DOOM: The Dark Ages is different, and whether that’s a good thing or not is dictated almost entirely by how you feel about id Software’s last game. After the breakneck DOOM Eternal, the developer has dialled its action back for a medieval prequel that feels reserved in comparison.
The pace is slower and the platforming is gone, replaced with a multi-use shield and mace under the “stand and fight” marketing mantra from the studio. DOOM: The Dark Ages should be evaluated on its own terms, but after one of the best FPS games ever, it’s hard to ignore how the stabilisers always seem to be on. If DOOM Eternal was the series cranked up to 11, then The Dark Ages feels like it never breaks an eight. It comes across slightly more methodical, even if it’s still one of the fastest-paced shooters on PS5.

What id Software has crafted five years later is great — excellent at times — with a pleasing blend of combat and exploration. The levels are bigger and more open than before, allowing freedom to search for collectibles and secrets away from the action. Light puzzles test you before those rewards are revealed while upgrade currencies work to enhance your loadout.
A fight is never too far away, however. Armed to the teeth with high-tech weapons, you’ll blast demons with everything from shotguns and plasma rifles to grenade launchers and crossbows — but it’s the ancient armaments that quickly become the real standouts. Set well before the events of the 2016 reboot, the Doom Slayer equips himself with a Shield Saw and a mace that expand his capabilities during combat.
The former is both an offensive and defensive tool. You can throw it at demons to cut them in two, have it lodge in a stronger enemy’s torso to stun them, or use it to cover great distances on the battlefield with a shield charge move. It can then parry select attacks and block general damage for a limited time. The mace, meanwhile, carries up to three charges and deals devastating damage at close range. It destroys armour and is also the replacement for the Glory Kill system of the past two entries.

The two instruments smoothly slot themselves into a combat system that once again feels like it has a rhythm and dance to it. While the game moves away from the mechanics of DOOM Eternal, where attacking enemies in specific ways would yield different resources, The Dark Ages still retains a loop of engagement and slight retreat.
Its encounters are relentless, with more demons on-screen than ever before. Less mobility means the parries and blocks of the Shield Saw are your main means of defence, and the mace (or your fist at the start of the game) can deal with any demons that get too close.
Compared to virtually any other shooter around, The Dark Ages still plays at a lightning-fast pace. Speeding around the combat arena, id Software has designed every encounter to challenge you. On the default setting, the difficulty ramps up nicely as the roughly 20 to 25-hour campaign builds to its climax.
New demons litter the hellscapes and new weapons enhance the Doom Slayer, providing a nice mixture of fresh elements to both use and obliterate. It culminates in a combat system that’ll feel familiar to returning players, yet just different enough — under the suggestion to stand your ground — to feel like its own thing.
What’s also exclusive to The Dark Ages is the ability to pilot a mech and ride a dragon. Taking advantage of its wider, more expansive levels, the game will occasionally let you fly about and observe your surroundings from above. Both their implementations are limited, however.
The mech sequences amount to little more than five-minute Punch-Out!! intervals against larger demons, where you’re following a single path towards your objective. The flight sections have pre-determined landing spots in the level and offer little else besides the chance to fly around and chase an enemy ship or two. They allow you to better take in all the new locations — some taking inspiration from H.P. Lovecraft’s work as the story develops — but they feel more like stopgaps between the proper action sequences. While new to the series, they’re far from highlights.

Another new thing id Software has attempted with the prequel is a better, more involved narrative with far more cutscenes and plain storytelling. It’s true in the sense that, compared to the 2016 reboot and DOOM Eternal, there is indeed more of a plot to follow — but we’re not sure the title is any better for it.
It’s the kind of tale that goes in one ear and quickly out the other, as humans, demons, and aliens fight one another, with the Doom Slayer at the centre of it all. The cutscenes are of a high quality and prove entertaining to watch. However, there’s nothing of real substance to make you truly care for its beats and reveals.
