GirlVersusGame

GirlVersusGame

Chance favors the prepared mind

Comments 453

Re: Talking Point: What Are You Playing This Weekend? - Issue 628

GirlVersusGame

I'm getting ready for Easter, in some ways it's bigger for me than Christmas, it's a culture thing, peaceful too. But I did make some room for gaming. Graveyard Keeper is free this weekend on the PSN/Xbox/PC I've played it on PC, The Steam Deck, and the PS5, I even prefer it to Stardew Valley.

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The premise is simple enough, as a care-taker to a graveyard (in a mystical world) you have to deal with bodies building up, zombies, extracting gooey bits, disposing of gooey stuff, growing and tending to crops, light resource management, a town-full of quirky characters with their own quests and that's without mentioning the various DLCs like automated zombies/tavern management, which are on sale right now. It's probably one of my top ten games so I'm returning to it once again this weekend in celebration of the sequel being announced. Happy gaming weekend Folks.

Re: Enjoying Your Free PS4 Game? Here's a Look at Its Sequel, Coming to PS5

GirlVersusGame

Really happy to see people play the game for the first time, I've seen so few people mention it before. I checked and I have nine hundred in-game days between two PS5 playthroughs, one with DLCs and one without. Maybe that gives people an idea of how much content the DLCs add.

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That's not counting my PC hours or my Steam Deck hours, to say I enjoyed the game is an understatement. It's a bit of a slog at the start but buying that Zombie Automation DLC will really help with resources.

@DrVenture69 A tip, make sure to research Hardspares and Softspares early in, you'll be losing out on a lot of gooey materials if you only take the meat and can't extract the rest. Save the bits for later you'll need them, blood especially.

@Perturbator There's a Zombie Workers DLC for that, the game turns into Palworld, they'll gather resources etc leaving you more time to work on the bodies and graveyard itself.

Re: Ubisoft's Insane Action Game Morbid Metal Hits Early Access, and We're Desperate to Play It on PS5

GirlVersusGame

@Almost_Ghostly I think I shared Katatonia recently on that thread, it would have been Soil Song from The Great Cold Distance. I still have the original promo with the copyright beeps etc, I collected those promo/Studio only releases for a while. Stabbing the Drama by Soilwork too and those same copyright beeps. A lot of the Metal I heard was smuggled in so to speak, my Parents didn't want me listening to it and it was Western too which added to that kind of censorship. It added something to life and it's been with me ever since. I didn't know what the lyrics were, it was the high dynamic range and all of those sonic walls, powerful. I like Screamo for the same reason which you probably don't like.

I didn't think that years later I'd be involved with any of it on a personal level. We had a company that would handle global guestlists for labels/red carpet events for cinema/venues/regions and local press credentials are a headache for a label with a massive Roster, like say RoadRunner and Tour Managers don't want that headache either. I just A.A.A'd myself into every show/venue and probably saw maybe one hundred of my favorite bands all across Europe/Russia and The Middle East. I couldn't do it forever but I did get maybe a year out of it and to be honest I prefer the older releases. Those are the ones I have nostalgia for, there's nothing really there for the new stuff. Either way I'm grateful for the experience, it was a good time.

The first time I listened to Venom I really did think 'I'm about to summon something up, maybe I better stop'. You are twice my age so you know the classics, I like those too but there's still a little bit of a language barrier there which also made Metal easier on the ears, I figured even people who understood the language didn't know the lyrics. I think old Nightwish was the first band I understood, then Lacuna Coil. I avoided a lot of American Metal for a while, I was hearing most of those European bands. Then I think I heard Rob Zombie, MachineHead and Fear Factory, they would have been the first American ones followed by Slayer and Metallica which probably lead to Lamb of God. I'll listen to pretty much any genre. Metal was there when it needed to be. I know Billy Talent was my first Canadian band. @Metonymy is a fellow Billy Talent enjoyer and Rusted by The Rain in those February Winds.

