@Boxmonkey asking bungie to "address flaws" you say are "not recognized" by the press (who reviewed it positively) or the current player base is hilarious. It's this kind of "you must try to please everyone" attitude that is ruining AAA games.
@Flobbots deadly premonition had a clear artistic voice, whereas this looks like a clumsy, thoughtless mish-mash of random generic tropes. It's like comparing a quirky, shaggy indie movie that doesn't quite succeed, with a bad summer blockbuster.
@GirlVersusGame starfield is mid, but the visual style is clearly going for a more realistic, hard sci-fi feel, as opposed to the colorful, fantastical look of nms. The user you are responding to specifically said they liked the hard sci-fi look, so what are you even doing?
I don't think they're very controversial. Some people think they're a little cringe or goofy, and date the game, but i haven't seen any discourse about them being offensive.
I have these on PS3 and played through them both during the covid lockdown, they're really great. A little more straightforward than the persona or smt, but they have a very unique flavor.
I love BSG and carnivale, but taking ron moore's career in its entirety, there's no reason to assume his involvement will automatically make this a good show.
X-Men arcade is the only good game of the lot, and even that feels pretty barebones now. Still fun to run through with a friend or two, and that soundtrack kicks too much ass.
The focus on story in ragnarok turned me off, first game in the series i didn't finish. Between the CONSTANT "walk very slowly behind a character and listen to them talk for 5 minutes" sequences, mimir NEVER shutting the hell up, and them spelling out the puzzle solutions or telling you exactly where to go, i found it a very dire experience. Killed my interest in the franchise.
@DiggleDog there was literally a story on here yesterday or the day before about 60fps patches for a few of the older far cry games. That generated quite a positive response, judging by the comments.
Maybe i'm just not an obsdian fan, but this and the outer worlds (first one) both felt extremely soulless and lacked character, to me. I wouldn't say i gave them an entirely fair chance, but i feel like i spent enough time on them to know they do nothing for me.
The difficulty tuning in DQXI was so bad that i couldn't finish it. Far too easy on normal, even without grinding, and draconian quest just made the enemies ridiculously spongey. DQVIII had a perfect balance, imo.
I'm a big fan of the films, and this game does a solid job of transporting you to that world very faithfully, but i lost interest in the main storyline in the base game very quickly. The traversal is a blast, and the combat is serviceable, but the typical ubisoft bloat drags it down a bit. Still absolutely worth experiencing if you enjoy the movies, though, especially now that it's so cheap.
@clvr clair obscur is my goty, but that art style is so half baked, man. Environments are incredibly generic, enemy designs feel like little effort was put into them, and the party members have very little distinguishing themselves from each other visually, aside from hair color, race, and gender. It's not at all shocking to learn they leaned on AI in the design process.
This might get deleted, and I swear I'm not trying to be a jerk, but the fact pushsquare's reviewer somehow completely missed this enormous flaw should put their abilities as a reviewer in question.
The game that killed Bethesda rpgs. This, 76, and Starfield proved beyond a shadow of a doubt that they have absolutely lost what made them special. Skyrim was the last great rpg from them, unless there is some kind of miracle.
@UltimateOtaku91 y'all can't handle even the lightest criticism of the company you've randomly decided to swear your undying fealty to, it's embarrassing.
"This one simple trick will drive any fanboy crazy!"
Absolutely, 100%, but my criticism lies more with how they approach the storytelling, rather than the stories themselves (although those have indeed become less interesting, and more fixated on the same common themes, as the writer notes.)
Personally, I loved GOW 2018, loved both TLOU games, but by the time Ragnarok came out, I couldn't make it past the constant egregious pauses for exposition. I just can't get into any game that forces you to walk slowly behind a character through an environment while they drone on and on needlessly anymore. Not to mention their penchant for having a constant sidekick that incessantly blabbers and tells you exactly where to go/how to solve puzzles literally ruins games for me (Horizon Forbidden West and GOW Ragnarok are the worst offenders, and are literally unbearable for me.) I've done a partial retreat into retro gaming the last few years just because I got so sick of the clumsy, overwrought attempts at "cinematic storytelling" in modern games.