What you do come to DOOM for is the audio and a ripping soundtrack, and The Dark Ages once again delivers. You obviously don’t get Mick Gordon handling the music this time, but it still shreds. The heavy metal tunes lend to the intensity of every encounter, and the audio design of the guns themselves has been taken to a new level. They sound absolutely outstanding to fire — through a decent pair of headphones, they’ve got to be some of the best weapons in the industry.

The visuals aren’t quite on the same level, but they’re still nothing to sniff at. We played the game on PS5 Pro, and interestingly, it completely lacks any sort of quality or performance modes. You play the title as it’s handed to you, and on Sony’s upgraded console at least, it performs flawlessly. A rock-solid 60 frames-per-second is maintained on PS5 Pro, and the experience is heightened by standard DualSense implementation. Through the Adaptive Triggers, you’ll feel a bit of weight behind every shot you take. Outside of standard vibrations, though, Haptic Feedback contributes little.
Conclusion
DOOM: The Dark Ages goes for something slightly different as it turns back time for a medieval assault on hell’s legions. Not every change pays off, as the introduction of a mech and dragon adds very little to the overall experience. However, when The Dark Ages gets to the FPS action, there aren’t many who do it better than id Software. Take some time to adjust to DOOM: The Dark Ages, and you’ll discover another fantastically ferocious first-person shooter.
Comments 88
Hey everyone, if you have any questions beyond what my review covers, feel free to copy me in.
From the second I saw those mech and Dragon sections, I knew they would be bad and have no place in a Doom game (glad to be vindicated on that), I am still getting the game but don't know whether to get it digital or physical...
Good review chaps as always!
Will be trying to get hours of this in on the Series X inbetween Clair Obscur and a DS1 replay.
Would you say the exploration style levels get boring after a while or are they sparingly used/have enough diversity from one another to still feel fresh throughout the campaign?
Do we know if it runs at 60fps on base ps5 plz? 😊
Unfortunately, I will not support this release.
IF LRG do a proper release someday, I will get it but this release does not deserve my money.
@Roswell75 it will for sure bud, early impressions I’ve read say it’s a rock solid 60fps framerate on the base machine, think it even has some RT features implemented into it by default.
I'm looking forward to the game's release. Can't go wrong with more Doom action.
I'm delighted that it's slowed down and dumped the platforming after Eternal, I much prefer Doom being grounded and simply about shooting big monsters and hopefully the story doesn't get in the way
Slowing the pace down from doom eternal sounds good to me. It just became way too much for me trying to manage all the different systems and remembering the enemy counters and what weapons are most effective against what. Just let me shoot demons!
So im replaying Eternal before this comes out and Mick Gordons soundtrack still kicks all the butt. Im not expecting this to be on par but are there memorable themes in this one?
As someone who hasn't played a Doom game since maybe Doom, I don't like first person, I'm actually more intrigued by all the bad sounding new additions, lore, dragons and mechs. Still won't buy it b/c first person but I'm curious to try it out if the opportunity presents itself.
@DonJorginho thx bro🔥🔥👍😊
Simply Doom so that’s good and the mech and flying sections are short so that’s good.
Got a really good Eurogamer review as well which I watched the video for.
Shall be playing on series x with GPU, which so far late last year and this year really is the way to play all these Xbox studio games and some others.
Sod paying £70 odd notes a game nowadays.
I'll play this on game pass ,I'm not paying 70 quid for shmup, glad it's slowed down a little , I like having a look about in games and doom eternal didn't give me chance.
Awesome review! It’s a shame some of the sections don’t work out very well with the dragons and mechs, but that’s okay. I also don’t need a story with this game. Everything else sounds sublime, and I’ve preordered the game and I’m ready to go!
@lazarus11
Game pass for me as well.
One day some will wake up and release as long as the really good games keep coming gamepass is staggering value, especially now with all the studios Microsoft have.
Even COD is gamepass day one.
I liked Doom's smaller scale and pacing and felt Eternal went overboard on things and was markedly less enjoyable.
