@Questionable_Duck I think the bigger question is: will any third party developers still be interested in developing a native Xbox version of their games? There would be very little incentive, as Xbox users could simply buy the PC version intsead. But then what sort of experience is that going to deliver, on what I imagine is a pretty underpowered device compared to a PC without the benefit of native software? Interesting times in any case.
It's an interesting curiosity, but not really more than that. If the app is good, a place that combines games from multiple storefronts is actually a pretty cool thing, but the major caveat here is that MS aren't exactly famed for building great and reliable PC gaming apps.
This shouldn't really affect Sony's strategy, something they've already addressed themselves. They remain focused on a great home console experience, and long may it continue.
@SeaDaVie You use a lot of text but you keep ignoring the fact that those third party stores do set their own prices and have their own discounts that are not controlled by MS. It literally gives the consumer more choices. And again, those discounts go far deeper than what you'd typically get for PSN credit.
You can claim it's the same all you want, but it's literally not.
@SeaDaVie From a consumer point of view, it doesn't really matter if those third party stores are just resellers. They set their own prices and have their own discounts independently of the Xbox store, thus giving buyers choices. That doesn't exist on Playstation. Buying PSN credit at a discount is a good hack, but you don't nearly get the same level of discount as you typically get at third party resellers. I wouldn't consider those two options fundamentally equivalent.
The biggest issue is Sony not allowing digital codes being sold in third party stores. That has to change.
Having said that, I always roll my eyes when I read these class action lawsuits demanding exorbitant damages on behalf of all players. But I guess that's just how the legal system works.
People keep saying SE don't do turn-based games anymore but what they really mean is they don't do turn-based Final Fantasy games anymore. The sad thing about that is that most people are seemingly not even interested in those other games, because if it isn't a turn-based FF, it doesn't count.
Dragon Quest (obviously), Octopath, Triangle Strategy, Bravely Default and if you're including remakes/remasters, stuff like Live a Live, Romancing Saga. These games exist and if you really care about turn-based, they deserve your attention.
This one always bothered me a lot. The game was out first on PS4, its players helped it reach profitability and then for MS to buy them and actually keep enhancements from the original player base. No matter how you look at it, that's just nasty, and I can't quite think of a similar example. Sure, keeping future games from a platform, but this?
@CaptainWow I was going to post something similar. There are quite a few people in the comments here who flat out state "this game absolutely can't be a 10/10", as if they have the right to decide for everyone else. The only thing I can say is, accept that it's not for you, accept that others have a different opinion and move on.
It's a game that isn't trying to appeal to everyone at the same time and lord knows we need more of those, instead of the design-by-committee stuff that we already have more than enough of in the AAA space.
@SoulsBourne128 That post isn't the gotcha you think it is, as the crucial mistake that was made with Concord (other than its conception), was to push it out the door while ignoring all feedback, essentially rendering it DOA. They're doing the exact opposite here.
Going against the grain here a little bit, but as someone who hasn't felt the need to own an Xbox since the 360 generation, I'm more interested in this than I would've been in another traditional Xbox console. If they continue to offer a pure console-like experience for the next generation of Xbox games (including third parties), plus allow access to my Steam and EGS library, all within a console-like UI, I can see myself maybe getting one. Maybe, because that's a lot of overlap with me already owning a gaming PC and a Steamdeck, but those will get outdated at some point and maybe is better than definitely not.
This is obviously the right decision as releasing the game in its intended window would just be sending it out to die. A lot of people on here will disagree with me, but at least to me this indicates that they did learn something from Concord and aren't repeating the same mistakes. Whether that means they can turn it around is another matter. I truly hope they do, because even though I'm not interested in this game at all, I still think Bungie as a studio have a lot going for them and are capable of creating something special under better management.
Speaking about management however, I wonder how much credit Hermen Hulst has left among Sony's Japanese leadership. It's fair to say that his tenure as head of first-party studios has been a complete and utter disaster that has left Playstation with a void of big first-party PS5 titles and several billions worse off. How much of that was on Jim Ryan is hard to judge, but Hulst has also been a constant factor in all of this.
@Propaperpusher Words like lazy and cashgrab really don't feel justified here. It's a lower priced title with pretty good production values, performance and gameplay, without any of the usual live service trappings and only minor cosmetic monetization.
I'm not interested in these types of games any more than you are, but that doesn't mean we should just throw baseless accusations around. It's not exactly a mobile gacha.
