GirlVersusGame

GirlVersusGame

Chance favors the prepared mind

Comments 604

Re: Disc-Based PS5s Now Warn Buyers About the Impending Death of Physical Games

GirlVersusGame

@Vertere Stalker 2 had those issues, some other games too but the main push on censorship comes from Religion because it's now a Religious military operation. I'm told it's for God (I'm not sure why, I just nod yes) So really it's become a mix of everything, for example I'm told My Little Pony is evil (because apparently males like it too) I'm sure I was told Pokemon Go was evil too, but haven't played it or seen the show, Harry Potter is evil because he represents witchcraft so those books (mine) were burned too and that Hogwart's game vanished from my collection. We only banned Roblox because of LGBT expression, I'm told it's extremism. Told I can't like these people etc, but given no reason. It's a strange time to live through.

Sony have their work cut out for them if they ever want to gain access to those one-hundred million+ gamers again. Many companies did already sneak back in because they want to make money, and find a way. We've always been a black market economy, what you see on paper means nothing, most I can't talk about, and it's best not to bore you with the details or go off topic. We'll see that the future brings.

Odd as it's going to sound you came across as a New Zealander in your reply, I checked and there it was listed. like Canadians you guys have a certain attitude that really comes through in your dialogue, not in a bad way, it's balanced, even patient. It read like I was talking to a friend from Auckland.

Re: Halo Made Its PS5 Debut, So Now It's Time for Xbox to Lay Off the Team That Made It

GirlVersusGame

@Flaming_Kaiser I've spent a lot of time in Qatar and knew none of that. A lot of what you see in the West and what's seen when in those places, it's night and day. And very easy to hide. Restricted movement plays into it too. I do know MMA is getting a lot of interest from certain funds, I do like MMA and the last big fight I attended was in that part of the world. Most of the MMA investors that come to mind are Emirati based. I imagine soccer is no different. Motorsports too. I only realize when I'm scrolling the PSN and see some player with 'Fly Eremites' on his shirt. I don't know what it said before that? and I'm pretty sure England invented soccer so why isn't it 'Fly British Airways'.

I know about as much about soccer as I do about cold fusion. I don't know if that was always the case for the sport, I know we invested in Chelsea, I can't name any other teams but for some Serbian ones and maybe an Albanian one here or there and that's mostly because they are strongly tied to politics and they beat each other black and blue over their political leanings. I don't know how it affects the politics of the sport in England. Is it pricing? something to do with the players themselves? You've gotten me curious and I'm not being ignorant of your sport, I don't think you'd know much about ice skating either but Soccer does seem to be a very British thing. I'm often of the mind that if a company (or team) is for example British, keep it that way. Or a brand, like Rolls Royce, they are still operating out of England. Their aerospace division is still in England too. TVR is another example, they are about to see significant investment and shift into electric cars.

Industry is part of the identity of a country, once you lose that then everything is fair-game and has a price. It sounds like the new or current ownership of your sport is really affecting how you see the sport? is it changing your willingness to buy tickets/attend games?

Re: Free 4K, 60fps PS5 Upgrade for Ghost Recon Wildlands Out Now, Included with PS Plus Extra

GirlVersusGame

@Krlozgod Manageable when you use the A.I. teammates for revives and synchronized shots, which are really important if you are trying to stay undetected (which is a big part of the game) you can go in loud as a solo with your A.I. and you might take out some targets but it's built with planned execution in mind. I've played it with a Clan, matchmaking and the A.I. , it's doable with all three. The only issue you'll run into is a workload.

Think of every Ubisoft game with enemy camp clearing, combine them all, multiply them, set it all in on one huge map (country) and that's more or less what you are up against. If you like tight action, an almost endless amount of camps to clear, upgrades that do make a difference and some tense moments? You'll love it. I don't have that Clan anymore and I'm ready to jump back in as a solo, once I figure out how I even access it. I don't care that there isn't a new trophy set either, I just want to get out there and start taking down HVTS. It's not even my genre, Wildlands just does it so well.

Re: Devolver's Brilliant Roguelite Dopamine Factory, Ball X Pit, Is a Smash Hit at 2 Million Sales

GirlVersusGame

@Rocky1972 I bought it at launch and I do want to start but, there's the fact that Survivors was so addictive and that Crawlers is still getting content. When I played Survivors (recently) there were a bunch of extra DLCs to buy/support the studio. I'll definitely try Hunters too. It's a genre that went from 'I'll give it a quick try' to grabbing so many similar titles, Army of Ruin wasn't bad either or Spirit Hunters but Soulstone Survivors was a real diamond in the rough. It just got a free update too. My ultimate Survivors/like would be if a studio made an Aliens/Predator one or 2000AD with Judge Dredd, there are so many characters, colours and environments to pull from. Terminator could work too, it's the one genre that I do want to see clones of.

Re: Halo Made Its PS5 Debut, So Now It's Time for Xbox to Lay Off the Team That Made It

GirlVersusGame

@ElPenitente Sorry but I kind of see gaming like: time is money and if I'm giving a company both I need to know that something which brings me joy isn't bringing someone else misery. I also think when you've only experienced one side of that system, been around certain mindsets and attitudes, you either allow that system to mold you as a person, thereby treating people just as bad if not worse and continue the cycle of mistreatment and greed.

Or you discretely break rank and look elsewhere to understand the parts/people that are being deliberately hidden. It's the only way an industry can change for the better, right now the people at the top are Skippering an industry I care about in a storm and they'll be the first people in the lifeboats when it does go down.

