Comments 121

Re: DOOM: The Dark Ages Attracts 3 Million Players, Over 2 Million Estimated on Xbox

Lysterao

@MrMagic Nice little deflect there. I asked for a source that it flopped. Nothing about that proves the game flopped, you're just seemingly desperate for it to have done so. Trusted source or not, those are some pretty vague figures in the tweet, hardly a rock solid basis for flperformance analysis.

Now it's clearly not had stratospheric sales, but you really can't judge gamepass games by those alone. Given how many large games just came out, alot of players are probably just finishing up those first, I know I'm clearing out a few I've already started first.

But 1 week is way too fast to be judging a game as a success or failure, especially if it's not a live service. That goes as much for people over hyping the game as it does for people like you trying to put it down.

Re: Xbox RPG Avowed Should Be a Much Improved Game Once It Comes to PS5

Lysterao

@Balaam_ Plenty of games have NPC that stand still waiting for you to come to them.... like alot of games. Including incredibly highly rated ones. The game isn't trying to be a sandbox game like Oblivion/Skyrim.

As for graphical downgrade, much of the time the game is drop dead gorgeous. While I agree, it's at its best while it's less colourful, and I wish it had stuck closer to the original reveal tone as well, it's still a good game.

Hopefully if they do a second one it's set outside the Living Lands and will be less over the top Bioluminesent

Re: Poll: What Review Score Would You Give Oblivion Remastered?

Lysterao

@thefourfoldroot1 I think they left those deliberately, as good or bad, they were ultimately trying to keep it the Oblivion it always was.

That said, I'd personally have loved an option in the character creator to chose between "Legacy scaling" and "Updated Scaling". That would have been the perfect compromise I think. Though, maybe it isn't that simple

Re: Halo the Final PS5 Holdout of Xbox's Historic Big Three

Lysterao

@UltimateOtaku91 Love or hate Starfield but it's pretty delusional to lump it in the same camp as Redfall. The later is a game that wasn't a whole lot bigger than Concord, whereas Starfield was the most played single player game of the year by recorded hours. It was undoubtedly a commercial success, just not the evergreen, never ending 80 million copies lifetime success that Skyrim was.

Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro

Lysterao

@get2sammyb It's probably less that they hate physical games, and more that their user base hasn't been buying them. Personally speaking, having Gamepass hasn't stopped me buying games as well, but it has gotten me in the habit of going fully digital. I believe the stats show the same for most players.

It'll be curious to see if this move to publishing on PlayStation entices them back to physical releases, especially once they're at the day and date multiplatform stage. Is Doom getting one?

Re: PS Store Sales Charts: The Top Three Best-Selling Games on PS5 Are from Microsoft

Lysterao

@PlatinumMikey True, though they had the luxury of doing so due to the domination of the PS2 era. They didn't need to buy studios then, the way they bought psygnosis back during the PS1 gen for example. , they were all but unchallenged until the Xbox 360. 2018 MS didnt have the same option of playing things slowly, deserved or otherwise. Besides, a fair few of Xbox's acquisitions were based off of longer histories, like Bethesda, Playground games, Double Fine or Ninja Theory, just not all as exclusive based as Sony ones.

Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It

Lysterao

@johnedwin For what it's worth, as a Gamepass player on Xbox I play my games too. But at a time lime this when they've dropped like 4 or 5 titles at the same time in the last 2 months I wanted to play, I find myself playing them in parallel. So my playtime on each is less over a short term period, but in the long term it ends up being just as long.

I'm sure there are a higher percentage of Gamepass players who do give up on games quicker, but it's not an Xbox vs PS thing, it's a buyer vs sub thing. The same will apply to PS Plus for example.

Re: Indiana Jones PS5 Is Selling Faster Than Xbox and PC, Claims Analysts

Lysterao

@Anke All 5 million of the Xbox players paid for it. The question is how many bought the game outright.

Chances are it's a few hundred K and then the remaining ~4.5 Million played on Gamepass, but what I'd be genuinely curious to know is how many Gamepass players got the Early access/DLC upgrade as I imagine that will have been alot higher than on PS5.

Re: DOOM: The Dark Ages Reveals Cosmic Realm, a Lovecraftian Area with New Weapons, Enemies

Lysterao

@lazarus11 Stip with the silly Console war stuff. For starters, actual developers don't care about that, they just like players. Either way, gamepass is still paying for the game, just in a different way, clearly it works for Xbox or they'd have stopped doing it by now.

Ultimately this is more a reminder for PlayStation fans who might think the game would be an Xbox exclusive given that Bethesda and ID Software are now a part of them.

Re: Clair Obscur: Expedition 33 (PS5) - Daring, Quirky RPG Is an Absolute Must-Play

Lysterao

@UltimateOtaku91 And had its marketing rights.

