@wiiware You literally said "lying to investors so the publisher stock didn't tank". Of course that's fraud.
Regardless, your last post has nothing to do with the article, as this is about actual sales and it's not coming from Ubisoft. It's right there in the article, with a linked source and all.
@jerrylongbones Not only is it a ridiculous take, what @wiiware suggests is simply blatant fraud and would lead to serious sentences. Some people just comment whatever.
Anyway, I have no love for Ubisoft's leadership but I do respect their development teams. While I wish they would take more creative risks and think their writing is generally poor, this is clearly a well crafted video game by a team that cares, so it's nice to see it doing well.
Didn't realize there was a limit, and I make pretty heavy use of it. I usually hover somewhere between 50 to 80 games on the list but I tend to go on serious buying sprees so that keeps it from ballooning.
But hey, if some people need to add more, it's good that they can now.
People can debate about what's right and wrong unto eternity, I don't find that particularly interesting. The only question that matters to me is "would I have done the same?" Hell yes I would.
Even with its Japanese setting, I don't really see why anyone would've expected it to do well in Japan. Sure, there was a chance it could catch on over there, but it's not exactly the type of game that generally does well in Japan.
Despite what some might want to claim, that isn't any sort of indictment of the quality or overall commercial success of the game. It's just a Western game failing to capture the Japanese audience, like so many before it. No more, no less.
There's something completely sureal about this sketch, considering it's a first party Microsoft title. Nathan Drake welcoming Indy to Playstation? What timeline is this?
@breakneck Grave of the Fireflies is the textbook "great movie you'll never watch again" for me, so I can kinda see why people feel similar about TLoU 2. I didn't find the game quite as bleak and hopeless as that movie though, and come to think of it, nothing else out there is.
@Cornpop76 Your guess is as good as mine. Balanced mode might upscale from a higher base resolution than Performance, but it isn't specified. Digital Foundry will probably provide some insights, they were planning on doing a dedicated video for PS5 Pro.
@Cornpop76 The corrected chart no longer states that balanced on the Pro features "Extended RT", but "Standard RT" which is identical to the performance mode. I personally never found 40 fps modes satisfactory, but even if you do, this one doesn't include RT reflections.
On the Pro, performance mode looks like a no-brainer. RT global illumination in an open-world game at 60 fps, yes please. RT reflections are never worth the 50% cut in framerate. I would've liked the video to go a little deeper on how locked the framerate stays across the different modes, but I guess we have Digital Foundry for that.
It's disheartening but once again completely predictable to see how many people here in the comments react with a conspiratorial "oh they'll just use this to shut down criticism". Companies protecting their employees against actual harassment, especially in this industry, is an unequivocally positive move and anyone who thinks otherwise has to ask themselves serious questions about why they feel that way. You might just find yourself being part of the problem.
My gut feeling says that such introspection is far too much to ask though.
@dodgykebaab Cheers for those links. I guess I'm not opposed to some form of residual payout on principle, as long as it's reasonable and fair. There's a lot of uncertainty involved in voice acting gigs compared to being a regular employee at a video game company, which makes it hard to to a direct comparison.
The thing I'm not sold on is blocking companies from working with non-unionized VAs. Does that mean non-SAG-AFTRA members, how does that work with VAs from other countries where other protections are in place, etc.
@EfYI That's what I did, but didn't find anything useful. Someone made a claim and I asked for a source, that's not exactly the sort of thing that warrants the response "Not everything can be handed to you on a golden platter".
Don't assume I'm doing this to defend SAG-AFTRA, I'm on the fence about what I think about them.
@dodgykebaab I'm not trying to be contrary here, but that is not a source. That is essentially telling me to dig up the source for myself. You made a very specific claim about them demanding to be paid more than programmers and artists, and I think that deserves a proper source.
I'm sure compensation is part of their demands, but it's not easy to find exact details on it.
