@PuppetMaster it seems to me, and forgive if I'm misrepresenting you, but there is agreement here that the character/setting doesn't currently have big popularity or recognition.
Rather what appears to be the case is that a gamble is being taken, on the belief that consumers will like it when they try it, and the more popular and recognisable God of War brand is being used to springboard it.
I mean that’s a fair strategy, I don’t really have a position on that, other than it’s also a risky strategy so let’s see how that works out for them. A name alone often isn’t enough to overcome consumer disinterest when a game deviates from expectations. The last Mass Effect being an example a failing to convert from the original cast to a new intake.
@PuppetMaster I don’t think this is related to gender anyway, the entire subject is a red herring.
Instead it relates to whether a game protagonist is well-known, loved, relatable, recognisable, aspirational and inspirational.
I’d note that Insomniac didn't have to call Wolverine "Spider-Man 3: Wolverine".
Rather, the character stands on its own two feet because of the reasons I describe above.
You could create a game called “Catwoman”.
You wouldn’t need to call it. “Batman: Catwoman“.
If you made a game about the Blue Beetle though, you would have to use that trick because 99% of the audience have never heard of him, couldn’t care less, at least not to the extent that they’d easily throw £70 at it. They’d be pretty annoyed if Batman didn’t play a significant role in the game too.
If you did announce "Batman: Blue Beetle", I expect there would be a very negative audience reaction, as they’d quite rightly say “why don’t you just give us Batman, Catwoman, Batgirl or at least someone we care about, who the hell asked for this?”.
Of course in that instance there wouldn’t be a bunch of white knights rushing out to play the gender card, I suspect there would be a more united audience backlash.
@L_R_V I think the problem with those movies, is that they did not like and did not want to make Mad Max.
Rather, they wanted to make something else entirely different (the new IP you suggest), but they didn’t believe many people would want to watch it. They were right.
Hence, they hijack and co-opt an existing popular IP, to use as a Trojan horse.
This is a tactic that's been around for a decaded or more. It only works briefly and then consumers wise up to the bait and switch, as Disney discovered with Star Wars.
Unfortunately, it leaves a trail of smashed and destroyed franchises in its way, that were once successful and are now quite possibly beyond recovery, or as is the case with Dragon Age or Star Trek, stone cold dead with no chance of resurrection for generations.
It actually goes back as far as the 1970's, with the failed TV show "Mrs Columbo" being an example. They wanted to make a female detective show, but lacked the talent to make Mrs Marple and/or believed there was no audience interest. So instead they hijacked the popularity of Columbo. It did not work because viewers simply said "what is this garbage? This isn’t what we were expecting or wanted."
If a game has God of War in the title, but doesn’t focus on the titular character, then you would have to ask why…
Why not name the game exclusively after the protagonist....
Clearly, the developers do not believe such a product can stand on its own two feet, without hijacking something that is more popular and able to pull in the dollars on its own merit.
They may be wrong. If the game were appropriately titled and it’s protagonist given due respect, it might be successful. But clearly they lack faith…
If they lack faith, why should I have enough faith to punt 70 quid at it?
Unless you have a terminal illness and not long left to live, I can't think why anyone who doesn't have a serious lack of impulse control would pay for early access.
Even if you are in the army and due to deploy in two days time, unless you can finish it before you go, you might as well wait until you get back so that you can enjoy it without rushing.
Edit : I'm all in favour of it if it means other people subsidise my games, even if I think they are irrational.
We can't buy these damn products for a year anyway. If a leaker reveals it a day earlier than intended, it has zero impact on my apathetic lack of excitement.
If they'd been planning to shadow drop a game alongside the official announcement then yeah that's a real shame, but a year out from launch? Nah, don't care.
I'm into those classic Sony single player highly narrative cinematic adventure games. Uncharted, TLoU, Days Gone etc.
Not only have there been very few first party titles, but I feel the releases have been too full of kids games like Astrobot and Spiderman, and niche genres like Returnal/Saros.
I bought Yotei but that's about it. Not surprised first party sales are down. Spanked a load of money on games in general though, just not Sony studios.
Titanfall 2 was the best "COD" type campaign I've ever played. A third title could have continued the buddy-story further and maybe expanded on that time-travel mechanic which was amazing but under-utilised.
Clearly this is no substitute and has absolutely no appeal to me.
The multiplayer shooter market is very competitive and if there was that much interest there would still be a massive audience playing the original Titanfall games.
I wish them the best, but am not optimistic for their success.
What a total waste of time reading about it now then.
As I always say, I might as well read about that flying car with laser guns that I've been promised for the past 50 years.
You can't buy either of them after all. We didn't need to know about this until near Xmas time. Also why would I pre-order it 7 months before the product will exist?!
Looks ok from what I'm seeing though and I will almost certainly buy if it's a 7/10 or better because I'm big into the franchise.
It's just that modern marketing makes me want to slam my face clean through my glass computer desk. At the moment it even makes me want to put hydrochloric acid and drawing pins on the desk first for added effect.
@trev666 my LCD monitor is mini LED with 1100 dimming zones. My OLED TV cost £1000 more and the LCD blows it out of the water.
Both of them have the same “on paper“ peak brightness of around 1400 nits, but the OLED can only achieve that brightness on a tiny speck of light for a fraction of a second.
The LCD can achieve that indefinitely over 100% of the screen. When the OLED is trying to display a bright area on a quarter of the screen or more, the brightness is plunging down to a frankly mediocre 600 nits or so.
The difference is stark, and I would hardly describe the OLED as “HDR“ once you have seen the brightness of a mini LED.
There is a lot of marketing garbage being pushed by manufacturers about OLED.
The first one is “true blacks” which is absolute nonsense because your room always contains ambient light (the light from the TV itself reflects back off walls and furniture) such that you never ever see a true black on an OLED. The screen might be achieving true black, but you will always be seeing a grey.
The second bit of nonsense is “per pixel lighting“, when on real world content, it is practically non-existent for their to ever be a need to light up a single pixel. Typically most light sources are larger than the size of one of my monitors dimming zones, and no, you don’t notice any haloing in the real world.
Having run my PS5 pro and switch 2 on both panels, they unequivocally look better on the LED over the OLED.
Obviously, an OLED looks better than a normal LED that doesn’t have that level of local dimming and brightness. I’d assume the Sony monitor does have such features because if it didn’t a person would have to be stupid to buy it when my KTC was only £330 for 4K 120hz etc.
Do NOT pre-order games, unless buying a limited edition physical copy.
Buy some Premium Bonds or something with your money, and only withdraw and give the publisher the money when they finally have a product to give you in return.
