I for one am fed up with the ultra-realistic sports sims, and would love to see more arcadey games. Games like Madden and The Show are so intricate they're as much effort as playing the actual sport without any of the health benefits.
I don't get it. "Single shot" as in film terminology? Isn't that just like...any game that doesn't have cutscenes? Every game that just deals with presenting the story in-engine? I feel like it sounds a lot cooler on paper than it is in presentation.
I think they're both about equal, but Dinklebot does it better because Nolan North's version just sounds like Diet Claptrap. It's the terrible writing, not the voice actor, that makes it sound awful.
Tetra Master was the card game in FFIX and I put a TON of hours into that game. Blitzball, on the other hand, made no sense, and I hated every minute of it. You have to do way too much mental math for it to be any fun, and the results of matchups are random to a ridiculous extent which just makes it incredibly unbalanced.
People greatly exaggerate how short The Order is. It took me at least 8 hours to get through the game, which isn't long, but it's not that short, either. Granted, I explore everything but I can't see it even being possible to make it through the game in 5 unless you're actively trying to just finish it as quickly as possible. The problem is that there's no replay value.
@themcnoisy
Well executed game? Sorry, I have to disagree. A lot. I have fun with it, and there are plenty of great elements; I've been playing it almost every night lately--after I put it down for months--but even if it didn't cost FIVE HUNDRED MILLION DOLLARS to make, the game would still be mediocre. As it is, it's inexcusable. For one, they tell you nothing about how to play the game. They tell you nothing about how the strikes work and what you need to unlock certain things--like how to level up past level 20; the stats for weapons are not explained (for instance, what attack means as opposed to impact) and there are plenty of errors in the things they do try to explain (for instance, stating that a certain scope adds range and increases recoil, while the bars by the stats illustrate the opposite...so which is it?) The crucible is one of the least balanced things I've ever played, and it uses your equipment from PvE but doesn't explain which stats actually don't matter, like the “attack” attribute. Everything in the game is basically thrown at you and the developer says “figure it out”. The results at the end of strikes and other team-based missions are always incorrect, as it almost always says everyone has zero precision kills, no matter how many you achieve. The story is lackluster, to say the least, and acts more as an excuse to kill things. All of the patrol missions are either "kill enemies" or "go to this spot and hold square". The enemy designs are interesting, but there are essentially only 5 or 6 enemy types in the entire game, with different palette swaps. They even got lazy with the bosses, and just made every single boss a bigger version of an existing enemy. There are invisible walls all over the place, giving you the illusion of an open world, but you really can't explore much of anything (not that it would matter, because all you would be doing is killing more things for no reason) The difficulty in the game is one of the worst offenders, as it doesn't provide any legitimate difficulty. Rather, it just throws more enemies at you and makes them take twice as many hits. The loot system is jacked. The enemy AI is jacked. Weapon balancing is jacked (but hopefully that issue is fixed) The Tower is a mess. There's no matchmaking for Raids, so I honestly couldn't tell you how they are, as I've never gotten the chance to play one. Most of the stuff that should have been in the game in the first place Bungie says is "on the app" or "on the website". Clans, groups, story and lore, etc. The voice talent is mostly mediocre, but that might be due to the fact that the story just isn't there, and the script isn't great, so the actors couldn't get into the part. Some of the issues with the game I can't even understand how they made it past the alpha stage. Seriously, you can't run and reload at the same time, because this is still 2001, apparently. Sometimes you just die instantly because you enter a part of the map where the game doesn't think you should be. Other times you die because an enemy can spawn inside of you. There's no friendly fire, but your teammates can accidentally kill you if they hit you with their speeder. What's worse is when you're on a bounty, these kills actually count against you if you're trying to survive a strike or something.