I'm always baffled at how careless some studios are with their social media presence. All it takes is one bad post to stain your reputation. It shouldn't have taken more than five seconds of common sense to realize this one wasn't a particularly bright idea.
In isolation, I would say this looks intriguing, although there isn't that much to go on in terms of actual game expectations here. However, under the Silent Hill banner, I'm not really feeling it.
I'm actually a bit disappointed they didn't just make this a new IP and then let the players figure out if there's any connection to Silent Hill, that would've been interesting. Anyway, I'm open to it, I'm just going to try to ignore the name and treat it like its own thing.
@Clytorial_Impact You're right, Path of Exile 2 seems to exist as early access on PS5. It's even more curious because the full release of that game will be free to play. I'm not sure why they couldn't do the same for this game then.
It's hard to look forward to a game when we have no idea about when the 1.0 release is going to be. I wonder if Sony will ever start allowing early access titles on their store.
I wish her all the best. I fear many of the most abusive voices from back when the game released will see this as another opportunity to spread their hatred, instead of moving on, but we'll see.
On another note, it's so depressingly predictable to see another comment section immediately derailed by a bad faith poster.
I don't think it says anything about the state of VR. They are just lesser known titles and the whole thing seems to be about some behind-the-scenes admin concerning storefronts. Nothing to see here.
After finishing FFXIII and feeling pretty meh about it, I never played the two direct sequels. Over time I've actually become quite intrigued about giving it a go again and playing the whole trilogy. Such a shame that they don't have PS4/5 ports yet. If they would remaster the whole thing and sell it as a collection, I'd definitely be interested.
Such a bizarre decision. For €50, we're getting a THPS 3 remake plus a gutted, bare bones version of 4. Even though I'm glad they remade it at all, that isn't good enough at that price point.
I'm completely fine with whatever they decide to do with it. Few games have ever approached the impact both The Last of Us Part 1 and 2 had on me, and if Part 3 never happens, that wouldn't take anything away from those experiences.
However, if they do end up making a third game, it will be because they feel it's worth making. In that case, sign me up.
I hope this is just a case of a poorly worded announcement. Removing the time limit was the defining feature of THPS 4. The level design opened up as a result of it, and challenges were designed around it.
Reintroducing the time limit would fundamentally work against its levels. The possibility that they would be redesigned to accomodate it is ever worse. At that point, is it still THPS 4 or something completely different?
@Blofse Where do you get the £85 from? I'm in euros, but on the PS Store the standard edition is €69.99, while full priced PS5 games are usually €79.99. There are more expensive premium and deluxe editions, but that goes for most games.
@GymratAmarillo I'm tempted to say it looks too God of War from that trailer. On top of the camera, character movement and combat style, that moment around 0:47-0:48 looks and even sounds almost exactly like Kratos activating his rage mode.
Hopefully this is a little misleading and it's not as derivative as it looks.
I'm really looking forward to these. For some reason, despite playing the hell out of 3 and 4, I don't remember their individual levels as clearly as those from 1 and 2. Especially THPS 4, which was of course the first to remove the time limit and let you explore freely. My theory is the urgency of the earlier games forced me to become more familiar with their layout, as that knowledge was really needed to complete objectives within the time limit.
Anyway, it'll be like discovering them all over again and undoubtedly unlocking a lot of forgotten memories in the process.
Edit: just saw I said something very similar to @Member_the_game. There was just something about those levels in 1 and 2.
I can believe him when he says it was great, but I just can't imagine such an experienced studio going "oops, guess we misjudged that". It leaves too many questions unanswered.
Did Naughty Dog intend this as a live service game since its conception? If yes, why, and how did they not realize how many resources that would take? On the other hand, if not, were they pressured by Playstation management to turn it into one? Were Bungie mandated to judge it viability rather than just offer advice? Etc.
I like Yoshida but the view he's presenting here seems overly simplistic.
