Avatar: Frontiers of Pandora - From the Ashes is a bigger deal than we initially thought.
The third paid DLC for Massive Entertainment’s 2023 movie tie-in offers up a 25-hour campaign, a new region, and the highly requested third-person mode.
But what really struck us was a greater sense of what was described as “brand synergy”.

That’s what Lightstorm Entertainment’s executive vice president of multimedia development, Joshua Izzo, said when we flew out to Lightstorm’s HQ in LA. There, we got a sneak peek at James Cameron’s upcoming Avatar: Fire And Ash, which was about as visually mindblowing as you’d expect, as well as some hands-on time with this new DLC.
The standalone pack, which will cost £21.99/$32,99, focuses on the previous side character So’Lek, as he tries to take down the villainous Na’Vi Ash clan – the big bads in the upcoming film.
It’s clear that Ubisoft and Disney are aiming for a more cohesive brand experience, so players will be able to take on the Ash Clan in-game the very same day that Fire and Ash drops in cinemas, on December 19th.

In addition, mentions of specific characters, events, and even the supposed presence of full clans from the new movie make this DLC feel like a much bigger event. It’s not quite winks and nods anymore; it’s now a cog in the Pandora machine. As Avatar fans, we loved this sense of narrative cohesion.
However, lore and movie tie-ins aside, the thing we were most amped to try was the long-requested third-person mode. Available now as a free update, this third-person mode can be played in the main game, on top of From The Ashes.
Simply put, third-person reinvents the game. Massive Entertainment has gone above and beyond to implement a third-person mode that feels cinematic, immersive, and most importantly, it doesn't feel like a tack-on.
Combat is incredibly sharp, especially with its unique kill animations that let you take out RDA mechs in style. And since you can also play the base game in third-person, too, you can finally check out your customisable Na'Vi attire, which was previously only noticeable in third-person flying.
It's not entirely cohesive, however, as some interactions, like soothing a direhorse, will thrust you back into first-person. And if you play the base game again, you'll transition to its first-person cutscenes with a brief black screen, shattering some immersion. There are still some reminders that this was a first-person game first.
From The Ashes solves some of these issues with far more immersive third-person cutscenes, however, which are a noted improvement over the base campaign.
But the main thing is traversal, combat, and the immersion factor are all top-tier with the new third-person mode, and if you don't like it, you can switch back to first-person whenever you please.
That leads us into the story of From The Ashes. We enjoyed moments of Frontier’s campaign, but this is a definite leg up that we think Avatar fans are really going to dig.
It’s got those typical hallmarks – bad humans trying to pillage Pandora of its resources – but So’Lek is a much more compelling protagonist, and the story actually sets up three big bad Na’Vi that must be taken down, giving the whole thing a bit more direction.

With the new perspective and new style of cutscene, From The Ashes has much more cinematic appeal, and we often felt the urge to stop and gawk at the expansive vistas.
The Kinglor Forest, an area from the base game, is now scarred, as broken branches and tire-treaded dirt tracks replace the once vibrant woodlands. Ubisoft says that the map will steadily evolve across the From The Ashes campaign.
A surprising new addition in From The Ashes is boss fights, which were strangely absent from Frontiers. During our session – roughly 90 minutes early on in the DLC – we fought giant creatures and even other Na’Vi.

While a big deal was made out of this by the Massive Entertainment developers, boss fights were a bit of a letdown. We can’t speak for all of them, of course, but those we did fight were rather rinse and repeat, with abnormally strong bullet (and arrow) sponge enemies.
The biggest letdown was the Ash clan enemies. We hoped that these would be introduced to the regular roster of enemies, but they seem to be exclusively reserved for boss types. If nothing else, it feels like a missed opportunity.
There are other attempts to spice up the combat, however. So’Lek comes with his own set of skills to unlock, which aid him in battle, and he is also equipped with a sort of berserk mode.

