News Article

DriveClub Parks Up in Early 2014, Contrast Joins Instant Game Collection

Posted by Sammy Barker

Out of gas

Sony’s silence over the past couple of days has been telling, and it’s now officially stated that DriveClub will miss its PlayStation 4 launch day release date. Worldwide Studios president Shuhei Yoshida confirmed the bad news on the PlayStation Blog, explaining that developer Evolution Studios required more “time to deliver on its vision”. The likeable executive added that he’s confident that the final release will “surpass your expectations” when it eventually deploys in early 2014.

Of course, the delay means that there will be a big change to the next generation console’s PlayStation Plus lineup. A version of the socially connected racer had been promised as the service’s first big giveaway, but it will now be replaced by Compulsion Games’ intriguing platformer Contrast instead. Day one members will be able to score the aforementioned film-noir adventure in addition to flashy shmup ResoGun. The platform holder will also be holding an open weekend for Killzone: Shadow Fall’s multiplayer between 28th and 29th December.

And, of course, DriveClub will still join the Instant Game Collection when it eventually releases. “[This] is a really ambitious racing title and the game is looking stunning,” continued Yoshida. “The extra time that we’re giving the team means that the visuals and overall experience are only going to get better. We can assure you that it will be worth the wait.”

We worried about the former launch title when we got hands-on time with release earlier in the year, noting “that the developer still has a marathon ahead of it with not a whole lot of time left on the clock”. While it appeared at GamesCom that the team had overcome the enormous mountain in front of it, the studio appears to have hit a snag over the past few weeks. We’re all for delays if they improve the overall quality of a specific title, but there’s no doubt that this is a huge stumbling block on the road to launch. That day one lineup is starting to look very thin now.


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User Comments (59)



Sanquine said:

-Dissapointment all over.. Thanks Playstation. The developer must have known this earlier!!



Gamer83 said:

Absolutely unacceptable. And a f'ing indie game to replace it. Yoshida can screw himself for that one. After losing this and Watch_Dogs Sony deserves the distant third its going to get in North America this holiday.



ScreamAimFire99 said:

I'm very disappointed and the reimbursement games aren't enough to justify this. Losing launch games is devastating since there aren't many in the first place.



Bliquid said:

You know, this is even more unacceptable and devastating than the fact that more than a half people in the world don't have access to clean water and while technologies exist to improve the situation, governments aren't willing to lay money, since it would CONTRAST (note the reference...) with their policies to keep world's population under control.
Curse you, Yoshida!
You disappointed the entire universe!



get2sammyb said:

I think Contrast looks awesome. I get that it's disappointing compared to DriveClub, but, y'know, that's still coming. Just next year...

I don't know how I feel about this. It's obviously disappointing news, but I'd prefer Evolution released a good game rather than an unfinished one. Should this have happened in the first place? I guess we'll never really know.



Sanquine said:

@Bliquid There is even a cure for cancer but it's to expensive for insurance companies to cover.. Profit >> people



naruball said:

Agreed with Bliquid. This is an overreaction. PS+ users will get it eventually when it launches when it's ready. I'd much rather wait even a year for a game rather than a play a broken game.



MadchesterManc said:

@Gamer83 That you dont give a sh*t about. Stop being so narrow minded with pidgeon holing games the way you keep doing. A game is a game.



NathanUC said:

I'm all for actually finishing a game over releasing a broken game... but Contrast isn't a 'fair' replacement imo.



get2sammyb said:

I think it's worth remembering that the DriveClub giveaway was never the full game - it was a portion of it.



Gamer83 said:


There's a vast difference between an indie game and the big budget productions that I prefer from companies like Naughty Dog and Guerilla. So it's not being narrow minded just calling it what it is. Hopefully Guerilla doesn't let me down like these other useless companies because Killzone is all that's left until Thief.



divinelite said:

I've written in different post but I think this will be a laughing matter in history of ps4 forever

Watchdog dealt is no way of Sony fault but back to back with drive club which is a psplus game is a stain in perfect day for sure

Well we won't see the super power number of units sold now then, at least not until febuary



eLarkos said:

It seems to me that Sony have kept their mouth shut until the last minute to secure pre orders. That's totally unacceptable.