A little more transparency from Sony wouldn't hurt. They never gave an explanation why those regions were locked out and we also don't get any sort of official update now, someone had to discover this on Steamdb and make a social media post. We can only guess at Sony's reasoning and that's a little frustrating.
I don't have an issue with Sony trying to find live-service success, what matters more is that they attempt the "right" type of live-service, i.e. in a market segment where there is still space for a it and where you can bring something original to the table.
Helldivers 2, Gran Turismo 7 and potentially Marvel Tokon seem like the right type of live-service for them. Concord, Marathon and Fairgames? Two of those might still, by some miracle, turn out to be the right bets, but they certainly don't feel like it at the moment.
That title seems unnecessarily inflammatory. It sounds to me like he was just pointing out that they have a different focus, and that Sony feels the focus on large monitor experience requires higher-end hardware. That doesn't exactly strike me as a controversial opinion.
Either way, it doesn't come across as disparaging towards the Switch 2 at all.
@AhmadSumadi Different times. Sega was still around though not exactly doing well, and Nintendo was still attempting to appeal to the same market segment as Sony. By the time Sega dropped off and Nintendo tried to refocus, Xbox had burst onto the scene with a viable alternative and even briefly threatened to take Sony's place during the early 360 days. In all that time, Playstation has never been without a direct competitor. So yeah, I get where people are coming form.
@UltimateOtaku91 While I agree with the sentiment that Sony wouldn't just be able to do whatever it wants without the real risk of driving players to PC or Nintendo, I definitely think there is value in them having a direct competitor in the same market segment. It ensures that if one company introduces essential features or advantages, the other is likely to follow, with Xbox's backwards compatibility push during the previous generation as a notable example. In the end we all benefit from it.
@Questionable_Duck Disagreeing and sharing opinions is fine - necessary even. But it's becoming a bit too one-note in your case, noticeably so. Perhaps try offering some actual opinions on and expressing interest in Playstation and its games once in a while. That is, after all, still what this site is about.
Or don't and continue as you are, it's not like I have any say in the matter.
@Questionable_Duck Your opinion seems limited to arguing about Playstation vs Xbox. Perhaps it's time to reflect on why you even signed up and whether this is truly worth your or anyone else's time.
@Lysterao There is no doubt that first-party games have become more important over a time, peaking during the PS4 era. You are correct that people shouldn't be downplaying one in favour of the other, both are part of the overall catalogue.
Having said that, most of these replies that are downplaying the importance of first-party games come in response to posts that mostly boil down to "no first-party games = crap State of Play". It would be hard to deny that those posts weren't massively downplaying the importance of third-party support in the first place.
@PsBoxSwitchOwner Yeah I would agree with that. The focus, tempo and tone of the State of Play were the main positives for me, not whether or not there were big announcement (although it had a few). Even people whose tastes don't completely align with what was shown (and we all like different things) should be able to recognize that they got those things right.
But of course, you get the usual voices who only care about AAA exclusives or first-party games and call everything else meaningless trash.
There are a number of regular commenters on here who seemingly can't accept that other people like things they don't like and demand that they explain themselves. It's okay to not like something, but let others enjoy it in peace. The world is already miserable enough, if people want to find joy in games, let them. I simply don't see the point of such relentless negativity.
I just loved how Japanese the whole thing was. Somehow it felt right. I'm not bothered by the lack first party stuff, in the grand scheme of things they're only a small part of the enormous catalogue available on the system.
We saw a bunch of good to great looking games, many of them new reveals, and that's more than enough for me.
@themightyant This reaction might seem a little over the top but the guy is pretty genuine, he really knows his stuff. He saw that ARC logo and knew enough. He also recognized the new Onimusha like half a second into that reveal trailer at the last Game Awards. He's a good one.
Not quite excellent but very good seems about right. A lot of stuff to get excited about. Maybe just missing a really big reveal but that's asking a lot.
Forget about Pro enhancements, it doesn't run particularly well on any system, even in frame-rate mode. As much as I love From Soft, their tech is a mess and I don't think anyone should be defending that. Getting stable performance in framerate/performance mode really isn't too much to ask from a studio as large and established as From Soft.
Mixed feelings about this. I love From Soft and they deserve all the success they get, but at the same time, from a selfish point of view, this is not the path I want them to go down. With the success of this game and a second multiplayer-focused title on the horizon in Duskbloods, I'm a little concerned about what this means for their single-player output in the near to mid future.
