On topic, if you look at the games Nuare has supported in the past, it’s many high-quality mostly AAA titles. Then they just decide to support some tiny indie dev that’s never put out much before? And the CEO is somehow convinced to make a video for BlueBox on behalf of them?
I’m not convinced this is Kojima or SH related ultimately. But what I am convinced of is this game is a bigger deal than it appears on the surface.
Ratchet & Clank is amazing it has the best visuals of any game currently and it introduces some new mechanics well plus has a great story.
With that being said, Returnal is THE best PS5 game currently. Nothing else feels quite like it when you play it, it has the best 3D audio and Dualsense implementation for a game so far. The alien designs are superb, bullet hell effects, the house segments blending the first-person with third. A puzzling but fascinating story. A truly unique experience.
The gameplay is on another level, when I’m playing Ratchet I feel like I’m playing Returnal in slow motion. Just my opinion though.
The fact that this teaser app/reveal whatever it is got delayed from the 20’th to the 22’nd, and then today announced by Blue Box another delay to the 25’th, is annoying to say the least.
I hope it’s a good horror game at the end of the day but I’m not going to spend much time thinking about it further until it’s revealed.
I just wanted to point out another crazy coincidence I’ve seen others have discovered online. Not my discovery.
If you search Blue Box Game Studios, the founder is someone named Hasan Kahraman. Kahraman is a Turkish name in origin meaning “hero”. If you go to Google translate Japanese to Turkish and you type in Hideo, it translates on the Turkish side to Kahraman. Go ahead try it yourself!
I didn’t believe this was more than an indie from a small studio but that is a freaky coincidence.
Now the devs are responding to people on Twitter and claimed that the segment they showed previously with the person walking in the forest with a gun wasn’t the actual game and that the game hasn’t been revealed yet. What the heck is going on?
If it turns out to be something other than Silent Hill, like Survival or Shadowfall or something dumb like that, then this marketing gimmick was not a good move imo.
But at the end of the day what matters is the quality of the game with the gameplay reveal coming up soon. People are talking about it, hopefully it delivers.
@Dezzy70 No game shown at E3 is going to be able to compete with Horizon II and Ratchet & Clank. I think thats why Sony released the State of Play and Ratchet before E3, because they knew all the games at E3 would be compared to them from gamers.
That was an average show at best. After Halo was delayed, to not show any gameplay from the campaign and supposedly releasing this holiday season is a major red flag.
Starfield is supposedly out next year and not a moment of gameplay was shown.
Forza was the best looking game there, but there were no real surprise announcements. What happened to the Kojima collab that was so heavily rumored?
But I agree with the original point of this article. Gamepass is going to be filled with alot of day 1 content that does make it a great deal.
Everything in the game worked fine for me on the latest patch, but more stability and improvements are always welcome. I’m just waiting for Returnal to get some new content now!
It’s a little harder to impress for a Souls game after the incredible remake Bluepoint did of Demon’s Souls. But this still looks great and you already know the game will be fantastic coming from Fromsoft.
@DonJorginho But it wasn’t Sony that was the first one to announce a $70 price point for next-gen software. It was Take-Two Interactive last year with NBA2k21, followed by Activision with Call of Duty: Cold War. After those two, it was announced by Sony for their first-party next-gen games. It’s not entirely fair to paint it as something Sony did first and every publisher followed them.
@KundaliniRising333 Ya I saw that part at 4:44 now. It’s curious that he calls it 1080p, I’d like to know where he got his numbers from because NXGamer said it was 1440p. But all 3 of the modes use that temporal injection anti-aliasing technique to get a more crisp upscale that’s close to 4k, so I think the image will look pretty good regardless.
But I hear you on the set piece moments in games like Uncharted and Ratchet & Clank games. They are linear experiences at the end of the day where you can really only go one way towards the end of the level. They certainly aren’t open-world experiences. You can expect to be done with Rift Apart in about 12 hours if you arent going for all the collectibles and upgrades, so mileage may vary at $70 for sure.
@KundaliniRising333 I don’t think it was ACG, I watched his interview and the only thing he said was the Performance RT does have dynamic resolution and you can notice some dips in the resolution if you are sensitive to that stuff, but he didn’t say anything like it starts off at 1080p and dips lower than that. NXGamer, Digital Foundry and VGTech are going to be your best sources for hard details when it comes to resolution and framerate.
