Comments 523

Re: Remain Chill, Playable Mrs. Freeze Will Soon Join Suicide Squad's Rogues Gallery

Golem25

I hope someone within Rocksteady is compiling all documents, emails, etc. they can find and hiding them away for future generations, because this game's spectacular failure should be studied for decades to come.

The playercount on Steam went as low as 48. 48 Concurrent players. There was a day where the peak playercount was just 100. This game took 7 years and 200 millions bucks to make. And what did it net Rocksteady and WB? Unlimited ridicule.

EDIT; also worth noting that they made a point of dissing Harley's Akrham Knight outfit in the base game, yet have now gotten so desperate to recoup some of the losses that they're now going to sell it in the in-game shop. With some alterations, of course, because the Arkham Knight version was obviously waaaaaaaaaay too revealing for this set of devs to approve of.

Re: Criticised Star Wars Outlaws PS5 Demo Merely an 'Amuse-Bouche' of the Full Experience

Golem25

I think it's perfectly fair to judge the devs on the basis of this demo.

Selecting, preparing, and releasing this small slice of gameplay out of everything this supposedly big and long game has available isn't some accidental overnight decision. It being a stinky poopy and claiming 'oh, but the rest might actually smell nice' despite coming from the same point of origin is such a fine display of mental gymnastics, people saying as much ought to be in Paris this summer.

Never mind that the gaming press by and large runs interference for big publishers on the regular, but couldn't bring themselves to be more positive about this particular game. Modern Star Wars is always an instant 'never touch' for me but now I'm looking forward to seeing whether it bombs.

Re: Alan Wake 2 Yet to Recoup Dev, Marketing Expenses as Tencent Raises Stake

Golem25

Thinking back to the PS360 era, I had absolutely zero interest in the original. Never understood what people saw in it. That it got a sequel, hey, sure, guess it sold well enough. But again, from everything I saw of it, I could only muster extreme apathy. Seems that was a more widespread sentiment than anticipated given the noise made by what has turned out to be a vocal minority of fans.

Re: Tales of Kenzera: ZAU (PS5) - Heartfelt Metroidvania on the Simple Side

Golem25

@Bluetrain7 If anything that tells me that Push Square are doing it right. I've not often read reviews where my own score would deviate by more than one or at most two points either way, and every score is backed up appropriately. I trust the team here a fair bit more than IGN or Gamespot, especially when I doubt they could possibly have a stake (financial or otherwise) in giving games lower-than-average ratings.

Re: Tales of Kenzera: ZAU (PS5) - Heartfelt Metroidvania on the Simple Side

Golem25

I will not be supporting this game, or even trying it for free via Plus - it is simply not for me. I think I wholeheartedly disagree with a few things the developers have opted for during development, based on this review and the various previews and discussions of the game. I expect others will share that sentiment.

Maybe they were better off making a picturebook rather than a video game, because it sounds like they invested too much time in aspects of development that are really rather inconsequential when the core game and its mechanics are this poor.

On that basis, I would argue that the score is too high. It's a game, something to be played, so the story shouldn't be able to carry it to a six. This sounds like a 4 or 5, no higher than that. That's my opinion, though, and I respect the writer's views.

Re: Interview: Hangar 13 on TopSpin 2K25's Triumphant PS5 Return

Golem25

@Jacko11 Mafia 2 to Mafia 3 was one of the biggest drop-offs between games in recent history.

Mafia 2 wasn't even perfect, in fact it was deeply, deeply flawed. But Mafia 3 was far below par in so many different areas, from story to gameplay to technical aspects to the very foundations of the game. A broken Trophy to boot. Still one of the best/worst Crowbcat videos to date, and that is saying something.

They fired the absolute midwit who founded the studio, but Mafia 3 as a game showed that the rot permeated the entire organization. It should have been disbanded or forced put out shovelware forever.

Re: Two Star Wars Outlaws Expansions Will Arrive After PS5 Launch

Golem25

I sat the PS4 generation out, meaning I've been able to pick up great games for 'free' via PS Plus, never needing to buy any. I'm going to keep working through older games and staying behind the curve like that, because the thought of dropping 120 quid on a single game makes my head hurt. I don't care for post-Lucas SW, so I might not even play this when it hits Plus circa 2028.

Re: Reminder: You're Losing Access to 7 Great PS Plus Extra Games Tomorrow

Golem25

Just finished Tchia. Twice. Plat for PS4 and PS5 stacks. Excellent little game, very charming even if it has some rough edges (no mini-map, and your own location is not marked 99% of the time). If it ever comes back to Plus, be that in Essential or in Extra again, do take the time to play it.

Edit to say that I played Ghostwire: Tokyo a few months ago when it was added to the service. A good if flawed game with a gorgeous open world, with detail on par with or even exceeding that of the Yakuza / Like a Dragon games. Such a shame it is leaving Plus Extra now, doubt it will be back unless Sony's original exclusivity contract stipulated that it should come to Plus Essential at some point.

Re: Like a Dragon: Infinite Wealth Dev Reveals Three Cut Job Classes, Praises Dondoko Island

Golem25

Does hunting in Yakuza 5 count? Much maligned, I know, but being stuck in that snowy village up in the mountains of Hokkaido was a really memorable experience for me, one of the best parts in one of the best games in the series.

And, as others said, cabaret was fantastic in all the games it appeared in. I would consider these examples to be more than just minigames - perhaps macrogames is a better word? A substantial but still pocket-sized game within a larger game.