Whatever I think about Sony's first party output and pricing strategy, the PS5 has been worth every cent for me. I've never had a greater abundance of top tier games across an entire spectrum of retro, one-man indies to the biggest AAA releases.
It's not perfect and we all love to complain, but all the negatives have been far outweighed by the countless hours of brilliant entertainment this system and its catalogue have given me.
Planning for a sequel is fine, but ending your first game just as it is about to get interesting is a terrible decision. It's a new IP, there's always a chance that it bombs and a sequel never gets greenlit, so you better make damn sure it feels like a complete story arc, even if you leave plenty of threads for future stories. As it was, it was a really unsatisfying non-ending.
The one thing these clips have going for them is that it looks like what actual gameplay would look like in the hands of people like us, the average player, as opposed to the highly curated clips you'd usually see at this stage.
The problem is it just doesn't look all that interesting. Feels like a bland mix of GTA and Cyberpunk without a particularly interesting hook or compelling characters. It could still have those, but so far we haven't seen it.
So their big AAA releases underperformed, the smaller project actually delivered and the conclusions is somehow... more of the former? And in an era where AAA studios are famously struggling to get games out the door within a reasonable development time, let alone fully polished, they somehow want to do even bigger releases in shorter cycles?
How on earth does any of that compute? Ah, of course! AI is going to solve all their problems, how did we not see that?
It's not the most expensive game, it's coming from a small studio and the reception by both critics and public seems to indicate this is absolutely worth it. This is the sort of game that deserves to be bought rather than played through a subscription service.
I can't wait for GTA 6's release date to be revealed, so we can finally be done with all this stuff. It is probably the most tedious topic in gaming at the moment.
I have no problem with this remaster existing, but having watched that DF weekly I struggled to see the supposed effort in it. Colour and darkness aside, I just don't see it.
@Syeddanishanwar If you're referring the the FF Pixel Remaster games, they released on all platforms including mobile and each game individually is about $10, so any sort of comparison with a full priced game that initially only relased on PS5 needs to come with a ton of caveats.
I've always found this discussion boring. Final Fantasy trying out new combat systems with each new game is, in my opinion, a good thing. This whole fixation on turn-based is silly. FF XII's gambit system was excellent, the VII remake games have pretty awesome combat and even the maligned FF XIII had something interesting going on with its paradigm system.
Some of their combat systems failed miserably (looking at you FF XV) but that happens, doesn't mean they should stop experimenting. And sorry but that first tweet is embarrassing. We've been gaslit and lied to? Give me a break. This is why we shouldn't be quoting random social meda accounts in articles.
@KillerBoy People buy what they're interested in. Even if the Oblivion remaster didn't exist, there's a very small chance those people would've bought this game instead.
Case in point: Clair Obscur is a new IP and seems to be doing really well. So, many were given the choice and did in fact go for a new IP over a remaster.
@themightyant I'm probably missing something but I don't see the logic here. How does cross save impact DLC? If you bought DLC on one platform, cross save isn't going to give you access to it on another, you'd have to buy it again anyway.
I'm not really into the whole live service thing; only played through the base content of both Destiny titles but still had a decent time with them. I'll probably tune in just to see what this game actually looks like. Despite all their issues, Bungie still know how to craft excellent first person gunplay.
Well this is going straight on the wishlist. I have to admit I had never heard of this before it was mentioned on the latest Friends Per Second podcast, but the way they talked about it instantly grabbed my attention. Judging by the general reception, this could end up in that Outer Wilds category of unforgettable, unique experiences.
I really don't think we should be calling this Bloodborne's spiritual successor. A multiplayer focused title that showed a jetpack, a T-rex and machine guns in its first trailer is not my idea of Bloodborne, regardless of the aesthetic similarities.
It's been a bit disappointing to see so many articles stirring the console war flames on this site in recent days. Generally speaking, a site gets the community it caters to and deserves, and with the tone of recent articles, that doesn't bode well for future comment sections.
We all love video games, don't we? Can't we all just enjoy them in peace?
Endless debates can be had about the placement of certain games on that list, or the absence of this or that game. But I think we can all agree that having a 2 month old title as the 7th most influential game of all time is so ridiculous that nothing else on that list even matters.
Comments 977
Re: Some PS Plus Users Can't Download Diablo 4
Unavailable for me as well, at least in the app. Let's hope they fix it soon.
