Comments 91

Re: Play Nioh 3 Now in Free PS5 Demo

Metonymy

Downloading now!

Edit: Not working for some reason. The wrong playable period parameters by the looks of it. -Oh, it’s not the 29th here yet 😆

Apparently I’m a bit too excited

Re: Prepare Yourself for Nioh 3 with This 17-Minute PS5 Gameplay Video

Metonymy

@Hellaween Can’t say exactly how this one will pan out yet but the series is highly technical and quite demanding. Beyond that generalization, there is also a steep learning curve, with many intertwining systems and menus at play. Not trying to scare you off, just know going into it that this is not a casual ‘pick up and play’ series. That said, it’s really amazing if you’re willing to invest. The level of depth on offer is beyond impressive, where you’re almost certain to find a style of play that suits you. Definitely worth giving the forthcoming demo a try to help make up your mind.

Re: Game of the Year: #4 - Ghost of Yotei

Metonymy

Just finished this and thought it was excellent. Think it’s placed the same in my personal top 5. I do wish they went a bit of a different direction with the ending (or at least committed more to the current one) but it was still a great ride.

Re: 'No Need to Be Embarrassed About It': Zenless Zone Zero Staff Say 'It's Painfully Obvious' They're Working Tons of Overtime

Metonymy

I don’t believe the reality of crunch is properly communicated when the term is treated as interchangeable with overtime.

Crunch is an established pattern of gross mismanagement including unrealistic deadlines, poor communication and exploitative company practices, all of which contribute to a toxic work environment in which employees are over worked, under appreciated and unable to speak up about it.

Most people understand this is a problem but the discussion is better served in long form investigative pieces such as Schreier’s ‘Blood, Sweat and Pixels’, which do a thorough job of highlighting the issues that lead to crunch.

Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release

Metonymy

10-12 hour days are completely normal in my world. Up to 15 (or more) for situations analogous to a deadline. Coming from a farming community, I often wonder if people have any clue about the work that goes into securing their basic necessities. The 18 plus hour days during seeding, calving or harvest… It’s one thing to have a toxic work environment, it’s another to have clearly communicated mandated overtime in order to hit an important shared goal. If you can’t tell the difference, it might be time to find new work.

Re: Poll: How Would You Rate Cyberpunk 2077, 5 Years Later?

Metonymy

I played originally on the PS4 Pro though I didn’t seem to have as many issues as many others. It was clearly unfinished but by no means unplayable, not unlike my experience with The Witcher 3 at launch. Much like that game, it’s now one of the best experiences on PS5.

Re: Going Platinum #1: Rocket League

Metonymy

@GamingGod Nicely done! Yeah, much like the author, I didn’t really care about trophies at all until Bloodborne sort of broadened my horizons on that front. I think earning a trophy for every boss really hammered it home.

Re: Talking Point: Does PS5 Have a Sequel Problem?

Metonymy

I wouldn’t say Sony has a sequel problem but I find some of their sequels do play it overly safe. I understand why they do and that doesn’t make them bad games by any stretch of the imagination, it just makes them comfort food in a way that lessens their overall impact. This isn’t always the case, however, and when it is, it’s hardly unique to Sony alone.

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