With that in mind, where does one think I'd rank Dark Ages?
@LiamCroft did you ever feel like you’d rather be playing with KBM, rather than a controller. Better question might be, does using the controller hold it back? I ended up playing the previous 2 doom games on PC because KBM was the better experience, imo. But, I’d really like to be able to use a controller and play in the comfort of my living room.
@gameloop I could count the times I've played a game with a mouse and keyboard on one hand, so I'm afraid I'm not the best person to ask.
I'll say that I never felt like I was hindered by using a controller; I moved, jumped, and shot demons exactly as I wanted to with the PS5 pad. I think you'll have a fantastic time playing with a controller.
I loved the 2016 game. Eternal I could not finish. I found the platforming cheesy and the rainbow of colours all over the screen was a real put off.
@OldGamer999 I, at least, still believe studios and publishers deserve to get paid for their work. The best way to ensure sequels, improvements, and specific types of creativity in games is through financial support.
N.i.c.e. I enjoy all the doom games. So yeah doom the dark ages looks good. Word up son
These modern doom games aren't worth playing until they Milk all the DC out of them anyways. So I'll wait to play the full offering on discount.
Another great example why gamepass is the only sub service that justifies it's asking price. You look at the day one first and third party releases that have gone into that service in the last 4 years, it's a staggering value, especially considering the games one may want to play but not at all buy fullnprice or at all.
I'll wait just like I did doom eternal. As these games are as mindless as a marvel movie.
@LiamCroft
Probably a very difficult question this, and you do answer some parts like pacing in your review.
I loved Doom 2016, but hated Doom Eternal (so much so Im not even sure I completed it).
Eternal just felt like a series of every increasingly OTT challenge arenas, as opposed to an actual adventure (I know 2016 probably had a fair bit of this - but it didn't feel like it / make it obvious like Eternal did). 2016 also had much better pacing imo.
I also felt Eternal artificially forced using ALL weapons equally, whereas 2016 left you free to use just your favourites (close range shotgun to face!).
How does TDA stack up compared to 2016 and Eternal here?
Thanks in advance - and thanks for the clear Pro fps recommended.
Looks aMACEing
@Rich33 While the combat is its own thing, I think The Dark Ages more closely resembles DOOM 2016 than DOOM Eternal. It certainly feels like your own adventure, with plenty of breathing room in between the combat arenas — especially if you're searching for collectibles.
In regards to weapons, I have my favourites in The Dark Ages, and I always had access to them with plenty of ammo. I never felt forced to use a specific gun to take down a certain enemy. Some shields that enemies carry are easier to destroy with certain weapons, but that's about as far as it goes — and those enemies with shields are basically just fodder demons anyway.
@ButterySmooth30FPS
Not sure what you mean, but I’m sure Id the developers are getting paid well as a company and I hope their staff are as well and happy in their work.
Surely knocking a Doom game down for having a lacklustre story, is like doing the same for an Adult Movie.
The story is just the loosest of loose excuses to keep the action moving. It's not really a feature of the product.
I love Doom 2016 and Eternal but i thought Eternal has much better combat than 2016. Eternal combat is pretty much perfection and the right evolution for the series.
I also enjoyed Eternal platforming which gave more variety with the level design for exploration and combat. I mean, Doom Guy is technically a super human so it makes sense if his agility is off the chart not just in the ground but in the air as well.
But this game has slower speed than Eternal as well no more platforming then it's a skip for me.
@ButterySmooth30FPS Can't believe the developers don't get paid if you play It on Gamepass, that seems really harsh from Microsoft.
@LiamCroft
Thank you. Sounds much more compelling after Eternal had put me off the series - I know its all a matter of opinion, but I really thought Eternal took away from what had made 2016 so good.