This allows So’Lek to massively increase damage output and defence for a short time, which can be great fun as you tear through armoured RDA mechs. There are also new mech variants and a sort of robot dog to shake things up a little more.
In conjunction with the third-person mode, we still really enjoyed enemy encounters as we jumped around, weaving in and out of stealth, and switching through the arsenal of weaponry at hand.
The big “but” of this preview is that the whole thing was played on PC, so the jury is still out on how this will pan out on PS5. We did use a DualSense controller, so we can say that the haptics are still as excellent as they are in the base game.
While we never had any performance or visual issues on PS5 before (outside of a sketchy PS5 Pro update), we’ll need to wait for the full release to check back on performance.

Avatar Frontiers of Pandora - From The Ashes is a sneakily ambitious DLC. It’s got an expansive campaign that feels more tied to the wider world than ever before, with meaningful changes to combat, albeit missed opportunities with its Na’Vi enemies.
The icing on the cake is the third-person mode, which for us just massively improves the experience — we wouldn’t play the game any other way now.
There are a lot of ifs and buts to address with the full release, like how the narrative unfolds, how it runs on PS5, and there’s even a whole new area in the DLC that we didn’t get to see.
But, as it stands, From the Ashes is an exciting next step in an ever-expanding and evolving sci-fi world that's a delight to explore on PS5, and the new third-person mode is the perfect excuse to check out the base game, if you haven’t already.
Avatar: Frontiers of Pandora - From the Ashes drops on PS5 on December 19th, and the third-person update is available now. Will you be checking them out? Let us know in the comments below.





