No, really? How come? Is it the engine that has been able to build for multiple platforms for over a decade now, or the fact that both consoles are basically glorified PCs in all parts except the OS (sans Xbox since it runs Windows).
Bruh. Also, the fact that Hellblades are incredibly simplistic and barely more than glorified tech demos using the built in stuff the engine comes with, helps a lot.
This "game as a platform" worked out really well for everyone who threw money at it. Wait, no, it only worked well in 3 cases so far and barely in a handful of others, oh well.
I love this sentiment that every time layoffs happen, all the employees that are let go should be felt for and they deserve better. Really? People would be amazed how much of a playpen most studios are for inadequate people, how deep nepotism runs in almost all companies, especially when a team grows above 30-50 people.
We have used generative and randomising tools for ages, this means nothing. You either utilise a tool in a good way or not, wether the game is good, feels good to play and fulfilling is the only metric that matters. I don't care if accidental details were generated with AI as long as they are either curated or present a good enough environment. Shoddy, hastily thrown together or quickly done stuff or even placeholders were in games from the early days, and nobody cares if the overall product is good, if there is direction.
It literally adds 0 value if ten underpaid and overworked students worked on a bunch of miniscule props and textures for months. If you can do the same with a generative tool, it gives you more time and budget to focus on stuff that matters.
Ofc people will try to sell trash with the lowest effort invested, and that's becoming easier by the day, but this has always been the case anyway.
I really hope someone does a deepdive on this and the studio because I had first and second hand info from the early years and it's a downright ***** show how they work.
"bit it was a holiday weekend", always with the excuses. If it was actually good and people flocked to it, a holiday weekend would boost the stats. Whatever.
The game looks like an indie title with a bit more budget than usual, gameplay is dime a dozen, the art style makes it really hard to understand what you are looking at from a glance, and the genre is too niche / the game is to late to the party.
And on top of that there is an entry fee and heavy monetisation.
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Re: Hellblade 2's Xbox to PS5 Port Seems Like It Was a Breeze to Make
No, really? How come? Is it the engine that has been able to build for multiple platforms for over a decade now, or the fact that both consoles are basically glorified PCs in all parts except the OS (sans Xbox since it runs Windows).
Bruh. Also, the fact that Hellblades are incredibly simplistic and barely more than glorified tech demos using the built in stuff the engine comes with, helps a lot.
Re: Mafia: The Old Country (PS5) - Historical Crime Story Runs Out of Ammo
"By the time you’ve reached the midway point you’ll have seen pretty much everything the title has to offer"
This is true for all previous Mafia games, and actually you get to that point in half an hour.
It's also extremely true in the case of all ubisoft games since Far Cry 3.
Re: Hideo Kojima Alone Is Currently Working on PlayStation Exclusive Physint
Whatever this man does, inject it into my veins.
Re: Claim a Bunch of Free PS Plus Avatars with These PSN Codes
I hate that they push FEM V. It was a sub par option with mediocre voice acting and she looks like a typical alter trash chick.
Re: Rumour: Kingdom Come: Deliverance Coming to PS5 with Native Version
Wow, it's gonna be finally playable and not a sluggish mess.
Re: Reaction: PS Plus Essential Deserves Much More Credit for Its Free PS5, PS4 Games in 2025
Pffff.... Honestly, if this is praise worthy then I'm not in on something.
Re: 'We're Really Building It Out as a Platform': EA Going 'All In' on Battlefield 6
This "game as a platform" worked out really well for everyone who threw money at it. Wait, no, it only worked well in 3 cases so far and barely in a handful of others, oh well.
Re: Keep an Eye on ENDS, a GTA-Inspired Sandbox RPG Set in London
Wannabe devs flippin assets instead of burgers, not worth a second of anyone's time.
Re: PS Plus Essential Games for August 2025 Announced
Every month I think there can't be worse and they still make their next selection laughable.
Re: Sony's Horizon Franchise Has Sold a Wild 38 Million Units Worldwide
Considering the terrible writing and mediocre gameplay, this is a lot.
Re: Sony Sues Tencent Over 'Shameless' Horizon Copycat Coming to PS5
I fail to see the similarities.
Re: Xbox Backtracks on $80 Price Tag for The Outer Worlds 2 Following Public Outcry
Still too much, I am still salty for buying the first one for 30$, it didn't worth it and they have been downhill ever since anyway.
Re: Assassin's Creed Shadows Tops 5 Million Players, Performs 'In Line with Expectations'
This is just plain pathetic.
Re: Directive 8020 Delayed to 2026 as Supermassive Games Prepares for Layoffs
I love this sentiment that every time layoffs happen, all the employees that are let go should be felt for and they deserve better. Really? People would be amazed how much of a playpen most studios are for inadequate people, how deep nepotism runs in almost all companies, especially when a team grows above 30-50 people.
Re: Directive 8020 Delayed to 2026 as Supermassive Games Prepares for Layoffs
Pfffffffahahahhahha, almost as if the entire AAA industry is propped up by scams and full with dilettants.
Re: Worried About AI in Game Development? It's Here, and It's Only Getting Worse
We have used generative and randomising tools for ages, this means nothing. You either utilise a tool in a good way or not, wether the game is good, feels good to play and fulfilling is the only metric that matters. I don't care if accidental details were generated with AI as long as they are either curated or present a good enough environment. Shoddy, hastily thrown together or quickly done stuff or even placeholders were in games from the early days, and nobody cares if the overall product is good, if there is direction.
