Comments 538

Re: NBA 2K23 Balls Out with Insane Era Appropriate Franchise Mode on PS5

pyrrhic_victory

retrieves and dusts off soapbox Yes when 2K18 released - the first NBA 2k game with the big city hub - Visual Concepts removed the rookie difficulty, so from then on pro difficulty is the lowest. It made the game - for some, including myself - exponentially harder, no doubt a scheme to get players to cave in and buy VC to make their player moderately better. I could understand that for multiplayer, but for those that only play the single player story, like myself, it is infuriating

Re: Microsoft Accuses Sony of Paying to Block Games from Xbox Game Pass

pyrrhic_victory

@Tharsman The predecessor game, Tomb Raider 2013 (which launched on Xbox 360, PS3, PC) was multiplatform, and Microsoft paid for the sequel to be an Xbox exclusive. At the time there was no word on how long that exclusivity would last. My point was that the sequel to a multiplatform game was turned into an exclusive, not that game was exclusive in general.

Re: NBA 2K23 Teases PS5 Gameplay with First Look Trailer

pyrrhic_victory

@Jacko11 Exactly. I think at this point I've given up on these games because they just throttle your progression by tying EVERYTHING to vc and then not giving you enough of it. No matter how good each year's release looks, my mind immediately goes to how microtransaction laden it's going to be

Re: Mini Review: Resident Evil 3 (PS5) - Disappointing Remake Looks and Runs Much Better

pyrrhic_victory

@allblaxx Exactly. So many locations were left out: the park, newspaper office, the gas station only appears briefly in a cutscene, and the hospital sequence is severely simplified - with the vaccine synthesis removed for Carlos. And Raccoon City itself is oversimplified - you don't get that sense of progression, moving through the city uptown to downtown and back, trying to repair the cable car and escape, never knowing when the Nemesis will show up. The remake is technically sound, but overall pales in comparison to the original

Re: Final Fantasy VII Rebirth Is Remake 2, PS5 Exclusive, Out Winter 2023

pyrrhic_victory

@GorosBat I understand and appreciate the point you've been trying to make about console exclusivity. However in my opinion, and of course you're welcome to disagree, Microsoft has been far more egregious in this area. If remember back in 2015, MS paid Square Enix to make Rise of the Tomb Raider an Xbox One exclusive for about a year, where the previous game had been multiplatform. Then they began purchasing entire publishers: Bethesda, Activision; and potentially cutting off even more games from other platforms. Yes I realize Phil Spencer has stated that Call of duty will remain multiplatform, but he's all but confirmed that Elder Scrolls 6, (and probably Fallout 5) will be Xbox exclusive. PS players will never have to opportunity to try Starfield either. And then there's the acquisition of Ninja Theory, and Hellblade 2 also being an Xbox exclusive now. Hellblade originally launched on PS4/PC and sold close to a million copies before the Xbox/Switch versions came out. There's no way that the game's success on PS4 as a new IP wasn't a factor in Microsoft buying it up. Ninja Theory even made a next-gen version of Hellblade for Series X/S but (seemingly per Microsoft) barely acknowledged the PS4 version and refused to at least make a PS5 version as a final show of goodwill to the players who took a chance and supported the new IP. So my point is that Microsoft seems to take series or games that were once multiplatform, purchases them, and then cuts the series off from other consoles. Again, I get your frustration about FF7 and Persona, but I feel that Microsoft's behavior has been far more extreme in the last couple of years. No one was talking about either MS or PS buying entire publishers until Microsoft bought Bethesda. And just to clarify, I own a PS5, Series X, Switch, and have in the past owed every generation of PS and Xbox console. I am not a PlayStation fanboy or anything like that