Re: Halo Made Its PS5 Debut, So Now It's Time for Xbox to Lay Off the Team That Made It

GirlVersusGame

@ElPenitente I can think of one who recently quit a studio because his creature designs were constantly being re-released with a different paintjob. He was getting being paid less and less and had bills to pay. So many of these companies are located in cities with very high rent, developers are struggling to live. I don't remember even one who said it was a comfortable living. MMo's especially.

Lots of Developers and Studio Artists hangout on ArtStation, they are really approachable, it's how I meet them. All of these studio closures have seen traffic and sign ups to that site double if not triple. I tend to talk to the Folks who worked on environments for studios like IO, Ubisoft and a couple of others. It's fun finding out where they got their ideas from, and they sell a lot of their art through there too. You could probably search for your favorite game on there and find unseen art/concepts/etc that you didn't know about. It's also where a lot of the art-book guys hangout, when I buy those books I want to see who was responsible for those sketches/paintings. They definitely appreciate the feedback.

It's only when they leave a telling review on GlassDoor or share some insider experiences over Discord/etc that the reality kind of sets in. They aren't treated well at all and almost every one of them said upper management was the problem. The freelancers share a lot, permanent staff not so much, until they lose their job and burn the studios reputation on GlassDoor. Some reviews are funny, others are kind of inhuman. I remember one guy said his bonus was a shirt, this was for Christmas. I won't mention the game but if you look at free 2 play games headquartered in California they aren't hard to find. It reminds me of the jello in National Lampoons Christmas Vacation, the jelly of the month club.

The myth seems to be that these Developers have any real control of the projects they sign up to, they are there to do a job, their input isn't required just 'get it done by X date'. If they all quit in protest the industry wouldn't grind to a halt, it would outsource. Remote jobs means there are freelancers ready to snap up the position. That same free 2 play game/studio (mentioned above) let staff go in their visual/FMV department because they found a studio in France who were ready to handle the game for a fraction of the cost. To the observer the trailer looks like a neat new direction, but only because the original team are gone and jobless.

If I check the listings now Epic has 2 (instead of their usual double digits) Battlefield Studios 8, Games Workshop 1, Frontier (Jurassic Park Evolution Developers) has again just 1. The competition is fierce, a lot of Developers and game artists have no choice but to stay in a bad situation. Respawn (EA) just listed 25. They'll go fast.

Re: GTA 6 PS5 Gameplay Coming This Month, Here's When to See It First on Netflix

GirlVersusGame

@Hyena_socks It's like experiencing gaming through the eyes of a time traveler. God of War, Uncharted and so many others are on my list. Gaming was gender locked for me growing up so I'm only now playing through series like Metal Gear Solid, obviously GTA, Driver, at least ten James Bond titles (PS2 being the best) so many in their order of release. There's some rebellion behind it too, and I don't mean Sniper Elite, though I've played all of those now too. I think you'd have to play Barbie Snowboarding over and over again to really get it. I don't care that much about the graphics/visuals, I'm just glad I get to try them in the first place.

Also that tutorial you mentioned, it's no better in 2026 and it was really weird seeing the series go from: locked in a car, out of the car (Driver 2) whatever was going on in Parallel Lines, to an actual out of the body mechanic where you leap from driver to driver like those twins in one of those Matrix movies. Tanner is in a coma throughout the whole game.

I haven't tried much horror but for the original Silent Hill demo from the 1998/1999 Metal Gear Solid box and Resident Evil, again on the original machine. I played a Mario game for the first time just before Christmas, it's funny but at the same time kind of not. I talk about censorship a lot because all kinds of things in various places get restricted for both Adults and children, gaming is no exception.

Re: Devolver's Brilliant Roguelite Dopamine Factory, Ball X Pit, Is a Smash Hit at 2 Million Sales

GirlVersusGame

I keep looking at the game in my library. I did buy it after Northern Munkey and a couple of others mentioned it but trying to pull away from Vampyre Survivors, Soulstone Survivors and Halls of Torment isn't easy. I'm afraid to touch Balatro and Vampyre Crawlers too. Then there's Megabonk of Steam, it really needs to come to console, it's brilliant.

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Edit: I just picked it up (again) for my European account too, it's going on the my PlayStation Portal. These games are too addictive and the pricing always makes it easier to double dip when a Developer deserves it.

Re: Free 4K, 60fps PS5 Upgrade for Ghost Recon Wildlands for All Existing Players from Tomorrow

GirlVersusGame

I don't know if anyone noticed but there's a Last Rites Gift Pack available at the moment. It's saying Plus Exclusive. I'm juggling different accounts to test licensing. I have a hard copy ready too if needed. The one I just tested has the game free under that Plus+ account and a separate Definitive Edition (cash only) honestly it's a bit of a mess. I'm going to wait until I hear more from other players because I already own two copies of the game, three if I include PC, and then there's Plus+ which still feels like a mystery.

Re: Halo Made Its PS5 Debut, So Now It's Time for Xbox to Lay Off the Team That Made It

GirlVersusGame

@ElPenitente You should see all of the 'you too can be a game Developer!' books from the early 2000s, page after page about how great the industry was. They printed stacks of them, there's something really morbid about looking through them today. At the same time it answers the question of why even enter in the industry in the first place. It really was sold to people as a dream job.