I will never understand why so many gamers want to stay in the same metaverse when there is such a wide variety of brilliant games to experience out there. Younger generations seem really into that though, so I guess I'll just have to accept I'm not part of that target demographic.
It can't be a positive evolution for the games industry as a whole. These publishers want to occupy all of your time and get you to spend all of your money with them, instead of spreading it around across the rest of the industry. I can only hope it's a trend that will pass at some point, but I'm not optimistic.
Xbox has become the single largest video game publisher on the planet by an enormous margin, so no surprise they're putting out more games. There isn't really much more to see here.
Why do people keep expecting any sort of Bloodborne news? If it happens, it happens, but this whole getting their hopes up for no reason and then whinging about out afterwards is beyond tedious at this point.
Since it's coming from Jeff Grubb, we can safely assume he's just guessing. Why that guy still gets a platform to spread his claims is beyond me, he doesn't have any credibility whatsoever.
It's funny to look back on that early 2024 statement from Sony that they wouldn't release any major first-party titles, and yet they ended up dominating The Game Awards with the most nominations and awards as publisher and the most nominations and awards for any single game, including the GOTY, for a first-party title.
@Max_the_German A game with this level of production values would've drawn a lot of attention regardless of who was behind it. It isn't for everyone, but the first game was still a remarkable achievement with a stunningly beautiful world. It's something completely different, and why not.
@itsfoz Same here. I liked the first and I'll play the second, but they've shown it before. A +- 5 minute gameplay segment would be more than enough at this point. Let's give other games a chance to shine.
@zebric21 You're getting the games first, in most cases several years before the PC releases, and you're getting versions that are perfectly optimized for the system (something Sony's first-party studios are still very good at). How that makes you feel like a second class citizen is beyond me.
Does this game even have any live-service monetization elements? If it's just a single-player game with an MP component, I don't think anyone has the right to expect regular content updates, let alone demand them.
It's absurd that some people are against this - but not unexpected, such is the world we live in. Anyway, it seems like common sense finally prevailed at Sony. Optional PSN logins with additional benefits was always the way to go for single-player titles.
As much as I love God of War, this would feel like a predictable and uninspired move. It also feels like it wouldn't really make sense after Ragnarok's ending.
Kratos abandoning his (destroyed) homeland after the original trilogy and moving some place far away made sense, but I didn't really need this series turning into a journey across mythologies, almost like the latest Assassin's Creed games. They need a strong narrative hook for this to work.
I couldn't stand Eternal's combat so I'm glad they took this in a different direction, though I have to say I'm not sold on the increased melee focus and inclusion of a parry mechanic.
@Ralizah Not that it truly matters, but aggregate GOTY site goty.gamefa.com (which almost perfectly aligns with The Game Awards) actually had Horizon Zero Dawn in second place with 14.9% of GOTY awards, ahead of Super Mario Odyssey at 8%. Which surprised me, I too would've expected Odyssey second.
But it's of course entirely possible that a lot of those awards for BOTW would've gone to Odyssey instead of Horizon.
Comments 977
Re: Assassin's Creed Shadows a Big Sales Hit in US, Beaten Only By Monster Hunter Wilds
@wiiware You literally said "lying to investors so the publisher stock didn't tank". Of course that's fraud.
Regardless, your last post has nothing to do with the article, as this is about actual sales and it's not coming from Ubisoft. It's right there in the article, with a linked source and all.
Re: Assassin's Creed Shadows a Big Sales Hit in US, Beaten Only By Monster Hunter Wilds
@jerrylongbones Not only is it a ridiculous take, what @wiiware suggests is simply blatant fraud and would lead to serious sentences. Some people just comment whatever.
Anyway, I have no love for Ubisoft's leadership but I do respect their development teams. While I wish they would take more creative risks and think their writing is generally poor, this is clearly a well crafted video game by a team that cares, so it's nice to see it doing well.