I’m not sure if you played a Ratchet and Clank before, but these are not on-rails games. There are parts where you are literally grinding on a rail, but the majority of the game is an action platformer where you have independent control over Ratchet (or in this case Rivet as well) to jump, dash, melee, shoot weapons, explore planets, etc. You have full control of the character’s movements when on foot. They’re not open-world games, but oftentimes they have pretty large maps to explore for some of the planets.
As far as difficulty goes, these are usually pretty easy games, but you can crank up the difficulty to max and get a decent challenge out of them. ACG says in that same review that the later difficulties “crank up the aggression of the enemies to the max” and says they will rush you and flank you as well as do more damage and have more health. So you can probably get a fair bit of challenge from it if you want to turn the difficulty up.
@KundaliniRising333 Which review claims that out of curiosity? NXGamer’s tech analysis on IGN measured the Performance RT mode at 1440p 60fps, upscaled to 4k using temporal injection. I imagine the performance mode with no RT will be even higher base resolution.
@Loftimus That’s actually really interesting to think about, because I doubt the PS5 version of Horizon II will be less than $70. I’d be shocked if it’s a $60 title on PS5 while something like Returnal is at the higher price point.
Guess we’ll find out soon if they’ll split the pricing between generations, or how they’ll handle it.
@Loftimus If he would have said Ratchet is probably the last next-gen exclusive until 2022 like you are saying, I’d say most likely correct. But a few years? Way off and that is a big difference to me than saying coming next year. We’re talking about going from 2022 to 2024, that’s a big jump.
@Loftimus No they are assuming just like I am. Where has it been stated by Sony that Ratchet is the last next-gen exclusive on the PS5 for the next few years? Nowhere. That is called an assumption mate.
The only difference between my assumption and Omega’s is that I am going off of the output within the first 6 months of the console, as well as Hulst’s statements regarding next-gen exclusives, to make a logical conclusion, whereas Omega literally made up his assumption out of thin air.
@OmegaStriver Interesting, so I guess in your reality 5+ million sellers like Ratchet & Clank that come from a big studio like Insomniac are indie games now? Should we lump other games that sell 5+ million copies from big AAA studios in the indie category as well, such as Gears of War?
Horror games are awesome, but I’d need a pretty steep discount to pull the trigger on The Medium. Everything I’ve read has pegged it as mediocre.
It will be interesting to see the technical comparison between platforms though and how the PS5 runs it. If I remember Digital Foundry’s analysis correctly, The Medium had dips as low as 900p and 20fps on the Series X.
@tselliot If 5 next-gen titles in the first 6 months doesn’t make you a believer that there will continue to be next-gen only games on the PS5, then you simply just need to wait for the next PS5 showcase. If there’s any kind of “drought” it will be for a span of months, not years.
@ATaco You gotta admit though, it’s a pretty silly thing to assume that Ratchet is the last next-gen exclusive for the PS5 until 2024 just because they haven’t announced their lineup yet.
It goes against logic when there is already plenty of next-gen only content available and the PS5 has barely been out 6 months.
It also goes directly against what Hermen Hulst said in the same interview where he revealed that GoW and GT7 were crossgen. He said that it’s important to not forget the 110 million PS4 owners for certain titles, but that it’s also important to create next-gen only content for PS5 owners such as Returnal and Ratchet & Clank.
@Floki Read it again. I know those are crossgen games, that’s why I asked if he honestly thinks those will be the only exclusives to release in the next 3 years, as if there won’t be next-gen Only exclusives as well in that timeframe.
For reference, we have gotten 5 next-gen only titles so far within the first 6 months of the console.
@MatthewJP Bruh, you guys gotta read better. See above. Will those be the ONLY exclusives released from Sony in the next 3 years? Anyone who thinks that is delusional.
This will be the mode for me, 60 fps with raytracing all the way!
@OmegaStriver For a few years says who, you? Certainly didn’t come from Sony. You honestly think GoW, Horizon, and GT7 will be the only exclusives released in the next 3 years?
A strange response by the director. He acknowledges he’s aware that fans have requested it, so you’d think if there were no flying mounts he would just outright say it to avoid getting people’s hopes up.
This noncommittal response has me more optimistic they are saving it as a surprise.
