Nei

Nei

Mother of Dragon Punches.

Comments 3,355

Re: 'We Have Many More Stories to Tell with Kratos': Sony Confirms New Games with God of War's Protagonist

Nei

In response to @ElusiveBounty but really all the people saying Sony just keep making the the same kind of games, I am not advocating for them but in one year they published a darn diverse line up and that is a fact.

Death Stranding 2: On the Beach — Jun 26, 2025
Lost Soul Aside — Aug 29, 2025
Ghost of Yōtei — Oct 2, 2025
God of War: Sons of Sparta — Feb 12, 2026
Marathon — Mar 5, 2026
SAROS — Apr 30, 2026

and upcoming

Marvel Tōkon: Fighting Souls — Aug 6, 2026
Wolverine - Sept 15, 2026
Phantom Blade Zero - Oct 29, 2026

Also commenters: ah same old thing, no we don't play roguelikes, no I can't play souls-like, omg I am never touching a live service game, oh darn I am not interested in fighting games. And of course Kojima games are not your thing because he makes overhyped titles with bad gameplay. Maybe it's time to broaden your gaming palette a bit or change hobby guys! And I mean from trolling, not gaming.

Re: PS5 Early Access Pre-Orders Truly Are Getting Out of Hand

Nei

I'll admit I'm part of the problem - I preordered the Deluxe Edition of Saros purely to get those two days of early access - so I get the appeal. But there's a difference between a publisher offering early access as a preorder incentive across all platforms and locking it exclusively to one console. The latter just feels predatory and slightly ...irrelevant.

Is this part of a marketing deal with PlayStation? Because if Sony has put money into securing timed exclusivity on a multiplatform sequel, that's a troubling direction for the industry. This is not worth any investment.

Remedy deserves every bit of support after how long and hard the road to Control 2 has been, but not like this.

Re: Stunning Action Game Phantom Blade Zero Delayed Out of PS5's Ridiculous September Schedule

Nei

@DartLOD Can't speak for everyone but part of why I like playing games at launch is the community aspect: there's something special about experiencing it alongside a massive number of active players all discovering things at the same time. Sharing reactions, theories, and those "wait did you see that?!" moments in real time hits different compared to playing months later when the hype has died down and everyone's moved on. It's difficult when they overlap.

Re: 17 PS5 Predictions for State of Play June 2026

Nei

Let us take a moment to solemnly acknowledge the PlayStation trinity of inexplicably dormant IPs - Wipeout, Bloodborne, and The Legend of Dragoon - and collectively implore the powers that be to rectify this grave oversight.

Also eagerly anticipating another glimpse at Fumito Ueda's new game.

Re: We Still Don't Know Sales Figures, But Saros PS5 Player Stats Reveal Some Big Numbers

Nei

@Michael10293978 Hey, just saw this reply: great Phantasy Star 2 nod.
And I get you, there's a place for grand space opera - M. Banks, your Hyperion Cantos - but I do think it's just as much interesting (if not more) happening when sci-fi turns inward. The kind of stories that use the cosmos not as a backdrop for adventure but as a mirror for something fractured inside the protagonist. Returnal understood that instinctively; the alien landscape was never really the point — Selene was. Saros carries that same DNA, that same sense of a mind trying to impose meaning on a universe that offers none in return, but an echo of human will.

It's very Stanisław Lem or Philip K. Dick at his most paranoid and tender. The horror isn't just out there in the dark between stars. It's the creeping suspicion that you are the unreliable narrator of your own existence. That's a much harder story to tell, and a much more rewarding one to experience when it lands.

Re: Dragon Quest 12 Renamed and Re-Revealed After Development Restart, First Gameplay Shown

Nei

@Matroska I get what you mean - I wasn't expecting Berserk levels of darkness (love the series, by the way), but DQ has always had this whimsical quality where the consequences never really land with full weight. After genuinely loving Act 2 of DQXI, for instance, Act 3 frustrated me because it walked back almost everything that made those stakes feel real. I would have loved a darker, more somber tone that still respected the fanbase. Basically, if this were Zelda, I'd have been ready for its Majora's Mask or Twilight Princess moment.