Interesting idea, but as @ToOGoodOfAPlaya said, what's the point in having a pause button if it doesn't make any difference? (although I guess there isn't technically a pause button anymore, but you get my drift)
Wait, so is this a stand-alone expansion like Intercept for Killzone or do we have to shell out 60 bucks for the game and another 100 for all the DLC? If so this is ridiculous.
@ztpayne7 Wow, you are definitely in the minority there. Most people consider KZ2 to be the peak of the series. Personally, I liked 3 the best, but Shadowfall was an absolute mess. Shadow Fall's campaign was designed to appeal more to the masses and just threw away most of what made the series what it was.
Shadow Fall's campaign is by far the worst of the series, but I cant get enough of the multiplayer. I hope this becomes a free title in the future in NA.
Still waiting on a better system of organization....that's all I've been asking for since the beginning. Every other console has a way to create and organize your games into folders, even the 3DS and Wii U, and we all know how far behind Nintendo is when it comes to that sort of thing. Get it together, Sony. They might as well not have even done anything to the home screen because it's exactly the same disorganized mess where we have to scroll across your recently played games to find anything.
The title confused me for a bit. I had to read it 3-4 times before I realized it meant "Why Sony IS right..." I thought it was talking about Sony's right to retain franchises it funds.
@Gamer83 People who care about how their collections look usually aren't the type to buy digital. That's the point.
I think this is a horrible idea, besides just making my collection look even more jacked-up. Why use the same font and color as PS4? It's going to confuse people and maybe make some people overlook that it's for PS3 when they only own a PS4 or vice-versa.
So, is still going to be one of the offerings on PS Plus when it comes out? I'd like to play it, but I'm not really big on realistic racing sims, so there's no way I'm paying $60 for it.
Of course it's not average, it's Suda 51! He is anything but "average". Killer is Dead may not have been great, but I'll buy anything Suda 51 so I liked it well enough, and I'm sure this one won't disappoint, either.
I agree with @Grockumus How does anyone have enough time to be able to play over 1,000 games? And 611 platinums? That's just INSANE. Even if you have constant money rolling in and don't have the need for a job, how can you have time for ANYTHING else? Like, you know...life.
The Wii was sold pretty much out everywhere and they didn't really start getting more stock for at least a year and look how well that did. I don't think this is going to be an issue of someone switching to the competition. The PS4 is sold out because people want them. Not the Xbone.
When are we going to get support for themes and customization? I'd like to be able to organize my games into folders and change the theme instead of the boring blue background. Also, why is there hardly anything in the PlayStation Store? I still have to go back to my PS3 to check if there are any new releases or PS Plus games.
Couldn't have written a more accurate review myself. Objectively this is a really good game, but compared to Killzone 2 and 3, it fails in almost every way. It controls much smoother than Killzone 2, but they tried to give the game variety and I think that's where they failed. There's a huge emphasis on stealth, and that really brings down the entire package, especially when it isn't handled as well as it could have been.
It took me almost 4 hours to complete because I explored everything and took in the sights. I found every audio log and destroyed 9/10 of the machines without using a guide because I looked around so much. The ending was pretty great, so I think it's well worth the $15.
@get2sammyb I'm finding lots of different ways to get lost. The mission objective marker is none too helpful. They tried to shoehorn stealth elements into a game that has nothing to do with stealth. The campaign barely even feels like Killzone anymore and it's a real shame. I loved the campaign in 2 and 3 and even though most of the characters were pretty stereotypical and shallow, at least they had some personality. I'll reserve any further Killzone comments for the review since this is about the console itself, and I haven't yet finished the campaign so maybe it'll get better.
The PS4 itself looks great. The menus, new features, everything so far feels wonderful. Well, except for the day one PSN connection issues.
The campaign in Killzone, on the other hand, is a major disappointment so far. It's a mess trying to figure out what the game is trying to be. No more sense of being in the thick of battle, and no more comrades around to help you. Instead, you're essentially a faceless supersoldier, gunning down waves of baddies. Oh, here's some forced exposition. Now go shoot some more things. The controls are kind of clunky now, and I can only imagine how they'll feel coming back to it late in the PS4's life.