"I quoted the older film cause I haven't seen the newer films"
"only cause I'm not 4 anymore, and have my own interest that don't revolve around watching the same films my parent do."
So let's get this straight, a person whose own interests do NOT include watching the latest Bond films and has never seen them, has come here pontificating on how sales of a Bond game in 2026 may be positively or negatively influenced by the licence given the state of the most recent movies with their new spin for "modern audiences".
I wish you'd admitted that up front instead of completely wasting my time. Conversation over.
I'm just off to phone my elderly mother and ask her if Andoni Iraola would be a good fit for the new Liverpool manager.
@AverageGamer normal people don't determine the contents of the Olympic ceremony. They are about as in-touch as the BBC. It’s a rich elites play thing.
Look at the much ridiculed bizarre freakshow at the last Olympics as a perfect example of how out of touch they are.
The 2012 Olympics was before the Bond franchise went down hill too.
You have just quoted older films before it went down the pan and threw out the classic Bond formula. Those older films were great, and I wish this new game captured the pre-Craig original Bond formula.
The previous Bond games did not sell well regardless of who published them. To my mind, it’s an expensive license that adds very little for the sales of a game.
If this latest game had been the Perfect Dark reboot instead of Bond, it would have sold as well or better.
As much as I dislike exclusives, I wonder if Microsoft realised their power after they'd made the decision to drop them.
They were too focused on what could be seen on a balance sheet.
First thing I did was sell my Xbox, and I've been buying all games, including third party titles on PlayStation.
I further dropped my Gamepass from Ultimate to the cheaper PC-only tier and may stop that entirely.
Yes they sold a lot of some games on PS, but their console sales and royalties from third party game sales cratered.
A far larger issue is the Microsoft brand. A generation are losing contact with it. No Xbox, plus IOS and Android on their phones, etc.
Who are Microsoft to them? An unknown brand they never use. If they bought a computer, what brand recognition does Windows now have over Linux to them?
What happens in 20 years time when they are making major IT Procurement decisions for their business?
Apple was smart with Mac book Neo. How many kids are growing up with that OS and logo. Polar opposite to Microsoft.
Xbox lost money on paper, but it had a hidden intangible value.
Last one was released over 15 years ago when many of today's gamers were at primary school and wouldn't have played it.
Plus AFAIK it wasn't on PlayStation, so even a lot of the older PlayStation fanboys never played it either.
Only old gamers who had a PC/Xbox in the day played it right? That's not a big market or big anticipation.
Witcher 4 is where the RPG hype is at.
I suspect Fable is a bit like Beyond Good and Evil, where a vocal minority generate disproportionate hype for a sequel, but there is no depth to the market.
Same thing happened with Saros. A small vocal fan base of Housemarque fans made a lot of noise, then it releases and bombs like Franz Reichelt, with media pundits scratching their heads and wondering why people didn't buy it.
You are dead right that bad parents will verify the Sony account, because they want Little Johnny to get lost and stop bothering them.
However from Sony's perspective that's neither here nor there.
Sony are covering their backsides, so when the BBC run an exposé about some predator on PSN, Sony can release a statement that "we age verify accounts so no one under 18 has access to the social features unless an adult deliberately gives them access to their account".
The public will know what's up and it will head off any overbearing Government regulation in response to such stories.
There can be no classic BBC fake news story, with the stereotypical photograph of parent and child sat on sofa pulling sad faces and saying "we wuz victims of evil corp".
Having had time to think about it, and to be fair to Sony, they know it's only a matter of time before the Eye of Sauron casts its gaze more closely on the gaming industry, and so they are getting ahead of the game and PR problems.
Not because there is a problem with Sony per se, but there are obviously things like Roblox and Minecraft with a terrible reputation that will drag the industry down with them.
I'd say that age gating such online gaming services to protect kids (who have failures for parents) is quite fair and legitimate. It just needs to be made easy for anyone who doesn't have the ID. E.g. despite being ancient, I don't actually have a passport or photo driving licence as I passed my test before a certain date.
This is different to the age gating of social media, where I feel it is a sinister attempt by the Government to remove anonymity and make people fearful of criticising them when combined with other draconian restrictions on speech.
Make sure you register to vote and use your votes wisely.
@Angelus3K absolutely, take off the resale value and a £999 console with a seven year life as the prime device, costs you £100 a year or less then £10 per month or £2 per week.
You can’t even buy one coffee a week for that price!
Remember that the price tag isn’t just about the cost of building the item.
You can’t assume that the price increase reflects a financial necessity for Sony to jack up the price of the PS6.
We’ve repeatedly seen in the PC scene, that £800, £1100 and even £2000 graphics cards will sell out with people prepared to pay even more than that price from resellers/scalper.
Steam deck pricing may therefore reflect what Valve believe PC gamers are prepared to pay for it and not necessarily what they have to charge to break even.
That being said, and looking at the poll, I think many readers are being extremely unrealistic about the price of PS6.
Inflation has happened, and prices do not go down even when inflation reduces. Many of you, without realising it, are expecting to pay less in real terms for a PS6, than other consoles you bought in previous generations.
Also, what you say you are prepared to pay, and what you will actually put on the credit card at the time, are two different things. You do not have an alternative, it’s PS6 or you won’t be gaming at all. The truth is, Sony can sell it at £1000 and it will sell out and you will all find a way to buy it.
Odd game this. Not the game but the run up to launch and the online vibe.
Seemed to have a massive and artificial amount of hype which made me suspicious.
I found it odd as long before anyone had played it, all players knew was that it came from the Hitman team and obviously had a Bond licence.
Hitman is very much a journeyman franchise. Sells respectably but it's not an Uncharted or Fallout. People don't wet their pants over new Hitman games.
Then you have the Bond licence. The last few releases of Bond titles surely didn't do that great - we'd have had regular games if previous titles sold gangbusters. Again, it's not a pant-wetting IP.
Yet the hype for this title and all the forum anticipation reminded me of the frenzy 8 years back before Spiderman released. I get it with Spiderman being such a big comic book franchise, but Hitman and Bond ain't that big amongst gamers/geeks.
It's been disproportionate and there is almost a Crimson Desert vibe in these comments, another game where for the life of me (I have it, and it's meh ok) I don't get what on earth the commotion is about.
Ignore what social media interpreted it as meaning for a second.
The original sources are posted above so that we can read it straight from the horses mouth and make up our own minds
To me, it 1000% reads as Jason implying that Sony has an “issue“ with the time it is taking and the development cost of Naughty Dogs’s new game.