Re: Sony Stealthily Increases the Size of PS5, PS4's Needlessly Restrictive PS Store Wishlist
Didn't realize there was a limit, and I make pretty heavy use of it. I usually hover somewhere between 50 to 80 games on the list but I tend to go on serious buying sprees so that keeps it from ballooning.
But hey, if some people need to add more, it's good that they can now.
Re: The Last of Us Boss Answers Its Most Profound Question: Was Joel Right?
People can debate about what's right and wrong unto eternity, I don't find that particularly interesting. The only question that matters to me is "would I have done the same?" Hell yes I would.
Re: Japan Sales Charts: Assassin's Creed Shadows and Bleach: Rebirth of Souls Struggle on PS5
Even with its Japanese setting, I don't really see why anyone would've expected it to do well in Japan. Sure, there was a chance it could catch on over there, but it's not exactly the type of game that generally does well in Japan.
Despite what some might want to claim, that isn't any sort of indictment of the quality or overall commercial success of the game. It's just a Western game failing to capture the Japanese audience, like so many before it. No more, no less.
Re: Indiana Jones and the Great Circle Officially Out for PS5 on 17th April
There's something completely sureal about this sketch, considering it's a first party Microsoft title. Nathan Drake welcoming Indy to Playstation? What timeline is this?
Re: The Last of Us 2 Remastered Adding Free Content, Trophies for All Players on PS5
@breakneck Going from Totoro to Grave of the Fireflies was certainly a unique experience when I first discovered Studio Ghibli. I was not prepared.
Re: The Last of Us 2 Remastered Adding Free Content, Trophies for All Players on PS5
@breakneck Grave of the Fireflies is the textbook "great movie you'll never watch again" for me, so I can kinda see why people feel similar about TLoU 2. I didn't find the game quite as bleak and hopeless as that movie though, and come to think of it, nothing else out there is.
Re: God of War Fans Gutted with Free 20th Anniversary Goodies
I can't believe Santa Monica didn't follow the age old tradition of remastering your entire franchise on its 20th anniversary, this is an outrage.
Re: Video: PS5 Pro vs PS5 - Assassin's Creed Shadows Stuns on Sony's Hardware
@Cornpop76 Your guess is as good as mine. Balanced mode might upscale from a higher base resolution than Performance, but it isn't specified. Digital Foundry will probably provide some insights, they were planning on doing a dedicated video for PS5 Pro.
Re: Video: PS5 Pro vs PS5 - Assassin's Creed Shadows Stuns on Sony's Hardware
@lazarus11 There's this reddit post with the updated chart by an official Assassin's Creed account: https://www.reddit.com/r/assassinscreed/comments/1j8q53g/assassins_creed_shadows_update_on_the_console/
You can see that extended RT is now only available in the 30 fps mode on the Pro.
Re: Video: PS5 Pro vs PS5 - Assassin's Creed Shadows Stuns on Sony's Hardware
@Cornpop76 The corrected chart no longer states that balanced on the Pro features "Extended RT", but "Standard RT" which is identical to the performance mode. I personally never found 40 fps modes satisfactory, but even if you do, this one doesn't include RT reflections.
Re: Video: PS5 Pro vs PS5 - Assassin's Creed Shadows Stuns on Sony's Hardware
On the Pro, performance mode looks like a no-brainer. RT global illumination in an open-world game at 60 fps, yes please. RT reflections are never worth the 50% cut in framerate. I would've liked the video to go a little deeper on how locked the framerate stays across the different modes, but I guess we have Digital Foundry for that.
Re: The 'Dark Souls of Climbing' Cairn Ascends PS5 in 2025
This looks really cool, definitely going to keep my eye on this.
Re: Ubisoft Will Reportedly Fight for Assassin's Creed Shadows, Anti-Harassment Plan in Place
It's disheartening but once again completely predictable to see how many people here in the comments react with a conspiratorial "oh they'll just use this to shut down criticism". Companies protecting their employees against actual harassment, especially in this industry, is an unequivocally positive move and anyone who thinks otherwise has to ask themselves serious questions about why they feel that way. You might just find yourself being part of the problem.