Re: Ubisoft's Insane Action Game Morbid Metal Hits Early Access, and We're Desperate to Play It on PS5

GirlVersusGame

@Almost_Ghostly I don't listen to Black Metal myself, I appreciate the history and like reading the different books that chart everything from the church burnings to the censorship of certain bands in certain countries. I've met a lot of the guys through Wacken/Hellfest etc and most of them are cuddly Bears underneath it all, which is par for the course with everyone from Slayer to Cannibal Corpse. I tend to focus more on Symphonic, Melodic, Swedish Death Metal (old InFlames/AtTheGates) Folk Metal too (try Eluveitie if you haven't heard a lot of Swiss Metal) I'll pepper in the likes of Sabaton, Children of Bodom. I spent a while in that industry and Black Metal never did it for me except for maybe Satyricon but a lot of that was stage presence and again that friendliness. Metal bands make pennies on the pound, if they aren't selling tickets they are working three different jobs to support their families. It's an endangered genre, streaming is killing labels like NuclearBlast and MetalBlade. Vinyl sales are helping but those are so niche. A lot of Metal makes it's way through the music thread in the forums, it's all some of us talk about/share.

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Speaking of music, your ghost just made me notice something. There's your ghost on this random Mexican Emo singer I just found.

Re: You Can Claim a Free PS4 Game Right Now, No PS Plus Required

GirlVersusGame

@Almost_Ghostly I have it both on Steam and console. I bet I played it first without the DLC then played it on Steam with it. That explains why I had zombies on one playthrough, and didn't in the next. Or I went PS5 to Steam Deck and the latter included it by default. I'd definitely recommend that DLC, resource gathering can be fun in a lot of games but tending to bodies later into the game does become a bit of a time-sink especially as they pile up faster and faster. Having those basic resources nearby removed a lot of stress. Especially for grave upgrades, I can see a fresh playthrough in my future. Maybe to test it on the Portal too. I wonder why it costs so much more on Xbox than the PSN. I hope the wait for the sequel isn't that long.

Re: Huge Crimson Desert Updates Teased as Dev Plans Boss Fight Replays and Difficulty Settings

GirlVersusGame

Those all sounds like great features, I did jump in day one and though those little bugs I ran into have been removed I'm seriously thinking about holding off until that update. New outfits, skills, difficulty all sound great. Also this 'Re-blockading' if that means areas get cleared and then can be retaken by the enemy? Then I'd definitely hold off for that. I'm beginning to like this Developer more and more, regardless if this features were supposed to be there day one. I'm glad my save was ruined, I'm sure three hours in was pretty much nothing compared to what's waiting around the corner.

Re: You Can Claim a Free PS4 Game Right Now, No PS Plus Required

GirlVersusGame

@Bramble If you mean zombie automation? They didn't add that until the free Breaking Dead update. Maybe you missed it because it wasn't there at the time. I played it before and after the update, it was definitely needed. The difference would be like me trying to play Palworld without forced labor etc, I'd progress no where else. And you finished the whole game without them? yikes.

Re: Castlevania: Belmont's Curse Is Shaping Up to Be a Bloody Brilliant Series Revival on PS5

GirlVersusGame

I've not played any of the Castlevania side-scrollers yet but I did play Dead Cells and Bloodstained: Ritual of the Night, both had that similar art-style. I can see why this new one is a move away from the original by reading the history and comparing it to where it is now. It does look like a departure from everything I've seen (art-wise) and I can't help wonder if they are trying to be more inclusive with their demographic. I like the dark gothic style that I did see but I like this more vibrant one too. A hardcore fan might not be so won over with the latter. I can see this new one drawing people into the series.

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What I meant about the history.

Re: Another Attempt at a Metal Gear Solid Movie Is Being Made by Sony

GirlVersusGame

I can't see Solid Snake (Metal Gear Solid PS1) as a human, he will always look pixelated to me and that's part of the charm. There's nostalgia there. I don't think I'd be able to picture any actor playing him or the other characters and when I do try to picture any of those segments or scenes in my mind it looks fan made. The only way I could see it working is if they went raw and gritty by having someone onboard like Pete Travis (director of Dredd) but even without Kojima I'd have my doubts.

Re: 10 PS5, PS4 Space Games to Play After Artemis 2's Big Moon Mission

GirlVersusGame

Space Engineer is another if you can get past the massive learning curve, I've never seen a game as detailed when it comes to the mechanics and requirements of lift/propulsion. It took me three nights to even get off of the ground and it was a miraculous moment, which was cut short when I went flying through a wall and watched my creation shatter into pieces. It has those destructible physics too.

Hardspace Shipbreaker is another good one and surprisingly relaxing. Ships are docked in a kind of port and you use different cutting tools to dissemble each one and then sort of throw the pieces into furnaces. It's a perfect audiobook game and the upgrades are very satisfying.