Re: Disc-Based PS5s Now Warn Buyers About the Impending Death of Physical Games

GirlVersusGame

@Vertere I can only comment for Russian and Ukranian users, most gamers believe in a kind of solidarity and we do exchange words because after all we didn't start this thing. We've noticed a lot of bans being handed down indiscriminately. I think we the former started it but they the latter are suffering even more by having to go to those lengths just to jump into a game for a couple of hours to escape that something else. We both can utilize the physical market to 'breakthrough' but those virtual efforts are more from our side.

The worrying trend I'm seeing at the moment are suspensions that encompass the PSN App. Devices that are running those same VPNs are getting flagged as bad actors and Sony are dropping the hammer hard. The App and the console account are tied, you get banned through the App, your console account goes down too.

I need to veer of into something else. If someone tomorrow used a packet sniffer to grab your IP through the PSN/partychat they can't knock your machine offline. They can clone that same IP and then use one of the VPN services already on Sony's BadNews list and just like that you the innocent player are banned. This man on Twitter some weeks ago? a similar method was used on him. What I'm saying is Sony haven't got the infrastructure to really support their users. They are very bad at understanding flags/real violations and innocent people get caught in the middle.

Another problem would be if a person gets issued an IP from a VPN, it's been recycled, many users get issued the same IP at various times, it's common. If one PSN player gets banned and they had that same IP, the new player inherits the ban. Their system isn't built to tell the difference. They need to improve their shared static IP system. They haven't.

I have three accounts and only had one suspended for about two-weeks, I was in the Middle East at the time and that account had jumped through multiple countries in a matter of weeks, because I was gaming as the console or account moved with me. I put my case forward and told them I travel it's a part of life and I'm using the same store-front each time, they lifted that suspension. But they did investigate, and found nothing. Heck if tomorrow you decided to move countries for a job/etc and then signed into your account it would throw a flag up on their system, Sony see that as fraud.

For many people it's permanent and they can't afford a VPN to begin with. I don't mind admitting that I frequently break their different regional restrictions, I see gaming as something that should be accessible to everyone, everywhere and as long as there are barriers I'll keep jumping them. Or breaking them.

I don't believe in censorship and I think you have to have lived under and with it to understand the road Sony are going down. That import market is important to a lot of people in a lot of places. Without it they'll have to find another way or like Sammy said change ecosystems. It's not the only platform I play on, PC, Nintendo, Xbox, I dabble and care about Playstation. I think their fans regardless of their locations should be able to enjoy that same content, and not be fleeced financially in the process either. A lot has to change for this digital future to become economically viable for not just Sony but the customer too, right now I'm not seeing it

Re: GTA 6 PS5 Gameplay Coming This Month, Here's When to See It First on Netflix

GirlVersusGame

@Hyena_socks I think the way I played them had something to do with the lack of hype too. I played all of them from Playstation One up to the PS5 (for the first time) in couple of weeks. All of the PS2 addons too like Liberty City Stories/Vice City Stories and by the time I got to Grand Theft Auto 5 something felt really different, almost restrictive and a little too serious. There were no decades of separation, it was experiencing all of those limitations and leaps in such a short time. I came away from the experience realizing that my favorite game in the franchise was decades old. Five had a lot of attention to detail and great music, but didn't feel like those other games. Nostalgia is a powerful thing, I had none going in.

I really would like to be proven wrong about this new one. Part of it would just be being able to be on the same page as a lot of people. I rarely play new titles, I'm too busy trying all of those older ones, I like the history of a franchise and recently played through the Driver series, Burnout and a couple of others. I'll be on the lookout for your feedback on the day. I'm curious to see if we'll both have been won over, or not. It's strange not having pre-ordered such a major part of gaming history, even stranger not feeling the need to.

Then I wonder if someone did pre-order that game through their console then why not provide a link through that same account to that same footage? Apparently getting to see what you paid for is also paywalled. It's hard to like Rockstar at the moment.

Re: GTA 6 PS5 Gameplay Coming This Month, Here's When to See It First on Netflix

GirlVersusGame

I do have Netflix but I'm not going to use it just to bump their numbers when I can wait six hours and bump some traffic here instead. Providing there is an article, and all of that feedback from actual gamers. I'm looking for a reason to want to buy the game.

Too much is already paywalled for the player, demos, online play, now some footage of a franchise they've probably supported their whole lives and helped put Rockstar where they are today. I can see why they are choosing Netflix but I don't like it.

The crazy kinds of people who might hang around a Rockstar parking-lot counting cigarette butts trying to predict the date? They will probably buy a subscription just to see it, or use that same drone they were using to spy into Rockstar's offices on their neighbours TV screen.

Re: Video: What Are Your Favourite Video Game Worlds?

GirlVersusGame

@somnambulance I'm really sorry for your loss and it's clear that gaming does help a lot of people with their different (I don't want to say issues) eccentricities and challenges. It's something that's so entirely subjective and often does go unsaid, unless you spend a lot of time on the forums here and listen to all of those extra connections, limitations and victories. Or listening to random people on the PSN, I heard it all over there, loss, addiction, it was no substitute for actual therapy but who am I to question someone's methods, it worked for them and just talking to another person seemed to help too. For some reason they did open up to me, and I definitely listened.

I remember meeting a blind player once on a game, his girlfriend was helping him to play. It floored me, I still haven't got the words. Only that I felt like I was taking so much for granted, now I don't. We were both experiencing that same world, we both understood the real world through limitations. I travel weekly and 'see' nothing, it's sort of just like real-life render distance, I've made my peace with it, your world is kind of terrifying/confusing so I'm fine only seeing that 1%, as long as I have those game worlds to see some of the rest.