@VeldinX tbh I think you're talking about events these people were not even alive to experience. They are going solely off of "vibes", and the complete nonsense belief that games are widely "censored."
@nomither6 I get the feeling you weren't exactly cognizant of the general culture's attitudes towards violent games, and gaming in general 20-ish years ago. Because Bully was insanely tame, yet there was literally an attempt to ban it from sale in the US, spearheaded by members from both major political parties. Games get away with SO MUCH more now, it isn't even close.
Everything I am reading leads me to believe this is another case like the first game: beautiful, extremely polished, but in the end, it's yet another open-world game that doesn't really bring anything new to the genre.
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Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak
@Boxmonkey asking bungie to "address flaws" you say are "not recognized" by the press (who reviewed it positively) or the current player base is hilarious. It's this kind of "you must try to please everyone" attitude that is ruining AAA games.
Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak
I think the style really sets it apart. With the good word of mouth, it could find its footing. Personally, I just prefer single player, these days.
Re: Mini Review: 1348 Ex Voto (PS5) - An Intriguing But Disappointing PS5 Console Exclusive
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Re: Hands On: Crimson Desert Runs Well Enough on PS5 Pro, But What About That Intro?
@Flobbots deadly premonition had a clear artistic voice, whereas this looks like a clumsy, thoughtless mish-mash of random generic tropes. It's like comparing a quirky, shaggy indie movie that doesn't quite succeed, with a bad summer blockbuster.
Re: Preview: I Think Pragmata Could Be PS5's Best Shooter Yet
This game gives me the ick.
Re: PS5 Game Devs Collectively Clown on Nvidia's Controversial DLSS 5 Tech
@Atreus97 no, just severely lacking in taste
Re: 'This Looks Like an AI Generated Dating Profile Picture': Nvidia's Attempt to P*ss on PS5 Pro's Parade with DLSS 5 Backfires
@johnedwin keep dreamin'
Re: Starfield's PS5 Release Seems Practically Inevitable at This Point
@GirlVersusGame starfield is mid, but the visual style is clearly going for a more realistic, hard sci-fi feel, as opposed to the colorful, fantastical look of nms. The user you are responding to specifically said they liked the hard sci-fi look, so what are you even doing?
Re: PS5's Coolest Collection of Controllers and Console Covers Are Out Now
@Balaam_ the PS2's design was almost universally reviled at launch.
Re: That Awesome PS5 Marvel Compilation Is Just Days Away
Contains exactly one game that was well-received, and a handful of barely passable slop.
Re: Beloved PS5 RPG Expedition 33 Set to Steamroll Another Game Awards Ceremony
I primarily play on ps5, but calling this a "ps5 rpg" is a bizarre choice.
Re: Fan Fave Resident Evil 2 Is Getting a Third Remake, Exclusively in Arcades
The umbrella chronicles games were honestly pretty great for console rail shooters
Re: 'I'm Pro Sex Minigames': Former God of War Dev Backs PS5 Trilogy Remake to Keep Controversial Minigames
I don't think they're very controversial. Some people think they're a little cringe or goofy, and date the game, but i haven't seen any discourse about them being offensive.
Re: Hope for Digital Devil Saga Remasters Reignited as News of Strange PC, Switch Port Spreads
I have these on PS3 and played through them both during the covid lockdown, they're really great. A little more straightforward than the persona or smt, but they have a very unique flavor.
Re: PS5 Modder Successfully Installs Linux, Boots GTA 5 at 60fps with Ray Tracing
@Fluberuper useful comment, thanks for sharing!
Re: 'What the F*ck Is This?': God of War Creator Hates First TV Show Image
I love BSG and carnivale, but taking ron moore's career in its entirety, there's no reason to assume his involvement will automatically make this a good show.
Re: Konami's Iconic X-Men Arcade Game Coming to PS5 Alongside Other Marvel Classics
X-Men arcade is the only good game of the lot, and even that feels pretty barebones now. Still fun to run through with a friend or two, and that soundtrack kicks too much ass.