Re: Random: Stellar Blade Dev Gives Insane Anatomically Accurate Explanation of Why Butts Are Beautiful
Well this certainly isn't giving off any "I'm going to keep you in my basement to study your anatomy" vibes. Nope, not at all.
Re: You Can Now Launch First-Party PlayStation Games Through the Xbox PC App
@Questionable_Duck I think the bigger question is: will any third party developers still be interested in developing a native Xbox version of their games? There would be very little incentive, as Xbox users could simply buy the PC version intsead. But then what sort of experience is that going to deliver, on what I imagine is a pretty underpowered device compared to a PC without the benefit of native software? Interesting times in any case.
Re: You Can Now Launch First-Party PlayStation Games Through the Xbox PC App
It's an interesting curiosity, but not really more than that. If the app is good, a place that combines games from multiple storefronts is actually a pretty cool thing, but the major caveat here is that MS aren't exactly famed for building great and reliable PC gaming apps.
This shouldn't really affect Sony's strategy, something they've already addressed themselves. They remain focused on a great home console experience, and long may it continue.
Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'
@SeaDaVie You use a lot of text but you keep ignoring the fact that those third party stores do set their own prices and have their own discounts that are not controlled by MS. It literally gives the consumer more choices. And again, those discounts go far deeper than what you'd typically get for PSN credit.
You can claim it's the same all you want, but it's literally not.
Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'
@SeaDaVie From a consumer point of view, it doesn't really matter if those third party stores are just resellers. They set their own prices and have their own discounts independently of the Xbox store, thus giving buyers choices. That doesn't exist on Playstation. Buying PSN credit at a discount is a good hack, but you don't nearly get the same level of discount as you typically get at third party resellers. I wouldn't consider those two options fundamentally equivalent.
Re: Sony Sued for 'Abusing Its Dominant Position in the Console Market'
The biggest issue is Sony not allowing digital codes being sold in third party stores. That has to change.
Having said that, I always roll my eyes when I read these class action lawsuits demanding exorbitant damages on behalf of all players. But I guess that's just how the legal system works.
Re: Square Enix 'Aware' of Clair Obscur's Success, Ponders Turn-Based RPG Revival
People keep saying SE don't do turn-based games anymore but what they really mean is they don't do turn-based Final Fantasy games anymore. The sad thing about that is that most people are seemingly not even interested in those other games, because if it isn't a turn-based FF, it doesn't count.
Dragon Quest (obviously), Octopath, Triangle Strategy, Bravely Default and if you're including remakes/remasters, stuff like Live a Live, Romancing Saga. These games exist and if you really care about turn-based, they deserve your attention.
Re: Hellblade: Senua's Sacrifice PS5 Upgrades Are Finally Getting Parole from Xbox Jail
This one always bothered me a lot. The game was out first on PS4, its players helped it reach profitability and then for MS to buy them and actually keep enhancements from the original player base. No matter how you look at it, that's just nasty, and I can't quite think of a similar example. Sure, keeping future games from a platform, but this?
Good that it's finally resolved I guess.
Re: Death Stranding 2 (PS5) - A Masterpiece in Every Sense
@CaptainWow I was going to post something similar. There are quite a few people in the comments here who flat out state "this game absolutely can't be a 10/10", as if they have the right to decide for everyone else. The only thing I can say is, accept that it's not for you, accept that others have a different opinion and move on.
It's a game that isn't trying to appeal to everyone at the same time and lord knows we need more of those, instead of the design-by-committee stuff that we already have more than enough of in the AAA space.
Re: Bungie Delays Marathon Indefinitely, No New PS5, PC Release Date Given
@SoulsBourne128 That post isn't the gotcha you think it is, as the crucial mistake that was made with Concord (other than its conception), was to push it out the door while ignoring all feedback, essentially rendering it DOA. They're doing the exact opposite here.
Re: The Next Xbox Is a PC, So What Does That Mean for PS6?
Going against the grain here a little bit, but as someone who hasn't felt the need to own an Xbox since the 360 generation, I'm more interested in this than I would've been in another traditional Xbox console. If they continue to offer a pure console-like experience for the next generation of Xbox games (including third parties), plus allow access to my Steam and EGS library, all within a console-like UI, I can see myself maybe getting one. Maybe, because that's a lot of overlap with me already owning a gaming PC and a Steamdeck, but those will get outdated at some point and maybe is better than definitely not.