That said they'll likely have had a little say in it's release date given how much they'll have paid for it to be on Gamepass? But even if they didn't, I'm surprised they didn't space their other releases out a touch more around Expedition 33. Especially trying to play through them all on Gamepass where you add in Avowed and South of Midnight as well (though I suppose on that side of things Indy and FH5 have been out for a bit longer)

I'm not going to complain about more games, but for a publisher that 3 years ago was struggling to get 1 or two major releases out a year, this feels like overcompensation 😅

Re: Oblivion Remastered Out Now on PS5, Price and Download Size Revealed

Lysterao

@PlatinumMikey Unless you can cite a source for those figures I'd be very suspicious of it. Xbox have directly claimed they make good money on Gamepass, and as a public company the financial reports they have to publish appear to back it up, and as a company their size and under their level of scrutiny its extremely unlikely they're cooking those figures.

Now, they're not making enough money from it to be their only revenue stream, but even without PS that isn't the case. DLC, outright sales on PC and Xbox etc... Still exist alongside Gamepass.

They don't NEED to make a profit, but ironically given their market share seems to be set at somewhere between 1/2 and 1/3 of Sony's no matter what they seem to do, keeping their games off PS isn't gaining them anything. In the past it would have gained them market share, but that ship has sailed (unless PS collapses, but this quiet period they're in isn't that). As such, they might as well put them out on PS and make even more profit if they're going to have a lower market share anyway.

Re: Oblivion Remastered Out Now on PS5, Price and Download Size Revealed

Lysterao

@batosaims I'd day it's not that the don't care about the Xbox consoles anymore, but have accepted their renewed push towards games publishing came too late to stick to the old model of "closed ecosystem, exclusives driving console sales" model. Losing the PS4 gen so badly when everyone built digital libraries effectively screwed them. If they'd had this level of line up at the Series X launch back in 2020, they might just have been able to claw back that market share, at least in Western markets, but given their only really got the ball rolling later 2022, and are only truely hitting their stride now in 2024?

The Xbox console will remain important to them, but only as 1 pillar among many (PC, Cloud, Mobile, other platforms such as Switch and PS, etc...). It's not that they aren't competing with Sony any more either, it's just they've decided to compete on a different playing field rather than the one they were clearly losing.

Re: Forza Horizon 5 Is Getting a Massive New Mode for Its PS5 Debut

Lysterao

@MrPeanutbutterz No idea, but alot of those sort of things were in their infancy back then. Music rights got alot more codified and alot stricter in the early 2000s.

I doubt they were specifically considering disc life, but they may well have had a date in mind for recalling any unsold discs from selves?

Re: Forza Horizon 5 Is Getting a Massive New Mode for Its PS5 Debut

Lysterao

@thefourfoldroot1 Oh I'm sure they know. As for the sales Fomo thing, I can't speak for every series, but I know for the Forza games but Xbox usually start making alot of noise about the licences for a Forza game expiring about 6 months in advance of it being delisted. Over which time they tend to put it on increasingly good sale.

Re: Forza Horizon 5 Is Getting a Massive New Mode for Its PS5 Debut

Lysterao

@MrPeanutbutterz For what it's worth. I don't think that's a MS thing as much as it is an "any company/anyone who doesn't want to get sued into oblivion, if they don't delist content with expired licenses" thing 🤔

But it is a shame all the old ones have been delisted, they're all pretty great

Re: Indiana Jones and the Great Circle (PS5) - Globe-Trotting Adventure Just Got Even Better on PS5

Lysterao

@MrPeanutbutterz Persobally I still enjoyed the gameplay. It's simplistic but fun.

There's actually alot more depth to the brawling in terms of counters and combos than most people will ever realise, because stealthily and whacking enemies with weapons tends to be just as effective if not more.

TL:DR, I'd say there's definitely enough gameplay here for you to not write it off yet, you could still enjoy it. Or. Maybe not.

Re: Age Ratings Suggest Call of Duty: Modern Warfare 2 and 3 Remasters Heading for PS5

Lysterao

@EfYI I think my issue with boycotting Xbox specifically rather than Microsofts cloud services (Azure) which is the actual product being used by the IAF for their logistics, is that MS would learn the wrong lessons.

By pulling away from their objectively less evil product wing, Xbox, which is mostly artists making games for people to have fun with, MS would think they should be doing less of that, and then feel obliged to double down on Azure to pick up the slack.

Now Azure is a tool like any other, and not itself evil, but if we could make them look at that specifically, and think about what they need to do differently there (not license it out to Militaries doing genocides), then that would be the goal we want to achieve.

Re: Starfield Could Have Released on PS5 Already, Work Has Been Ongoing for a While

Lysterao

@Zeke68 I mean, it was potentially going to be a PlayStation exclusive because Sony was attempting to gobble up exclusivity rights. Like they did for Ghostwire Tokyo and Deathloop from Bethesda let alone other publishers.

I can't say I like industry consolidation, but Xbox didn't exactly start the practice nor are they the only ones doing it on a large scale, don't hvlave double standards.

Personally the days of exclusive games can't end soon enough the way I see it, they're a stupid concept other than when a game physically can't run on a platform. Can you imagine if DvDs only ran on certain DVD players? People would riot.