My gut feeling says that such introspection is far too much to ask though.
Re: SAG-AFTRA Still 'Frustratingly Far Apart' from Big Game Studios, Publishers on AI Protections
@dodgykebaab Cheers for those links. I guess I'm not opposed to some form of residual payout on principle, as long as it's reasonable and fair. There's a lot of uncertainty involved in voice acting gigs compared to being a regular employee at a video game company, which makes it hard to to a direct comparison.
The thing I'm not sold on is blocking companies from working with non-unionized VAs. Does that mean non-SAG-AFTRA members, how does that work with VAs from other countries where other protections are in place, etc.
Re: SAG-AFTRA Still 'Frustratingly Far Apart' from Big Game Studios, Publishers on AI Protections
@EfYI That's what I did, but didn't find anything useful. Someone made a claim and I asked for a source, that's not exactly the sort of thing that warrants the response "Not everything can be handed to you on a golden platter".
Don't assume I'm doing this to defend SAG-AFTRA, I'm on the fence about what I think about them.
Re: SAG-AFTRA Still 'Frustratingly Far Apart' from Big Game Studios, Publishers on AI Protections
@dodgykebaab I'm not trying to be contrary here, but that is not a source. That is essentially telling me to dig up the source for myself. You made a very specific claim about them demanding to be paid more than programmers and artists, and I think that deserves a proper source.
I'm sure compensation is part of their demands, but it's not easy to find exact details on it.
Re: SAG-AFTRA Still 'Frustratingly Far Apart' from Big Game Studios, Publishers on AI Protections
@dodgykebaab It would be helpful if you could back up those claims with a source.
Re: FragPunk Dev Apologises For Making Fun of Spectre Divide Shutdown
I'm always baffled at how careless some studios are with their social media presence. All it takes is one bad post to stain your reputation. It shouldn't have taken more than five seconds of common sense to realize this one wasn't a particularly bright idea.
Re: Silent Hill F Revealed for PS5 in Debut Trailer
In isolation, I would say this looks intriguing, although there isn't that much to go on in terms of actual game expectations here. However, under the Silent Hill banner, I'm not really feeling it.
I'm actually a bit disappointed they didn't just make this a new IP and then let the players figure out if there's any connection to Silent Hill, that would've been interesting. Anyway, I'm open to it, I'm just going to try to ignore the name and treat it like its own thing.
Re: No Rest for the Wicked Remains Stunning in Extended Gameplay Update
@Clytorial_Impact You're right, Path of Exile 2 seems to exist as early access on PS5. It's even more curious because the full release of that game will be free to play. I'm not sure why they couldn't do the same for this game then.
Re: No Rest for the Wicked Remains Stunning in Extended Gameplay Update
It's hard to look forward to a game when we have no idea about when the 1.0 release is going to be. I wonder if Sony will ever start allowing early access titles on their store.
Re: Abby Actress Kaitlyn Dever Aware of Outsized Expectations for Role in HBO's The Last of Us
I wish her all the best. I fear many of the most abusive voices from back when the game released will see this as another opportunity to spread their hatred, instead of moving on, but we'll see.
On another note, it's so depressingly predictable to see another comment section immediately derailed by a bad faith poster.
Re: Insomniac Delists, Relists VR Catalogue, and Few Even Noticed
I don't think it says anything about the state of VR. They are just lesser known titles and the whole thing seems to be about some behind-the-scenes admin concerning storefronts. Nothing to see here.
Re: 15 Years Ago, Square Enix Released the Most Divisive Final Fantasy Game
After finishing FFXIII and feeling pretty meh about it, I never played the two direct sequels. Over time I've actually become quite intrigued about giving it a go again and playing the whole trilogy. Such a shame that they don't have PS4/5 ports yet. If they would remaster the whole thing and sell it as a collection, I'd definitely be interested.