So my conclusion, is that this article by Push Square is in the wrong, because people on social media did fairly interpret what was said.
I’m not interested in an argument over semantics, and whether taking “issue“ with something is the same or different to being “upset“. The basic jist is the same.
If there is a problem with that, it is with Jason for not wording his response more carefully. He has built a reputation as a journalist with a lot of sources and whose reports and inside knowledge tends to be very reliable.
With that reputation comes responsibility.
Don’t blame the social media users who interpreted it fairly and reasonably in my view.
They are no more absurd or bad actors than Push Square.
I have no doubt that the media will yet again be wagon circling around Naughty Dog, whereas most of the media failed to defend Ubisoft against the false, out of context misquoting regarding “players have to get comfortable with not owning games“.
That was a lie and misinformation that the Games media perpetuated.
If I were 9 years old I'd love this. Of course if I were 9 years old I wouldn't be able to afford the PS5 Pro that is required to run the game badly.
Sadly I don't think we will receive a decent Batman game for grown ups for generations.
It was something like 18 years between Batman the Movie (played on Speccy, C64 and Amiga) and Asylum! It's going to be a lot longer this time I suspect.
I'd agree with an 8/10 which I'd consider generous.
I'm impressed by it on a technical level, and I could easily overrate it on those grounds, it's just that I find literally every other aspect of the game to either be "meh it's par for the course", all the way to "this is annoying and has no place here, why did they do it".
Agree with others that these are generic images that photographers setup in car mags half a century or longer ago.
I'd more interested in whether Project Motor Racing ripped off and copied GT7 by only including a garbage, half baked, skeletal single player campaign.
I own both KCD games. Finished neither but put a lot of time in. There is good and bad in them.
They created wonderful worlds, but I don't like the combat and find too many of the systems a chore.
What I don't want is KCD with a superficial Middle Earth skin.
What I actually is a great mass market, accessible RPG on a par with say Witcher 3, but with a KCD skin.
Keep the physical world quality of KCD, but throw away the "game" part of it and insert Witcher 3's game in its place with a Middle Earth skin on that.
I like to think I'm pretty good. Different passwords for every account, 2FA and phone authentication used where available, not sharing info unnecessarily.
But my concern is always the incompetent employee or the rogue employee. Firms like Sony can mitigate against the former, but the latter is far more challenging. As users we can't do much about that.
Bad news for consumers who are restricted to playing games on a single fixed piece of hardware.
This generally isn't so bad immediately after a console generation launches, but 7 years later you are getting a grossly inferior experience with frame rate and resolution sacrifices.
This will be exacerbated in the future, as with the loss of Xbox, there is no competitive pressure for Sony to be ambitious with console specs, or introduce new consoles when the old one gets long in the tooth.
We can expect more of the PS4 situation where the generation launches with relatively obsolete hardware, and drags on far longer than it should.
Yet there won't be anything you can do about it. You can't buy a better machine as the games are locked out from it. You and the game developers are stuck with what Sony give you.
It's like Pro football players. For every player in the Premier League, there are tens of thousands of kids who put all their eggs in the football basket, didn’t make it and are pushing trolley carts around the supermarket car park on minimum wage.
You don’t earn millions of pounds a year as an accountant, but it makes more sense to train in that field than try to make it big as a sports star.
Days Gone 2 would’ve turned a healthy profit, but Sony lost millions on failed live service attempts.
It's the ultimate outcome of gamers with the mentality of a 10 year old at Xmas, who stay up all night because they can't wait for their presents.
Previously manifested itself in hype trains departing two years before games release, and of course pre-orders because gamers get worked up into a frenzy over just being able to pay for the game that doesn't exist yet.
Can't blame the industry for seizing an opportunity with early access.
Restaurants should get a piece of the action. Chuck a freshly deceased chicken on the plate, still with feathers, along with some carrot seeds.
I had no issue with Daniel Craig. He was quite obviously not on a par with some of the prior actors but I thought his first outing showed promise.
The writing soon started going down hill though. The character changed. Still whining about Eva Green after god knows how many movies. For heaven's sake.
I won't knock those who liked it, but the writers should have created a new IP if they'd wanted to go down that road, instead of hijacking an existing IP and changing it into something it was not.
By the end it was not Bond.
With this game I'm not a massive fan of the younger Bond but I could tolerate it. It's everything else I dislike. I don't like the vibes, but perhaps that's the Craig era's bad writing having poisoned me against an IP I'd loved for 40 odd years?
I agree with Lavishturtle - it doesn't seem to have anything to do with Bond. You might as well call it True Lies.
But hey, I like the Dev's attitude, rather than doing the usual of insulting and abusing those who aren't fans of the road they took.
As I said on Pure Xbox, I have Gamepass but won’t be downloading on my PC. They didn’t address my issues with the campaign that afflict most modern racing games in that top cars are accessible from the start.
It’s like being showered with end game legendary armour sets at the start of an RPG. The progression hook is destroyed, the mystery and anticipation of what it will be like to get those things is gone.
The goal turns into nothing more than a Ubisoft-esque map icon clearing exercise and that ain’t enough for me.
PGR2 was for me perfection in terms of how to design a campaign, gradually being promoted up to higher classes of car, and some of the most exotic vehicles requiring a gold in every event etc. It kept you chasing.
None of this modern Gran Turismo, zero skill, roulette wheel spinning, gambling addict nonsense , repetitive grinding, or even putting your credit card in.
You don’t earn a perfect 10 when your progression system is worse than 20 year old titles.
Seems very niche. Some people have commented on the lack of vibration, but I think this is aimed at pro gamers who won't care for that (if anything it's distracting to them) and are looking purely for performance.
I'm not a pro gamer though.
If my sticks drift I'd rather spend £60 on another Dual Sense. I can buy three of them for that price and have change.
Although I've usually smashed my controller to pieces long before the sticks drift.
I'd like a fully featured PS5 pro controller that does everything the official one does, same quality/performance, but with asymmetrical sticks.
@CRASH64 yes the first game was my GOTY when it came out. Absolutely loved it.
I have no idea what happened between the MS takeover and the sequel being released, but I was terribly disappointed.
The story couldn't live up to the original's, it stank of "MS have greenlit a sequel, better come up with something" rather than having anything interesting to say in the first place.
The combat was the real shocker as somehow they'd made it far worse than the original.
Even the graphics were a mixed bag. Some parts were truly stunning e.g. the volcanic type landscapes, but other parts e.g. in woods/forests it look like an XO game.
Returnal was a new title on a new console about which not much was known.
It sold well based on what people thought it was, only to discover it had some very unpleasant, time wasting, insulting and frustrating design choices, as well as poor performance.