The Invincible is worth a mention too. It's a walkingSim with a great story and a very moving score. If I remember correctly I played it four times in a row, it's short and was unlike anything I'd ever played. It's based on Stanisław Lem's 1964 novel by the same name. The Developers did something I hadn't done before with the box-art. They designed a little graphic novel around the origins of that same box-art, it was really clever. I felt more playing that one game than I did in every game combined of the last five years, and when that track Hubris played for the first time. It's an incredible game.

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It has one of my favorite art-books in recent years too, it's really stunning.

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That's the mini-graphic novel. I read the 1964 novel after that too. I think a lot of people were under the impression that it was a survival game, it's really not and I don't know how it's not more well known. I think it was or is on Plus+ too.

Re: You Can Claim a Free PS4 Game Right Now, No PS Plus Required

GirlVersusGame

I enjoyed this more than I ever expected. It's a little slow to start, just make sure you don't throw too many bodies in the river, I'd been doing that for too long and it had stalled progress. I didn't know there was a sequel planned, the DLCs are well worth playing. I think the Tavern DLC was my favorite. Also make sure to harvest bodies before you burn them, all of those gooey bits are important especially for alchemy so store them if you can. Try not to slack on carrots for donkey either.

Re: PS5 Fans Want Trophy Upgrades After Xbox Improves Achievements

GirlVersusGame

I'm kind of there for the ding in the now, once and if I grab that trophy I don't really see it again and neither does anyone else. It's more of a temporary win then it's onto the next one but I see no harm in allowing people to have more control over their profiles/the system. It's not like people haven't been asking for it and it's a good idea to listen to the fans/customers.

Re: Our Hype for Samson on PS5 Crashes as GTA-Like Gets Slammed by Reviews

GirlVersusGame

@psmr I'll get it on Steam, I'm a sucker for bad janky games. I survived the British GTA. One of the features is 'get killed' and I did by how broken the game was. They scanned in the high-street/stores like The Getaway but without Permission. If I went inside my home in the game there was some British soap on the TV, I'm not sure what maybe reality TV.

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'A Grand Theft Auto clone set in South London England. Steal cars, kill, get killed, get chased by police cars and helicopters. With your in game mobile phone you can perform cheats, such as; more life, more money, time/weather change even spawn a jet to fly! Best of all you can play online with others in free for all, either on foot or in the air with planes, helicopter or even be a bird'.

Re: Opinion: Sony's 'Playerbase' Is a Weak and Weird Way to Celebrate PS5 Fans

GirlVersusGame

@Lanmanna I can't say other than to look at the history with Roblox and children, all of those reasons for never leaving a child unattended online. Games are brilliant learning tools, Developers put their hearts and souls in games like LittleBigPlanet. They build real dreams and offer something that no one else does, there are always people who exploit a landscape like that. Those people use tools/cameras to do real damage. A game can be patched a person can't be and it's too late when the damage has been done. All I could see from that program was that same something, my mind couldn't see passed it even being Adults. Technology like that scares the Christ out of me, regardless of the intentions.

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Edit: This is what I mean. That's me 'I thought you were in prison?', he was and he had technology there too. That person I met through LittleBigPlanet and that camera was his way in, he got three years for that, I got something else. I loved that game it was absolutely everything to me, I loved gaming too but after that I had to stop for years. I'm not blaming Sony or the Developers, it's a problem on many games and I have 80+ personal examples (years) logged, maybe more because so much was 'you type, I talk', hence no logs. There are so many online games I'd love to try but I know I never will, it's solo/offline games for life now. I don't understand the hardware anymore, it moved too fast and I kept back, I find indies and simulators are safer. In my mind Sony saying you can put yourself in the game reminded me of how I'd had put myself in a game. It's not best perspective but it's the only one I have.

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In the English that means because if someone heard me talking they'd come to see with whom, he knew what he was doing, they all did. He and those people followed me all the way to I think The Division and the Siege one, I hated those games but I wasn't gaming for myself back then and I can't play shooters now. I see Saros and games like this and can't see past the genre/past. Now I'm gaming for myself, and on my own terms. I can't play LittleBigPlanet the servers are gone, I wanted to take my levels back, I see it as at least I took myself back.

