Comments 178

Re: Call of Duty Goes Dark Ahead of Modern Warfare Game Reveal

Shatter

I’m hyped!

  • A 20 to 25 hour single player campaign that emphasizes player choice with regard to how to tackle enemies and problems.
  • Gameplay that does away with the same old tired shooter tropes and interjects new ideas and interactivity into the formula.
  • A multiplayer community that is welcoming and refreshingly non-toxic.

I’m there! Day one!

Re: Deal: World War Z Is a Third Off Already on EU PlayStation Store

Shatter

Just my two cents: I’ve had fun with World War Z, but I’m not sure how much staying power it will have. I was a huge fan of Left 4 Dead and Left 4 Dead 2, and poured a lot of hours into both games. Perhaps because of the smart AI, I never got bored of the missions. There were always new wrinkles to each play through that kept you on your toes.

The missions in World War Z are much shorter in duration than at those in the Left 4 Dead titles. There are some differences in how things unfold, especially with the “special” zombie placements, but despite that, a lot of my play throughs have felt pretty much the same. I enjoy them, the gunplay is solid, but I don’t get that “just one more run” feeling I had with Valve’s games. World War Z is becoming, for me, one of those titles I teach for occasionally, when I’m limited on time to play and want to blast a few zombies, but it isn’t a game I feel a desire to play for long stretches of time. It just doesn’t hold my interest that strongly.

Re: A Plague Tale: Innocence - The Rats of Us

Shatter

Out of curiosity, I read a few more reviews of this title, just to get a sense of what others might be thinking. Most of the praise seems to be directed at the game’s narrative, while marking some of the gameplay as uneven or too simplistic. Honestly, that seems in line with most of Sammy’s thoughts on the game, although, in the end result, he viewed the sum of the title’s parts in a less favorable light than others. I personally felt as though he provided a clear reasoning for each of his criticisms.

Given all I’ve read, I’ll likely give this a try once my backlog’s been whittled down a bit. The story and the setting honestly sound compelling and an interesting departure from most of what’s out there on the market at present.

Re: A Plague Tale: Innocence - The Rats of Us

Shatter

Agreed. From the way the review reads, it seems as if the developers’ vision for the game exceeded what they could realistically achieve. Even so, it sounds like there are elements that are well worth experiencing, provided you’re willing to be patient.

Re: Final Fantasy VII Remake Will Still Be an Episodic Release

Shatter

I’m still adjusting to the episodic idea. I think it’s simply because I’m thinking of the original game as a single, unbroken experience and it’s difficult for me to envision it “broken up”. But, if the devs expand on some of the areas of the game, offer more depth and exploration, I can definitely see it working. I’m hopeful.

Re: Soapbox: Why Syphon Filter Must Make a Return

Shatter

That first game really captured the feel of being a cinematic secret agent. I remember that a couple of the levels stretched on for a while, but there was a great sense of accomplishment in finishing them. Great stuff. I’d love to see a remake or an entirely new installment on today’s hardware.

Re: ANTHEM Sheds Key Staff as BioWare Looks Towards Dragon Age 4

Shatter

I’ve long thought well of BioWare, but I know a good amount of those feelings are built on nostalgia for their older titles, though both Dragon Age Origins and Inquisition were solid RPGs. I’m trying to hold out hope that they’ll go “back to basics”, so to speak, and produce an outstanding game with Dragon Age 4. But, taking an honest look at Anthem, I know the truth is those hopes are shaky at best. Very shaky.

Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues

Shatter

@Medic_alert This is becoming humorous. But, let me repeat: any further discussion will be helped tremendously if you will read what others have written.

“You’ll cite the fact that several patches had to be released in rapid succession is evidence that the game should have been delayed.”

So, yes, I got the idea that you feel Days Gone shouldn’t have been released in its current state. Not that you felt it should have never seen the light of day. Message received and understood.

Now, if you’ll reread the thread, you’ll also note that there’s been a great deal of discussion about people’s experiences with the game and the recent patch. In essence, those comments have been in response to the question originally proposed in the article. Did you attempt to hijack the discussion for your own purposes? Sure. And, lo and behold, people responded negatively. I would suggest that part of that response was predicated on the fact that declaring that the game should have not yet been released doesn’t really offer anything substantive to a conversation about what players’ current experiences with game are or if the recent patch has improved things. Weird, right?