That this game seeked to resolve many of those issues won't save it, as the audience have been poisoned against it by its predecessor.
"It looks like Returnal" - being enough to put people off based on bitter experience of wasting their money.
I suspect sequel sales figures typically tend to be a reflection of consumer sentiment towards the previous title, rather than a judgement of the latest title.
I've always said that about TLoU 2, whose sales only reflected consumer sentiment towards the original. If they release a 3rd title, or when Intergalactic is released, you will find out what consumers really thought of TLoU 2...
I don't know what plan Sony have, but it's not a very good one.
They shouldn't have revealed/announced this game until they had the stuff that LifeGirl is asking about.
It was way way way too soon and I'm glad it backfired on them, as by announcing without any substance, they invited critique based on non-gameplay aspects.
Seems a consistent theme of critics and audiences being united over Episode 1/Season 1 of the game and TV show, but a divide between audiences and critics on Episode 2/Season 2.
I don't know how any intelligent, honest, good faith actor, even those who enjoyed Episode 2 of the game, and even those few people who thought Season 2 was "ok", could look at the critics score for Season 2 and not smell the appalling stench of a rat.
There is absolutely no way in hell that critics thought Season 2 was worthy of that score on merit.
I can't think of a more egregious example of a wagon-circling political activism. That blows Episode 2 and Veilguard out of the water.
Season 3 will bomb, and frankly I'm glad. The industry deserves a punch in the teeth if it wants to engage in that type of behaviour.
This is usually my type of game, as my post history will demonstrate many instances of me expressing my interest in walking sims and narrative games. Edith Finch and similar titles were my GOTY’s.
Something seems off with this though.
I’ve obviously seen videos showing the gift sets that were allegedly passed to reviewers/influencers, which reminds me of the incident with Watch Dogs and the android tablets cover up.
Then I read who was involved and suddenly I understand how they might have afforded the music licences in a genre that doesn’t typically sell enough copies to afford such luxuries in the budget. I did wonder how that was possible.
Then I see a TLoU 2 reminiscent glut of perfect scores, circling of wagons and Dragon Age esque similarity in narratives and I can see why consumers are asking questions.
Thought I saw it on my gamepass but not had time to check it out yet, so I have no money invested and no dog in a fight.
Just saying I don’t think consumers are acting “weird”, just asking what seems like reasonable questions, and the wagon circling and framing by using phrases like “weird” has my spider senses tingling.
It tells me there might be something to this and I need to look into it further.
Sony were slated for the price, and some of those meme-worthy comments, but far more egregious were the false statements about performance and massive use of bullshots in the PS2 and PS3 era. That was criminal.
Still the pricing is a warning as to what happens when a firm believes they have a monopoly.....something that is in danger of being repeated now, with gamers (or rather fanboys) shortsightedly cheering it...
Comments 582
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@PuppetMaster it seems to me, and forgive if I'm misrepresenting you, but there is agreement here that the character/setting doesn't currently have big popularity or recognition.
Rather what appears to be the case is that a gamble is being taken, on the belief that consumers will like it when they try it, and the more popular and recognisable God of War brand is being used to springboard it.
I mean that’s a fair strategy, I don’t really have a position on that, other than it’s also a risky strategy so let’s see how that works out for them. A name alone often isn’t enough to overcome consumer disinterest when a game deviates from expectations. The last Mass Effect being an example a failing to convert from the original cast to a new intake.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@PuppetMaster I don’t think this is related to gender anyway, the entire subject is a red herring.
Instead it relates to whether a game protagonist is well-known, loved, relatable, recognisable, aspirational and inspirational.
I’d note that Insomniac didn't have to call Wolverine "Spider-Man 3: Wolverine".
Rather, the character stands on its own two feet because of the reasons I describe above.
You could create a game called “Catwoman”.
You wouldn’t need to call it. “Batman: Catwoman“.
If you made a game about the Blue Beetle though, you would have to use that trick because 99% of the audience have never heard of him, couldn’t care less, at least not to the extent that they’d easily throw £70 at it. They’d be pretty annoyed if Batman didn’t play a significant role in the game too.
If you did announce "Batman: Blue Beetle", I expect there would be a very negative audience reaction, as they’d quite rightly say “why don’t you just give us Batman, Catwoman, Batgirl or at least someone we care about, who the hell asked for this?”.
Of course in that instance there wouldn’t be a bunch of white knights rushing out to play the gender card, I suspect there would be a more united audience backlash.
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
@L_R_V I think the problem with those movies, is that they did not like and did not want to make Mad Max.
Rather, they wanted to make something else entirely different (the new IP you suggest), but they didn’t believe many people would want to watch it. They were right.
Hence, they hijack and co-opt an existing popular IP, to use as a Trojan horse.
This is a tactic that's been around for a decaded or more. It only works briefly and then consumers wise up to the bait and switch, as Disney discovered with Star Wars.
Unfortunately, it leaves a trail of smashed and destroyed franchises in its way, that were once successful and are now quite possibly beyond recovery, or as is the case with Dragon Age or Star Trek, stone cold dead with no chance of resurrection for generations.
It actually goes back as far as the 1970's, with the failed TV show "Mrs Columbo" being an example. They wanted to make a female detective show, but lacked the talent to make Mrs Marple and/or believed there was no audience interest. So instead they hijacked the popularity of Columbo. It did not work because viewers simply said "what is this garbage? This isn’t what we were expecting or wanted."
If a game has God of War in the title, but doesn’t focus on the titular character, then you would have to ask why…
Why not name the game exclusively after the protagonist....
Clearly, the developers do not believe such a product can stand on its own two feet, without hijacking something that is more popular and able to pull in the dollars on its own merit.
They may be wrong. If the game were appropriately titled and it’s protagonist given due respect, it might be successful. But clearly they lack faith…
If they lack faith, why should I have enough faith to punt 70 quid at it?
Re: 'That Looks Like Sh*t': God of War Creator Predictably Tears New PS5 Game to Shreds
It looked generic, derivative, and could’ve been a cheap re-skin/expansion of the previous games.
I saw nothing there to get me excited.
In conclusion, I can’t disagree with him.
Re: PS5 Early Access Pre-Orders Truly Are Getting Out of Hand
Unless you have a terminal illness and not long left to live, I can't think why anyone who doesn't have a serious lack of impulse control would pay for early access.
Even if you are in the army and due to deploy in two days time, unless you can finish it before you go, you might as well wait until you get back so that you can enjoy it without rushing.
Edit : I'm all in favour of it if it means other people subsidise my games, even if I think they are irrational.