Re: Bungie Delays Marathon Indefinitely, No New PS5, PC Release Date Given
This is obviously the right decision as releasing the game in its intended window would just be sending it out to die. A lot of people on here will disagree with me, but at least to me this indicates that they did learn something from Concord and aren't repeating the same mistakes. Whether that means they can turn it around is another matter. I truly hope they do, because even though I'm not interested in this game at all, I still think Bungie as a studio have a lot going for them and are capable of creating something special under better management.
Speaking about management however, I wonder how much credit Hermen Hulst has left among Sony's Japanese leadership. It's fair to say that his tenure as head of first-party studios has been a complete and utter disaster that has left Playstation with a void of big first-party PS5 titles and several billions worse off. How much of that was on Jim Ryan is hard to judge, but Hulst has also been a constant factor in all of this.
Re: FBC: Firebreak (PS5) - PS Plus Shooter Proves Remedy Should Have Stayed in Its Lane
@Propaperpusher Words like lazy and cashgrab really don't feel justified here. It's a lower priced title with pretty good production values, performance and gameplay, without any of the usual live service trappings and only minor cosmetic monetization.
I'm not interested in these types of games any more than you are, but that doesn't mean we should just throw baseless accusations around. It's not exactly a mobile gacha.
Re: Sony Lifts Region Locks on Its PC Games, Including Helldivers 2, The Last of Us, More
A little more transparency from Sony wouldn't hurt. They never gave an explanation why those regions were locked out and we also don't get any sort of official update now, someone had to discover this on Steamdb and make a social media post. We can only guess at Sony's reasoning and that's a little frustrating.
Re: 'We Won't Make the Same Mistakes Again': Sony Reflects on PS5's Catastrophic Concord
I don't have an issue with Sony trying to find live-service success, what matters more is that they attempt the "right" type of live-service, i.e. in a market segment where there is still space for a it and where you can bring something original to the table.
Helldivers 2, Gran Turismo 7 and potentially Marvel Tokon seem like the right type of live-service for them. Concord, Marathon and Fairgames? Two of those might still, by some miracle, turn out to be the right bets, but they certainly don't feel like it at the moment.
Re: Switch 2 Can't Achieve a Great Experience on Big Screens, PS5 Boss Implies
That title seems unnecessarily inflammatory. It sounds to me like he was just pointing out that they have a different focus, and that Sony feels the focus on large monitor experience requires higher-end hardware. That doesn't exactly strike me as a controversial opinion.
Either way, it doesn't come across as disparaging towards the Switch 2 at all.
Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business
@AhmadSumadi Different times. Sega was still around though not exactly doing well, and Nintendo was still attempting to appeal to the same market segment as Sony. By the time Sega dropped off and Nintendo tried to refocus, Xbox had burst onto the scene with a viable alternative and even briefly threatened to take Sony's place during the early 360 days. In all that time, Playstation has never been without a direct competitor. So yeah, I get where people are coming form.
Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business
@UltimateOtaku91 While I agree with the sentiment that Sony wouldn't just be able to do whatever it wants without the real risk of driving players to PC or Nintendo, I definitely think there is value in them having a direct competitor in the same market segment. It ensures that if one company introduces essential features or advantages, the other is likely to follow, with Xbox's backwards compatibility push during the previous generation as a notable example. In the end we all benefit from it.
Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business
@Questionable_Duck Disagreeing and sharing opinions is fine - necessary even. But it's becoming a bit too one-note in your case, noticeably so. Perhaps try offering some actual opinions on and expressing interest in Playstation and its games once in a while. That is, after all, still what this site is about.
Or don't and continue as you are, it's not like I have any say in the matter.
Re: 'Competition Pushes Us to Innovate': Sony Weighs in on Xbox's Potential Exit from Console Business
@Questionable_Duck Your opinion seems limited to arguing about Playstation vs Xbox. Perhaps it's time to reflect on why you even signed up and whether this is truly worth your or anyone else's time.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
@Lysterao There is no doubt that first-party games have become more important over a time, peaking during the PS4 era. You are correct that people shouldn't be downplaying one in favour of the other, both are part of the overall catalogue.
Having said that, most of these replies that are downplaying the importance of first-party games come in response to posts that mostly boil down to "no first-party games = crap State of Play". It would be hard to deny that those posts weren't massively downplaying the importance of third-party support in the first place.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
@PsBoxSwitchOwner Yeah I would agree with that. The focus, tempo and tone of the State of Play were the main positives for me, not whether or not there were big announcement (although it had a few). Even people whose tastes don't completely align with what was shown (and we all like different things) should be able to recognize that they got those things right.
