Comments 790

Re: Horizon Hunters Gathering Is Guerrilla's Next Big PS5 Game, Horizon 3 Still Years Away

IOI

@nolifebr So it was a coincidence that ALL major studios started work on live-service games around the time Jim Ryan became CEO in 2018-2019?
Sorry but I don’t buy that every major studio at Sony has a cancelled or flopped live service project because the studios themselves decided to try and fail in doing games very different from their existing expertise.

Take TLOU Factions as an example, Naughty Dog had developed several multiplayer projects before but they were expected to have a game with a roadmap for months, a battle pass and all of those live service BS, they just couldn’t deliver and in the process proved that studios can’t really be both, you either develop and maintain one live service game every decade or develop 3 brand new games, rather than launching a simple factions multiplayer mode as in the first game they canned the whole thing losing 4 years of active development.

I’m sure every studio has single-player and multiplayer ideas, but they were very clearly instructed which ideas to pursue or prioritize, it’s the same thing I’ve been saying since this live service push became public in 2021, all these resources, mainly time and money, were actively being taken away from the single-player projects, I remember right here in this site I was called a hater for saying that and people insisted that the live service push was completely independent from the single-player games output, and well, it’s obvious now that wasn’t the case, some people have been excusing this live service push for +5 years and still don’t want to admit it was a disastrous idea by Sony, because again, this push was made by Sony, not all studios collectively and coincidentally agreeing on making these games.

Re: The Last of Us TV Show Might Be Over After Season 3

IOI

It was a monumental mistake not to film both seasons back to back or just have one long season to cover the whole of Part 2 story, the second season being bafflingly written plus that dumb unnecessary cliffhanger killed any momentum the series had.

Re: Marathon PS5 Officially Dated for 5th March, Up for Pre-Order at $40

IOI

Honestly it doesn’t look bad, this isn’t nowhere near as unappealing as Concord, however at $40 plus having to pay for PS+ it’s just to high of an entry barrier when lots of another options are readily available and free without mentioning MTX monetization that’s bound to happen sooner or later.

Re: Ex-PlayStation Boss Believes Exclusives Make Consoles 'Sing'

IOI

I think everyone agrees he’s right, not only it creates value for their platform but also incentivizes competition between platforms, that’s a big reason why the PS2/Xbox/GC and PS3/360/Wii were easily the best generations ever in gaming.

The only outlier that keeps saying otherwise and failing spectacularly is Microsoft.

Re: Expedition 33 Breaks the Game Awards Record for Most Gongs in a Single Show

IOI

Sorry but this game is just way too overhyped, yes it’s a great game and the dev story alone makes it a worthy GOTY winner, but it didn’t deserve to win indie game when Silksong or Hades 2 are right there, it didn’t deserve best narrative, audio or direction when Death Stranding 2 and Kingdom Come Deliverance 2 are right there too.

Once again it shows that this “awards” are not really meant to award the best of the best in each category, but the game the press hypes the most.

Re: Talking Point: Does PS5 Have a Sequel Problem?

IOI

@SeaDaVie You chose a wrong comparison, a new game in an already established franchise is not necessarily a sequel, like how is Breath of the Wild a sequel to Skyward Sword when those 2 games are basically total opposites even if they come from the same franchise? Same thing with Mario Odyssey and Galaxy, it’s rare when Nintendo actually does a direct sequel like Galaxy 2 or Tears of the Kingdom.

Sequels on PS5 are different in the sense they all play VERY similar to the previous games and picks up the story right where it ended, except for Yotei which has more gameplay and story differences, but all the others are basically just more of the previous game and while still good games the novelty has worn off and there hasn’t been enough new IPs to balance out the sequels, the only one from this generation so far is Returnal (my personal favorite game from PS5).

Re: Destiny 3 Allegedly in 'Extremely Early Development', Could Be a Tentpole Title for PS6

IOI

Would it really be surprising?

Destiny is the ONLY IP that Bungie owns and it’s actually popular, Marathon will need a miracle to not flop at this point so the only logical step for them is to go back to work on their only successful franchise.

I only hope they make it accesible for newcomers, I tried several times to get into Destiny 1 and 2 and just never could.