Re: Reaction: Leaks Robbed State of Play of Its Biggest Surprise, But Show Still Spotlighted Many PS5 Games I'll Buy
Not something that bothered me.
We can't buy these damn products for a year anyway. If a leaker reveals it a day earlier than intended, it has zero impact on my apathetic lack of excitement.
If they'd been planning to shadow drop a game alongside the official announcement then yeah that's a real shame, but a year out from launch? Nah, don't care.
Re: PS5 First-Party Sales Have Fallen Sharply, But It Doesn't Tell the Full Story
I'm into those classic Sony single player highly narrative cinematic adventure games. Uncharted, TLoU, Days Gone etc.
Not only have there been very few first party titles, but I feel the releases have been too full of kids games like Astrobot and Spiderman, and niche genres like Returnal/Saros.
I bought Yotei but that's about it. Not surprised first party sales are down. Spanked a load of money on games in general though, just not Sony studios.
Re: Bethesda Needs You to Test Its PS5 Version of Fallout 76 Before Launch
Fascinating twist of strategy. They usually get us to test it after launch.
Re: Waiting for Titanfall 3? The Dev Behind Splitgate May Have Something for You
Titanfall 2 was the best "COD" type campaign I've ever played. A third title could have continued the buddy-story further and maybe expanded on that time-travel mechanic which was amazing but under-utilised.
Clearly this is no substitute and has absolutely no appeal to me.
The multiplayer shooter market is very competitive and if there was that much interest there would still be a massive audience playing the original Titanfall games.
I wish them the best, but am not optimistic for their success.
Re: New Tomb Raider PS5 Screenshots Leak Ahead of State of Play, Release Date Revealed
Feb 2027? Feb 2027??!?!
What a total waste of time reading about it now then.
As I always say, I might as well read about that flying car with laser guns that I've been promised for the past 50 years.
You can't buy either of them after all. We didn't need to know about this until near Xmas time. Also why would I pre-order it 7 months before the product will exist?!
Looks ok from what I'm seeing though and I will almost certainly buy if it's a 7/10 or better because I'm big into the franchise.
It's just that modern marketing makes me want to slam my face clean through my glass computer desk. At the moment it even makes me want to put hydrochloric acid and drawing pins on the desk first for added effect.
Re: Sony's $350 Official PS5 Monitor Has a Very Cool Gimmick for Gamers
@trev666 my LCD monitor is mini LED with 1100 dimming zones. My OLED TV cost £1000 more and the LCD blows it out of the water.
Both of them have the same “on paper“ peak brightness of around 1400 nits, but the OLED can only achieve that brightness on a tiny speck of light for a fraction of a second.
The LCD can achieve that indefinitely over 100% of the screen. When the OLED is trying to display a bright area on a quarter of the screen or more, the brightness is plunging down to a frankly mediocre 600 nits or so.
The difference is stark, and I would hardly describe the OLED as “HDR“ once you have seen the brightness of a mini LED.
There is a lot of marketing garbage being pushed by manufacturers about OLED.
The first one is “true blacks” which is absolute nonsense because your room always contains ambient light (the light from the TV itself reflects back off walls and furniture) such that you never ever see a true black on an OLED. The screen might be achieving true black, but you will always be seeing a grey.
The second bit of nonsense is “per pixel lighting“, when on real world content, it is practically non-existent for their to ever be a need to light up a single pixel. Typically most light sources are larger than the size of one of my monitors dimming zones, and no, you don’t notice any haloing in the real world.
Having run my PS5 pro and switch 2 on both panels, they unequivocally look better on the LED over the OLED.
Obviously, an OLED looks better than a normal LED that doesn’t have that level of local dimming and brightness. I’d assume the Sony monitor does have such features because if it didn’t a person would have to be stupid to buy it when my KTC was only £330 for 4K 120hz etc.
Re: 17 PS5 Predictions for State of Play June 2026
The Portal OLED needs a higher bit rate above all else. That's more important than higher frame rates/refresh, even if they would lower latency a bit.
Hell, I'd rather buy a 60hz LCD Portal with a higher bitrate than an OLED with the current bit rate and 120hz.
Re: Wolverine PS5 Pre-Orders Expected to Open Next Week, After State of Play
Do NOT pre-order games, unless buying a limited edition physical copy.
Buy some Premium Bonds or something with your money, and only withdraw and give the publisher the money when they finally have a product to give you in return.
Re: The Witcher 3's New Expansion Will Be Fully Revealed at Gamescom in August
Only thing I take from this is that Witcher 4 won't release this generation.
It will be be cross gen of course, but I will be purchasing it on my PS6 come launch day.
Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure
@AverageGamer
"I quoted the older film cause I haven't seen the newer films"
"only cause I'm not 4 anymore, and have my own interest that don't revolve around watching the same films my parent do."
So let's get this straight, a person whose own interests do NOT include watching the latest Bond films and has never seen them, has come here pontificating on how sales of a Bond game in 2026 may be positively or negatively influenced by the licence given the state of the most recent movies with their new spin for "modern audiences".
I wish you'd admitted that up front instead of completely wasting my time. Conversation over.
I'm just off to phone my elderly mother and ask her if Andoni Iraola would be a good fit for the new Liverpool manager.
Re: 007 First Light (PS5) - James Bond Returns in a Strong, Confident Origin Adventure
@AverageGamer normal people don't determine the contents of the Olympic ceremony. They are about as in-touch as the BBC. It’s a rich elites play thing.
Look at the much ridiculed bizarre freakshow at the last Olympics as a perfect example of how out of touch they are.
The 2012 Olympics was before the Bond franchise went down hill too.
You have just quoted older films before it went down the pan and threw out the classic Bond formula. Those older films were great, and I wish this new game captured the pre-Craig original Bond formula.
The previous Bond games did not sell well regardless of who published them. To my mind, it’s an expensive license that adds very little for the sales of a game.
If this latest game had been the Perfect Dark reboot instead of Bond, it would have sold as well or better.
Re: Xbox Will Show PS5 Logos at Showcase, But May Adjust Moving Forward as Execs Publicly Contradict Each Other
As much as I dislike exclusives, I wonder if Microsoft realised their power after they'd made the decision to drop them.
They were too focused on what could be seen on a balance sheet.
First thing I did was sell my Xbox, and I've been buying all games, including third party titles on PlayStation.
I further dropped my Gamepass from Ultimate to the cheaper PC-only tier and may stop that entirely.
Yes they sold a lot of some games on PS, but their console sales and royalties from third party game sales cratered.