It literally adds 0 value if ten underpaid and overworked students worked on a bunch of miniscule props and textures for months. If you can do the same with a generative tool, it gives you more time and budget to focus on stuff that matters.
Ofc people will try to sell trash with the lowest effort invested, and that's becoming easier by the day, but this has always been the case anyway.
Re: The Last of Us Season 2 Gets 16 Emmy Awards Nominations
Even a single one would be too much.
Re: Xbox Console Exclusive S.T.A.L.K.E.R. 2 Sneaks onto PS5 This Year, with PS5 Pro Improvements
@Oram77 I am talking the base system, they run better on a stock PS5 too.
Re: Xbox Console Exclusive S.T.A.L.K.E.R. 2 Sneaks onto PS5 This Year, with PS5 Pro Improvements
It's hilarious how much Microsoft pushed the power of their system to ending up having all their exclusives run better on the PS.
Re: Romero Games Shuttered and Over 100 Staff Axed After Xbox Pulls Funding
Show me a single good game or contribution to the industry since Doom 2 and I will show sympathy for Romero and his orbiters losing comfy jobs.
Re: BioWare Flop ANTHEM Dies January 2026, Servers to Be Turned Off
Literally nobody cares, if this trash would be erased from history people would applaud.
Re: Preview: Don't Sleep on Capcom's Pragmata, the Most Inventive PS5 Shooter in Years
It looks off, lipsync is lame, combat seems slow. Meh, pass.
Re: The Witcher, Kingdom Come Vibes in Blood of Dawnwalker Gameplay
Will get it for 5$ or free with plus. Whatever they will ask for this will be too much.
Re: Talking Point: Is It Officially Game Over for PSVR2?
The only reason I didn't get it is the fact that it's not wireless.
Re: Prince of Persia: Sands of Time Remake Deep in Development by 'Team That Truly Cares'
Aaaahhahahhhaha pffffff haaahaaaha. Right.
Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes
What a bunch of pretentious *****. And I am saying that as a fan of most of his games.
Re: MindsEye Really Does Look Like a Long-Lost PS3 Game
I really hope someone does a deepdive on this and the studio because I had first and second hand info from the early years and it's a downright ***** show how they work.
Re: Very Fittingly, Expedition 33 Has Sold 3.3 Million Copies in 33 Days
Yeah, not counting them now, when it's a real hit and an actually good game.
Re: PS Plus Essential Games for June 2025 Announced
Bruh ... I swear to god they are scraping the bottom of the barrel for years now.
Re: HBO's The Last of Us Sees a Dramatic Decline in Season 2 Finale Viewers
"bit it was a holiday weekend", always with the excuses. If it was actually good and people flocked to it, a holiday weekend would boost the stats. Whatever.
Re: Analytics Firms Predict Pitiful Full-Price Sales for DOOM: The Dark Ages on PS5
So, one day it's a flop, the next it sold like candy, and now it's pitiful again? Hmm.
Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream
This entire fiasco makes me so happy.
Re: Fallout TV Show Could Be Around for Another 5 Seasons
Why? It's barely a passable watch.
Re: PS Plus Essential Games for May 2025 Announced
Good, I almost bought Boltgun last week, the other games can ***** off tho.
Re: Team Up with Hondo in Star Wars Outlaws: A Pirate's Fortune DLC, Arriving Next Month
They clearly have their priorities straight... Way to burn money Ubi.
Re: PS5 Fans Give Bungie's Marathon the Cold Shoulder, 34% Say You'd Have to Pay Them to Play
Imagine my shock.
Re: Marathon a 'Premium', Paid for Game on PS5, But It's Not $70
The game looks like an indie title with a bit more budget than usual, gameplay is dime a dozen, the art style makes it really hard to understand what you are looking at from a glance, and the genre is too niche / the game is to late to the party.
And on top of that there is an entry fee and heavy monetisation.
Gg Bungie.
Re: Tiny New Ghost of Yotei Details Have PS5 Owners Hyped
Removed
Re: Ubisoft Spins Off Assassin's Creed, Far Cry, Rainbow Six into New Subsidiary with Tencent
Wow, really? Why? This site was writing articles 3 times a day about how big of a hit Shadows is, then why would they need a move like this?
Re: Intergalactic PS5 Is Playable Internally and Incredible, According to Naughty Dog
According to Naughty Dog. Really? As if they would say ***** about their own product right?
Re: Assassin's Creed Shadows PS5 Patch 1.0.1 Available to Download Now
I am glad for all the 5 people playing the game.
Re: Split Fiction Looks Set for Hollywood as Bidding War Begins for Movie Adaptation
What happened to "***** Hollywood"?
Re: Life Is Strange: Double Exposure Wins GDC Social Impact Award, But Everyone Got Laid Off
Removed
Re: Assassin's Creed Shadows Soars Past 1 Million Players at Launch
Only? Good bye Ubisoft.
Re: Godfall Team Counterplay Games Has Seemingly Shut Down
Removed
Re: Ex-Xbox System Seller Starfield Edges Ever Closer to PS5
System seller, ahhhahahhahahahaha.
Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch
Nothing of value was lost.
Re: As War on AI Rages, Two Zenless Zone Zero Stars Say They Were Replaced Without Prior Notice
Why would they wait?
Re: Intergalactic PS5 Game All About Faith, Religion, and 'Being Lonely'
Major bruh moment.
Re: AMD Hypes Up PS6 Collaboration, FSR 4 Upscaling Tech
Yaaay, the era of the mushy pixelated blurshow is upon us.