My agenda? I’m having trouble determining if you’re joking or if you’re simply trying to attach some kind of fiction to my comments in an effort to make yourself feel better. If it’s the latter, the sad truth is that my “agenda” where this thread is concerned is defined by the article above. I came to read about other players’ experiences with the game and the performance of the patch. The good news is, I gathered some valuable insights from some of the participants here. But in the midst of that, there you were, hammering away at your assertion that the game shouldn’t have yet been released. That part, admittedly, has been tiresome.

Interesting idea: If you wanted to discuss the merits of whether Days Gone should have been placed on store shelves, how about posing that question on the forums, under its own topic? That way those that really want to speak to the question of whether the game was worthy of release could debate the idea to their hearts’ content. And, as you suggest, even talk about the implications for the video game industry in its entirety. Meanwhile, those of us who want to focus on the state of the game as it is now can happily carry forward with those discussions.

Sounds fair, doesn’t it? Unless this is really about trying to force your opinion on others, most of whom have purchased a product you believe should still be in development. Most of whom who want to discuss how it is now, not whether it should have been released at some theoretical point in the future.

Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues

Shatter

@Medic_alert Again, it’s going to help any further conversation tremendously if you will take the time to read what others have written.

Why am I interested in others’ experiences with game? Let’s look at the close of the article at the top of the page:

“Has patch 1.07 fixed Days Gone for you? Have you found many crashing issues, or is your game holding up?”

That’s actually why this comments section exists. So people can report their experiences with Days Gone. I know, I know. Individual experiences are irrelevant. In which case, you might not even want to keep hanging around, since the discussion here is dedicated to something you regard as immaterial.

You’ve reiterated your position: Days Gone should not have been released. And here’s what is particularly exciting about that: you’ve voted with your wallet. You haven’t purchased a game that you view as being unworthy of release. Good for you for sticking to your convictions.

As you’ve perceived, some people here disagree with you. They’re enjoying a game that shouldn’t, in your view, have been published. I get that those individuals that regard Days Gone in a positive light serves to undermine your stance, so you feel compelled to repeat your assertion that the game is too flawed for publication. That it is a poor example of a Sony exclusive.

The problem is, you’re at an impasse. There are a lot of positive feelings toward a product you oppose. While I don’t give much weight to Metacritic’s numerical scores, the fact is that as of this morning, with regard to user ratings, there are 1,592 positive ratings to 319 negative ones. The game that shouldn’t be out in the wild has garnered a lot of goodwill.

I’m sure you’ll stick to your guns. You’ll cite the fact that several patches had to be released in rapid succession is evidence that the game should have been delayed. But there will also be plenty of other people that see that as evidence that BEND is working hard to support their product and serve those that purchased it.

But, again, you don’t have to worry about that. The patch schedule doesn’t impact you at all. You’ve chosen not to purchase Days Gone. You don’t have any experiences to report, positive or negative. You can revisit the question later down the road, when the game has been more thoroughly amended by the developers.

You have your agenda. One you’ve exhaustively made plain. But don’t be shocked when those that appreciate the game, that are pleased with it being in their library, aren’t interested in hearing how it shouldn’t even exist. From the vantage point of a satisfied customer, it’s hard to take you seriously.

Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues

Shatter

@Medic_alert Out of curiosity, have you actually been reading what others are saying, or are you just focused on getting your own opinion out there? No one’s claiming there aren’t legitimate technical issues with the game. Some have been lucky enough not to experience them, others have. The recent patch has cleared some of those problems. But, many people have been able to enjoy Days Gone even in light of those complications.

Your stance seems to be that the game should be left alone until the technical problems are largely resolved. That’s a perfectly valid response. Nothing says you’ve got to grab a game off the shelf on day one. But...the tone of your responses has made it seem that others’ current enjoyment of the game is invalid. As though they shouldn’t be having a good experience with Days Gone because it has technical problems. Why can’t they have a good time with the game they spent their hard earned money on?