If there's one thing I've learned from mixing with other gamers it's that nothing is ever perfect and those games/worlds really do help people work through everything from anxiety to loss. I don't know if you read the Egyptian or Tibetan Books of the Dead, they figure heavily into Death Stranding. Both books focus on loss, the journey, growth and rebirth. In a way you experienced all of that through the same game and had the games world/theme and atmosphere not been so in-tune with that source material it may have been just another game to you. I say may because the experience was yours, and yours alone. I definitely understand what you picked up on.

Gaming and loss for me really (my English is going out the window on this topic) it hit a kind of exposure therapy with the game Spiritfarer. I'd never cried while playing a game before and was a mess while playing it, one simple Indie studio did something that months of therapy couldn't, it released something that no human could. If anyone has played that game they'll know what I mean. The world too, it all carries the player through some kind of carefully crafted journey of loss and in a way the player too plays a part in shaping the world by providing shelter/a home for it's inhabitants. Each reflecting something about that character, their life, their memory.

It's a really special and powerful game. If I had a child and they did experience a loss, I'd hand them that game and trust that it would help them understand and work through something safely and at their own pace. I'm not saying that therapy can't, just that the game did.

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Here's a hug from my Spiritfarer playthrough for you. I might have to try Blue Prince. It's possible that your Blue Prince was my Edith Finch.

Re: Disc-Based PS5s Now Warn Buyers About the Impending Death of Physical Games

GirlVersusGame

The most morbid thing about that notice is that now that box/model is a collectors item. It encapsulates a moment in Playstation history that I'd rather skip, but am now part of. As a collector I've become less focused on my precious shelves (except for retro) and the focus has now shifted to 'how can we region break these games/systems/storefronts', the import market will evaporate because of Sony's move to erase physical and the people who did import those hard copies risk their accounts by having to spoof their location/region.

Sony could step-up their PSN coverage but seeing how they acted in regions where the Euro transition meant they closed their digital storefronts? doubtful. They are right now lobbying regulators to control tariffs when they should be working on expanding the infrastructure to work with and through existing trade laws.

They aren't just leaving a lot of money on the table, they are leaving a lot of current gamers in the cold and many of these people don't realize it yet. They will when they get hit with a suspension or ban because Sony do track IP footprints and rather than working to expand their network they are increasing their ToS restrictions, and that affects everyone. A monopoly on pricing is bad enough, when someone in Germany can't see a little blood or some flying limbs in the zombie game they paid money for? but someone in the UK can? That's the future Sony are ushering in. Many players will want to stay in the Playstation ecosystem, many due to restrictions, Governments, politics, freedoms (lack of) PSN availability, will move elsewhere.

They won't have any alternative and it's the customer who will have to pay for Sony's losses. Their investors are short-term, their customer aren't. There are people in this thread/site that spent decades on Sony's platform, they put their hard earned money into that company, probably depended on the second-hand market to play some of their favorite games too. I did see friends in Brazil tap-out of modern gaming because they were fleeced by pricing, their only alternative was to use store-fronts in Turkey and elsewhere. That's the reality for a lot of players. They need to break those ToS and Sony are handing out bans and suspensions lately like you couldn't imagine, I see them all the time on Telegram followed by 'how do we break back in?' It's all part of that move to monopolize the store-front.

I don't think it's a question of 'will this person decide to leave the ecosystem?' I think it's a question of if they can afford to stay.

Something I touched on before is your actual ownership to the content. Right now if you expire tomorrow that content ownership goes with you. Sony can close that account. Physical can go to your friends, family, charity. I didn't know that system was possible until someone close to me did go, I had to break a lot of ToS on a lot of accounts to recover their data/memories and fudge that company in the first place for trying to erase it all. Laws need to change or people will keep breaking them. Sony are no exception.

Re: Video: What Are Your Favourite Video Game Worlds?

GirlVersusGame

@ilyn Then I'll add Neva too. A great little Indie with a world that's based on the seasons, the colours, tones and score all compliment it really well. I got lost in the art-book for hours too. It's not a big game, and probably on Plus+ I have to mention Palworld too but only because it's packed with biomes and a lot of them are inspired by other games like Skyrim/Zelda. It's a world that keeps expanding with new biomes.

Either way I agree with the obvious choices, but do find Indies often have really well designed worlds. They aren't as expansive so they have to work within those limitations and Neva is a perfect example. Spirit of The North definitely tries, Stray of course, Kena. The Invincible was stunning, I played through it five times, I couldn't get enough.

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From The Invincible. I kept stopping just to stare. It was a really moving and sobering experience, the score of course added to it. There was a vulnerability in that game that I'd never felt anywhere before, and there wasn't even combat to begin with. It made mankind itself feel insignificant, not just me the player, the world design was definitely part of that.

No Man's Sky obviously, Infinity Nikki, Killer Frequency for atmosphere/vibes (that's as far as I've gotten to Horror) Kingdom Come Deliverance for open-air realism and proof that a world doesn't need a lot of bloat to work. A lot of my playthrough was composed of trotting through Bohemia with no real sense of direction, which was fine I didn't need it. The Oldest House in Control also standouts for me but only because I was seeing the world from the novel fully fleshed out, and never expected that could happen. The Motel was so minor, but even right now I can remember every little detail/colour/texture and lighting detail perfect, it made a real impression. The same for the (diner? I don't know this word) from Everybody's Gone to The Rapture.