Re: Quick Thinking from Sony Should Shield PS5 from RAM Shortages for Now

IOI

2026 is going to be a very tough year for gaming, if this situation doesn’t improve (and it doesn’t seem that way) both Sony and Nintendo will be forced to increase prices eventually plus there’ll be console scarcity again, and if this situation extends to the end of next year coupled with GTA 6 launch, assuming it won’t be delayed into 2027, could spell an even worse disaster than 2020/2021 for the gaming console market.

Re: New Report Finds Almost Half of US Kids Are After In-Game Currency for Christmas

IOI

@Dogbreath I’m in my mid-20s and what I see from people my age or younger is that there’s little to no interest in single-player but specially story driven games, some friends have indeed grown out of playing Fortnite, Warzone, Apex, etc, but the thing is, they didn’t keep playing at all, some sold their console or never got the new generation, others still have it but only play a Fortnite run every few months and that’s it, there’s really no way to get them to buy even a $10 game, let alone at $70 on launch, maybe the only one would be GTA 6.

Re: PS5 Sales Collapse in Japan as Sony Readies Overdue Rescue Plan

IOI

@SeaDaVie In the other article it also says that it was the previous management who just didn’t care about Sony’ eroding market share in Japan, and given that it was Jim Ryan administration’s decision to close Japan studios it’s pretty obvious that even tho the decline of home console had been an ongoing trend, PlayStation outright didn’t care about their home region once Jim Ryan was made CEO.

And that’s just one aspect of Ryan’s disastrous administration, may we count how many failed live service games have been cancelled, or how much Concord lose, or how buying Bungie ended up being the worst business decision Sony has taken?

Re: Leaked Cross-Buy Icon on PS5 Hints at Mysterious Pro-Consumer Move from Sony

IOI

To me this signals the PS launcher being imminent as Sony just wouldn’t give a Steam license for free, and the incentive to use this launcher would be having access to your purchased library on PS4/PS5 plus trophies and maybe cross-saves.

If they stop selling games on Steam and only having them on their launcher it would be an a-hole move for PC players but I can totally see it coming, because that way they’ll be able to keep 100% of the sale (same as the PS Store), collect all the data they want and most importantly, restrict the devices that can install that launcher as a move to keep PS games off the next Xbox.

Re: Sony Game Helldivers 2 Is Proving a Monstrous Success on Xbox

IOI

Honestly, numbers are not “monstrous” in any way, debuting in Top 3 and already falling a bit behind isn’t a big success specially considering that sales on Xbox in the monthly Top 10 doesn’t amount to millions, I’d call it a “just enough” success.

Re: PS4's Record-Setting US Sales Pace Is Being Comfortably Beaten by Switch 2

IOI

@naruball Sony too has raised prices in absolutely everything this generation and they’ve been doing great, “extremely loyal fans” can only get you sales around 13 million after 5 years such as the Wii U or PS Vita…

The SW2 is clearly a success, don’t try to downplay it because of some console war BS, many people here don’t seem to understand that given Xbox’ suicide it’s now key for BOTH Sony and Nintendo to succeed, the console market quite literally depends on it.

Re: 'The Number of Live Service Games Is Not Important': PS5 Boss Gives Rare Insight into Strategy

IOI

Lmao just a few years ago they were bragging that they had dozens of live service games in development but now that most have been cancelled or became the biggest flop ever for the brand the quantity is suddenly “not important”, wish they’d have taken that advice back in 2019…

Also, I really don’t like this approach of exploiting an IP to almost burn it, just look at TLOU, for a franchise with only two games it feels incredibly burned and overused, and when they don’t nail an adaptation, just like Season 2 of TLOU it plays against the IP and even devalues it.

And mind you, this push isn’t necessary, same as becoming more multi platform, Sony has repeatedly exceeded financial expectations every single quarter and have said this is the most profitable generation by far and it’s not enough, at this rate they’ll end up losing much more while seeking that extra $1.

Re: A Quote from a Sony Exec Is Causing a Hubbub Among PS5 Fans Again

IOI

It’s pretty clear Sony is seeing that selling more software even outside their already successful platform leads to more revenue than keeping a closed platform and they clearly want more, all signals are there but denial is strong here, don’t end up as the Xbox folks who did believe it was ‘only 4 games’…