Gamer83 said:


It's a perfect day for MS and Nintendo for sure. PS4 will get trounced this holiday, Sony never learns until it's too late.



divinelite said:

Yes, all the hard work from February... Such a perfect scheme stained(not destroyed but it is a huge blow)

I could only laugh in disappointment



Gamer83 said:


Completely agree. It was obious in July these lazy imbeciles would miss launch delay the game then don't wait until one month before. And for all the laughing people did at MS' first parties, well at least MS opened the checkbook for more than indie and f2p nonsense.


I say it's been shattered, all that work means sh*t now. Sony should actually thank the fools at MS for their idiotic drm schemes and pitiful X1 reveal because if anybody at MS had any brains the X1 would've been able to completely finish PS4 on Nov. 22 as opposed to just being able to get a very good headstart.



MadchesterManc said:

@Gamer83 The only difference is in your mind due to your belief that the size of a games budget is indicative of how it should be viewed.The only difference, if you was to tell it how it is, between a $175 million AAA game like GTA5 & an indie title like Hotline Miami is gameplay mechanics & style the developers chose to implement for their games. They're both regarded as games, are they not? You make it sound as though games that haven't had a huge budget lavished on it like a 'AAA' game arent worth playing



D3athBr1ng3r187 said:

Sigh.... this why I hate forums sometimes always somebody to whine about everything that doesn't go they way like children. I'm disappointed myself but i'm not going to go full rage mode on a company and the communities over the Dev's fault and form some BS opinion about MS or Nintendo has better exclusives or games. (which they don't in their own right) I want the best for all companies to do good this xmas and beyond but this negatively isn't helping nobody nor yourselves so if anybody feel that way on here just cancel your preorder and leave it at that why complain.



Gamer83 said:


Of course they're still games, just like Wii Music that everybody loves to hate is still a game. But imo these games pale in comparison to something like Watch_Dogs if the devs knew how to handle it right, so yes these lat few days have been very frustrating especially this close to launch. That is my main frustration. I think we can all agree Watch Dogs and Drive Club had been looking pretty poor, the delays should've been announced sooner.



MadchesterManc said:

@Gamer83 I can understand that frustration. To be honest if it was niche title I was looking forward too Id be frustrated myself, SEGA's decision to delay and launch Project Diva F as digital only in the EU still rubs me the wrong way lol The announcements have definetly come a little too close to launch like you say. Sure the extra time will do wonders for the games, but it should've been announced a couple of months ago. I was under the impression that Driveclub had come on leaps & bounds since E3 though. It sure looked that way with the last footage we seen looking so good.



Gemuarto said:

While I was waiting for this, and a little bit dissapointed, I will not cry about it like some spoiled baby =).



D3athBr1ng3r187 said:

@MadchesterManc Hell I was pissed about Sega with Yakuza 5 not coming to the states but I feel good that at least we are getting DriveClub and Watch Dogs next year and not canceled altogether then that will be a nightmare. My genre of niche games like Yakuza aren't even coming over if only Sega has a great demand for it also with the PS4 version.



redd214 said:

Wow, guess I will be paying nothing but Knack for a week until NFS Rivals gets released. After Watch Dogs, this delay is pretty crippling for me personally as these we're my launch day games. Will still pick mine up on launch day since mine is paid for but my excitement level dropped real far, real fast this week.



Gamer83 said:

Well it is what it is.Hopefully Killzone delivers, Sony did lock up Inustice for PS4 which was a good move so I'll just make that my second game and might add AC IV or NBA 2K14. As long as Thief and inFamous stay on track the first 6 or so months won't be horrible and I'm thinking there's a chance MLB 14 will get a PS4 version. Probably won't even bother with Drive Club or Watch_Dogs now since those other games are of more interest anyway.



Gemuarto said:

It is strange how little delays of 2 games can change everything for someone. It feels like the world's end for them. But it's just two games. Also, I never understood why Ubi wants to realese AC4 and WD at the same day. Maybe it's a good decision to separate them. And maybe Drive Club was moved because of NFS Rivals =).