But of course, you get the usual voices who only care about AAA exclusives or first-party games and call everything else meaningless trash.
Re: PS5's Brilliant New State of Play Breaks Records for Sony
There are a number of regular commenters on here who seemingly can't accept that other people like things they don't like and demand that they explain themselves. It's okay to not like something, but let others enjoy it in peace. The world is already miserable enough, if people want to find joy in games, let them. I simply don't see the point of such relentless negativity.
Re: Reaction: Sony Finally Understands the Assignment with One of the Best State of Plays of the PS5 Era
I just loved how Japanese the whole thing was. Somehow it felt right. I'm not bothered by the lack first party stuff, in the grand scheme of things they're only a small part of the enormous catalogue available on the system.
We saw a bunch of good to great looking games, many of them new reveals, and that's more than enough for me.
Re: Here's Fighting Game Fan Maximilian Dood's Viral Reaction to PS5, PC's New Marvel Fighter
@themightyant This reaction might seem a little over the top but the guy is pretty genuine, he really knows his stuff. He saw that ARC logo and knew enough. He also recognized the new Onimusha like half a second into that reveal trailer at the last Game Awards. He's a good one.
Re: Poll: How Would You Rate State of Play for June 2025?
Not quite excellent but very good seems about right. A lot of stuff to get excited about. Maybe just missing a really big reveal but that's asking a lot.
Re: Elden Ring Nightreign Has No PS5 Pro Improvements At All
Forget about Pro enhancements, it doesn't run particularly well on any system, even in frame-rate mode. As much as I love From Soft, their tech is a mess and I don't think anyone should be defending that. Getting stable performance in framerate/performance mode really isn't too much to ask from a studio as large and established as From Soft.
Re: Elden Ring Nightreign's Enormous Success Continues, Now Over 3.5 Million Sales
Mixed feelings about this. I love From Soft and they deserve all the success they get, but at the same time, from a selfish point of view, this is not the path I want them to go down. With the success of this game and a second multiplayer-focused title on the horizon in Duskbloods, I'm a little concerned about what this means for their single-player output in the near to mid future.
Re: Reaction: There's Never Been a Better Time to Buy a PS5
Whatever I think about Sony's first party output and pricing strategy, the PS5 has been worth every cent for me. I've never had a greater abundance of top tier games across an entire spectrum of retro, one-man indies to the biggest AAA releases.
It's not perfect and we all love to complain, but all the negatives have been far outweighed by the countless hours of brilliant entertainment this system and its catalogue have given me.
Re: The Order 1886 Could Have Been a Big Trilogy of PlayStation Games
Planning for a sequel is fine, but ending your first game just as it is about to get interesting is a terrible decision. It's a new IP, there's always a chance that it bombs and a sequel never gets greenlit, so you better make damn sure it feels like a complete story arc, even if you leave plenty of threads for future stories. As it was, it was a really unsatisfying non-ending.
Re: Action Shooter MindsEye Continues to Have the Weirdest Gameplay Marketing on PS5
The one thing these clips have going for them is that it looks like what actual gameplay would look like in the hands of people like us, the average player, as opposed to the highly curated clips you'd usually see at this stage.
The problem is it just doesn't look all that interesting. Feels like a bland mix of GTA and Cyberpunk without a particularly interesting hook or compelling characters. It could still have those, but so far we haven't seen it.
Re: Square Enix Demands Bigger Games, Faster Development as Sales Continue to Slump
So their big AAA releases underperformed, the smaller project actually delivered and the conclusions is somehow... more of the former? And in an era where AAA studios are famously struggling to get games out the door within a reasonable development time, let alone fully polished, they somehow want to do even bigger releases in shorter cycles?
How on earth does any of that compute? Ah, of course! AI is going to solve all their problems, how did we not see that?
This feels like a catastrophe in the making.
Re: Good Guy EA Resists Temptation to Raise PS5 Game Prices to $80
True champions of the common people.
Re: Unsurprisingly, Final Fantasy 7 Remake's Future May Not Be PS5 Exclusive
The more the merrier. It doesn't make much sense for SE to keep this on PS only. Just release the next part on as many system as possible on day one.