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This building. I think I have a different eye for world design. Gaming is something I use as a tool to combat agoraphobia and each and every world is a little badge of something. I like to focus on the smaller sandboxes first, then slowly make my way into those more open spaces. If it wasn't for some of the games I did mention, it would be even harder offline. That's why I picked Everybody's Gone to The Rapture, it's a little taste of that exact same space/environment but there are no people, it also allows me to set the pace, even if I did hide in that English phone-box for quite some time.

It's a love/hate thing, I love big beautiful expansive worlds but they scare the absolute Hades out of me too. Right now they do use gaming and V.R. to combat agoraphobia, I think I was ahead of the curve and found it earlier. I've never been alone in real life, ever, but in a game I can be, those worlds really help and I'll leave it there.

Re: Video: What Are Your Favourite Video Game Worlds?

GirlVersusGame

@somnambulance Death Stranding is an interesting one, I keep looking at that choice and wondering why? If it rains you are kind done for. And if it's Death Stranding Britain Edition you might be dead on arrival. Unless I have this whole topic wrong and you mean you like that world, but don't want to live in it. I was wondering why so many people wanted to live in Skyrim, Raccoon City, Bioshock, I was thinking, but you'll die, or be eaten or both.

Re: Halo's No Match for Activision's Barebones Digital-Only Black Ops PS5 Ports

GirlVersusGame

@Czar_Khastik It's appreciated, I didn't understand sarcasm in English until I met you. Then I learned really fast, it helped avoid and recognize people elsewhere being sarcastic just to be (censored) so really you are doing a service and bringing humor to a topic/community that often needs it. For the longest time I thought you were a bot that Sammy or someone used to inject some humor into articles. Especially when you so often were the first reply. It was that automatic. Have a good weekend too 🥂

Re: Video: What Are Your Favourite Video Game Worlds?

GirlVersusGame

Shropshire, England. Everybody's gone to The Rapture. It had no photo-mode but I rigged one together by aiming an SLR at the screen, with a tripod too obviously.

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It was my first walking simulator and I wanted to capture the memory @Oram77 I know what you're going to say.

Re: The Whole Assassin's Creed Series Is Now Spearheaded by Valhalla's Director

GirlVersusGame

I often forget that Valhalla was an Assassins Creed game. I'd just gotten done playing Odyssey and Origins (my favorite) and then tried Valhalla, I'd say it was a different pace, but there wasn't much pace there at all. Apparently I did platinum it, the only thing that really stands out was their tribute to Keith Flint (The Prodigy, and my dragon in Palworld) I don't know what I expected to find in Essex, it wasn't that. So I'll give it to them for the tribute, the rest not so much.

Re: Reminder: The THQ Nordic Showcase Brings Us a Whole Bunch of AA PS5 Games This Week

GirlVersusGame

I'm curious to see what they've done with Way of the Hunter 2. The first one landed on PS5 in a very broken state, it's a lot better now and unlike Call of The Wild THQ don't seem to be relying too heavily on a DLC only path. I didn't expect them to make a second one, hunting games rarely do. They usually just add DLC for new preserves/rifles/etc. It's a really niche genre and a little taboo but once you're out there in a really beautiful looking reserve taking in all of that scenery, that's when people get it. They then either learn to master the shot or pack it in and play something else. I haven't played one that wasn't a real test of patience, or that didn't offer stunning scenery.

Re: Free 4K, 60fps PS5 Upgrade for Ghost Recon Wildlands for All Existing Players from Tomorrow

GirlVersusGame

I checked something out of curiosity. It took me 148hrs to platinum Wildlands with a Clan and that includes getting lost in the environment so many times/losing copters to a bad pilot/going off the road so many times and other crazy adventures. I don't know how that translates to a solo run but in those few days a person could see a lot of the game/story.

I wouldn't pass up on that offer, it's such a good game. I don't know what state it launched in, the people I played it with said Ubisoft had done a lot to improve the game. I did play earlier versions of BreakPoint too and really didn't like it, now it too is a lot better. It takes Ubisoft a while with some of these titles but I definitely wouldn't sleep on that Wildlands offer.

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It was a never bad looking game to begin with. Especially if you can round-up a group of friends to play it with, I'm sure it's great for a solo player too. And probably has public matchmaking.

@Onearmbandit Absolutely, and you know who in the jungle was a really nice and unexpected discovery. My team knew, I didn't. They drove off and left me to fight him alone, good times.

Re: Halo's No Match for Activision's Barebones Digital-Only Black Ops PS5 Ports

GirlVersusGame

Call of Duty will never be for me but obviously it has it's fans. I'm just happy to see Palworld in the list to be honest, but it feels like when Grand Theft Auto 6 does land it's going to feature in those same charts throughout my entire lifetime.

@ElPenitente It took weeks until I noticed his style too, there was a language barrier there and when I finally got it I felt instant respect for the man. His rapid-fire response made me think he wasn't human. I still have my doubts, he's a little too good at times.

Re: EA Studios Brace for Layoff Bloodbath as New Owner Debt Demands $700 Million Cost Cuts

GirlVersusGame

I feel really bad for the people who work/ed? in those studios for who knows how long. At the same time EA has made it so easy for me to not want to buy their games. They have so many IPs that could bring some kind of balance to their active roster of games but instead keep defaulting to titles I'll never play. If they released a new Sims game (offline) tomorrow I'd buy it, the same for Dead Space, remasters of Dragon Age, even Command & Conquer. I did feel the same way about Ubisoft for a time but at least they are trying, Wildlands is about to get a much needed bump too. I think they also hold the rights to Burnout and Mercenaries, definitely SSX and most likely Dante's Inferno and the Alice games. There's so much wasted potential with some of these companies, that's even before you get into people losing their jobs and buyouts.

