Tales of the Shire: A Lord of the Rings Game is a cosy Hobbit life simulator by Weta Workshop, set in the idyllic world of The Shire from JRR Tolkien's The Lord of the Rings.
After creating your own character, you arrive in Bywater, but despite living in an epic fantasy world, swords are of no use here and your biggest worry will be gathering the requisite ingredients to concoct an epic second breakfast.
As you'd expect from a cosy game like Animal Crossing or Stardew Valley, the gameplay loop is relaxed and unchallenging. There's objectives called 'tales' that progress a story mode, but the rest of the gameplay is mainly to befriend and improve relations with other Hobbit characters, typically by inviting them to meals.
NPCs have favourite recipes and flavours you need to cater for, and improving relations unlocks more recipes to collect.
There's a strong emphasis on decorating you Hobbit-hole (house) and garden to personalise your experience. But other than cooking, fishing, and growing your own vegetables, the gameplay is flat and repetitive.
How much you can cook depends on the availability of vegetables, which means waiting for them to grow over several in-game days. Meanwhile, decoration is limited to your house and yard, unlike staples such as Animal Crossing where you can customise the whole map.
The graphics are certainly an acquired taste. While capturing the vibrancy of The Shire, they're distractingly garish and poorly textured. Despite the simplistic visuals, performance is not great and the game notably frames while your character runs. The music is okay, but characters lacks voice acting.
Although capturing some charms of Hobbit life with gardening and cooking, other famous Hobbit pastimes, like drinking ale and smoking pipe-weed, are noticeably absent due to the age rating.
And while the world is decently sized for the genre, you can't climb trees, swim, or even sit in your own furniture. Non-quest NPCs are static and won't talk to you. It's all very immersion breaking. Being single player-only means you won't be able to frolic and cook with friends either, which is a missed opportunity.
In conclusion Tales of the Shire has a great premise, but will unfortunately leave most players wanting more. Its charms will potentially appeal to Hobbit fanatics, but with there being much better cosy games on the market, it's relying heavily on its Tolkienian license to distinguish itself.





Comments 32
Change that "r" to a "t" in the word shire, suits the game much better.
What i expected. Nothing about this title seemed appealing whatsoever, despite what legacy media would say
It felt almost inevitable, but it's still disappointing.
Someone just do a spiritual successor to the Battle for Middle-Earth games at this point. Who do I have to beg or bribe to make that happen?
What a shame. Despite what others may say, I was right up for a cosy game in this world and was looking forward to this coming out.
This appears to be a very low minimum effort game and as such has missed a big potential...
@Shepherd_Tallon
Whilst I never expected this from this title, a successor to 'Battle for Middle-Earth' would jump right to the top of my wishlist mate!
@Titntin
Right? The second one was the last LotR game that I loved. Now I can't make it run on my PC without installing plugins and jumping through hoops first. Thankfully the XBOX version still runs on my old 360.
Bloody great game.
I was hoping Tales of the Shire would turn out to be something fun at least. Stardew Valley in the Shire, it sounds like an easy win.
I would call this a PS1 game but that seems unfair to the PS1.
Having a stepdaughter who adores Animal Crossing and LOTR meant that I had hopes this would be good, sadly they seem to have made a mess of it. It’s a shame as the market is definitely there, but hey ho.
Give me a remaster of the Xbox/ps2 golden axe lotr! That was a cool game.
More like Tales of the *****.
Boom. Gottem.
Can you make Hobbit stew for your friendly neighbourhood Orc?
I kept getting told by numerous people and sites that this would be a good game, but everything about it looked horrible. Glad I believed the evidence of my lying eyes.
@dskatter Honestly agreed. I never thought this game looked any good, the art direction is just outright terrible and the graphics really make it look like a low-budget PS2 game. Sure, there are plenty of amazing games out there with terrible graphics, but Tales of the Shire's visuals looked exceptionally bad.
Guess I'll wait for a sale, it's a shame, the shire lends itself really well to this genre.
This game is going to be a massive flop.
Not 60 fps even on PS5??
Oh, gosh... 😟
How exactly are all these terrible studios just given free reign with this license? Is their some loophole allowing their use under certain circumstances or something or are they actually being licensed by the Tolkien estate?
Brave releasing a game looking like that
>The graphics are certainly an acquired taste.
That's a strange way to say "suck balls".
I don't really know why I read the review. This game was never going to be for me. At least I know I'm not missing much.
@Anti-Matter Yeah it's incredible how they managed to make something this ugly perform so poorly.
@SeaDaVie
I think the Tolkien Estate is under "new management" so to speak, so they're happy to license the IP out to anyone and everyone.
That's why we're afflicted with this and that atrocious Gollum game.
I was weirdly pretty intrigued by this, imagine a game where you build up a cute village, have wild parties with your hobbit bros and idle away the days frolicking in the knowledge one day it will all end. Could have been great, but sounds like it was lazy, tickbox design
Weird I could have sworn this game was cancelled a couple years ago. Must have just been first impressions that it's a dumpster fire of a game and I just assumed it would be cancelled.
First Gollum, now this, the Middle-Earth Shadow games seem like a long long time ago
But also, I was low-ley rooting for this to be good, a chill LOTR game should have been a slam dunk, but oh well!
@N1ghtW1ng @SeaDaVie
Middle Earth Enterprises is indeed under new management.
Infact, the company got called Middle Earth Enterprises and Friends.
It got called that when the company that bought them started having....er....issues....so to speak.
Embracer.
From the sound of this review it sounds like Temu Animal Crossing with a cheap LotR skin on top...
@Oz_Who_Dat_Dare " The level of hate and derision on a game that isn't aimed at 98% of the people on this site is of course, predictable."
Bit unfair, the game isn't reviewing well anywhere, well apart from thesixthaxis. Im sure people will enjoy it and thats perfectly fine, but lets at least be informed before chucking out things like the above
@N1ghtW1ng That would also explain the Amazon show.
Can't believe I even made it through the first season didn't even attempt the second!
It's a shame that this is reviewing badly, but whoever greenlit it surely must know that the market is utterly oversaturated with cosy/life/farming sims at the moment - and unless you're selling it as a AAA genre-definer, slapping the LotR licence on one isn't really going to cut it.
It looks generic.
@Haruki_NLI
@Oz_Who_Dat_Dare
I'm pretty sure I read an article a while back where Embracer purchased the license to make LotR games from the Tolkien Estate after Christopher Tolkien (JRR Tolkien's son and executor/manager/owner of the Tolkien Estate) passed away, and I seem to recall Christopher Tolkien being quite strict on selling licenses based on
the LotR IP.
I think Christopher Tolkien had the right of it though. With something like the Gollum game, it only dilutes the LotR IP and devalues the IP as a whole since it was such a shockingly bad game.
I can't speak for this title or Rings of Power as I haven't played or watched either.
So, IIRC, the Embracer Group doesn't own the IP rights to make games on the LotR IP but they've obtained the license to do so. Ownership of the LotR IP still remains with the Tolkien Estate, they're just far less strict in licensing the IP out since Christoper Tolkien's passing.
@Jammer
I don't think Christopher Tolkien would have even read through Amazon's proposal in what ended being the Rings of Power series. He would have rejected it immediately despite any amount Amazon would have offered.
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