Comments 36
Can't wait to play the new DLC as the main game is one of my favs this gen.
Been waiting for this update to jump back into my playthrough and just finished downloading it now I can’t wait to wake up and play it
3rd person mode nice option, never had any issue with 1st person though 👍
So do you have to buy the dlc for the 3rd person mode, I was always under the impression that mode would just come with an update?
Would be a good time to drop the base game onto PS Plus?
@graymamba Its free in todays update.
@DennisReynolds excellent, cheers bud
@graymamba Yeah, the third person option has me considering this one now. I probably won’t end up getting it because of my large backlog, but it does tempt me. And kudos to Ubisoft for giving the third person for free, as opposed to what I think RE Village did with locking it behind the paid DLC.
Time to play it for the first time. I've been holding off
Oh cool, first person mode gives me headaches and nausea. Might actually try this now
I’m amazed that they still support this game tbh.
@Th3solution I actually already have the game (scheduled to play in in 2031 😁) but yeah, the third person option definitely gets me more excited about it. Sci fi Farcry with a third person view point… I might buy another copy just to express my appreciation!
Loved this in first person, but I'm now interested enough to play this a second time. One of the most beautiful worlds created this gen, and I loved the Navi culture which is depicted very well here.
I thought this was PSVR only and avoided it, am I wrong?
Very very tempted now. I've already got the game, it was a christmas present for the kids last year.
It could be an early christmas present for me this year...
An updates regarding PSSR issues?
Went from a no play to a must play for me with this change. Especially since I really have nothing going on gaming-wise at the moment.
@adge_uk Extremely wrong, yes.
The effort they've gone to for this game post-launch is very impressive.
Completed the game 100% at launch and repurchased a copy recently to play over Christmas (in anticipation of this update).
The Avatar movies are the greatest sci-fi movies of our generation. No one else is making such incredibly polished, heartfelt movies like Jim Cameron’s Avatar. Nothing else today comes close. I’ll be there on December 19th when the new movie comes out. Honestly can not wait 😁
I 100%’d the base game back in May then during the break I took before starting the DLC they announced the 3rd person mode so waited for that. It’s almost finished downloading and I’ve got the 2 DLC to do before the new expansion comes out. This game was a delightful surprise for me, I had never watched an Avatar movie but still put over 100 hours into it.
Yeah nah, the main campaign was agressively mediocre, trashy millennial writing, non-existent threat, empty one dimensional checkbox fulfilling bland characters, little enemy variety and weapon variety, absolutely abysmal upgrade system, useless hunting/gathering.
Nothing they did with the DLC's fixed anything with the core systems.
So no, nothing they add or change will fix this mess and I'd advise anyone to not buy this hot mess, even the trashiest FC episode runs circles around this travesty.
@Reeneman They listed it as a known issue in the patch notes so its not fixed yet but it will be in a future update. To be honest i've been playing with PSSR on all afternoon and while there is flicker the picture is much better.
Still a bad game
@BrownOwl i think with Avatar its more the gap between the 1st and 2nd movie. I remember watching the 1st one really enjoyed it, but when the 2nd came out i had no interest in it. Where the films you stated are class had much shorter between 1st & 2nd film so fresh in minds and in public minds. Crazy that Avatar made billions in box office though, i still have no interest in watching the 2nd one though, weird i know as i loved the 1st 🤣, maybe when all 3 are out might watch them all.
I got so used to this game being in first-person perspective, that I am certain playing it in third-person is going to feel very weird. Horizon is third-person, and Avatar being in first-person sort of made it stand out. I found it to be much more immersive.
But mostly, I want to try this new DLC, and see what the Ash Clan are all about.
Edit: I have just now realised that this batch of DLC is not included in the season pass, whereas all of the other pieces were. I wonder why? That seems odd.
Ooooo, I never expected third person mode to be added! That is really cool!
A co-worker of mine has the Avatar game; he says it’s good, but ultimately is just a re-skinning of a FarCry game. Thoughts? Is he correct or is he full of baloney?
As for the new 3rd person mode and the DLC: If the new DLC were to come out as a standalone game so that I didn’t have to buy the Avatar game first, well, that’d be an entry point I’d be willing to enter. But, unless the main game gets put on PS+ or drops in price to oh, about $9.99, I’ll likely pass.
This wasn’t on the ole radar at all but now it has third person it’s a definite one to get.
@BrownOwl agreed. it's as if the franchise is so mainstream, that it doesn't have real fans or a dedicated following that would be willing to go to bat for it. the movies are incredibly forgettable, cliche and the very definition of syle over substance. i would take it a step further and call the character designs trite and ugly. the movies really do look like video game cut scenes at times. at any rate, the avatar movies aren't in the same league as alien 1/2, terminator 1/2, indiana jones 1/3 or jurassic park as far as the great blockbuster films of our time... in anything but revenue generated anyways. hard to believe cameron has dedicated the past 20 years on this franchise. such a pity.
@jgrangervikings1 it's an open world FPS (well 3rd person shooter now too) where the map is dotted with random enemy bases you can destroy with a bunch of collectables scattered around the world and crafting new weapons/outfits so I'd say the Far Cry comparisons are pretty apt! I enjoyed it a lot more than I have any Far Cry since Primal so this was the selling point that got me in as a non Avatar fan. I think the game has had a permanent price drop so you can get it standalone for $30, with the new DLC for $40 or with all the previous DLC too for $60 if that makes a difference.
@DennisReynolds true there are still two issues listed under the known issues. Due to some comments in another forum it was described as a night and day difference and PSSR seems to be heavily improved with this patch.
I might reinstall to see if it clicks in third-person. I really, really disliked the stealth in the base game. It does the thing where the entire military knows your location as soon as you are spotted.
@LikelySatan
To be fair, I always found the stealth gameplay to be awkward as well. That said, your character is twice of the height of the people around you. Not to mention, you are also bright blue.
Not exactly subtle, is it?
@Matthewnh lol, that isn't my complaint, but yeah. I hate the hivemind ai in any stealth game.
I wish all first person view games follow this steps. There are so many games I don't play just because they are FPV only. The best games are always offer the choice of switching between two view modes - RDR2, for example. Didn't get on with Cyberpunk and KCD1 because of this. But I love KCD2 though. They must add third person view 😅
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