Comments 1,270

Re: PS5 Game Abandoned Now Proving Its Outsourcing Studios Exist

DeepSpace5D

Two days to go!

On topic, if you look at the games Nuare has supported in the past, it’s many high-quality mostly AAA titles. Then they just decide to support some tiny indie dev that’s never put out much before? And the CEO is somehow convinced to make a video for BlueBox on behalf of them?

I’m not convinced this is Kojima or SH related ultimately. But what I am convinced of is this game is a bigger deal than it appears on the surface.

Re: Poll: What's Your Favourite PS5, PS4 Game of 2021 So Far?

DeepSpace5D

Ratchet & Clank is amazing it has the best visuals of any game currently and it introduces some new mechanics well plus has a great story.

With that being said, Returnal is THE best PS5 game currently. Nothing else feels quite like it when you play it, it has the best 3D audio and Dualsense implementation for a game so far. The alien designs are superb, bullet hell effects, the house segments blending the first-person with third. A puzzling but fascinating story. A truly unique experience.

The gameplay is on another level, when I’m playing Ratchet I feel like I’m playing Returnal in slow motion. Just my opinion though.

Re: This Abandoned and Blue Box Game Studio Thing Is Getting Out of Hand

DeepSpace5D

The fact that this teaser app/reveal whatever it is got delayed from the 20’th to the 22’nd, and then today announced by Blue Box another delay to the 25’th, is annoying to say the least.

I hope it’s a good horror game at the end of the day but I’m not going to spend much time thinking about it further until it’s revealed.

Re: Blue Box Game Studios Apologises for Misjudged Silent Hill Message

DeepSpace5D

I just wanted to point out another crazy coincidence I’ve seen others have discovered online. Not my discovery.

If you search Blue Box Game Studios, the founder is someone named Hasan Kahraman. Kahraman is a Turkish name in origin meaning “hero”. If you go to Google translate Japanese to Turkish and you type in Hideo, it translates on the Turkish side to Kahraman. Go ahead try it yourself!

I didn’t believe this was more than an indie from a small studio but that is a freaky coincidence.

Re: Oh No! Abandoned's Developer Just Referenced Silent Hill

DeepSpace5D

If it turns out to be something other than Silent Hill, like Survival or Shadowfall or something dumb like that, then this marketing gimmick was not a good move imo.

But at the end of the day what matters is the quality of the game with the gameplay reveal coming up soon. People are talking about it, hopefully it delivers.

Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side

DeepSpace5D

That was an average show at best. After Halo was delayed, to not show any gameplay from the campaign and supposedly releasing this holiday season is a major red flag.

Starfield is supposedly out next year and not a moment of gameplay was shown.

Forza was the best looking game there, but there were no real surprise announcements. What happened to the Kojima collab that was so heavily rumored?

But I agree with the original point of this article. Gamepass is going to be filled with alot of day 1 content that does make it a great deal.

Re: Battlefield 2042 Doesn't Have a Single Player Campaign on PS5, PS4

DeepSpace5D

@DonJorginho But it wasn’t Sony that was the first one to announce a $70 price point for next-gen software. It was Take-Two Interactive last year with NBA2k21, followed by Activision with Call of Duty: Cold War. After those two, it was announced by Sony for their first-party next-gen games. It’s not entirely fair to paint it as something Sony did first and every publisher followed them.

Re: Ratchet & Clank: Rift Apart (PS5) - Intergalactic Stunner Puts PS5's Power on Display

DeepSpace5D

@KundaliniRising333 Ya I saw that part at 4:44 now. It’s curious that he calls it 1080p, I’d like to know where he got his numbers from because NXGamer said it was 1440p. But all 3 of the modes use that temporal injection anti-aliasing technique to get a more crisp upscale that’s close to 4k, so I think the image will look pretty good regardless.

But I hear you on the set piece moments in games like Uncharted and Ratchet & Clank games. They are linear experiences at the end of the day where you can really only go one way towards the end of the level. They certainly aren’t open-world experiences. You can expect to be done with Rift Apart in about 12 hours if you arent going for all the collectibles and upgrades, so mileage may vary at $70 for sure.

Re: Ratchet & Clank: Rift Apart (PS5) - Intergalactic Stunner Puts PS5's Power on Display

DeepSpace5D

@KundaliniRising333 I don’t think it was ACG, I watched his interview and the only thing he said was the Performance RT does have dynamic resolution and you can notice some dips in the resolution if you are sensitive to that stuff, but he didn’t say anything like it starts off at 1080p and dips lower than that. NXGamer, Digital Foundry and VGTech are going to be your best sources for hard details when it comes to resolution and framerate.

I’m not sure if you played a Ratchet and Clank before, but these are not on-rails games. There are parts where you are literally grinding on a rail, but the majority of the game is an action platformer where you have independent control over Ratchet (or in this case Rivet as well) to jump, dash, melee, shoot weapons, explore planets, etc. You have full control of the character’s movements when on foot. They’re not open-world games, but oftentimes they have pretty large maps to explore for some of the planets.

As far as difficulty goes, these are usually pretty easy games, but you can crank up the difficulty to max and get a decent challenge out of them. ACG says in that same review that the later difficulties “crank up the aggression of the enemies to the max” and says they will rush you and flank you as well as do more damage and have more health. So you can probably get a fair bit of challenge from it if you want to turn the difficulty up.

Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch

DeepSpace5D

@Loftimus That’s actually really interesting to think about, because I doubt the PS5 version of Horizon II will be less than $70. I’d be shocked if it’s a $60 title on PS5 while something like Returnal is at the higher price point.

Guess we’ll find out soon if they’ll split the pricing between generations, or how they’ll handle it.

Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch

DeepSpace5D

@Loftimus No they are assuming just like I am. Where has it been stated by Sony that Ratchet is the last next-gen exclusive on the PS5 for the next few years? Nowhere. That is called an assumption mate.

The only difference between my assumption and Omega’s is that I am going off of the output within the first 6 months of the console, as well as Hulst’s statements regarding next-gen exclusives, to make a logical conclusion, whereas Omega literally made up his assumption out of thin air.

Re: High-Profile Xbox Series X|S Horror The Medium Rated for PS5 Release

DeepSpace5D

Horror games are awesome, but I’d need a pretty steep discount to pull the trigger on The Medium. Everything I’ve read has pegged it as mediocre.

It will be interesting to see the technical comparison between platforms though and how the PS5 runs it. If I remember Digital Foundry’s analysis correctly, The Medium had dips as low as 900p and 20fps on the Series X.

Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch

DeepSpace5D

@ATaco You gotta admit though, it’s a pretty silly thing to assume that Ratchet is the last next-gen exclusive for the PS5 until 2024 just because they haven’t announced their lineup yet.

It goes against logic when there is already plenty of next-gen only content available and the PS5 has barely been out 6 months.

It also goes directly against what Hermen Hulst said in the same interview where he revealed that GoW and GT7 were crossgen. He said that it’s important to not forget the 110 million PS4 owners for certain titles, but that it’s also important to create next-gen only content for PS5 owners such as Returnal and Ratchet & Clank.

Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch

DeepSpace5D

@Floki Read it again. I know those are crossgen games, that’s why I asked if he honestly thinks those will be the only exclusives to release in the next 3 years, as if there won’t be next-gen Only exclusives as well in that timeframe.

For reference, we have gotten 5 next-gen only titles so far within the first 6 months of the console.

@MatthewJP Bruh, you guys gotta read better. See above. Will those be the ONLY exclusives released from Sony in the next 3 years? Anyone who thinks that is delusional.