Comments 523

Re: Like a Dragon: Infinite Wealth Really Is Massive as Dev Confirms Series' Biggest Ever Map

Golem25

With Yakuza maps, I want every single street to have something; I want to trip over restaurants, minigame spots, substories, collectibles, anything that has meaning and offers interactivity. It's one of the things that endeared me to the series, coming off needlessly large and soulless sandboxes pioneered by Ubisoft. Even San Andreas, for how great a game it is, suffered from it - there is very little point to most of San Fierro, for example.

Bigger really isn't always better, it shouldn't be a selling point. Yokohama was already stretched way too thin, but I'll opt to trust RGG Studio once more on the back of all the amazing games they've given us previously.

Re: Poll: Are You Playing Like a Dragon Gaiden: The Man Who Erased His Name?

Golem25

No physical = wait for PS Plus

It's really that simple. And this is coming from a guy who Platted 0, Kiwami, Kiwami 2, 3, 4, Dead Souls, 5, 6, LAD, Judgment, and soon Lost Judgment. I've been playing for over ten years but I am not going to stump up for a digital-only game. Might import the English language Asian copies for both PS4 and PS5 at some point.

Re: Like a Dragon Gaiden: The Man Who Erased His Name (PS5) - 'Smaller' Yakuza Game Is Still a Damn Good Time

Golem25

I disliked how sparsely filled Yokohama was in LAD and LJ so going back to a denser map is welcome - I want to see an interactable restaurant or store every few steps.

That being said, I didn't realize this game was Sotenbori-only. On the one hand,I love that map to death, but on the other, it was completely and suspiciously empty save for the mid-game training dungeon in LAD. That's starting to make more sense now....

Re: Interest in Destiny 2 Reportedly at an All-Time Low

Golem25

Should've put that dough towards a more valuable asset like SEGA. Would have netted you Sonic, a series that is trending upwards, Like A Dragon, a series that has never been stronger, Atlus, which will eventually trot out Persona 6, and a massive backlog of old arcade games that would finally give PS Plus Premium subscribers something of value.

But no. You had to get Bungie. Who have Destiny. And.... uh....

Re: The Finals Opted for AI Voices Because 'It Gets Us Far Enough in Terms of Quality'

Golem25

@Badger_Badgerski Please don't be hysterical. Humanity has gone through countless waves of great leaps of technology/innovation, and society has always adapted and used the platforms offered by new inventions to propel itself forward. Back in the stone age, I'm pretty sure Grog told Grug that fire very scary and wheel not blocky enough, but their descendent Greg in 2023 will be happy to have central heating and a car to drive to work.

If AI pans out, it will transform the personal and working lives of millions, sprout auxiliary industries (it already has - see the data entry factories in Africa), and antiquate a good few types of jobs. It already has been a force of good, when you think of cognitive abilities like text-to-speech models that help the blind, not to mention all the students and working professionals that have been aided by natural language processing models. This is only going to snowball with the advent of things like Microsoft Co-Pilot being embedded into Outlook, Teams, Dynamics, etc. I build chatbots for fun, and they massively benefit from light AI features like automatic entity recognition, making life easier for developers and users.

Conversely, if AI doesn't pan out, and we hit a ceiling with the various types of articifical intelligence (I do wonder whether we will ever be able to massively improve upon self-driving cars), then we'll look back on these years as being a weird mix of the Y2K scare and the Beany Babies rush where everyone was throwing money at something that didn't quite turn the dividends expected.

Just don't expect too much regulation. As strongly as you hope your government limits AI development, it will be nowhere near how badly foreign countries hope for the same thing. If you're truly fearful, then spend some time exploring how you might make use of AI in your own job, or how you may pivot your career to ride what you are suspecting will be an immensely powerful and successful industry.

Re: The Finals Opted for AI Voices Because 'It Gets Us Far Enough in Terms of Quality'

Golem25

Looks like salt is now the most prominent by-product of AI. If comments section were around back in the day, I could imagine the pin manufacturing workforce squirming just as loudly when the division of labour rolled in.

Domesticated animals replaced human labour back in the day, with horses and the like largely replaced by machines since (mostly in the "developed" world). Certain types of jobs became obsolete, others sprung up in their place, and new industries and professions arose alongside emerging technologies. Like different developments before it, AI will only be as destructive to your livelihood as you let it be.