Cloud7794 said:

@Gamer83 I know that you're disappointed about all this, but I find this... good? I don't know, it's a fairly odd feeling, but look at it like this. Everyone says "PC-architecture! No improvement because already at it's easiest!" but look at problems that are arising, obviously there's more to these systems' complexities than a PC's (or at least the more to the PS4's), but look at COD: Ghosts and Killzone already hitting 1080p 60fps at launch for multiplayer, even with all the snags they most definitely hit. I'm hoping this only shows that it's a bit more complex than we thought (something I've been saying since forever), and that improvements that come later in the generation will be larger than we hoped for.

As an aside, Wii U is in NO way beating either console this holiday season, the only game that was gonna generate sales (Donkey Kong Tropical Freeze) is no longer coming out before Christmas.



SuperSilverback said:

I cant wrap my head around how the delay of one game makes people go from Sony are great to Sony are lazy scumbags

Its an awful situation for sure, but its really nothing to get so unbelievably upset over.

I mean come on, we still got Octodad =P



Ruefrak said:

I think that just like the Watchdogs delay, this one will actually benefit the game in the long run. Driveclub isn't going to be a system seller, but it probably is going to be a fun game. But it didn't have any buzz. Nobody was really talking about it much, and if it launched with 20 other games, it was going to be drowned out and forgotten about. Sure you'll have a group of driving fans, but I'm pretty sure it wouldn't do all that well on its own.
Now, Sony can release it in January/February when nothing else is coming out and people are itching for something new. It can get a big launch all its own with a lot more hype that it would get on day one.



ztpayne7 said:

I can understand how difficult this will be for some people. But for me, this isn't as big of a deal as them pushing back infamous into like September. I completely feel for the people who bought a console for a specific game that will no longer come out right away (I did that for Wii U), but I think there are still plenty of options.

I think it's easy for some people to forget that we're getting planetside, warframe, and war thunder, which the xbox one is not. there's still your family friendly games (knack, lego marvel), there's your more refined adult games (killzone, ac4), and there's your indie games.

Oh and there's minecraft!



Bliquid said:

@get2sammyb : i may be mistaken, but i get the feeling that for you they could delay all launch games, as long as Resogun is there...
Am i wrong?



mibtar said:

thank god it's not warframe. I guess a lot of people really love drive club to be so worked up about the delay, imagine the drama if it turns out that it's not that good.



InsertNameHere said:

Seeing as no one really seemed interested in DriveClub, I doubt this will effect the PS4's pre-orders or success.



SuperKMx said:

Massive overreaction from all, especially when Contrast looks absolutely fantastic....AND you'll still get DriveClub when it comes out.



Madd_Hatter401 said:

@SuperKMx I understand you're point of view and the delay could be a good thing as it turned out to be with GTA V. On the other hand those looking forward to this title weather in IGC or full game have every right to over react.

I for one am not happy with contrast and was looking forward to giving drive club a go in the IGC, and now I worry a bit about future titles moving release dates. Contrast is not of interest to me but this won't (I'm buying both consoles) sway my pre-order although I did think about it.



ohhaime said:

When I saw the rumor that it would be delayed I was hoping it would get replaced by Contrast or Knack in the IGC. This actually makes me want to pick up a PS4 at launch more now.
If only I could afford one. And they weren't all sold out.



eLarkos said:

I think it's unfair to say someone is overreacting to this just because it does not bother you. I personally feel like this is a huge breach of consumer rights and its a trend that needs to be dealt with. Sony was selling their product based on features (launch games) that now don't exist.
Getting a refund is an option that should not be required.



Bliquid said:

@eLarkos : when you use words like "unacceptable" and "devastating" referring to a videoGAME delay related news, you are overreacting.



Sanquine said:

@eLarkos .... That's a little bit of overreacting.... Dude, Nintendo promised me pikmin 3 at launch ( Reason i bought a wii U) also got delayed... Like a couple of months.... Rayman legends was a so called exclusive... It wasn't



get2sammyb said:

@eLarkos The game still does exist, it's just delayed. This is always subject to happen - at launch or not. GTA5 was supposed to come out way earlier in the year, for example.