Re: The Diablo 4 Positivity Continues with Promising Lord of Hatred Gameplay Drop

GirlVersusGame

@GamingGod When you played did a Shako ever drop for you? The headpiece with extra stats on everything. I played it at launch that's all people ran, that one map with those goat people. One night I got a call to log on quick. There was some kind of bug where players on EU servers were getting that item, they were right I did get one. Blizzard never took them back, I tried to get the same item in Diablo 2 and never saw a sign of it, the runes too, I was waiting for three specific ones for a week.

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Americans said it was like this waking up the next day.

@djlard I think Diablo 3 was my favorite, it had colour/felt animated. I liked the classes too and wanted to try them all. The loot too was more interesting, it felt like I could earn something in an hour instead of having to put in three. Half of what dropped for me in Four was turned in coins or salvage, I don't remember the system.

Re: Hands On: Cyberpunk 2077 Is Now Utterly Essential on PS5 Pro

GirlVersusGame

I just tried it for the very first time a few months ago and did everything to one hundred percent. I thought the timing was right, now I'm considering wiping my save and starting fresh. I'd never played anything like it and avoided story/narrative games for so long, I'll have to see how it looks/performs now.

Re: Opinion: Sony's 'Playerbase' Is a Weak and Weird Way to Celebrate PS5 Fans

GirlVersusGame

@hol_up It's good to have different opinions even if they can't always be agreed with. I don't agree with what Sony are offering but I don't not agree with naruball's opinion either. They are probably right about age being a factor, I wasn't thinking about age or looks. Most people here seem older, going by that Resident Evil article. And their looks are their business not mine. And welcome.

Either-way that thumbnail is one of the best things I've ever seen on here and the best thing to come of this whole thing. I don't know how Sammy managed to do it without dying laughing.

Re: Can Keith David Sell You Starfield on PS5? Bethesda Thinks So

GirlVersusGame

@Gunbeld I just realized he's Mary's Dad in There's Something About Mary. It took really focusing on his voice then going back to check. It happens with lots of actors. When learning a language everyone sounds the same but now I can focus and separate some of them. I had his voice running through my memory but couldn't place it then I did, Requiem for a Dream, that was him too.

Re: Tetris Fans May Want to Check Out This Strategy Puzzle Hybrid When It Comes to PS5 This Month

GirlVersusGame

I bought this on Steam thinking it was a city builder and it actually is but that's not why I kept playing. I think a lot of people get overwhelmed by games that use a tile system to build or manage resources. That game did something that I'd never experienced before. It made me not overthink or get OCD over tile placement and instead leave it up to faith, the result was a really unique game-play loop. Hopefully Tiny Glade makes the jump to console too, it's a cosy diorama builder. My favorite current PC game.

Re: Opinion: Sony's 'Playerbase' Is a Weak and Weird Way to Celebrate PS5 Fans

GirlVersusGame

@naruball True but people shouldn't get complacent when it comes to online security either. Companies like Sony aren't bullet proof and have experienced breaches in the past. I learned the hard way back with LittleBigPlanet that a young person/child shouldn't have any (I don't know the word, technology) to be able to share images of themselves over a game and it caused years of real damage. You can't blame people if they want to be cautious. Whoever designed that system had the best intentions, there are people who exploit these kinds of systems/games/etc. I can see why Sony can see it's a good reason, as someone who's seen the other side of that potential I can see why it's a bad idea too.

Re: Starfield (PS5) - Better Than Ever, But Still No Space Skyrim

GirlVersusGame

Really good review and very fair. The game does have some merits, it takes time to find them but people won't if they don't give it a try. It's interesting that combat was mentioned first as a pro. I remember when that was one of the weakest parts of the game, it shows they did listen and overhaul the A.I. They need to inject more of a reason for exploration and do something about the menus. At first I thought it was just me and that so many menus and sub-menus were normal. Crimson Desert felt similar, like musical chairs for your fingers. I can feel that old UI confusion creeping up just thinking about it. I'll probably try it again just to see how the Pro handles it.

Re: PS5 Home Page Refresh Live Now for Some Users

GirlVersusGame

@sanderson72 It could be worse it took me half an hour to find the disc drive day one. I thought he'd accidentally gotten me a digital model. I'd been shoving discs everywhere but the drive. I'm sure I'm not the only one, it's hidden really well. The UI was it's own journey, someone else deciphered that.

Re: 'I Think So': God of War Actor Hints at the Return of Sex Minigames in PS5 Remake

GirlVersusGame

One of the most concerning aspects of this whole thing is that while people have been calling that content cringe others have been pushing to remove the content for an entirely different reason and they will be the people who never had any intention of buying the game in the first place. It's based on agenda for those people.

