User Profile

get2sammybAdmin

get2sammyb

Male, United Kingdom

I am the editor at Push Square.

Joined:
Sun 18th May, 2008
Website:
http://www.pushsquare.com

Recent Comments

get2sammybAdmin

#2

get2sammyb commented on Review: Pneuma: Breath of Life (PS4):

Sounds like a really interesting game, though the short length is a shame. I think the bigger issue here is that you mention 'boring' moments in what is ostensibly a 90 minute title... I'm fine with bite-sized titles, but they need to be brilliant from start-to-finish like Journey if they're to justify their asking price.

Sounds like the ending is worth the pay off, though.

get2sammybAdmin

#3

get2sammyb commented on Review: Shantae: Risky's Revenge - Director's ...:

@DominicanGlory Thanks for the feedback. We're just as passionate about quality content as you are, and we will always strive to do our best with every single article.

It's been a busy few weeks, so we felt that, given the age of this game, a more concise review would suit the needs of most readers. It seems that I made a misjudgment on this occasion. I apologise for that, and will learn. :)

get2sammybAdmin

#20

get2sammyb commented on Horizon: Zero Dawn Has a Bigger Budget Than Th...:

I'm not massively surprised by this to be honest. It sounds like they had to rebuild a lot of the game for the PS4, so I imagine they had a core team of engineers re-programming it for at least 18 months of its hiatus.

Also worth remembering that Japan Studio tends to shift staff around depending on requirements. The bulk of the studio's probably only recently switched to this, as they were previously busy with Knack and Puppeteer.

get2sammybAdmin

#23

get2sammyb commented on Guide: How to Solve Every Riddle in Batman: Ar...:

@BLPs I may be exaggerating - I think there's like 170 or so. I wouldn't let it put you off personally; they're easily ignored, and the 'main' Riddler challenges are really well done from what I've seen so far. I think there's like 10 of them, so it's a much more reasonable number.

get2sammybAdmin

#28

get2sammyb commented on PS4 Players Are Demanding a Better PSN:

@PMasterTy9 Preach! If I see a 'Cannot Upload' error one more time, I'm going to scream. Having said that, I actually think the issue is down to bloated PS4 save files more than anything. I have literally hundreds of PS3 saves uploaded, and still have like 400MB left.

get2sammybAdmin

#29

get2sammyb commented on Guide: Getting the Most Out of DriveClub: PS P...:

@TeslaChippie It does have some rough moments like when the camera pans over the track, but I think it's one of the best looking games on the PS4 when you're racing. I certainly don't think it's horrible.

@Neolit To be honest, I'm not entirely sure whether you get that Starter Tour thing. I'm assuming you probably do? Can anyone confirm?

get2sammybAdmin

#30

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@BLPs Sony's not making a quick buck, though, are they? They're helping with funding, marketing, and publishing — and they're getting the game on their platform as a consequence.

Also, the scenario you describe with Shovel Knight is exactly what I expect to happen with this game. It'll get made with PS4 and PC as the focus, and then will come to other formats a year or later if there's still demand for it. Guacamelee is a good example of a game that Sony funded, but later released on other platforms.

I'm not sure what you're getting at in the rest of your post. The game's currently announced for PS4 and PC. You can choose to buy it and play it on those systems, or you can wait to see if it's released elsewhere. If you don't want a PS4, then that's your prerogative. Shrugs... :|

get2sammybAdmin

#31

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@BLPs Firstly, it's utter nonsense that I showed 'disdain' for other platforms; I'm a PlayStation fan, yes - but I've always said that I'll buy any system that Shenmue III releases on. I maintain that point.

What I actually said was: "Why should Sony fund the game for other platforms?" I wouldn't expect Microsoft or Nintendo to pay for a game to be ported to the PS4 either, naturally.

I think the crucial thing that you're missing in your post is that increasing the number of platforms increases the budget, too. I know they're using Unreal 4, but there's still not a magic button that magically optimises a game for another system. You should know that with your degree and stuff.

Also, I'm not sure what you're on about with the DLC stuff. The exclusive DLC does help them - look at the Destiny sales last year.

As for why didn't they fund the whole thing? Well, it's not a first-party game is it? Why should they plough $10 million into an IP that they don't even own? They're contributing enough to make the game a reality in the first place. I don't understand what's wrong with that?

get2sammybAdmin

#41

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@rjejr Yeah, as @Other_Dave pointed out, there are more Stretch Goals in between $2 million and $5 million.They've unlocked subtitles for various languages, added in the Rapport and Skill Tree Systems, and now they're rasing money for more mini-games in one of the three locations. The character perspective system — whatever it is — is the $5 million Stretch Goal once $4.6 million has been raised.

One would assume we'll see similar tiers for the other villages, which will eventually make the game 'fully' open world, ending at $10 million. It is a confusing Kickstarter, though, so I can see where the misconceptions are coming in.

EDIT: And as for what the game would be at $2 million, I assume it would literally just be the main quests without all of the additional systems and mini-games layered on top. It will still be Shenmue III, but minus all of the minigames and bonus bits.

get2sammybAdmin

#42

get2sammyb commented on Review: Tour de France 2015 (PS4):

Not really interested in this, but I'm glad that there's still room in the market on the PS4 for games like this to exist. With spiralling budgets, I thought we'd probably have seen the last of niche releases like this, but with Farming Simulator and a few others, they seem to be thriving more than ever before.

get2sammybAdmin

#44

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@Jazzer94 Should they just throw in a bit of cash to get the Xbox One and Wii U versions made, too, then? Suzuki admits that he needs extra help on top of the Kickstarter campaign. Sony agreed to help. I think it's unreasonable to expect a business to stump up money and resources for no benefit, personally.

Besides, I imagine it will come to other platforms eventually anyway.

get2sammybAdmin

#45

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@rjejr Well, I imagine the $2 million would be enough to get you the main story and the main quests. Bump it up to $5 million and you're going to get whatever this new mechanic he's on about is. Turn it up to $10 million and you'll get all of the extra window dressing on top - the arm wrestling, the darts, the forklift races. These latter things don't really need to be there for the purposes of the story, but I think we'd all like as many of them as possible to make the cut.

get2sammybAdmin

#46

get2sammyb commented on Shenmue III Targets $10 Million as Funding Is ...:

@Bad-MuthaAdebisi They probably will. I can picture a scenario in which it makes $9 million and they throw in an extra $1 million to top it up. The problem is if the campaign falters and ends up finishing around the $5 million mark, they're not going to double it.

@RicksReflection I'd be shocked if they're spending $20 million on Battlefront! That's an outrageous amount of money!

get2sammybAdmin

#48

get2sammyb commented on Nintendo's Reggie Is Still Having a Pop at Pla...:

@Boerewors I don't entirely agree with your comment — you're ignoring the fact that Bloodborne came out earlier this year for starters — but I kinda see what you're saying. I'm not going to deny that Nintendo's putting out absolutely amazing games, but clearly they have a problem because they're not selling as much hardware as the games deserve.

I know it would never happen, but I would like to peer into an alternate universe where Mario Kart 8 and Super Smash Bros released on the PS4... I imagine they would have been absolutely gigantic — either that, or maybe that dedicated Nintendo fan doesn't exist quite like it used to anymore.

I dunno... That's a topic for another day and perhaps better suited to Nintendo Life. I guess my point is: it's not all about first-party, even though it is important. An engaging ecosystem that people want to invest into is just as necessary IMO.