A far larger issue is the Microsoft brand. A generation are losing contact with it. No Xbox, plus IOS and Android on their phones, etc.
Who are Microsoft to them? An unknown brand they never use. If they bought a computer, what brand recognition does Windows now have over Linux to them?
What happens in 20 years time when they are making major IT Procurement decisions for their business?
Apple was smart with Mac book Neo. How many kids are growing up with that OS and logo. Polar opposite to Microsoft.
Xbox lost money on paper, but it had a hidden intangible value.
Re: Fable PS5 Delayed, Moved Away from GTA 6 for the 'Dedicated Moment It Deserves'
Is Fable "highly anticipated"? Genuine question.
Last one was released over 15 years ago when many of today's gamers were at primary school and wouldn't have played it.
Plus AFAIK it wasn't on PlayStation, so even a lot of the older PlayStation fanboys never played it either.
Only old gamers who had a PC/Xbox in the day played it right? That's not a big market or big anticipation.
Witcher 4 is where the RPG hype is at.
I suspect Fable is a bit like Beyond Good and Evil, where a vocal minority generate disproportionate hype for a sequel, but there is no depth to the market.
Same thing happened with Saros. A small vocal fan base of Housemarque fans made a lot of noise, then it releases and bombs like Franz Reichelt, with media pundits scratching their heads and wondering why people didn't buy it.
Re: 007 First Light Debuts to 1.5 Million Sales in Just 24 Hours
That's a lot of people hiding in flowers and jumping over tarp, just like a true 00 agent.
Re: Sony's Spamming PS5 Age Verification Reminders Ahead of June Cutoff
@Weez I actually agree with your disagreement!
You are dead right that bad parents will verify the Sony account, because they want Little Johnny to get lost and stop bothering them.
However from Sony's perspective that's neither here nor there.
Sony are covering their backsides, so when the BBC run an exposé about some predator on PSN, Sony can release a statement that "we age verify accounts so no one under 18 has access to the social features unless an adult deliberately gives them access to their account".
The public will know what's up and it will head off any overbearing Government regulation in response to such stories.
There can be no classic BBC fake news story, with the stereotypical photograph of parent and child sat on sofa pulling sad faces and saying "we wuz victims of evil corp".
Re: Sony's Spamming PS5 Age Verification Reminders Ahead of June Cutoff
Having had time to think about it, and to be fair to Sony, they know it's only a matter of time before the Eye of Sauron casts its gaze more closely on the gaming industry, and so they are getting ahead of the game and PR problems.
Not because there is a problem with Sony per se, but there are obviously things like Roblox and Minecraft with a terrible reputation that will drag the industry down with them.
I'd say that age gating such online gaming services to protect kids (who have failures for parents) is quite fair and legitimate. It just needs to be made easy for anyone who doesn't have the ID. E.g. despite being ancient, I don't actually have a passport or photo driving licence as I passed my test before a certain date.
This is different to the age gating of social media, where I feel it is a sinister attempt by the Government to remove anonymity and make people fearful of criticising them when combined with other draconian restrictions on speech.
Make sure you register to vote and use your votes wisely.
Re: Sudden Steam Deck Price Increase Pins More Questions on PS6
@Angelus3K absolutely, take off the resale value and a £999 console with a seven year life as the prime device, costs you £100 a year or less then £10 per month or £2 per week.
You can’t even buy one coffee a week for that price!
Re: Sudden Steam Deck Price Increase Pins More Questions on PS6
Remember that the price tag isn’t just about the cost of building the item.
You can’t assume that the price increase reflects a financial necessity for Sony to jack up the price of the PS6.
We’ve repeatedly seen in the PC scene, that £800, £1100 and even £2000 graphics cards will sell out with people prepared to pay even more than that price from resellers/scalper.
Steam deck pricing may therefore reflect what Valve believe PC gamers are prepared to pay for it and not necessarily what they have to charge to break even.
That being said, and looking at the poll, I think many readers are being extremely unrealistic about the price of PS6.
Inflation has happened, and prices do not go down even when inflation reduces. Many of you, without realising it, are expecting to pay less in real terms for a PS6, than other consoles you bought in previous generations.
Also, what you say you are prepared to pay, and what you will actually put on the credit card at the time, are two different things. You do not have an alternative, it’s PS6 or you won’t be gaming at all. The truth is, Sony can sell it at £1000 and it will sell out and you will all find a way to buy it.
Re: Review in Progress: 007 First Light (PS5) - James Bond's Origin Adventure Is Highly Entertaining
Odd game this. Not the game but the run up to launch and the online vibe.
Seemed to have a massive and artificial amount of hype which made me suspicious.
I found it odd as long before anyone had played it, all players knew was that it came from the Hitman team and obviously had a Bond licence.
Hitman is very much a journeyman franchise. Sells respectably but it's not an Uncharted or Fallout. People don't wet their pants over new Hitman games.
Then you have the Bond licence. The last few releases of Bond titles surely didn't do that great - we'd have had regular games if previous titles sold gangbusters. Again, it's not a pant-wetting IP.
Yet the hype for this title and all the forum anticipation reminded me of the frenzy 8 years back before Spiderman released. I get it with Spiderman being such a big comic book franchise, but Hitman and Bond ain't that big amongst gamers/geeks.
It's been disproportionate and there is almost a Crimson Desert vibe in these comments, another game where for the life of me (I have it, and it's meh ok) I don't get what on earth the commotion is about.
Re: 'Absurd': Social Media Misquotes Journalist, Erroneously Claims Sony Is Angry at Naughty Dog
Ignore what this Push Square article says.
Ignore what social media interpreted it as meaning for a second.
The original sources are posted above so that we can read it straight from the horses mouth and make up our own minds
To me, it 1000% reads as Jason implying that Sony has an “issue“ with the time it is taking and the development cost of Naughty Dogs’s new game.
So my conclusion, is that this article by Push Square is in the wrong, because people on social media did fairly interpret what was said.
I’m not interested in an argument over semantics, and whether taking “issue“ with something is the same or different to being “upset“. The basic jist is the same.
If there is a problem with that, it is with Jason for not wording his response more carefully. He has built a reputation as a journalist with a lot of sources and whose reports and inside knowledge tends to be very reliable.
With that reputation comes responsibility.
Don’t blame the social media users who interpreted it fairly and reasonably in my view.
They are no more absurd or bad actors than Push Square.
I have no doubt that the media will yet again be wagon circling around Naughty Dog, whereas most of the media failed to defend Ubisoft against the false, out of context misquoting regarding “players have to get comfortable with not owning games“.
That was a lie and misinformation that the Games media perpetuated.