Re: It May Be 18 Months Old, But Monster Hunter Wilds Just Got a Free Playable Demo on PS5

GirlVersusGame

All demos should be free. I don't know which Plus+ tier is entitling me to free demos but those demos should be free to everyone. I didn't sign up to the service to play a handful of demos or to enable a system that locks everyone else out. As a business model it's not doing Sony any favors by pay-walling a demo that could very well lead a buyer towards an actual purchase. I moved into collecting demo discs not too long ago, part of my retro preservation efforts. I'm at about three-hundred. The majority are the launch discs from each machine, their global/regional variations, the UK's Official Magazine and some other magazines of the time. I was surprised to see how many there were.

Going through all those titles made it clear that gamers did have access to a plethora of new adventures and those demos most likely did introduce many people to the franchises they love today. I played the Demo 1 discs not too long ago, tried Jumping Flash, and when I went to do the research I found the full game was on PS5. It was a happy coincidence, almost like a time-machine. Sony don't do that anymore, one of the best decisions they did make for the PS5 was that early free Plus+ Collection. That's how I found the Monster Hunter series and why I bought Wilds, Stories and Rise. I'm sure some titles on The Switch too. Had that Plus+ Collection not been a thing I'd have missed the franchise and Sony those purchases.

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@LifeGirl Black case with a Tekken 3 sticker in the middle? I have it and wasn't sure where it was originally from. I assumed a magazine but I also have a cardboard standout that came from the same container. I buy/preserve in bulk. I thought a UK store like perhaps Game, there's no indication of that either. It looks to be advertising the Dual Shock too, it's not in bad shape considering it's older than I am. I'd say the same for the demo disc too. I'm still sorting through all of those. I stop to play them, progress halts but I'm definitely committed, especially with a digital future looming.

Re: If You Missed Them, Marvel's Wolverine, God of War Laufey's Comic-Con Panels Are Now Online

GirlVersusGame

So is the tie-in prequel comic for the game (Wolverine) through Marvel Unlimited and other places if you know where to look. There are definitely spoilers in there, I'm by no means a comic-book expert but I enjoyed it. Spiderman 2 had a prequel comic too, I found it after playing the game. There are currently two of those Wolverine comics on their Unlimited service. It was on Youtube too but there were takedowns by Disney/Marvel. Not making it physical was a really bad choice but apparently it's something Infinity Comics are known for, the digital only platform.

Re: Round Up: This PS Plus Game Is One of the Highest Rated Games of the Year

GirlVersusGame

It's not for me but I am looking forward to reading about peoples experiences with the game, it's something different. I did recently try the Walking Sim genre for the first time and games like Edith Finch, The Invincible and Everybody's Gone to The Rapture. They were profoundly moving and did things I'd never seen before. I can't see how a game that brings people together to work cooperatively and solve problems, rather than blowing each other up and causing problems, can't offer something similar.

@Topov81 It can't, I checked their FAQ.

  • No, sorry. Big Walk is entirely about teamwork and talking. Everything you do in the game is designed for cooperative multiplayer. (You could start a game and walk around a little bit as a single player, but you won’t get very far.)

Re: Talking Point: What Are You Playing This Weekend? - Issue 644

GirlVersusGame

@D6rkLordS6t6n I recently played all three of them back to back, each for the first time. I wasn't a fan either but by the time you reach the half-way point in Spiderman 2 it really starts to come alive. Miles Morales was really good too if you have room for more Spidermen, Miles himself was a such a good character.

Re: Talking Point: What Are You Playing This Weekend? - Issue 644

GirlVersusGame

@Rangers420 I didn't expect you to say that but a lot of people are trying the game for the first time and really enjoying it so I'm glad you are too and if it's any consolation my day one base on the earliest release of the game? It was really bad.

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It was basically made of matchsticks and I had a handful of lambs for Pals which means all I had was wool, a broken axe, flat hair and no sense of direction. There were no tips and it hadn't really taken off on Steam. Anyone I asked said it was a cheap clone of Pokemon which I knew nothing about. But I saw Pals with guns so I instantly hit buy and had no regrets. My Dinos in Ark had been constantly dying to the jank or just broken A.I. I knew Pals with guns would at least have a chance. Oh and my first Ark base was a room with four walls and a roof. I felt safe until a couple of minutes later when a Dino smashed through the wall and I couldn't stop screaming because it was so unexpected. It's one of my favorite memories from that game, I learned to survive fast.

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That's my first Ark base, it really was just as I said one room. Over time I upgraded, but most of the games I play involve building. It's like anything in life you improve over time. Or you get eaten by bigger Animals.

@ErrantRob There's a lot the game leaves out so hopefully some of it helps. definitely use the condenser too, you can get some really good strong Pals by squishing them into one. The Operating Table is great too for switching out traits/passives, I buy my traits (chips) with Bounty Tokens, you'll find a quest (it will be part of the story) that sends you to a Small Settlement. There's a soldier there who handles bounties, save your Tokens for those Traits. They aren't one time use, once bought you can apply them any Pal you want. Artisan is +50% Work Speed, one of the best. I put it on all of my worker Pals, production zooms along. Burly for Defense is great too and Ferocious for Attack, I put those on the Pals I bring into battles. It's worth collecting any eggs you find too, eventually you'll unlock an Incubator and I've pulled (hatched) Legandaries through there.