Re: Death Stranding 2 PS5 Release Date Set for 26th June
The Decima engine is something special alright.
Re: Activision Confirms Tony Hawk's Pro Skater 4 Won't Be Free Roam on PS5, PS4
Such a bizarre decision. For €50, we're getting a THPS 3 remake plus a gutted, bare bones version of 4. Even though I'm glad they remade it at all, that isn't good enough at that price point.
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
I'm completely fine with whatever they decide to do with it. Few games have ever approached the impact both The Last of Us Part 1 and 2 had on me, and if Part 3 never happens, that wouldn't take anything away from those experiences.
However, if they do end up making a third game, it will be because they feel it's worth making. In that case, sign me up.
Re: Tony Hawk's Pro Skater Fans Sceptical of Seismic Changes to Fourth Game on PS5, PS4
I hope this is just a case of a poorly worded announcement. Removing the time limit was the defining feature of THPS 4. The level design opened up as a result of it, and challenges were designed around it.
Reintroducing the time limit would fundamentally work against its levels. The possibility that they would be redesigned to accomodate it is ever worse. At that point, is it still THPS 4 or something completely different?
Re: Forza Horizon 5 Will Be Best on PS5 Pro as Xbox Supports Sony's New System
@Blofse Where do you get the £85 from? I'm in euros, but on the PS Store the standard edition is €69.99, while full priced PS5 games are usually €79.99. There are more expensive premium and deluxe editions, but that goes for most games.
Re: Acclaimed Castlevania, Metroid Dev Reveals Blades of Fire for PS5
@GymratAmarillo I'm tempted to say it looks too God of War from that trailer. On top of the camera, character movement and combat style, that moment around 0:47-0:48 looks and even sounds almost exactly like Kratos activating his rage mode.
Hopefully this is a little misleading and it's not as derivative as it looks.
Re: Gran Turismo 7's Free PS5, PS4 Update Adds 3 New Cars and More Single Player Content
That Mercedes is certainly something.
Re: Tony Hawk's Pro Skater 3 + 4 Ollies Singaporean Ratings Board
I'm really looking forward to these. For some reason, despite playing the hell out of 3 and 4, I don't remember their individual levels as clearly as those from 1 and 2. Especially THPS 4, which was of course the first to remove the time limit and let you explore freely. My theory is the urgency of the earlier games forced me to become more familiar with their layout, as that knowledge was really needed to complete objectives within the time limit.
Anyway, it'll be like discovering them all over again and undoubtedly unlocking a lot of forgotten memories in the process.
Edit: just saw I said something very similar to @Member_the_game. There was just something about those levels in 1 and 2.
Re: Sony Clarifies the Difference Between First-Party, Second-Party, and So On
@Oram77 I've never read or heard anything about Sony being involved with Wukong's funding. Where does that come from?
Re: 'I Played The Last of Us Online And It Was Great,' Says Yoshida
I can believe him when he says it was great, but I just can't imagine such an experienced studio going "oops, guess we misjudged that". It leaves too many questions unanswered.
Did Naughty Dog intend this as a live service game since its conception? If yes, why, and how did they not realize how many resources that would take? On the other hand, if not, were they pressured by Playstation management to turn it into one? Were Bungie mandated to judge it viability rather than just offer advice? Etc.
I like Yoshida but the view he's presenting here seems overly simplistic.
Re: GTA 6 Reportedly Wants to Be the Next Big PS5 Metaverse
I will never understand why so many gamers want to stay in the same metaverse when there is such a wide variety of brilliant games to experience out there. Younger generations seem really into that though, so I guess I'll just have to accept I'm not part of that target demographic.
It can't be a positive evolution for the games industry as a whole. These publishers want to occupy all of your time and get you to spend all of your money with them, instead of spreading it around across the rest of the industry. I can only hope it's a trend that will pass at some point, but I'm not optimistic.