Re: LEGO Batman Glides Ahead of Forza Horizon 6, Yoshi for UK Number One Debut
I agree with others "if you’ve played one, you’ve played them all" when it comes to most of the games on that list, especially Lego and Forza.
Ironically, it’s Yoshi that was trying something new, and at least as far as the critics are concerned, it didn’t go down well.
Re: LEGO Batman: Legacy of the Dark Knight (PS5) - Brick Gaming at Its Joyful Best
If I were 9 years old I'd love this. Of course if I were 9 years old I wouldn't be able to afford the PS5 Pro that is required to run the game badly.
Sadly I don't think we will receive a decent Batman game for grown ups for generations.
It was something like 18 years between Batman the Movie (played on Speccy, C64 and Amiga) and Asylum! It's going to be a lot longer this time I suspect.
Re: Reaction: I'm Sad It's Over, But Destiny's End Was Overdue
People have opinions and votes, but (no offence) they are worthless.
What matters, and what cuts past all the forum talk, is MONEY.
If updating Destiny was bringing in healthy profits that exceeded the development costs, there is no way they'd stop. No one slaughters a cash cow.
The reality is that Destiny isn't pulling in new players and selling games/expansions, and those who do play Destiny are not spending money.
Over in the world of WoW, existing WoW players are paying subs and buying cosmetics, mounts and other game services from the store.
Now I'd ask the Destiny fans here: what are YOU paying?
This is why WoW players get loads of new content, and you will be getting nothing. Harsh truth.
Re: Crimson Desert (PS5) - One of the Most Frustratingly Brilliant Games I've Ever Played
An overrated title in my view.
It's not 10/10 GOTY material, not even close.
I'd agree with an 8/10 which I'd consider generous.
I'm impressed by it on a technical level, and I could easily overrate it on those grounds, it's just that I find literally every other aspect of the game to either be "meh it's par for the course", all the way to "this is annoying and has no place here, why did they do it".
Re: Copycat Gran Turismo Games Now Ripping Off PS5 Racer's Marketing
Agree with others that these are generic images that photographers setup in car mags half a century or longer ago.
I'd more interested in whether Project Motor Racing ripped off and copied GT7 by only including a garbage, half baked, skeletal single player campaign.
Forza Motorsport certainly did.
Re: Lord of the Rings RPG from Kingdom Come: Deliverance Dev Confirmed
I own both KCD games. Finished neither but put a lot of time in. There is good and bad in them.
They created wonderful worlds, but I don't like the combat and find too many of the systems a chore.
What I don't want is KCD with a superficial Middle Earth skin.
What I actually is a great mass market, accessible RPG on a par with say Witcher 3, but with a KCD skin.
Keep the physical world quality of KCD, but throw away the "game" part of it and insert Witcher 3's game in its place with a Middle Earth skin on that.
Re: Did You Get In? Horizon Hunters Gathering PS5 Beta Invites Rolling Out
I purchased the Horizon games and expansions. Even completed Call of the Mountain.
Yet I have no interest in this. Wouldn't play it even if I had applied and got in.
I do wonder who their target audience is, or more to the point, how big it is....
Re: Reaction: Sony's Big State of Play Must Deliver as PS5 Perception Sinks to an All-Time Low
Not remotely important.
Barely anyone watches - relatively speaking compared to the size of the market.
Secondly, what have Sony got to fear? Where are you all going to go?
Xbox? Nope, most of you celebrated its demise. It's no longer a force or alternative.
PC? Nope, most of you celebrated exclusivity returning to Sony, so you aren't getting access to the games over there.
You are all a captive audience. Sony ain't sweating.
Re: Prominent PS5 Podcaster's Account Hacked, Social Engineering Concerns Amplified
I like to think I'm pretty good. Different passwords for every account, 2FA and phone authentication used where available, not sharing info unnecessarily.
But my concern is always the incompetent employee or the rogue employee. Firms like Sony can mitigate against the former, but the latter is far more challenging. As users we can't do much about that.
Re: Sony Reportedly Confirms Shift Back to PS5 Single Player Exclusive Games
Bad news for consumers who are restricted to playing games on a single fixed piece of hardware.
This generally isn't so bad immediately after a console generation launches, but 7 years later you are getting a grossly inferior experience with frame rate and resolution sacrifices.
This will be exacerbated in the future, as with the loss of Xbox, there is no competitive pressure for Sony to be ambitious with console specs, or introduce new consoles when the old one gets long in the tooth.
We can expect more of the PS4 situation where the generation launches with relatively obsolete hardware, and drags on far longer than it should.
Yet there won't be anything you can do about it. You can't buy a better machine as the games are locked out from it. You and the game developers are stuck with what Sony give you.
Re: Mixtape Isn't Going Anywhere, Won't Be Delisted Over Music Licenses
Wow permanent licence for big tracks. That's a lot for a small indie team selling a low price, low volume, niche product.
Would love to see their business plan and how that adds up.
Other small indie teams doing similar volumes could not afford it or compete.
Re: PS5's New Weekly Player Tracker Has Revealed Some Brutal Truths for Fans
It's like Pro football players. For every player in the Premier League, there are tens of thousands of kids who put all their eggs in the football basket, didn’t make it and are pushing trolley carts around the supermarket car park on minimum wage.
You don’t earn millions of pounds a year as an accountant, but it makes more sense to train in that field than try to make it big as a sports star.
Days Gone 2 would’ve turned a healthy profit, but Sony lost millions on failed live service attempts.
Re: Subnautica 2 Is the Biggest Game Around Right Now, But When Is It Coming to PS5?
Not interested in early access.
It's the ultimate outcome of gamers with the mentality of a 10 year old at Xmas, who stay up all night because they can't wait for their presents.
Previously manifested itself in hype trains departing two years before games release, and of course pre-orders because gamers get worked up into a frenzy over just being able to pay for the game that doesn't exist yet.
Can't blame the industry for seizing an opportunity with early access.
Restaurants should get a piece of the action. Chuck a freshly deceased chicken on the plate, still with feathers, along with some carrot seeds.
Re: Strong Opinions on 007 First Light's Younger James Bond? 'That's Great', Says Dev
I had no issue with Daniel Craig. He was quite obviously not on a par with some of the prior actors but I thought his first outing showed promise.
The writing soon started going down hill though. The character changed. Still whining about Eva Green after god knows how many movies. For heaven's sake.
I won't knock those who liked it, but the writers should have created a new IP if they'd wanted to go down that road, instead of hijacking an existing IP and changing it into something it was not.
By the end it was not Bond.