Re: Diablo 4's Berserk Crossover DLC Costs an Insane $150
I have always been out of touch with cosmetic DLC, but who in their right mind pays $25 for a single cosmetic item? That is just beyond absurd.
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
It's not the most expensive game, it's coming from a small studio and the reception by both critics and public seems to indicate this is absolutely worth it. This is the sort of game that deserves to be bought rather than played through a subscription service.
Re: GTA 6 Release Date Has Nothing to Do with Borderlands 4 Change
I can't wait for GTA 6's release date to be revealed, so we can finally be done with all this stuff. It is probably the most tedious topic in gaming at the moment.
Re: Days Gone PS5 Is a 'Really Good Piece of Work', Say Tech Experts
I have no problem with this remaster existing, but having watched that DF weekly I struggled to see the supposed effort in it. Colour and darkness aside, I just don't see it.
Re: State of Play Set for Wednesday, 20 Minutes of Borderlands 4 Gameplay
Does anyone really need or want a whole SOP on Borderlands 4? Feels like a waste of time.
Re: Expedition 33's Sublime Success Sparks Chatter About Final Fantasy's Future
@Syeddanishanwar If you're referring the the FF Pixel Remaster games, they released on all platforms including mobile and each game individually is about $10, so any sort of comparison with a full priced game that initially only relased on PS5 needs to come with a ton of caveats.
Re: Expedition 33's Sublime Success Sparks Chatter About Final Fantasy's Future
I've always found this discussion boring. Final Fantasy trying out new combat systems with each new game is, in my opinion, a good thing. This whole fixation on turn-based is silly. FF XII's gambit system was excellent, the VII remake games have pretty awesome combat and even the maligned FF XIII had something interesting going on with its paradigm system.
Some of their combat systems failed miserably (looking at you FF XV) but that happens, doesn't mean they should stop experimenting. And sorry but that first tweet is embarrassing. We've been gaslit and lied to? Give me a break. This is why we shouldn't be quoting random social meda accounts in articles.
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@KillerBoy People buy what they're interested in. Even if the Oblivion remaster didn't exist, there's a very small chance those people would've bought this game instead.
Case in point: Clair Obscur is a new IP and seems to be doing really well. So, many were given the choice and did in fact go for a new IP over a remaster.
Re: PS5, PS4 Locked Out of Vampire Survivors Cross-Save Due to Mysterious Legal Issue
@themightyant I'm probably missing something but I don't see the logic here. How does cross save impact DLC? If you bought DLC on one platform, cross save isn't going to give you access to it on another, you'd have to buy it again anyway.
Re: Don't Expect a Marathon Shadow Drop This Weekend Following the Big PS5 Reveal
I'm not really into the whole live service thing; only played through the base content of both Destiny titles but still had a decent time with them. I'll probably tune in just to see what this game actually looks like. Despite all their issues, Bungie still know how to craft excellent first person gunplay.
Re: Kingdom Come: Deliverance 2 Hardcore Mode Brings True Medieval Misery to PS5 Next Week
Punchable Face? Poor Tom McKay, he's not that bad!
Re: Round Up: PS Plus Extra Game Blue Prince Is One of the Highest Rated Puzzlers Ever
Well this is going straight on the wishlist. I have to admit I had never heard of this before it was mentioned on the latest Friends Per Second podcast, but the way they talked about it instantly grabbed my attention. Judging by the general reception, this could end up in that Outer Wilds category of unforgettable, unique experiences.
Re: Bloodborne's Switch 2 Spiritual Successor Could Come to PS5 Yet
I really don't think we should be calling this Bloodborne's spiritual successor. A multiplayer focused title that showed a jetpack, a T-rex and machine guns in its first trailer is not my idea of Bloodborne, regardless of the aesthetic similarities.
Re: Feature: PS5's Not Perfect, But Here Are 5 Ways It's More Consumer Friendly Than Switch 2
It's been a bit disappointing to see so many articles stirring the console war flames on this site in recent days. Generally speaking, a site gets the community it caters to and deserves, and with the tone of recent articles, that doesn't bode well for future comment sections.
We all love video games, don't we? Can't we all just enjoy them in peace?
Re: Dodgy List of Most Influential Games Ever Puts 2-Month-Old RPG in the Top 10
Endless debates can be had about the placement of certain games on that list, or the absence of this or that game. But I think we can all agree that having a 2 month old title as the 7th most influential game of all time is so ridiculous that nothing else on that list even matters.