It doesn't matter if it's sex or violence, gaming is an art-form and politics shouldn't hold any sway over what a Developer chooses to do with their game. They are assuming that females will feel threatened by some pixels. I'm more threatened by censorship. Who else are they trying to protect by removing it? Children? It's a game made for adults. All they have to do is give players the option to switch it on or off, players being the key-word as in people who buy and play the game. Not some agenda based echo-chamber.

Re: 'The List Is Crazy': Starfield Support and Updates Will Continue Following PS5 Debut

GirlVersusGame

I'm not hating on the game. I remember they used the same words at launch and I believed every single one of them. Free travel only came with PS5, that's how long I've waited. There were so many things missing from the original game like a basic map, the list is long. Yes they may have made some improvements but I'm picking the game up again as a collector, they aren't selling me on potentially empty promises. They ignored the community so many times, then when there were complaints on Steam what happened? Bethesda replied to peoples reviews and tried to convince customers that they were in the wrong. I'd never seen anything like it.

I do hope people enjoy it, there is a game there. Just be wary of words like long-term support, they made that promise before and never delivered. They called it a ten year plan, I won't be playing Starfield in ten years. If others are then more power to them, I just don't see it. Buy and play it for it is, not what what it's 'going to be'. Bethesda make my favorite RPGs and their marketing team make something else.

Re: Sony Delists 100s More Crappy PS5, PS4 Games, Including Jesus Simulator

GirlVersusGame

@naruball You're welcome, it's a really confusing subject for me. I've only seen that judgemental side of Religion, and yes I may technically be a harlot by the biblical definition but times change and so do definitions. All I wanted was to understand God, and to try to bring prayer into my life, instead I was given something else. Maybe that's why some people are completely opposed to organized Religion, I don't know. People can pray to who or what they want, it's their business and I'm certainly not going to put them down for it. I don't know who or what God is, I know I believe in them and that's enough. If someone wanted to have a genuine discussion about it I'd jump at the chance, I'm here to learn. People like Metonymy have been around longer and I trust what he has to say. The same goes for pretty much everyone else on here that I do talk to. I've tried to study everything from Christianity to Theistic Satanism, I want to understand real viewpoints.

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I recently passed three hundred, books I mean. I've read about every major Religion, texts like The Bible, Koran, Egyptian Book of The Dead, Tibetan Book of The Dead, Srimad Bhagavatam and so on. I know no other way of seeing the bigger picture and I have to do it on my own terms because like I said my previous experience was judgemental. I can assume all I want but I won't learn anything if I don't at least make an effort and study is mine. Taking shots at other peoples beliefs isn't.

Re: Sony Delists 100s More Crappy PS5, PS4 Games, Including Jesus Simulator

GirlVersusGame

@naruball I'm not talking about Jesus, I was quoting what Metonymy said and was thanking him for explaining some things about Religion and about Faith because he did help me and I forgot to say thank you. My experience with religion was (A) I was a harlot, (B) I was a witch and then (C) was watching it being weaponized and used as an excuse to invade and unalive my neighbours. He's the only person who talked to me one and one and explained how he sees his faith and it clicked, I understood. He didn't judge me, he didn't preach he shared some words and those words helped. It's what I needed to hear and at the right time. I tried to read the bible and other scriptures, I tried to talk to various holy people and they pointed out every flaw I have and then just reinforced something that to me felt nothing like acceptance. Then Metonymy (a complete stranger at the time) came along and we had a discussion, he helped me to see something else and I'm grateful for that. He condensed something that he understood and by doing so I too understood. I didn't read the rest of this thread it's not even Easter for me until next week, I saw what he said and thanked him for it. Nothing more and nothing less.

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That's Metonymy not Jesus, nor were they my words. Perhaps it looked like they were.

Re: Opinion: I Played Kingdom Hearts for the Very First Time, Here's What I Liked and What I Didn't

GirlVersusGame

@Yousef- It's probably the power of Disney's marketing then, I've seen that franchise across so many Disney stores/the PSN and assumed it must be a massive franchise. Then I asked people and they said to stay away from them, you know your stuff so I'll take the advice. I've so rarely seen them mentioned on here too, I know people love Final Fantasy and I love Disney so I thought super fans would love those games. The more I look at the screenshots the character with the brown hair looks awkwardly placed there. Like if one of my Fromsoft characters landed in Palworld.