I thought straight away this didn't look as good as the last two it looked slower, less gory, less manoeuvrability will still play it but ive got other games first
@OldGamer999 But some weirdos are more 'concerned' about how many millions the publishers/developers are raking in...so it's an outrage if you dare play games on gamepass and not support the developers by spending a full fat £60/70 on a game (even when it's third party games in which the developers have obviously made deals for it to be on GP)
I am personally going to get every bit of value out of gamepass while it lasts
@Zuljaras
just curious, can you explain more in detail why your choosing not to support this game come day one.
@StylesT
Hopefully it will last forever as can be.
If Xbox get rid of GPU day one releases then they will definitely put the nail in the Xbox console coffin for me.
GPU is why I have a series x no other reason now Xbox are publishing on PS5.
@Oram77 Well, Liam has vindicated you, I've just read bout 10 reviews and most of the reviewers enjoyed those sections, though a few said they're shallow, but fun and short enough that they don't drag things down. I know they'll be divisive among players.
@StylesT
Also quick resume, such an amazing feature.
Once you use it, it’s hard to back to living without out. Eating for stumped start screens and menus.
With quick resume you are straight back in the action with multiple games, I have four on QR right now, in and out in a flash.
Lazy Sony won’t implement it, there is no patent on it so they could do it and it is just a tiny hard drive dump that is all.
Probably take one Sony clever engineer a day to implement, for the players my arse.
@OldGamer999 You work for Microsoft or something?
@Oprahs_cellulite Because the publisher decided to put a few MB on the disc and it is worthless. If I was digital only gamer, I would've bought it, but I am not.
All of my games are physical releases that actually have a playable build on the media.
This is the first time they do this to a DooM game btw!
@__Seraph That's fair enough, I just finished watching MattyPlays review and he also said those sections are flat.
@OldGamer999 what on earth are you blabbering about? last time I checked you can only play one game at a time, quick resume or not...
@OldGamer999 True...would be zero point to keep Xbox now if they got rid of day one games on gamepass etc ...aslong as they keep it the way it is, it more than warrants buying the next Xbox just because the amount of money saved on games at no extra cost day one
@Oram77 Pretty simple what he said....means you can jump from one game to another and pick up were you left off ..on playstation if you open up a new game it closes the last game completely so you have to boot it back up from the start....
@StylesT Yeah because closing my current game and opening up the next game and waiting for it to load is sooo time consuming....
@__Seraph
No I work in aerospace military 🤣
It’s just a great feature and I actually wish Sony would implement it that’s all.
@StylesT
Absolutely 👍
@StylesT
Thank you for explaining quick resume to those that have never had that great feature.
@Oram77
When you have and use quick resume you notice the difference and really get used to it being so quick and going back seems so slow.
Like having a CD or streamed music jumping very quick from one track to the next then going back to music cassettes and having to take time forwarding to the next song.
Get with 2025 🤣
@Oram77 No not really but alot of people like it....I personally could live without that feature.... different strokes for different fokes ..example I never got the overblown reaction to dualsense....everyone making out it's the best thing since slice bread ...I literally thought I must have broken ps5 controllers when I first got my ps5 the way fanboys were making out they could feel the weather and the different terrain they were walking on lmao ..it's barely no different than standard vibrate of Xbox controllers
@OldGamer999 I'm just messing with ya. Over a Lifetime of quick resumes, who knows how many hours extra life you may be buying yourself
@OldGamer999 This comment was brought to you by Quick resume ™
Ahhh. I’m still stoked to check it out. But Eternal was my favorite. I see that’s not really a feeling a lot of folk have though.
@__Seraph
Or extra gaming time 🤣
@Zuljaras
I can understand this frustration, during the PSN blackout. Which was a couple weeks back, I realized I couldn't play any of my digital games which made my PSN account worth over a couple of grand completely useless (even games I had already downloaded on my PS5 I couldn't play). Now that blackout has made me think twice about buying digital.
I've been going backwards and forwards on whether I should buy this or not and after reading this I've decided yes, yes I will. I don't think you can really go wrong with Doom. I still can't decide what Platform to buy it on though. Will I play it on PS5 Pro or on PC? I just can't make my mind up.
