we can all have different tastes and opinions.

Now hopefully I'm not embarrassing myself.

Re: Poll: Did You Request a Cyberpunk 2077 Refund on PS5, PS4?

Gravity_Bear

@zupertramp Well there's many things that we take for granted, we'd spend so much time researching if we had to know everything. So many forms to fill out.

In New Zealand our consumer rights are similar to the UK I think, but I'm pretty sure online and in store have the same weight when making returns.

Re: Poll: Did You Request a Cyberpunk 2077 Refund on PS5, PS4?

Gravity_Bear

@Xenomorph_79 @zupertramp putting aside faulty items or not fit for use, I think many consumers get store policy mixed up with consumer rights law.

If bought in store, in the UK, unless the store has a stated a policy of being able to return non-faulty items (or not fit for use etc), they don't have to accept a return. I'm basing this off what appears to be a UK government website: https://www.gov.uk/accepting-returns-and-giving-refunds

I just thought I'd post this, because people may not realise this and some may be interested.

In your case though, they should totally refund your copy of Cyberpunk 2077, it states on the same government page above, that online, like you were saying, you have 14 days and plus, it's a faulty item. Good luck anyway, at least CDProjektRED have said that they'll do refunds.

Re: Telling the Difference Between PS5 and PS4 Games Is Next-Gen's Toughest Puzzle

Gravity_Bear

@PossibLeigh The way to tell which version you have installed is to press "options" when you have highlighted the games icon, then select and enter "Game Version" just like the last image of this article (with Call of Duty). It will have the two versions available and the one installed will be ticked.

@get2sammyb @AJDarkstar I think they could just put "PlayStation 5" or "PlayStation 4" under the title of game. And I just looked, it turns out that they have put a "PS4" next to the PS4 game titles at the top of the screen.

For instance:

[Game icon] Dreamsâ„¢ | PS4

But would be good if it was more obvious for all, before and after you buy and download.

Re: PS5 Coil Whine Becomes a Concern for Some Early Adopters

Gravity_Bear

@God_of_Nowt Thanks, I really liked Gravity Rush and I decided to combine that with Bear.

Yeah, often people throw away things that can easily be fixed or pay a technician for things that are easier than they realise.

The oil I use is just a simple sewing machine oil, so I believe it should be fine enough.

Good user name too, by the way

Re: Talking Point: What Are Your First Impressions of PS5?

Gravity_Bear

@radic202 Glad to be of help.

@JoshuaTChandler Have you tried going back to the system settings, there's a transfer option there. I'm guessing that you were on the same network /router (I had mine wired). I had my PS4 turned off and then turned it on when it said and held the power button on the PS4 until I heard a single beep when it asked me to.

I don't know if this helps, but I thought I'd mention it.

Re: Talking Point: What Are Your First Impressions of PS5?

Gravity_Bear

@Salt_AU yeah, I ended up figuring that out. I was like, where's the power option and close option, so funny.

I'll definitely agree with you, the console was so easy to set up, even copying data from the PS4 and settings. So good.

When I get home, I'll have a proper play with it.

Re: Talking Point: What Are Your First Impressions of PS5?

Gravity_Bear

Yeah, the UI seems a strange. I went to do the quick menu, but it's no longer there. And to close an app or game is more involved it seems. Also appears that the system for partially downloading a game, then playing it while it downloads may not be there for PS5 games (Spider-man: Miles Morales anyway). Haven't played with it much, just picked it up last night (NZ) and setup. I'll play with it when I have more time.

Re: Sony Considered Raising PS5 Game Prices Beyond $70, Says New Report

Gravity_Bear

I think if they reduced the price of the pre-order and maybe the first week or two, they'd make more money. I say this because there is likely a lot of people who would buy it at a reduced price at launch, but seems they have/want to wait for the first sale, they don't buy it. Many people, I believe, would also get to that first sale and think, I can wait for a better sale, I've waited this long. I did it with Horizon Zero Dawn and kept waiting and waiting, then thought, just buy it at the current promotional sale price (half of the current price), it's pretty good and you'll enjoy it.

This idea might not work for all games, but I'd like to see if it could work. What if many that buy the game at 70%percent off, would have bought it at 15-20% off at pre-order/launch, but waited and then decided to wait more. No idea what the numbers would be, but it'd be nice if they experimented with this.