Re: Sony Delists 100s More Crappy PS5, PS4 Games, Including Jesus Simulator

GirlVersusGame

@Metonymy For anyone who cares to learn, this comment section kinda sucks to walk into for a believer in Christ on Easter weekend.

  • Belated thanks for clearing up some things about Faith/Religion in the past, I don't know if I ever thanked you for that. You described in one paragraph what every book I consulted couldn't, the genuine human approach. I appreciate it.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

GirlVersusGame

@Metonymy Thank you, nine is a lot more than I expected. I remember three the first night and it's probably been downloading the other six in the background since then. I'm definitely looking forward to playing it again. I'm been cautiously following the thread but to be fair it would be hard to spoil a game with so little story especially when I'll spent ninety nine percent of my time looting/picking flowers. I'm glad people are giving it a chance.

@fabio78 PS3 did that? I tend to not connect my PS3 to the network, I like playing older janky unpatched day one games to experience them in their truest form.

@gamer153 Thanks, that makes a lot of more sense, it's hard to know with day one games. I tend to skip the bigger releases, I only played Cyberpunk before Christmas, all patched up. Crimson Desert was great but for the map corrupting my save, they fixed that already. I'll have to jump back on soon.

Re: Sony Delists 100s More Crappy PS5, PS4 Games, Including Jesus Simulator

GirlVersusGame

Jesus Simulator wasn't that bad. I can't remember what I'd been previously playing but I saw that one pop-up day one and bought it. It felt more like an educational game and to honest it did everything it should have. I performed carpentry, miracles, I think an Exorcism (it was quite janky) I turned over the tables of the money lenders, all of what you'd expect, and then of course I was crucified. I get why they are removing slop but I've played much worse. Every store/tavern/hajwalla game, I've tried them all out of curiosity. That was one of the only ones that did something right.

Re: 'We've Really Gone to Town': Control Resonant Dev Diary Focuses on Its Action RPG Gameplay

GirlVersusGame

@ear__wig You're welcome, just do a little research on the different editions. There's a couple. My first edition wasn't made public, it was something the author passed discretely between a couple of publishing houses and typed out. My other four copies are proper mass-market versions, different languages and layouts. Make sure to get one that includes the Polaroids and poetry. It all adds to the big picture.

@zebric21 It was the PS5 version and more than a couple of times I thought 'how did the PS4 run this part?' I was kicking myself for not playing it sooner. That part when The Old Gods of Asgard blasted 'take control!', forever cemented into my memory now. It was absolute perfection and put there by someone who knew what they were doing.

Re: 'We've Really Gone to Town': Control Resonant Dev Diary Focuses on Its Action RPG Gameplay

GirlVersusGame

@ear__wig House of Leaves by Mark Z. Danielewski. It was the first English novel I read, took two months (years for some people) one of my favorite songs at the time was based off the same book (it's used for Alan Wake too, Haunted by POE, they are siblings) The book is like concentrated madness, passages turn into puzzles, words can be formatted backwards, different languages. I've been through it six times now, one of the guys on the reading thread picked up a copy after we discussed it for a couple of nights. I know still nothing like it.

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It feels like I'm losing my mind each time I read it, I quickly started picking up on things like 'The Oldest House' the use of reds/blues (in the book the font does that too) the Maze/Ash Tray Maze is a reference to Ash Tree Lane in the book. There are so many more but all spoilers and I'm not mentioning them. I wrote maybe three pages or four pages of posts about the game/book, the whole thing was so surreal. No one had heard of the book. I also did a double-take when I realized POE had been used on Alan Wake, that was my favorite English song when I moved to the UK, but again no one knew it. The song led to the book, then years later it all came full circle with the game. The album too, I'd been listening to it for years, tracks like 'Control', and sure enough that's where they pulled the name from.

This is why it was a hard read (not my summary) but yes one of the hardest books I've ever read, scariest too, it gets into your head and in a way the game pulled some of that back up, which added to the experience for me at least.

1. Complex Formatting: ‘House of Leaves’ utilizes unconventional formatting techniques, such as footnotes, colored text, and varying font styles and sizes. These can be both disorienting and challenging to navigate.

2. Nonlinear Narrative: The novel weaves together multiple storylines and perspectives, jumping back and forth in time and blurring the lines between reality and fiction.