Ali247 said:

Dang now 3 of my favorite game are delayed! Thanks playstation.😡



Bliquid said:

Also, if you are afraid of uncertain releases, don't EVER become an Atlus fan living in Europe.



chazaroonie said:

Need for speed rivals is going to benefit greatly from this news. Particularly as The Crew has been delayed. If I'm not mistaken there is only one driving/racing game at launch now.



Gamer83 said:


I don't think it's an overreaction because some of us were really looking forward to these games and they were being hyped up big time then one month before launch the rug gets pulled out and on top of that the replacement is an indie game. I'm not a huge fan of indie games so I don't care much for Contrast so that does make this a huge negative. And my main issue isn't even with the delay itself, as I posted earlier back in the summer it was pretty clear these games had a very high chance of missing launch and that's when it should've been announced. Don't create pre-order day one bundles and keep hyping the game if you know it won't make launch and these companies had to know it because I'm not even on the development teams and I could tell the builds were not looking good. You don't keep hyping the game then one month to go say 'oh sorry, but it will be a better game' especially when you already have a thin lineup compared to the competition to begin with. I still stand by that this is mostly for marketing purposes. As Ubisoft has shown in the past with games like Red Steel and ZombiU it has zero problem releasing a broken @$$, p.o.s. at launch they just didn't want to hurt AC IV or Watch_Dogs sales. Drive Club had to compete with GT 6 so Sony pushed it back. It's a kick in the balls to the people who were excited for and expected these at launch based on how the games were being advertised and it's not right. Just like it wasn't right when Ubisoft basically told Wii U owners to f off in regards to Rayman Legends with that ridiculous delay when the game was finished. That's not being 'spoiled' either, it's being realistic about the situation.



eLarkos said:

@get2sammyb what I was trying to say is that the "launch game" does not exist anymore and that is what sony was using to sell consoles day 1. In this industry people (like a lot of people on here) are forgiving for these practices. My opinion would be that a company like Sony should only be able to promote a feature (e.g. launch game) once it is solidified as being accurate - in the case of software this would mean that development is complete.
This issue is definitely not a Sony thing, it is an industry trend which I think is severely misleading to consumers. Giving examples of previous occurrences does not justify this ongoing behavior. Some people dont care and that's cool but I think in general it just aint on and this delay of communication by sony is such an obvious move to ensure no loss of pre orders.

Second edit haha: But there are definitely bigger issues in the world to worry about ;p



Gamer83 said:


I love when people try to pull attention away by bringing up real world issues. People obviously know there's more important stuff than video games but pushsquare isn't the place to visit to discuss that stuff.


I'm not really sure it's a good or bad thing. Maybe I'm cynical but I really believe these delays are more for marketing than anything else.
As far as Wii U, it's got Super Mario 3D World this year which actually appears to be a much better game than I would've thought based on Nintendo's choice of E3 trailers. I don't know if it'll outsell X1 or not but Wii U does have the right price point and Mario is a system seller. PS4 has nothing to really sell it this holiday. They'll get some sales from people like myself who want to get into the next gen early and got suckered in by the Feb. and June hype but for the fence sitters, that lineup is very poor compared to the U and 1.



artemisthemp said:

It's sad that DriveClub is been delay but, Quality is important + Contrast was one of the title I plan to get for PS4, so just sweet that I won't have to pay



Stuffgamer1 said:

I'd MUCH rather have Contrast anyway, to be honest...but I'm REALLY not a racing game guy, so I wouldn't presume to suggest too many would or should agree with me. But hey, at least they're putting SOMETHING at the launch instead of leaving a gap, right?



drumsandperc92 said:

was def looking forward to driveclub, and i'm not interested in Contrast, honestly. but i'll be new to PSN on PS4 (last Sony system was PS1) and so ive already decided to at least download and try every free giveaway...i mean, why not, right?
how long do you guys think Sony will go before Knack becomes a free PSN title?
I was keeping my fingers crossed that Knack would become the giveaway after Driveclub, but i suppose it doesn't make much sense when they are pushing the game as a major launch title and new IP. driveclub's model of 'limited' free but pay to unlock the entire game would've worked for that game but i don't see how it would work with Knack.
Ah well.

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