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Gemuarto

Gemuarto

Russian Federation

Joined:
Sat 12th May, 2012

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Gemuarto

#4

Gemuarto commented on Review: Far Cry 4 (PlayStation 4):

@Gamer83 Whatch Dogs was super awesome =(.

Unity isn't bad either. It's just that the whole conception of AC is very old and outdated. But overall, I really like Unity. And I really don't know why everyone blame this game. It has less glitches than AC3 and 4 and better stealth and combat, if you ask me. Some missions are just amazing. Exploring and collectables are as usual pretty boring, though. Because developers care more about quantity, than quality.

Gemuarto

#6

Gemuarto commented on Talking Point: What Are You Playing This Weeke...:

It's strange, but I think that Assassin's Creed Unity is less glitchy than Assassin's Creed 3 and 4. It's good that reviewers started to blame games for glitches, but at the same time it feels very hypocritical to me, considering previous glitchy iterations of the game. So far I had only one game breaking glitch. And it happened during very laggy coop mission. But overall new Assassin's Creed is very fun and enjoyable. Definitely not 5, i think it is 8 or 9, even with technical problems it has.

Gemuarto

#12

Gemuarto commented on Ubisoft: Why Would We Ever Hold Assassin's Cre...:

PS4 is more superior than Xbox one, in terms of power. So why does it have same resolution, same FPS, same textures and same effects as Xbox one? Especially when AC4 had all those things better on PS4. That guy must explain this to people, and obviously, he can't. There are really only two resons for same graphics on both consoles. Ubi is lazy with PS4 and don't want to spent extra money to get everything from it. Or they've really made a deal with MS. Anyway, Ubi looks very suspicious in this circumstances.

Gemuarto

#13

Gemuarto commented on DisasterClub? Sony Delays DriveClub: PS Plus E...:

Sony looks so ugly now. Meh, just meh..... Why not tell in advance about this delay. Now it's like the worst launch of the game in history. Maybe Sony just hate Driveclub's developers, or I don't know. Or they just don't give a f about anything after PS4 success. And dat silince.... OMG.... It's just.... I don't know, are they in trial or something. People just want to know what's going on.

Gemuarto

#15

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott Hey, I hope you remember, that I love you? =))

Anyway, played with perfects till 26 level so far. And really starting to enjoy the process. Don't know what they've done, but it really feels more tight and gives feeling of control, unlike Velocity Ultra. So, you was right, man. Not sure about 10, though. And whole - best indie example of the year. And I still can't enjoy it on Vita. It is 100% better with Dualshock 4. I think, PS4 was the target platform. On Vita I really feel like I am playing piano and balalaika at the same time.

Gemuarto

#18

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@DRL OK, but still I can't understand why this is better than Resogun, Jorney, Transistor or even Thomas was Alone. It's not mind blowing. Just same old Velocity with some new features.

Gemuarto

#19

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott Nope, it's all your and developers fault. I am great and experienced. Also, nobody cares that you like crappy controls. I think that even in Virtual Fighter 5 controls are better and more convinient.

Also, they could make boost, for example like switch, not like constant pushing. I really feel myself like crazy monkey, pushing all those buttons at the same time. Hands of normal people don't work like that. I don't know, if you like to play piano, but I don't. I just want normal comfortable controls.

Gemuarto

#22

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott Oh, We can fight till the end of time about if conplicated controls are good or bad, but I don't want to. I thought, that the less you think about controls, the better. Especially in games like that. Sorry, if it is wrong thinking.

The truth is that when you gave this game 10 out of 10, you just made indies look a little bit worse than before. So congrats with that.

Gemuarto

#23

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott I don't know how someone can counter my feeling of frustration from controls.

And it feels tighter, but overall feels the same old mini from PSP.

I perfected first 8 levels, I think. And don't want to continue, because with controls like that, game will become only worse. I don't want to be more frustrated and irritated. I think, I just must delete it.