@RubyCarbuncle well this seems to have become a Game Pass thread so don’t buy on that! Rent it 😂
Just here to give Eternal some love since it seems to get a lot of hate. Thoroughly enjoyed it and the platforming. Thought it was a great addition, built on the first game in a good way, and mixed up the gameplay. Excited to play this new release but it sounds less dynamic for the platforming omission.
@LiamCroft Thank you for the review.
Can you rate doom game 2016, 2020, 2025 from worst to best.
@R-Soub
1. DOOM Eternal
2. DOOM: The Dark Ages
3. DOOM 2016
I absolutely loved Eternal, one of my favourite shooters on PS4.
@LiamCroft Thank you for the reply.
I believe I rate them just as you did.
Eternal was extremely overdose with steroids full of adrenaline.
@Roswell75
DF posted their video and I would watch the PS5 section if you have issues with fps drops as it seems to drop fairly regularly - high stress areas and some other areas also noted.
Not sure they really gave the base PS5 much love here as it has consistently outperformed or performed equally to Series X across the gen and to see it this much worse just tells me they are not yet taking multiplatform seriously.
They also found the Pro enhancements to be less than they should be - no PSSR option, with just a 1.5x resolution bump 1080p-1440p on base to 1296p-1800p on Pro.
@OldGamer999 isn’t rest mode the same thing lol. I pause my game press ps button and go into rest mode-Go to pub for beer-then when I press ps button to switch ps back on (which starts in about 4 seconds from rest ) and click fhe game I was playing it instantly loads back into where I paused it 🤷♂️ pretty quick resume for me tbh
Great review but shame that MS/Bethesda couldn’t fit an 80gb game on a 100gb Disc.
Thankfully doesitplay.org saved me from buying a game-key disc.
https://www.doesitplay.org/game/Doom%3A%20The%20Dark%20Ages/ps5/Base%20PS5?region=all%20regions&version=Standard
Got the Premium version pre-ordered and can't wait till tuesday 😁
I didnt like Eternal all the platforming jump double jump dash dash nonsense that had no right to be in the game just ruined it for me
@PlatinumMikey
Ok just imagine rest mode but you can have say five games in rest mode at anyone time.
So you can pick any of the five games and you will back running in 4 seconds and also switch between those five games in 4 seconds and being exactly where you left off and had it paused.
I was thinking of double dipping and buying this on Pro but the Digital Foundry coverage has persuaded me to stick with playing on Gamepass on XSX as that has the best performance on console. Performance over resolution any day of the week for me, particularly in a fast action game like this. Looking forward to getting stuck into Doom TDA next week.
@OldGamer999 you work in aerospace you say? No wonder planes and helicopters are crashing and burning so often these days.
@OldGamer999 why do you want 4 games running at one time lol.
@Roswell75 According to DF it mostly runs at 60 on base PS5, but drops into the lower 50s more often than they'd have liked as well. Though given the Series X version is an almost locked 60, I'd expect patches in the coming weeks will improve that on the base PS5 as well.
@Lysterao
From DF
Doom: The Dark Ages - Xbox Series X delivers the smoothest experience, PS5 Pro the crispest image.
The series x hardware VRS helps as Sony don’t have that in hardware.
Also we all forget the series is a 12tflop console and the Pro 16tflop. With diminishing returns really showing there is not much in it at times. As for PSSR it is not used but remember it is only an upscaler like FSR.
I think Id are using their own upscaling like in Indy
I haven’t played Doom before.
As this is a prequel am I best playing this one first, then Doom 2016 and Eternal last?
DF said this game didn't take advantage of PS5 PRO extra power at all in fact the XBOXSX runs better than the PRO is ridiculous
@GeeForce damn I must get an Xbox!! Said no one ever
Not including gyro controls for a shooter is beyond me
After playing Doom Eternal, I told myself that I would not play another Doom game until they made it a bit easier and not as chaotic. From reading this review, it seems like that's exactly what they did. I'll be checking this one out on Game Pass.