Didn't the first 3 Killzone games get reviews like this, too? I'm not worried. The game looks great and I'm sure if you're a big fan of the series, like me, you'll still love what it has to offer.
I don't understand the fantasy football stats on the right of the screen...Donald Driver no longer plays for the Packers and Randall Cobb plays for the Packers yet it says he doesn't play until Monday...
Yeah, but...EA has said stuff like this before. Personally I'm much more excited for Destiny than Titanfall, but I wouldn't be surprised if we see it on PS4 eventually. It is EA, afterall.
I actually lol'd when he punched the dog. No one plays Battlefield for the campaign anyway...do they? I played BF3 only because I got it for free through PS Plus, but the campaign was pretty mediocre at best.
Comments 85
Re: Review: R.B.I. Baseball 18 (PS4)
I for one am fed up with the ultra-realistic sports sims, and would love to see more arcadey games. Games like Madden and The Show are so intricate they're as much effort as playing the actual sport without any of the health benefits.
Re: Cory Barlog Wanted Tomb Raider to Be a Single Shot
I don't get it. "Single shot" as in film terminology? Isn't that just like...any game that doesn't have cutscenes? Every game that just deals with presenting the story in-engine? I feel like it sounds a lot cooler on paper than it is in presentation.
Re: Review: Yakuza 6: The Song of Life (PS4)
I actually want to play this one, since it apparently has Takeshi Kitano in it, but I haven't played any of the others.
Re: Guide: How to Kill the Celestial Emissary in Bloodborne on PS4
I can't count the number of times I've beaten this boss before he even transforms. Embarrassingly easy.
Re: Poll: Which Destiny Ghost Voice Is the Best?
I think they're both about equal, but Dinklebot does it better because Nolan North's version just sounds like Diet Claptrap. It's the terrible writing, not the voice actor, that makes it sound awful.
Re: Final Fantasy XV Is Technically 9 Years Old Today
I was still in high school, a Nintendo fanboy. Final Fantasy meant nothing to me back then.
Re: Those MediEvil PS4 Rumours Have Risen from Their Grave
Those videos have been made private
Re: It Sounds Like You'll Have Plenty of Steamy Romance Options in The Witcher 3
I'm not sure that lingerie is exactly period-accurate...
Re: Play Blitzball with Your PS4's Home Screen Care of Final Fantasy X/X-2 HD Remaster
Tetra Master was the card game in FFIX and I put a TON of hours into that game. Blitzball, on the other hand, made no sense, and I hated every minute of it. You have to do way too much mental math for it to be any fun, and the results of matchups are random to a ridiculous extent which just makes it incredibly unbalanced.
Re: This Italian PS4 Bundle Is for Fans of Exclusives
People greatly exaggerate how short The Order is. It took me at least 8 hours to get through the game, which isn't long, but it's not that short, either. Granted, I explore everything but I can't see it even being possible to make it through the game in 5 unless you're actively trying to just finish it as quickly as possible. The problem is that there's no replay value.
Re: Review: Call of Duty: Advanced Warfare - Havoc (PlayStation 4)
"...and a zombies mode that'll challenge even the most aggressive of 12-year-olds."
YES. This is why I love this site.