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I probably should mention the books too. If you hit a roadblock with that Research Lab and don't have a Pal with the necessary worker level, you'll eventually find books like these. They allow you to raise those prerequisites like Kindling, Lumber, Cooking and so on. They are really rare drops at first but you'll definitely start to see them later into the game, usually Supply Drops and Dungeons. If a Pal won't finish the next Tier of Research, it's related to all of that.

Re: Talking Point: What Are You Playing This Weekend? - Issue 644

GirlVersusGame

@Zuljaras I'm loving by the way your Resident Evil booklet, I didn't want to comment on the thread because it might bury your original post and create less exposure, it's great though so I thought I'd wait until this thread. I'm really looking forward to seeing the finished piece and yes I meant also the Elden Ring water-coloured one (the other person) There was another one not coloured by a young graphic design artist that I really liked too.

@Onearmbandit Happy Birthday 🥂I hope you're ringing it in with some Metal too.

@Dalamar Happy Birthday 🥂 с днем ​​рождения.

@Rangers420 I hope you're enjoying Palworld, I posted a bunch of tips to the original review comments section if you're looking for any kind of leg-up in the game. There are a lot of tricks to getting the best out of the game. I'd definitely suggest turning off structure deterioration in your world settings if you haven't already. It will allow you to build outside the Palbox radius and that's really important for high defensive walls/raids. Another is to set your default auto-save to ten-minutes. For 1.0 they reset it to thirty-seconds and it will tax your consoles CPU and affect performance especially when your storage is packed with items/materials or you have a lot of Pals stomping around. Don't sleep on the Expedition Center or Research Lab either, they'll make your life a lot easier. Also (personal favorite) after you return from a dungeon drop your items on the floor and a transport Pal will do the rest, it saves you going from chest to chest yourself. All the chest needs is one of the same item, then the A.I. knows where to place the ones you drop (not discard)

Another really important one. Keep every schematic that drops even if you have doubles. You'll unlock an item called the Drafting Table. It allows you to combine schematics of lower qualities into their stronger variants so Common, to Rare, to Epic, all the way to Legendary and the difference can be substantial. An Epic musket alone can out of 1.8K per shot and with a Ring of Mercy you can drop a Pal's health to 1% very easily, then catch them. The ring means any damage you do (while mounted too) won't drop their health below that 1%, I'm using a similar one at the moment that also shows their hidden stats, like the goggles in Ark.

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I forgot to mention why I capture humans too. It's not Rimworld so if you butcher them there's no meat, just gear and sometimes Berries. The main ones I go for are Traveling Merchants (red guys) Sometimes they have security so I wait for the right moment and blast them with a shotgun then throw a really good Sphere, once I catch them I run away because it tags you as wanted, there are the stars/etc. Once I lose the heat I put them to work just like a Pal but with a Merchant you can still access their shop meaning you have a free permanent store in your base.

Re: Talking Point: What Are You Playing This Weekend? - Issue 644

GirlVersusGame

Palworld yet again this weekend. I've taken a break from my mega-build/Tower to work on my first 1.0 base. By work I mean I tore it down to it's foundations and rebuilt it again from the ground up. At the time I didn't have a lot of the materials and pieces unlocked so I couldn't do what I needed to do. I spent most of my weekly gaming time running dungeons, looting, improving my gear and catching a lot of stronger Pals to send into dungeons for even more loot. I'm level (checks) seventy-three now so I need to protect my builds from stronger raids. I've made some adjustments with this one and carefully rerouted the enemy A.I. so it bypasses my bridge (they were constantly destroying it) and instead luring them across the water. Now once they try to make the crossing they get pinned down by Pals on light machine gun nests, if they can make it passed the guns they get blasted by rocket placements.

I've also given my Pals Uzis, Kalashnikovs, shotguns, and more rockets. As for the Pals themselves I'm dabbling with genetic engineering to achieve genetic perfection, they are already working harder, sleeping less and embracing dieting. A breeding program will soon follow, I need superior offspring.

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Most of the heavy industries have also been moved to the Tower and the focus for this first base is now food production and a more pleasing relaxing aesthetic. The idea being that I'll be able to supply (foods) three bases from one. A lot of that is done by using high level Pals to max the Labor Research Lab, higher crop yields, faster growth etc. My Pal chef team are pumping out about three-thousand Carbonaras, five-thousand Minestrones, and several-thousand Pancakes per hour. My boys have a hunger. I've taken to capturing humans too and my third base will either be a boat or some kind of pirate base where I'll run my arms manufacturing from, possibly a giant skull with some big glowly eyes.

I haven't built a boat before in the game but like the skull it works on paper so perhaps. The idea came from seeing one in Masters of The Universe. I'm also looking into glitching my way under the water, so an underwater base becomes doable, in theory. I've finished the back of the build too and made little pockets of ore production. I've managed to glitch the Expedition Centre (hub for running auto-dungeons) further into the hillside too, freeing up even more space. It was at least one-hour of moving it/rotating it inch by inch until I finally broke the mesh and it looks a lot more natural now too.

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Other than that I'm just getting ready to enjoy EndGame, tougher Pals, stronger enemies, better loot, bigger guns and a lot more options for streamlining production/work. I'll probably have to build a base to handle crude oil too, raiding enemy bases (especially ninjas) is easier with a flame thrower than a shotgun. Unfortunately they guzzle through fuel so I'll need to produce a lot of it. That's about it, happy gaming weekend Folks.