I loved 2016. Eternal suffered from sequel syndrome imho. Everything was cranked up a notch and it suffered from it. Interested at this one but not a full price unfortunately.
The guitar hero looking parry mechanic has slightly put me off but I'm interested in playing the first 2 games now.
I wonder, how strong a fans-initiated backlash would it take to make them re-release a proper physical version...that would set a massive precedence...
Looking forward to playing it at a locked 144fps on PC
@OldGamer999
Good posts, Quick Resume is honestly my favourite thing about the SeriesX, it's extremely useful.
@PlatinumMikey
I think you're misunderstanding what Quick Resume is. It's like save states, or like PS5 rest mode able to work on 5 different games, swapping between them at anytime.
So for example in one game you could be in the middle of a boss, then have to go for dinner, go out, go to bed, whatever. You turn off the Xbox, the next day you play a different game, or even another few games, then whenever you feel like, you can boot that same game up and be in the middle of the boss battle, exactly where you left it. Even though you've played some other games since. That's why it's useful.
I've got a PS5, a SeriesX, and a PC that's about 50% more powerful than a PS5 Pro. I like them all for different reasons, but I'll often choose to play multiplatform games on the SeriesX purely for quick resume, it's so useful and convenient.
@Zuljaras Doom 2016 was the last Doom entry I loved. I hate Eternal unfortunately I was hoping it was more like 2016
@Raffles I don’t want to have 5 games running at any one time 😂. If you can’t wait 1 minute for a game to load you’ve got issues 😉. I care about performance and graphics etc and the pro is best money can buy. Yes I’m sure I could spend a boatload of money and get a PC as powerful as fhe moon but I don’t want it never have and never will.
@PlatinumMikey Ah I see, despite my explanation, you still don't understand. And you're being rude. So you're either a troll, or have the IQ of a grain of rice. Which one is it?
It's not about loading times. It's about being able to pause the game anytime, anywhere, and resume from that exact spot.
Prerelease I wanted a PS5 Pro, because I like consoles. But then realised it's only about a 3070 peformance wise. Nowhere near what I expected. I had a 3070 4 years ago.
If you cared that much about performance and graphics you'd get a PC with a 5090, as it's 3x more powerful than a Pro.
@Raffles honestly I’d rather ***** in my hands and clap than game on a pc mate no offence
@PlatinumMikey Why though?
PC gaming is easy these days. I've had a gaming PC plugged into my living room TV for years, and play games with a controller, just like a console.
I still like the slickness and interface of consoles, but if visuals and performance is what you want, PC is where it's at.
They didn't add gyro aim to Doom the Dark Ages on PS5. As this is a automatic no purchase for me. No gyro, no buyro!!!
These devs of 1st & 3rd person shooters keep missing the memo that gamers want quality implemented motion sensor aim (gyro aim) on consoles. They keep losing sales for it. The games that have it always end up with more people purchasing. You don't want my money. Fine! You won't get it. Nobody wants to scrubby stick aim anymore.
@Raffles I don’t have much time for gaming as is. I don’t want to spend it waiting for stupid updates every time I want to do some gaming. I had a steam deck and I swear every time I switched it on everything got updates. I also don’t want to spend £1000s on something just for it to need to be upgraded in a years time. Utterly pointless.
I love the ease of a console particularly PS as I’m guaranteed games that you won’t get on PC or any other platform. GT for example will never go to pc because of modders and cheaters and I can’t live life without my GT fix
I bought this and haven't regretted it. Tons of fun to pass around the controller with a group of friends. Ultra-Violence feels like the perfect difficulty setting. Nice challenge, but not so bad that I am repeating the same combat over and over. I really love the parrying system, and the more grounded combat. I'm not too keen on how Eternal had me jumping around while aiming. This feels just as strategic, without the frantic pace of Eternal.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...