With this game I'm not a massive fan of the younger Bond but I could tolerate it. It's everything else I dislike. I don't like the vibes, but perhaps that's the Craig era's bad writing having poisoned me against an IP I'd loved for 40 odd years?
I agree with Lavishturtle - it doesn't seem to have anything to do with Bond. You might as well call it True Lies.
But hey, I like the Dev's attitude, rather than doing the usual of insulting and abusing those who aren't fans of the road they took.
Re: Round Up: Forza Horizon 6 Pulls Incredible Launch Reviews, PS5 Version Still to Come
As I said on Pure Xbox, I have Gamepass but won’t be downloading on my PC. They didn’t address my issues with the campaign that afflict most modern racing games in that top cars are accessible from the start.
It’s like being showered with end game legendary armour sets at the start of an RPG. The progression hook is destroyed, the mystery and anticipation of what it will be like to get those things is gone.
The goal turns into nothing more than a Ubisoft-esque map icon clearing exercise and that ain’t enough for me.
PGR2 was for me perfection in terms of how to design a campaign, gradually being promoted up to higher classes of car, and some of the most exotic vehicles requiring a gold in every event etc. It kept you chasing.
None of this modern Gran Turismo, zero skill, roulette wheel spinning, gambling addict nonsense , repetitive grinding, or even putting your credit card in.
You don’t earn a perfect 10 when your progression system is worse than 20 year old titles.
Re: This New PS5 Controller May Solve DualSense's Stick Drift Issues, But It Comes with a $220 Cost
Seems very niche. Some people have commented on the lack of vibration, but I think this is aimed at pro gamers who won't care for that (if anything it's distracting to them) and are looking purely for performance.
I'm not a pro gamer though.
If my sticks drift I'd rather spend £60 on another Dual Sense. I can buy three of them for that price and have change.
Although I've usually smashed my controller to pieces long before the sticks drift.
I'd like a fully featured PS5 pro controller that does everything the official one does, same quality/performance, but with asymmetrical sticks.
Re: As Xbox 'Reevaluates' Exclusives, Its Hellblade 2 PS5 Port Is Considered a Success
@CRASH64 yes the first game was my GOTY when it came out. Absolutely loved it.
I have no idea what happened between the MS takeover and the sequel being released, but I was terribly disappointed.
The story couldn't live up to the original's, it stank of "MS have greenlit a sequel, better come up with something" rather than having anything interesting to say in the first place.
The combat was the real shocker as somehow they'd made it far worse than the original.
Even the graphics were a mixed bag. Some parts were truly stunning e.g. the volcanic type landscapes, but other parts e.g. in woods/forests it look like an XO game.
Re: Monster Hunter Wilds Sales Really Have Fallen Off a Cliff
Not exactly a bad selling game.
It ran like absolute garbage though, so I didn't buy it.
I'd rather play Rise on Switch!
Re: Saros PS5 Sales Estimates at 300k, Selling Slower Than Returnal on a Bigger Install Base
Returnal was a new title on a new console about which not much was known.
It sold well based on what people thought it was, only to discover it had some very unpleasant, time wasting, insulting and frustrating design choices, as well as poor performance.
That this game seeked to resolve many of those issues won't save it, as the audience have been poisoned against it by its predecessor.
"It looks like Returnal" - being enough to put people off based on bitter experience of wasting their money.
I suspect sequel sales figures typically tend to be a reflection of consumer sentiment towards the previous title, rather than a judgement of the latest title.
I've always said that about TLoU 2, whose sales only reflected consumer sentiment towards the original. If they release a 3rd title, or when Intergalactic is released, you will find out what consumers really thought of TLoU 2...
Re: No One Noticed Intergalactic's Hidden Naughty Dog Easter Egg
I don't know what plan Sony have, but it's not a very good one.
They shouldn't have revealed/announced this game until they had the stuff that LifeGirl is asking about.
It was way way way too soon and I'm glad it backfired on them, as by announcing without any substance, they invited critique based on non-gameplay aspects.
Re: PS2 May Survive the Switch's Assault on Gaming History
PS2 is a classic example of how you don't need to have a good product to succeed.
It was extraordinarily successful, but it was the worse product out of its contemporaries.
Re: First The Last of Us Season 3 Set Photos Surface, But Does Anyone Still Care?
Seems a consistent theme of critics and audiences being united over Episode 1/Season 1 of the game and TV show, but a divide between audiences and critics on Episode 2/Season 2.
I don't know how any intelligent, honest, good faith actor, even those who enjoyed Episode 2 of the game, and even those few people who thought Season 2 was "ok", could look at the critics score for Season 2 and not smell the appalling stench of a rat.
There is absolutely no way in hell that critics thought Season 2 was worthy of that score on merit.
I can't think of a more egregious example of a wagon-circling political activism. That blows Episode 2 and Veilguard out of the water.
Season 3 will bomb, and frankly I'm glad. The industry deserves a punch in the teeth if it wants to engage in that type of behaviour.
Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?
This is usually my type of game, as my post history will demonstrate many instances of me expressing my interest in walking sims and narrative games. Edith Finch and similar titles were my GOTY’s.
Something seems off with this though.
I’ve obviously seen videos showing the gift sets that were allegedly passed to reviewers/influencers, which reminds me of the incident with Watch Dogs and the android tablets cover up.
Then I read who was involved and suddenly I understand how they might have afforded the music licences in a genre that doesn’t typically sell enough copies to afford such luxuries in the budget. I did wonder how that was possible.
Then I see a TLoU 2 reminiscent glut of perfect scores, circling of wagons and Dragon Age esque similarity in narratives and I can see why consumers are asking questions.
Thought I saw it on my gamepass but not had time to check it out yet, so I have no money invested and no dog in a fight.
Just saying I don’t think consumers are acting “weird”, just asking what seems like reasonable questions, and the wagon circling and framing by using phrases like “weird” has my spider senses tingling.
It tells me there might be something to this and I need to look into it further.
Re: Poll: Uncharted 4 Turns 10 Years Old, But Is It the Series' Peak?
Got to be 4 and Lost Legacy for me.
However the open world sections were not great IMO and not the way to go.
I prefer a linear adventure.
Re: Giant Enemy Crabs, $599, Ridge Racer: Sony's Wild E3 2006 Is Now 20-Years-Old
Sony were slated for the price, and some of those meme-worthy comments, but far more egregious were the false statements about performance and massive use of bullshots in the PS2 and PS3 era. That was criminal.
Still the pricing is a warning as to what happens when a firm believes they have a monopoly.....something that is in danger of being repeated now, with gamers (or rather fanboys) shortsightedly cheering it...