Re: This Is How PS Plus Premium's Time Crisis Will Play with PS5, PS4's Gyro Controls
@IntrepidWombat the reviews for the g'ai'me light-gun are pretty abysmal.
https://www.gamingnexus.com/Article/16336/GAIME-Plug-and-Play-Gun/
Re: 'I Feel Cheated and I Want a Refund': Fans Lash Out at New PS5 God of War's Unlockable Local Multiplayer Mode
@graymamba this is the most hysterical comment here, lmao. "Complaining about consumer goods will lead to the collapse of society 😱 "
Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart
@DennisReynolds david jaffe is absolutely not right-wing. Where are you getting that?
Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart
The focus on story in ragnarok turned me off, first game in the series i didn't finish. Between the CONSTANT "walk very slowly behind a character and listen to them talk for 5 minutes" sequences, mimir NEVER shutting the hell up, and them spelling out the puzzle solutions or telling you exactly where to go, i found it a very dire experience. Killed my interest in the franchise.
Re: Saros Succumbs to the Pay Extra to Play Early Trend
@Boomers-r-us boomer take, name fits.
Re: Xbox's Obsidian Seemingly Kills The Outer Worlds, Third Game Not Planned
The first outer worlds and avowed both felt very generic and soulless to me. I haven't really enjoyed an obsidian game since new vegas.
Re: Larian CEO Swen Vincke Sticks His Foot in It Again, Thinks Game Reviewers Should Also Be Reviewed
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Re: Larian CEO Swen Vincke Sticks His Foot in It Again, Thinks Game Reviewers Should Also Be Reviewed
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Re: Prince of Persia Remake and 5 Other Games Cancelled by Ubisoft
@DiggleDog there was literally a story on here yesterday or the day before about 60fps patches for a few of the older far cry games. That generated quite a positive response, judging by the comments.
Re: Final Fantasy 7 Remake on PS5 Gets Bonus Switch 2, Xbox Features Next Week
@Oram77 the pacing in remake is bad, but rebirth is just peachy? Wild take.
Re: Xbox's Avowed Will Be $20 Cheaper When It Launches on PS5
Maybe i'm just not an obsdian fan, but this and the outer worlds (first one) both felt extremely soulless and lacked character, to me. I wouldn't say i gave them an entirely fair chance, but i feel like i spent enough time on them to know they do nothing for me.
Re: Former PS4 Exclusive Detroit: Become Human Has Now Sold 15 Million Copies
@The_ghostmen kojima if he stunk
Re: Hands On: Dragon Quest 7 Reimagined Could Be the Series' Best Remake Yet
The difficulty tuning in DQXI was so bad that i couldn't finish it. Far too easy on normal, even without grinding, and draconian quest just made the enemies ridiculously spongey. DQVIII had a perfect balance, imo.
Re: Avatar: Frontiers of Pandora - From the Ashes (PS5) - Streamlined But Still Fantastic Sci-Fi Fun
I'm a big fan of the films, and this game does a solid job of transporting you to that world very faithfully, but i lost interest in the main storyline in the base game very quickly. The traversal is a blast, and the combat is serviceable, but the typical ubisoft bloat drags it down a bit. Still absolutely worth experiencing if you enjoy the movies, though, especially now that it's so cheap.
Re: Fans Can't Believe How Much Sword and Fairy 4's Remake Looks Like Clair Obscur
@clvr clair obscur is my goty, but that art style is so half baked, man. Environments are incredibly generic, enemy designs feel like little effort was put into them, and the party members have very little distinguishing themselves from each other visually, aside from hair color, race, and gender. It's not at all shocking to learn they leaned on AI in the design process.
Re: Test Out Tactics Remake Front Mission 3 for Free on PS5, PS4 Now
@Porco a fan translation of front mission 2 does exist, and has for quite a while, the only issue is the fmvs aren't translated.
Re: No One Seems to Know if This Shenmue 4 Trailer Is Real or AI
Looks like AI. Saying this looks even passable is wild, let alone "amazing" - I think this writer needs to see an optometrist.