Re: First Major Update for PS5's NTE Will Let You Mute Its Worst Character

Nei

Incredible that Hotta listened to player feedback and gave us a Taygedo mute button.

Square Enix, take notes: Chadley in FFVII Rebirth is RIGHT THERE. He's a cyborg. You already have the lore infrastructure: just say a Shinra malware corrupted his vocal subroutines and boom - patch notes write themselves.

Alternatively, swap him out for literally any other Final Fantasy creature: a chocobo would convey the same narrative depth through strategic kweh-ing. A tonberry would communicate everything necessary through slow, menacing eye contact alone. And honestly? Even a moogle, even the dead-eyed, nightmare-inducing brand we got in the remakes, would be a net improvement.

Re: Final Fantasy 7 Rebirth Dev Regrets Brutal PS5 Platinum Trophy

Nei

@For-Kier You missed my point: I am not criticizing trophies and I often go for the platinum for my favorite titles. Including this. I was just pointing out they are completely optional and (especially with game that offer as much as Rebirth) can be time consuming. There are poorly conceived trophy lists at times but this ain't one.

Re: Final Fantasy 7 Rebirth Dev Regrets Brutal PS5 Platinum Trophy

Nei

I'll be that person: platinum trophy? Totally optional. Not a moral obligation. But if you want that shiny little dopamine medal, this might just be the universe's way of giving you permission to do absolutely everything the game has to offer.

This is an extensive trophy list. A bad trophy list is something else entirely: trophies that make you sit through every single audio log before solving a puzzle (yes, The Last Guardian, we remember), trophies that require you to win an online match in a game where the servers have been dead since 2009, or trophies that boil down to 'play this game for 200 hours' with zero creativity involved — just raw, joyless grinding.

Re: Play One of Square Enix's Most Promising PS5 RPGs Right Now with a Free Demo

Nei

Dear Square Enix employee who has just been ambushed by this long comment while innocently scrolling — hello, and congratulations on your taste in employers (and websites!).

As a devoted fan of your work spanning decades, I come bearing an unsolicited business proposal: hire a naming consultant. A good one. Maybe two.

I say this with love, but "Triangle Strategy" is not a name — it's a geometry homework assignment. "Octopath Traveler" sounds like a GPS or dating app for octopuses. And whatever this game is called, I had to check three times and I'm sure I am forgetting it right know as I'm typing.

Your games are gorgeous, epic, and emotionally devastating in the best ways. They deserve names people can say out loud without feeling like they're failing a pop quiz.

And while we're here — a gentle word about your studio names. "Business Unit 1." The intensity. Somewhere out there, a poet is crying. Even "Tokyo RPG Factory" sounds like a place where dreams are manufactured on a conveyor belt by people in hard hats. I believe you can do better. I believe in you.

I am not available. I have a life, commitments, and a perfectly good job, thank you very much. But if you can match my current salary — and perhaps throw in a modest relocation package and early access to your next title — I could be persuaded to become suddenly, surprisingly available.

Ball's in your court. My thesaurus is standing by. And I promise — pinky promise — that I will never let a shape, a colon or a slash near a title again.

Have your people call my people. (It's just me. Please call me.)

Re: 'PS5 Is Just a Plastic Box if It Doesn't Have Content': Sony Explains Its 'Third-Party Focused' Ecosystem

Nei

PlayStation has always been about third party content, and it just happens that so am I. I will definitely buy a console to play the latest Final Fantasy or Street Fighter not for God of war (or Zelda, for that matter).

That said, I am satisfied with Ps5 first party offering. It has slowed down but the beginning was just extremely dense and varied. In comparison, if you think about it, Nintendo’s Switch 2 launch period looks rather scarce, especially since Nintendo consoles have been much more first party focused for a long while. The third party ports provided by the Switch 2 capabilities have been a savior up until now, though I have no doubts that big games will come.

Re: Poll: Is Saros Better Than Returnal?

Nei

The gameplay is better in every conceivable way and that’s what really counts. You can really make the game yours.

I did not find the story/mistery quite as gripping and it is maybe a little less conceptual but I do appreciate the efforts to make Saros more story driven, though some stuctural elements are not very effective.

I too wonder what Housemarque will do next