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Re: Rumour: LEGO Astro Bot Sweetens the Deal on Leaked PS1 Set

GirlVersusGame

Pretty sure I already pre-ordered the set. The Game Boy Lego released was one of the best three-hours I ever spent with a Lego set. I didn't expect that it would also include replicating the insides too/cables/chips etc. Lego outdid themselves with that set. If you tilt the handheld the Nintendo start-up screen pops up and the cartridges that they included are so well designed. I'm really looking forward to that Playstation One. I probably missed out on Astrobot but that's fine I really just want the set. It's going next to one of my Playstation Ones, probably the day one machine.

Re: PlayStation Expects Record Breaking Fiscal Year for PS5, Despite Economic Challenges

GirlVersusGame

Sony are starting to sound more expectant and entitled than that one guy who tried to convenience me that Sony owed him at least one game and a shirt because the PSN was down for one-day. Understanding the market is only one side of the coin, they don't understand the customer and that's going to come back and bite them. They think whales are going to carry them through the storm, they are in for a rude awakening. Their investors are short-term, their customers have been there for a lot longer and once that loyalty is gone it's not easy to regain.

Re: In the Busiest Gaming Month of the Year, PS5's Control Resonant Will Take Up a Lot of Your Time

GirlVersusGame

Forty-five hours here, I just checked. I took my time, really drank in the atmosphere and environment, the DLCs and all of those trophies too. I probably spent at least an hour in that in-game room listening to My Dark Disquiet playing until I finally put the controller down and added it to Spotify. A lot of time was spent going over all of the similarities to the book too. Sam Lake based so much of the game on my favorite novel by Mark Z. Danielewski. I didn't know that going in, what followed was hours of 'why does this all feel familiar'. And nights of talking to people through spoiler tags to explain all of the deeper hidden meanings between the two.

That one book influenced everything from the dialogue to the lighting. That red/blue lighting is the same as the red/blue ink in the book, it was an incredible journey, one missed by a lot of people because they weren't aware of the novel to begin with.

I know Alan Wake is also influenced by the same author, the song Haunted, that's his sister. I found the song so long ago right after moving to England, then the book, years later the game, all three added something to my life at the time, the game is where it all really came together, it's a masterpiece. Especially when you see all of those pieces coming together to form the big picture.

Re: 5 Years Later, Cyberpunk Shooter The Ascent Confirms Major PS5 Update as Dev Teases Sequel

GirlVersusGame

@D6rkLordS6t6n I had that with a game called Maneater, you play a shark and eat people/things. On the original PS5 it always crashed for me at the starter area, I never got through it. Then on the Pro it crashed on the second area. Some said the same thing, others said it was fine. The Ascent definitely crashed for me at the start, on both systems. I think the DLC did too, but not as often. One of the worst was Fallout Primal, without fail fast-travel resulted in a crash, as did cutscenes. I think it was some kind of conflict with Uplay because as soon as I found a way to disable that nonsense I could play the game. Anno was even wilder. There was no way to disable auto-save so the game was constantly saving all of that data, hitting some kind of limit and then instantly locking my saves. They'd vanish, people didn't know because they didn't put enough hours into the game to find out. It's never been fixed leaving that game playable, up to a point, then all of the data vanishes.

Halls of Torment is a great little Vampyre Survivors|like but the 'is it going to crash now? or now?' really doesn't help. It didn't help with The Ascent either, nor did my broken build but it's kind of crazy how a studio can put a game on the store, people report those crashes when the prompt pops up and months even years later nothing was done about it.

@Northern_munkey Actually did you experience many crashes with Halls or Torment or it's DLC? I think it was you who I first saw mention the game. I bought that Witch Tree game you mentioned over the weekend too. The trailer was all it took, it needs so much more exposure.

Re: SEGA Is Co-Publishing the Ridiculous Action RPG Stupid Never Dies This October on PS5

GirlVersusGame

I remember this from one of the shows, it could have been State of Play. It looked like a cross between Lollipop Chainsaw and Brutal Legend, two great games. I'm definitely interested and curious to see how well it's received. The colour alone was eye-catching, it really popped. It seems like a game just for the sake of being a game, definitely refreshing, while still feeling retro.

Re: This New PS5 Daughter Raising Sim Has 235+ Trophies at Launch

GirlVersusGame

That blurb sounds far too close to home to dare install that game, let alone what everyone is saying about it being a little creepy. I suppose there really is a genre for everything. It even has my hobbies, I double checked. I kind of want to know what happens when she goes astray, does she start hanging out on pushsquare and fall under the bad influence of Ravix or become a trophy hunter after reading Balaam's exploits. What a strange genre, it basically sounds like a finishing school simulator and creepy or not I wouldn't want to experience that again, not even virtually.

Re: 5 Years Later, Cyberpunk Shooter The Ascent Confirms Major PS5 Update as Dev Teases Sequel

GirlVersusGame

I really liked the game but my first blind playthrough was such a mess, a beginners guide really helped me avoid making the same mistakes on the second attempt. I don't mind a brutal difficulty spike when I'm built to handle it, I wasn't. Great soundtrack too, it introduced me to a lot more midtempo music. I hope enough people got to experience it when it was on Plus+

@springer17 I had a couple of crashes at the start of the game, as I progressed they fizzled out. Halls of Torment was the same, crashes at the start and then things calmed down. Though I still need to start the DLC so who knows.

Re: Palworld (PS5) - Expansive Catch 'Em All Gives Pokémon a Run for Its Money

GirlVersusGame

@DennisReynolds I don't know if you noticed but they added a toggle for single use actions. So before when you had to hold square down to craft all you do now is go to options, settings and under controller select 'single button interactions', I know Pals obviously craft too but it's really useful if you want to leave your character crafting/cooking while you do stuff offline.