3. Dense Content: The book delves into deep philosophical themes, psychological horror, and academic theory, making it intellectually challenging and requiring readers to engage with complex ideas.

4. Mind-Bending Structure: As we have already stated, ‘House of Leaves’ includes layers of narratives within narratives, creating a labyrinthine structure that can be difficult to follow and requires careful attention to detail.

5. Emotional Intensity: The novel explores themes of trauma, loss, and existential dread, immersing readers in a dark and unsettling atmosphere.

Re: 'We've Really Gone to Town': Control Resonant Dev Diary Focuses on Its Action RPG Gameplay

GirlVersusGame

I tried Control a month or so ago and it was one of the best games I've ever played. One of the strangest experiences too, constant deja vu until I realized they'd based so much of the game off of my favorite novel. Apparently Alan Wake is too. Everything about Control was fantastic, the characters, writing, atmosphere, and the music was the cherry on top. I think Resonant will be day one. I can't press play on that video.

Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry

GirlVersusGame

@Almost_Ghostly And that right there Veilguard is another one, someone mentioned it either yesterday or the day before and it went back onto my radar. Thank you for the reminder, I don't worry about Goty material, I tend to avoid Triple-A and support Indies instead. I did play Inquisition so I have some familiarity with the series. Maybe one to try after Kingdom Come Deliverance, if I ever finish.

Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry

GirlVersusGame

@Almost_Ghostly I haven't either and I own all of them. Like God of War, The Last of Us, they are 'eventually I will', so was Spiderman but I played all three recently so there's still hope. I think I want to try Ghost of Tsushima too, but that's only been a recent thing. Someone on here made it sound very good, I don't do hype, only personal recommendations. The same for 'bad' games, I'd rather hear from someone who played it and then decide.

Re: 'The Solution Is to Get Rid of Consoles': Analyst Predicts $1,000 PS6 and a Transition to Game Streaming

GirlVersusGame

Do companies really want to be running massive server farms, using their own electricity, to beam you your games?

  • The real question is would governments allow it. Various European countries are already imposing restrictions on new data center developments. Parts of Asia are talking about the same thing, grid strain is something taken very seriously. On-site renewable energy just isn't there yet. Water is another factor, it's needed for cooling, that's restricted too. There's a global water crisis related to those date centers and so few are even aware of it yet. Trillions of gallons of water, most infrastructures aren't built to handle the supply or consumption that requires. They can cut back on that consumption by finding the right climate but even then most countries don't want a data-center gobbling up half a million gallons of their water a day.

Re: Bethesda Shares Starfield Free Lanes Deep Dive, Included in PS5 Version

GirlVersusGame

Now they just need to add atmospheric flying, which doesn't sound like a big deal but immersion takes a serious hit without it. Previously I'd get into my ship (watch a cut-scene) take off (watch a cut-scene) then try to fly towards a planet, which was only a jpeg floating in space. I'd then hit a loading screen, land on the planet. There was no entering the atmosphere like No Man's Sky, which is a great chunk of immersion and one of the most important parts of any real space flight. It's something people want to experience in a game focused on space travel.

I've only seen it through Mods. I'd hope they work on removing the invisible boundaries too. It's hard to explore a planet when you are walking or driving for maybe ten to twenty minutes and hit a 'Boundary Reached' message. On foot it took a while longer to reach that boundary, on wheels it was constant. I don't know if they ever increased the tile size, with land vehicles they need to.

I'd like to see how they handle this new free travel system, all I can imagine is it will pull up a world map when you reach said planet. Either that or lead right into a landing cut-scene. I don't know if they changed it but the last time I played it there wasn't even a cut-scene for entering the atmosphere. Just point A to point B. It looks like the free travel is from planet to planet within a select system and the rest might be through jump-gates. System to system isn't realistic unless people have thousands of years to waste. I watched the trailer a couple of times and maybe they are working on using cloud cover to cause deceleration and to load the data/planet. It's hard to tell.

@lazarus11 I know what you mean and I gave it every benefit of the doubt. Even with 30fps, no map, no fov slider, no ultra-wide support, countless other problems, they can fix some things with patches. Too many of the immersion breaking mechanics seem to be baked into the engine itself. I thought they'd push the capabilities of the Pro to create a more dedicated seamless experience, no such luck. Free travel is something most players expected day one, I know I did. That was three years ago.