Re: Horizon MMO Uses AI 'Extensively' in Development, Says NCSOFT
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Re: Horizon MMO Uses AI 'Extensively' in Development, Says NCSOFT
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Re: Real-Life Prague Becomes Raccoon City for Sony's Resident Evil Movie Reboot
@Jammer whining about gender and race-swapping in 2025 is incredibly sad, dude.
Re: Real-Life Prague Becomes Raccoon City for Sony's Resident Evil Movie Reboot
I trust Cregger, Barbarian and Weapons are both at the top tier of modern horror films.
Re: Mortal Kombat Legacy Kollection Underfire for 'Atrocious' Input Lag on PS5
This might get deleted, and I swear I'm not trying to be a jerk, but the fact pushsquare's reviewer somehow completely missed this enormous flaw should put their abilities as a reviewer in question.
Re: Obsidian's Already Trying to Improve The Outer Worlds 2's Poor Presentation on PS5 Pro
"Already trying to improve" something that should have been worked on before it launched.
Re: Wreckreation (PS5) - Ambitious, Burnout-Inspired Racer Is a Near Miss
"Near miss" means it's a hit.
Re: Review in Progress: Wreckreation (PS5) - Single Player Feels Like Budget Burnout Paradise
Burnout Paradise was such a massive disappointment. Burnout 3 is still the goat.
Re: Mark 10 Years of Fallout 4 with a PS5, PS4 Re-Release Next Month
The game that killed Bethesda rpgs. This, 76, and Starfield proved beyond a shadow of a doubt that they have absolutely lost what made them special. Skyrim was the last great rpg from them, unless there is some kind of miracle.
Re: The Possibility of Ghost of Yotei DLC Could Be Down to You
@UltimateOtaku91 y'all can't handle even the lightest criticism of the company you've randomly decided to swear your undying fealty to, it's embarrassing.
"This one simple trick will drive any fanboy crazy!"
Re: The Possibility of Ghost of Yotei DLC Could Be Down to You
I'd love to pay $20 for 3 more hours of filler content straight out of a 2013 ubisoft game!
Re: Talking Point: Are You Getting Sick of Sony's Supposedly 'Samey' Approach to Story Telling?
Absolutely, 100%, but my criticism lies more with how they approach the storytelling, rather than the stories themselves (although those have indeed become less interesting, and more fixated on the same common themes, as the writer notes.)
Personally, I loved GOW 2018, loved both TLOU games, but by the time Ragnarok came out, I couldn't make it past the constant egregious pauses for exposition. I just can't get into any game that forces you to walk slowly behind a character through an environment while they drone on and on needlessly anymore. Not to mention their penchant for having a constant sidekick that incessantly blabbers and tells you exactly where to go/how to solve puzzles literally ruins games for me (Horizon Forbidden West and GOW Ragnarok are the worst offenders, and are literally unbearable for me.) I've done a partial retreat into retro gaming the last few years just because I got so sick of the clumsy, overwrought attempts at "cinematic storytelling" in modern games.
Re: Why Did We Never Get Bully 2? Rockstar Co-Founder Dan Houser Explains
@VeldinX tbh I think you're talking about events these people were not even alive to experience. They are going solely off of "vibes", and the complete nonsense belief that games are widely "censored."
Re: Why Did We Never Get Bully 2? Rockstar Co-Founder Dan Houser Explains
@nomither6 I get the feeling you weren't exactly cognizant of the general culture's attitudes towards violent games, and gaming in general 20-ish years ago. Because Bully was insanely tame, yet there was literally an attempt to ban it from sale in the US, spearheaded by members from both major political parties. Games get away with SO MUCH more now, it isn't even close.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
Everything I am reading leads me to believe this is another case like the first game: beautiful, extremely polished, but in the end, it's yet another open-world game that doesn't really bring anything new to the genre.
Re: Hideo Kojima's Next Game OD Looks Like PT Fully Realised
Ah yes, how inappropriate of me to point out the anti-trans slur in someone else's comment, my apologies 🙄