Re: Destiny's 1.1.1 Update Is Unleashed Tonight
@themcnoisy
Well executed game? Sorry, I have to disagree. A lot. I have fun with it, and there are plenty of great elements; I've been playing it almost every night lately--after I put it down for months--but even if it didn't cost FIVE HUNDRED MILLION DOLLARS to make, the game would still be mediocre. As it is, it's inexcusable. For one, they tell you nothing about how to play the game. They tell you nothing about how the strikes work and what you need to unlock certain things--like how to level up past level 20; the stats for weapons are not explained (for instance, what attack means as opposed to impact) and there are plenty of errors in the things they do try to explain (for instance, stating that a certain scope adds range and increases recoil, while the bars by the stats illustrate the opposite...so which is it?) The crucible is one of the least balanced things I've ever played, and it uses your equipment from PvE but doesn't explain which stats actually don't matter, like the “attack” attribute. Everything in the game is basically thrown at you and the developer says “figure it out”. The results at the end of strikes and other team-based missions are always incorrect, as it almost always says everyone has zero precision kills, no matter how many you achieve. The story is lackluster, to say the least, and acts more as an excuse to kill things. All of the patrol missions are either "kill enemies" or "go to this spot and hold square". The enemy designs are interesting, but there are essentially only 5 or 6 enemy types in the entire game, with different palette swaps. They even got lazy with the bosses, and just made every single boss a bigger version of an existing enemy. There are invisible walls all over the place, giving you the illusion of an open world, but you really can't explore much of anything (not that it would matter, because all you would be doing is killing more things for no reason) The difficulty in the game is one of the worst offenders, as it doesn't provide any legitimate difficulty. Rather, it just throws more enemies at you and makes them take twice as many hits. The loot system is jacked. The enemy AI is jacked. Weapon balancing is jacked (but hopefully that issue is fixed) The Tower is a mess. There's no matchmaking for Raids, so I honestly couldn't tell you how they are, as I've never gotten the chance to play one. Most of the stuff that should have been in the game in the first place Bungie says is "on the app" or "on the website". Clans, groups, story and lore, etc. The voice talent is mostly mediocre, but that might be due to the fact that the story just isn't there, and the script isn't great, so the actors couldn't get into the part. Some of the issues with the game I can't even understand how they made it past the alpha stage. Seriously, you can't run and reload at the same time, because this is still 2001, apparently. Sometimes you just die instantly because you enter a part of the map where the game doesn't think you should be. Other times you die because an enemy can spawn inside of you. There's no friendly fire, but your teammates can accidentally kill you if they hit you with their speeder. What's worse is when you're on a bounty, these kills actually count against you if you're trying to survive a strike or something.
/rant.
Re: Oh Dear, The Uncensored Version of Saints Row IV: Re-Elected is Being Recalled in Australia
So glad I live in 'Murika.
Re: You're Not Even Safe When P.T. Is Paused on PS4
Interesting idea, but as @ToOGoodOfAPlaya said, what's the point in having a pause button if it doesn't make any difference? (although I guess there isn't technically a pause button anymore, but you get my drift)
Re: Final Fantasy XV Returns to the Road in Brand New Trailer
It's "Cidney," actually, not Cindy. Keeping with the tradition of having a "Cid" in every game.
Re: Call of Duty: Advanced Warfare Brings a Different Breed of Zombie to PS4, PS3
Wait, so is this a stand-alone expansion like Intercept for Killzone or do we have to shell out 60 bucks for the game and another 100 for all the DLC? If so this is ridiculous.
Re: You Won't Be Playing Final Fantasy XV for Its Voice Cast
I've been playing through FFX HD again, and anything is an improvement over Tidus.
Re: See, the Console Wars Don't Have to Be Mean
Seeing as I don't speak French....what does it mean...?
Re: Killzone: Shadow Fall Fights for Free in Japan's December PlayStation Plus Update
I was thinking it, but I didn't want to cause a fuss, lol ^^
Re: Killzone: Shadow Fall Fights for Free in Japan's December PlayStation Plus Update
@ztpayne7
Wow, you are definitely in the minority there. Most people consider KZ2 to be the peak of the series. Personally, I liked 3 the best, but Shadowfall was an absolute mess. Shadow Fall's campaign was designed to appeal more to the masses and just threw away most of what made the series what it was.
Re: Killzone: Shadow Fall Fights for Free in Japan's December PlayStation Plus Update
Shadow Fall's campaign is by far the worst of the series, but I cant get enough of the multiplayer. I hope this becomes a free title in the future in NA.
