Comments 290

Re: Hellblade Studio Hunting for Buyer, Days After Announcing New Game for PS5

Metonymy

@get2sammyb “I do think Xbox leadership did a lot of gaslighting to shield themselves from scrutiny. A lot of chatter about these acquisitions giving studios security and Game Pass being sustainable when it clearly wasn’t true.”

Tim Schafer has some interviews from around the acquisition time that just plain hurt to read today. Here’s a doozy:

https://www.gamesindustry.biz/inside-the-mind-of-tim-schafer

Re: Opinion: PS Plus Users, You Should Play Final Fantasy 16 (But Only If You Play It Like This)

Metonymy

@ilyn I’m not sure what they were thinking with the difficulty. The combat system naturally has a ‘play with your food’ feel to it, so I still had fun with it in a first run-through but in FF mode the system truly shines, demanding the player stays 3 steps ahead executing perfect parries and dodges while managing cooldowns and charging specials etc. It put me into that rare flow state that the very best combat systems do. It’s a crime that players walked away from this system with the impression that you can just press square to win. And that’s on the developer.

Re: Opinion: PS Plus Users, You Should Play Final Fantasy 16 (But Only If You Play It Like This)

Metonymy

Yeah, I couldn’t agree more. I love traditional Final Fantasy (whatever that even means at this point) but this game is special. The combat system is so fun, especially in Final Fantasy mode (which is frustratingly locked behind a first playthrough). As for side quests, the game itself seems to understand how superfluous they can be, clearly marking out which ones actually give you something worthwhile. Despite everything, this is like top 3 FF for me.

Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming

Metonymy

Looking at lifetime sales of all consoles, it’s pretty clear that the market isn’t exactly growing, yet we have more games and more investment tied up in software than ever before. Along with the fact that anything with a screen is now in direct competition with the console space, yeah, something does have to give at some point.

Re: Crimson Desert (PS5) - One of the Most Frustratingly Brilliant Games I've Ever Played

Metonymy

There are certain instances where I think a re-review makes sense. It doesn’t alter the aggregates anyway, so we’re just getting a more informed and up to date opinion (Cyberpunk is a good example and was also re-reviewed), which I for one appreciate and doubt I’m the only one. I don’t see at as all that different from a ‘revisiting No Man’s Sky 5 years later’ type article. Anyway, I’ve been playing since the launch period and I feel this review is spot on.

Re: Apr 2026 USA Sales: Unremarkable Start for Saros on PS5, as Circana Adds Digital Projections

Metonymy

Saros is a niche game. Not one of my gamer friends even knew what it was. It’s why it’s been such a pleasure discussing it with the folks here. I think it will do just fine over the course of its lifetime.

As for the difficulty discussion, I’m straight up confused. I legitimately think Saros is the more difficult game. More approachable? Accessible? Customizable? Certainly. But the skill ceiling is way higher. Going back to Returnal now makes that pretty clear in my opinion.

Re: 'Pretty Awesome, Huh?': Even the Father of Final Fantasy Can't Avoid AI Drama

Metonymy

Think I’ve finally figured out where I keep going wrong in this whole conversation. I take for granted that typing in a prompt, pumping out an asset and calling it a day just doesn’t even cross my mind as a valid way of using it. No writer would do this and call themselves a writer, or an artist etc. I really believe that creatives intuitively understand the ethical boundaries of using A.I. as a tool because they appreciate the creative process.

Anyway, a person should be able to think their lunch kit is cool for whatever reason they see fit without an army of schoolyard bully’s shouting at them that it’s not.