This article talks about a miniscule script in what is, at best, a prominent indie GAAS made on a budget which will be shut down between now and 2026. An excellent use case for AI models, which cheaply provide part of the product, allowing budget to be allocated to more important areas. If I was head of this studio, you bet I'd do the same if it meant most of the VO budget could be availed to employ an extra dev.

I appreciate that creative professionals have pride in their work, and I'm sure there will always be a demand for artisanal literature, music, etc. well into the future (much in the same way organic food can still sell well, or how in the countryside families can grow and sell their own veggies), but when AI models have been trained/developed enough to not only match but also exceed human output, the only differences between human-made and AI-generated products will be cost and time to produce. With those differentials in mind, the question of 'do I prefer human-produced content enough to eschew AI-made goods' will be quite easy to answer for most consumers.

And when you think about it, we're perhaps already past this point. How many games use procedural generation? How many potential customers did these games lose purely on the basis of not every level/object/planet being handcrafted? I've played No Man's Sky, which to me (in 2023, not in 2016) is a rather decent mix of human and generative efforts.

Accept that AI is likely here to stay and here to grow, find solace in the fact that it will not just impact the little guy but is also likely to put a lot of banker type people out of a job, and spend some time thinking how you can adapt and benefit from its use.

And full disclosure, this is coming from someone who learnt a bit of C#, sat for and passed the AI-102 exam, and is now staying ahead of the curve. Maybe I will be caught out too eventually, but when that time comes, I'll learn how to be a plumber and make bank that way I suppose.

Re: Preview: Like a Dragon, SEGA's Once Embattled Yakuza Series, Has Never Been Better

Golem25

I have the Plats for 3, 4, Dead Souls, 5, Kiwami, 6, Judgment, Like A Dragon, and Kiwami 2. They are some of the most rewarding Plats you can get, by virtue of the variety of things you are required to do and the determination and adaptability you need to possess to get through it all. 6's list was my least favourite for how much of a cupcake it was. LAD wasn't great either as it didn't require 100%. Looking forward to starting Lost Judgment next month.

Re: Preview: Ignore the Snark, Foamstars Is Good

Golem25

The live service market is hardly expanding to the best of my knowledge.

Yet new games are constantly released that want a slice of the pie. To be successful, these titles need to pinch players from other live service games. To that end, where does Foamstars to get its playerbase from? Fortnite? Apex?

It looks a lot less awful than Fairgame$, but by jove, I don't expect this one to survive for long.

Re: Soapbox: PS Plus Might Be Gaming's Best Subscription Service Now

Golem25

I can wholeheartedly agree with this, although my decision to stack five years' worth of Now membership at 60 EUR p/a to get access to Premium helps.

I insist on getting the Platinum for every game I play, and Plus ensures I likely won't have to spend a single extra dime until 2027 unless there's a game I really can't wait to play or don't expect to be on the service (Madden NFL being an example of a title I got a cheap physical disc of due to this reasoning).

Re: Consumer Spending Growth on Subscriptions Like PS Plus Is Slowing

Golem25

I paid for 5 years of Plus Premium upfront by stacking PS Now cards. At the discounted online price I got them, that was maybe 270 Euro? I'm all set until 2027 - so perhaps I'm part of the slowing growth?

But then again, PS Plus is the only entertainment service I've ever subbed to - and always upfront, turning automatic renewal off is always the first thing I do when I restarted membership in the past. No Netflix or the like either - that content is available for free if parrots are your pet of choice. Same for football, NFL, and especially Formula 1. Come to think of it, I don't even have a phone plan; I just mooch my company's unlimited plan and they don't say anything because I'm a bit too irreplaceable to fire.

Re: Random: Horizon Forbidden West DLC Pays Homage to Classic Killzone 2 Moment

Golem25

16 years later, I will still go to bat for the KZ2 campaign. That entire journey was just chef's kiss. Such a shame they changed the writing team and delivered a much less memorable, much more generic story for KZ3.

KZ2 as a whole was peak PS3 for me, I think. Really sad I couldn't get the Plat done before server shutdown. Both the base and DLC maps were fantastic. Beachhead's probably my fave map, best level in the singleplayer is The Cruiser. Something very awe-inspiring about those ISA ships, vertically positioned in the atmosphere above Helghan.

Got my fingers crossed for a new Killzone being one of Sony's many live service projects. Ideally one that reboots the series so we can forget about 3.