Re: Round Up: Your Ultimate Guide to PS4 Firmware Update 2.00
Still waiting on a better system of organization....that's all I've been asking for since the beginning. Every other console has a way to create and organize your games into folders, even the 3DS and Wii U, and we all know how far behind Nintendo is when it comes to that sort of thing. Get it together, Sony. They might as well not have even done anything to the home screen because it's exactly the same disorganized mess where we have to scroll across your recently played games to find anything.
Re: You May Be Able to Get a Refund for Written Off PS4 Racer DriveClub
If you thought BF4 wasn't hyped, you must have been on a bender for about 6 months straight, before and after the game came out.
Re: Sony Drives Down the Price of DriveClub's Full Game Upgrade
So, instead of a retail game, we almost definitely get two more indie games no one will likely play. Great.
Re: Talking Point: Why Sony's Right to Retain the Franchises It Funds
The title confused me for a bit. I had to read it 3-4 times before I realized it meant "Why Sony IS right..." I thought it was talking about Sony's right to retain franchises it funds.
Re: Destiny Composer Marty O'Donnell Fired 'Without Cause' from Bungie
Sounds like they're making room for someone cheaper. It's all about the Benjamins.
Re: Sony's Irritatingly Opposed to Organised Gaming Shelves
@Gamer83
People who care about how their collections look usually aren't the type to buy digital. That's the point.
I think this is a horrible idea, besides just making my collection look even more jacked-up. Why use the same font and color as PS4? It's going to confuse people and maybe make some people overlook that it's for PS3 when they only own a PS4 or vice-versa.
Re: Game of the Year: Bronze Trophy - BioShock Infinite
Personally this is my game of the year. I played The Last of Us and I enjoyed it, but Infinite really hit me right in the feels.
Re: Want a Final Fantasy X-3? You Should Probably Pipe Up
Wait, so they're willing to make a X-3 if there's enough demand, but they still refuse to make a VII-2 even though there MORE than enough demand.
Re: Rumour: DriveClub Will Be Revving Its Engines on February 28th
So, is still going to be one of the offerings on PS Plus when it comes out? I'd like to play it, but I'm not really big on realistic racing sims, so there's no way I'm paying $60 for it.
Re: Suda51: PS4 Title Lily Bergamo Is Not an Average Action Game
I take it back. Flower Sun and Rain was pretty awful. It was very interesting, still, but...awful.
Re: Suda51: PS4 Title Lily Bergamo Is Not an Average Action Game
Of course it's not average, it's Suda 51! He is anything but "average". Killer is Dead may not have been great, but I'll buy anything Suda 51 so I liked it well enough, and I'm sure this one won't disappoint, either.
Re: Sniper Elite III Puts a Bullet in PS4's Unsuspecting Eye Socket
I really liked Sniper V2 and the realistic bullet physics, but I hope they improved on the HORRENDOUSLY bad enemy AI
Re: You Don't Have As Many PSN Trophies As This Guy
I agree with @Grockumus
How does anyone have enough time to be able to play over 1,000 games? And 611 platinums? That's just INSANE. Even if you have constant money rolling in and don't have the need for a job, how can you have time for ANYTHING else? Like, you know...life.
Re: Sony: We Haven't Created an Artificial Shortage of PS4 Stock
The Wii was sold pretty much out everywhere and they didn't really start getting more stock for at least a year and look how well that did. I don't think this is going to be an issue of someone switching to the competition. The PS4 is sold out because people want them. Not the Xbone.
Re: PS4 Exclusive The Order: 1886 Has Already Exceeded Trailer's Visual Quality
I thought I was going to see more of this game when I clicked here. Tricksy Hobbitses....