Re: Reaction: Xbox Publishing More Games on PS5 Than Sony Is Not a Gotcha, It's Just a Sign of the Times
Xbox has become the single largest video game publisher on the planet by an enormous margin, so no surprise they're putting out more games. There isn't really much more to see here.
Re: Random: Bloodborne Fans Cope with State of Play No-Show
Why do people keep expecting any sort of Bloodborne news? If it happens, it happens, but this whole getting their hopes up for no reason and then whinging about out afterwards is beyond tedious at this point.
Re: Rumour: One of Sony's Last PS5 Live Service Games Fairgames Out in 2026
Since it's coming from Jeff Grubb, we can safely assume he's just guessing. Why that guy still gets a platform to spread his claims is beyond me, he doesn't have any credibility whatsoever.
Re: PlayStation First-Party Cleans Up at the DICE Awards 2025
@breakneck I still think there's zero chance of GTA 6 releasing this year.
Re: Sony Reiterates Major PS5 First-Party Games Will Launch in 2025, Anticipates High Performance
It's funny to look back on that early 2024 statement from Sony that they wouldn't release any major first-party titles, and yet they ended up dominating The Game Awards with the most nominations and awards as publisher and the most nominations and awards for any single game, including the GOTY, for a first-party title.
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
@Max_the_German A game with this level of production values would've drawn a lot of attention regardless of who was behind it. It isn't for everyone, but the first game was still a remarkable achievement with a stunningly beautiful world. It's something completely different, and why not.
Re: Sony XDEV Is Eager For You to Watch Today's PS5 Livestream
@itsfoz Same here. I liked the first and I'll play the second, but they've shown it before. A +- 5 minute gameplay segment would be more than enough at this point. Let's give other games a chance to shine.
Re: Following Ferocious PC Backlash, PSN Accounts Will Become Optional But Offer In-Game Rewards
@zebric21 You're getting the games first, in most cases several years before the PC releases, and you're getting versions that are perfectly optimized for the system (something Sony's first-party studios are still very good at). How that makes you feel like a second class citizen is beyond me.
Re: Space Marine 2 Publisher Attempts to Placate Fans Hungry for Content
Does this game even have any live-service monetization elements? If it's just a single-player game with an MP component, I don't think anyone has the right to expect regular content updates, let alone demand them.
Re: Following Ferocious PC Backlash, PSN Accounts Will Become Optional But Offer In-Game Rewards
It's absurd that some people are against this - but not unexpected, such is the world we live in. Anyway, it seems like common sense finally prevailed at Sony. Optional PSN logins with additional benefits was always the way to go for single-player titles.
Re: Rumour: God of War Will Tackle Egyptian Mythology in Next Game
As much as I love God of War, this would feel like a predictable and uninspired move. It also feels like it wouldn't really make sense after Ragnarok's ending.
Kratos abandoning his (destroyed) homeland after the original trilogy and moving some place far away made sense, but I didn't really need this series turning into a journey across mythologies, almost like the latest Assassin's Creed games. They need a strong narrative hook for this to work.
Re: DOOM: The Dark Ages Rips and Tears PS5 This May in Biggest Entry Yet
I couldn't stand Eternal's combat so I'm glad they took this in a different direction, though I have to say I'm not sold on the increased melee focus and inclusion of a parry mechanic.
Re: Astro Bot 'Almost' a Nintendo Beater, Says Reggie Fils-Aimé
@Ralizah Not that it truly matters, but aggregate GOTY site goty.gamefa.com (which almost perfectly aligns with The Game Awards) actually had Horizon Zero Dawn in second place with 14.9% of GOTY awards, ahead of Super Mario Odyssey at 8%. Which surprised me, I too would've expected Odyssey second.
But it's of course entirely possible that a lot of those awards for BOTW would've gone to Odyssey instead of Horizon.