What I hate so far about contriols. No remapping. No ability for constant boost, Tana-chan can't shoot while boosting. So if you boosting, you need to stop boosting and then shoot, OMG. This is so not fun. And I think it is really annoying and frustrating, that when you run, you shoot on L-stick, but when you on the ship, you need to push X for that.

In Resogun, I forgot about controls in the middle of 1st level. And In VU I beat like 90% of levels with perfect and never could forget about controls. And judging from first 8 levels, this game is even worse, than VU, in terms of controls.

Gemuarto

#24

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@Gamer83 Nope, it's just another stupid self-centered indie. Sidescroller where controls are your main enemy. Very nice and interesting idea, but not for everyone,

I don't know. Why don't let people to remap buttons, at least.

And I will tell the ugly truth, but this doesn't even feel as new game. As real improvement over VU. Basically it's same old mini from PSP. So I can understand when someone telling that this is 2-bit game. It is 2-bit game, indeed.

Gemuarto

#25

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott I really can't understand your question. So if I feel frustrated about controls, I must to suggest my own controls? This is funny. I already had that conversation with one of the developers and they didn't listen to me. So what's the poit? We were speaking about VU. But this has same mistakes. And we were speaking somewhere here, on pushsquare. So you can read what I think. I don't want to repeat myself. Eh, for example, I hate to push dash button all the time. Why don't make constant dash option for speed levels, or soemthing like that.

Gemuarto

#26

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

@MatGrowcott I told you, controls are overcomplicated. Same mistakes as in Velocity Ultra.

So, you beat perfect out of every level and never thought that controls are overcomplicated and need tweaks or total redisign? I can't believe that. I don't know, I really feel that I am struggling with controls, not with game obstacles, when I perfect levels. And bad thing is, that game is very boring if you don't aim for perfect. So for me, it is either boring or frustrating.

And do you really think that this is better than Resogun? T___T

Gemuarto

#28

Gemuarto commented on Review: Velocity 2X (PlayStation 4):

WOW, 10 to a game with so bad controls. OMG!!! Pushsquare is just full of you know what. It deserves 6 at max. I just can't play it, because I can't believe that someone in our age can do so bad controls. All challenge in this game is about struggling with bad controls. OMG!!! Yeah, you can skip through levels and be happy. But if you want challenge, challenge is super frustrating because of very bad button layout and overcomplicated controls.

And, seriously, even with good controls it's not perfect and can be somewhat boring at times.

Gemuarto

#32

Gemuarto commented on Don't Worry, Crystal Dynamics Considered Your ...:

The only way MS and SE can midigate this PR nightmare is by telling how much money MS paid for the deal =). Then everyone will be like O___O, OK, for THAT money, I can understand them, maybe they'll invest all that sum in the game and it will be really cool and huge.

Gemuarto

#34

Gemuarto commented on Don't Worry, Crystal Dynamics Considered Your ...:

@JaxonH So, MS paid for PS4 crowd not being able to play this game and I will support them for that? Are you ****ing kidding me? =) Just think about it, they've paid to take game from us. This is so evil and sick.They are like some kind of monster who steals christmas presents from kids.

Don't know anything about Dreamfall Chapters. Did Sony really buy it?

Gemuarto

#36

Gemuarto commented on Don't Worry, Crystal Dynamics Considered Your ...:

They've considered our feelings, now it's time to consider our asses =).

But really, I am still insulted, and only exclusivity cancelation can uninsult me back =). I just can't understand this decision. It is so, so.... I don't even know how to put it. It's like they've shoot me in my heart or something. In our time and days make things like that. It's just... oh... There is something wrong with this world. And in the end, Sony wins. Because I don't know how this game will help MS to sell more copies of Xbox... Especially after this PR disaster. All was for nothing. Not for nothing, but for hate,.lie and other funny things.

I really worried for Tomb Raider, though. really like this series and hope this S won't kill it.