Re: PS4 Firmware Update v1.52 Stabilises the Situation
When are we going to get support for themes and customization? I'd like to be able to organize my games into folders and change the theme instead of the boring blue background. Also, why is there hardly anything in the PlayStation Store? I still have to go back to my PS3 to check if there are any new releases or PS Plus games.
Re: Sony: PS Vita TV Has Strong Market Potential Around the Globe
I'd love one of these because I'm not really a handheld gamer. But, if you put it on the big screen that's a different story.
Re: You'll Be Able to Try Killzone: Shadow Fall's Multiplayer for Free Next Month
I've been slowly getting more and more into the multiplayer since launch, but it's actually really good. Especially after that lackluster campaign.
Re: Review: Killzone: Shadow Fall (PlayStation 4)
Couldn't have written a more accurate review myself. Objectively this is a really good game, but compared to Killzone 2 and 3, it fails in almost every way. It controls much smoother than Killzone 2, but they tried to give the game variety and I think that's where they failed. There's a huge emphasis on stealth, and that really brings down the entire package, especially when it isn't handled as well as it could have been.
Re: Weirdness: Saucy Site Expands Upon PS4's, Er, Entertainment Options
Wow. This is just...amazing.
Re: DLC Review: Diving into BioShock Infinite: Burial at Sea - Episode One
It took me almost 4 hours to complete because I explored everything and took in the sights. I found every audio log and destroyed 9/10 of the machines without using a guide because I looked around so much. The ending was pretty great, so I think it's well worth the $15.
Re: Talking Point: What Are Your First Impressions of the PS4?
@get2sammyb
I'm finding lots of different ways to get lost. The mission objective marker is none too helpful. They tried to shoehorn stealth elements into a game that has nothing to do with stealth. The campaign barely even feels like Killzone anymore and it's a real shame. I loved the campaign in 2 and 3 and even though most of the characters were pretty stereotypical and shallow, at least they had some personality. I'll reserve any further Killzone comments for the review since this is about the console itself, and I haven't yet finished the campaign so maybe it'll get better.
Re: Talking Point: What Are Your First Impressions of the PS4?
The PS4 itself looks great. The menus, new features, everything so far feels wonderful. Well, except for the day one PSN connection issues.
The campaign in Killzone, on the other hand, is a major disappointment so far. It's a mess trying to figure out what the game is trying to be. No more sense of being in the thick of battle, and no more comrades around to help you. Instead, you're essentially a faceless supersoldier, gunning down waves of baddies. Oh, here's some forced exposition. Now go shoot some more things. The controls are kind of clunky now, and I can only imagine how they'll feel coming back to it late in the PS4's life.
Re: Round Up: Killzone: Shadow Fall PS4 Reviews Aim for the Skies
Didn't the first 3 Killzone games get reviews like this, too? I'm not worried. The game looks great and I'm sure if you're a big fan of the series, like me, you'll still love what it has to offer.
Re: Weirdness: Microsoft Confirms That You'll Be Able to Play Killzone on Xbox One
I don't understand the fantasy football stats on the right of the screen...Donald Driver no longer plays for the Packers and Randall Cobb plays for the Packers yet it says he doesn't play until Monday...
Re: EA Stomps All Over Dreams of a Titanfall PS4 Port
Yeah, but...EA has said stuff like this before. Personally I'm much more excited for Destiny than Titanfall, but I wouldn't be surprised if we see it on PS4 eventually. It is EA, afterall.
Re: Battlefield 4's Story Trailer Punches a Dog in the Chops
I actually lol'd when he punched the dog. No one plays Battlefield for the campaign anyway...do they? I played BF3 only because I got it for free through PS Plus, but the campaign was pretty mediocre at best.
Re: This is the Only Assassin's Creed IV: Black Flag Trailer You'll Ever Need
The environments look great as always, but the character animations and people aren't nearly as developed.
Re: Store Update: 22nd October 2013 (North America)
Ha, kind of late for Enslaved to be popping up all of a sudden. Great game, though.