You’ve gone to great pains to make your viewpoint on Days Gone perfectly clear. But that doesn’t invalidate others’ experience with the game or their feelings about their purchase. I haven’t noted anyone trying to champion Sony in this thread. I don’t see widespread denial about Days Gone needing to be patched. But the way your communications have come across, it seems that you regard any positive experience anyone reports with the game as untruthful or unworthy of consideration.

Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues

Shatter

“Life is too short my friend.”

Agreed. Too short to burn precious time complaining about a game you don’t even own. You want to wait to purchase until Days Gone has more reported stability. Cool. We get it. Peace. Clearly BEND is working hard to iron out technical issues as quickly as possible and there are plenty of people having fun with the game. There’s nothing wrong with a developer trying to fix problems with their software, or with consumers choosing to enjoy it in its current state.

Re: PS Plus May 2019 PS4 Games Announced

Shatter

I’ve been tempted to purchase Edith Finch on several occasions, but other titles ended up taking priority at the time. But I’ve heard nothing but good about it, so I’m glad I’ll finally be able to give it a try. Overcooked isn’t really my kind of title, but it sounds like fun for those that like party games.

Re: Fade to Silence - A Bang Average Fight for Survival

Shatter

I hadn’t heard about this title until just a few days ago. It doesn’t seem to have gotten much promotion. I read several of the user reviews for the PC version on Steam and there’s quite a few players there that seem to enjoy it, but there are several concerns voiced about its implementation. In particular, combat seems to be an issue. Taking those opinions in light of what’s written here, I’m concerned that the controls for the PS4 version might offer some frustrations. Still, facing off with Lovecraftian terrors in deepest winter sounds intriguing. I might give it a try when the price goes down a bit.

Re: Days Gone's 1.06 Patch Is Reportedly Crashing Some PS4s

Shatter

“it is the first time i have ever seen sony use a 3rd party engine... just why?”

I think it was a deliberate move on BEND’s part to encourage gamers to ask existential questions like this one. Why do developers choose to use the Unreal Engine? Is what we perceive reality, or just a construct of our minds? Do you think a parallel universe exists? How do you know you are not dreaming right now?

Re: Soapbox: 7/10 Is a Bad Review Score? The World's Gone Mad

Shatter

I guess I don’t just factor in a numerical score when I’m reading up on a game I’m curious about. I mean, I do factor in the score that’s given, but I also take the time to consider what a given reviewer has written. What are the strong and weak points of the game? Is there anything present that really undermines the experience? Is there a strong foundation to build on that some patching might solidify? I consider that against my own view of the game. Is it in a genre I really like? Does the subject matter really capture my interest. All those things go into a final decision to make a purchase or not. Not simply a lone number at the end or a review, or an average posted at Metacritic.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

Shatter

@youreyesonly00 Fair enough. Far be it from me to encourage someone to purchase something that’s a bland waste of time. But...I guess my disconnect is that the most of the reviews I’ve read don’t seem to paint Days Gone in that light. The game seems to have flaws in its current state, but it also appears to offer a compelling experience in many respects, one that seems notably different from The Last of Us. I guess I’m just not perceiving the game as being of poor, or even mediocre quality, based on the majority of what I’ve read. But, everyone has a different measure of what’s worth playing.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

Shatter

I feel like I’m missing something. A 7 is a good score. If you glance at the review breakdown over on Metacritic, the majority of critic reviews have been positive. Some of the comments here are treating the game like it’s been universally panned. What I’m taking away is that it’s an enjoyable, solid experience, but not on the level of some titles that really changed/influenced the open world genre as a whole. Not everything has to be industry altering to be worthwhile.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

Shatter

The review seems very fair. Even handed with regard to the positives and negatives of the game. A 7 is far from a bad score and it sounds like a good dose of “summer movie” fun...it may not stay with you for long after you’ve finished it, but it’s a blast while it lasts. I’m sure I’ll give it a try, but it won’t jump the line on other games I’m whittling away at, like RDR2 and Assassin’s Creed Odyssey.