Comments 60

Re: Poll: What Review Score Would You Give Silent Hill F?

Metonymy

I’m still playing it so I won’t vote but if I had to give it a score right now I’d give it an 8. It’s very Silent Hill to me, which is to say it has its ups and downs but the atmosphere, storytelling, puzzles and distinct brand of psychological horror are carrying the weight with ease.

Re: Talking Point: Are You Getting Sick of Sony's Supposedly 'Samey' Approach to Story Telling?

Metonymy

Great article! I have a fundamental disagreement with the author of the IGN piece. I don’t believe grief is the singular theme of any of the examples given. Sure, it can be in the thematic mix and can be used as a character motivation that serves the larger picture but it’s a real stretch to declare grief as the point. Clair Obscur, on the other hand, is a perfect example of a game that explicitly, singularly and brilliantly deals directly with the overarching theme of grief. There’s clearly something deeper here that’s bothering the author.

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