In regards to your point #2, Horizon II started development in 2017 I believe. It was originally either intended to be a PS4 title or crossgen, but not a next-gen only game as the PS5 hardware was not developed yet. Guerrilla have been working on this sequel for the last 4 years.
I actually think adding bots is a great move and should be an option for all online games. Having bots in Killzone: Shadow Fall was pretty much the only way I could have completed the multiplayer trophies in 2021, so it’s a nice way to preserve older online titles.
Comments 1,270
Re: PS5 Game Abandoned Now Proving Its Outsourcing Studios Exist
Two days to go!
On topic, if you look at the games Nuare has supported in the past, it’s many high-quality mostly AAA titles. Then they just decide to support some tiny indie dev that’s never put out much before? And the CEO is somehow convinced to make a video for BlueBox on behalf of them?
I’m not convinced this is Kojima or SH related ultimately. But what I am convinced of is this game is a bigger deal than it appears on the surface.
Re: Abandoned Dev Appears on Camera to Denounce Silent Hill, Hideo Kojima Speculation
He looks more like an actor than a game developer but you can’t judge a book by its cover.
Is it Friday yet? Just want to see what this app is already.
Re: Poll: What's Your Favourite PS5, PS4 Game of 2021 So Far?
Ratchet & Clank is amazing it has the best visuals of any game currently and it introduces some new mechanics well plus has a great story.
With that being said, Returnal is THE best PS5 game currently. Nothing else feels quite like it when you play it, it has the best 3D audio and Dualsense implementation for a game so far. The alien designs are superb, bullet hell effects, the house segments blending the first-person with third. A puzzling but fascinating story. A truly unique experience.
The gameplay is on another level, when I’m playing Ratchet I feel like I’m playing Returnal in slow motion. Just my opinion though.
Re: This Abandoned and Blue Box Game Studio Thing Is Getting Out of Hand
The fact that this teaser app/reveal whatever it is got delayed from the 20’th to the 22’nd, and then today announced by Blue Box another delay to the 25’th, is annoying to say the least.
I hope it’s a good horror game at the end of the day but I’m not going to spend much time thinking about it further until it’s revealed.
Re: Hideo Kojima Fans Investigate PS5 Exclusive Abandoned, Reads Like Conspiracy Theories
It’s gonna be a long few days of speculation until this thing is revealed.
Re: Blue Box Game Studios Apologises for Misjudged Silent Hill Message
I just wanted to point out another crazy coincidence I’ve seen others have discovered online. Not my discovery.
If you search Blue Box Game Studios, the founder is someone named Hasan Kahraman. Kahraman is a Turkish name in origin meaning “hero”. If you go to Google translate Japanese to Turkish and you type in Hideo, it translates on the Turkish side to Kahraman. Go ahead try it yourself!
I didn’t believe this was more than an indie from a small studio but that is a freaky coincidence.
Re: Poll: What Was Your Favourite PS5, PS4 Game at E3 2021?
I’m just gonna say my top most anticipated from that list is Elden Ring by a long shot.
Re: Blue Box Game Studios Apologises for Misjudged Silent Hill Message
Now the devs are responding to people on Twitter and claimed that the segment they showed previously with the person walking in the forest with a gun wasn’t the actual game and that the game hasn’t been revealed yet. What the heck is going on?
Re: Fatal Frame: Maiden of Black Water Haunts PS5, PS4 This Year
Day 1! Huge fan of Fatal Frame 1 and 2 back in the day. I always wanted this Wii U entry to come to Playstation.
Re: Oh No! Abandoned's Developer Just Referenced Silent Hill
If it turns out to be something other than Silent Hill, like Survival or Shadowfall or something dumb like that, then this marketing gimmick was not a good move imo.
But at the end of the day what matters is the quality of the game with the gameplay reveal coming up soon. People are talking about it, hopefully it delivers.
Re: Cyberpunk 2077 Will Return to the PS Store on the 21st June
Ya no thanks. Until it’s patched enough to have most of the bugs out I’m not going near it. And only for a good discount on principle.
Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side
@Dezzy70 No game shown at E3 is going to be able to compete with Horizon II and Ratchet & Clank. I think thats why Sony released the State of Play and Ratchet before E3, because they knew all the games at E3 would be compared to them from gamers.
Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side
That was an average show at best. After Halo was delayed, to not show any gameplay from the campaign and supposedly releasing this holiday season is a major red flag.
Starfield is supposedly out next year and not a moment of gameplay was shown.
Forza was the best looking game there, but there were no real surprise announcements. What happened to the Kojima collab that was so heavily rumored?
But I agree with the original point of this article. Gamepass is going to be filled with alot of day 1 content that does make it a great deal.
Re: PS5 Console Exclusive Godfall Is, Er, Coming to PS4
It does look pretty downgraded to be fair.
Re: Talking Point: What Are You Playing This Weekend? - Issue 380
You already know! Ratchet & Clank this weekend.
Happy gaming everyone.
Re: Returnal PS5 Patch 1.4.0 to Fix Trophy Issues, Tweak Balancing, and Much More
Everything in the game worked fine for me on the latest patch, but more stability and improvements are always welcome. I’m just waiting for Returnal to get some new content now!
Re: Gallery: Elden Ring Screenshots Are a Sight to Behold
It’s a little harder to impress for a Souls game after the incredible remake Bluepoint did of Demon’s Souls. But this still looks great and you already know the game will be fantastic coming from Fromsoft.
Re: Axiom Verge 2 Announced for PS5, PS4, Coming This Summer
This is excellent news. I love these retro metroidvanias.
Re: Beware This Trophy in PS5 Stunner Ratchet & Clank: Rift Apart
@get2sammyb Are the crystals easy to miss on the grindrail? Thanks for the heads up anyway Sammy. I’ll try not to miss them.
Re: Battlefield 2042 Doesn't Have a Single Player Campaign on PS5, PS4
@DonJorginho It was going to happen anyway in my opinion, no matter which publishers started it.
All we can do as consumers is voice our displeasure online and with our wallets if the game doesn’t seem worth the price.
Re: Ratchet, Clank, and Rivet Travel Through a Rift to Sackboy: A Big Adventure
@adrianthealchemist What we need is one of the Ratchet & Clank weapons to come to Returnal as a future update!
Re: Battlefield 2042 Doesn't Have a Single Player Campaign on PS5, PS4
@DonJorginho But it wasn’t Sony that was the first one to announce a $70 price point for next-gen software. It was Take-Two Interactive last year with NBA2k21, followed by Activision with Call of Duty: Cold War. After those two, it was announced by Sony for their first-party next-gen games. It’s not entirely fair to paint it as something Sony did first and every publisher followed them.
Re: Ratchet & Clank: Rift Apart (PS5) - Intergalactic Stunner Puts PS5's Power on Display
@KundaliniRising333 Ya I saw that part at 4:44 now. It’s curious that he calls it 1080p, I’d like to know where he got his numbers from because NXGamer said it was 1440p. But all 3 of the modes use that temporal injection anti-aliasing technique to get a more crisp upscale that’s close to 4k, so I think the image will look pretty good regardless.
But I hear you on the set piece moments in games like Uncharted and Ratchet & Clank games. They are linear experiences at the end of the day where you can really only go one way towards the end of the level. They certainly aren’t open-world experiences. You can expect to be done with Rift Apart in about 12 hours if you arent going for all the collectibles and upgrades, so mileage may vary at $70 for sure.
Re: Ratchet & Clank: Rift Apart (PS5) - Intergalactic Stunner Puts PS5's Power on Display
@KundaliniRising333 I don’t think it was ACG, I watched his interview and the only thing he said was the Performance RT does have dynamic resolution and you can notice some dips in the resolution if you are sensitive to that stuff, but he didn’t say anything like it starts off at 1080p and dips lower than that. NXGamer, Digital Foundry and VGTech are going to be your best sources for hard details when it comes to resolution and framerate.
I’m not sure if you played a Ratchet and Clank before, but these are not on-rails games. There are parts where you are literally grinding on a rail, but the majority of the game is an action platformer where you have independent control over Ratchet (or in this case Rivet as well) to jump, dash, melee, shoot weapons, explore planets, etc. You have full control of the character’s movements when on foot. They’re not open-world games, but oftentimes they have pretty large maps to explore for some of the planets.
As far as difficulty goes, these are usually pretty easy games, but you can crank up the difficulty to max and get a decent challenge out of them. ACG says in that same review that the later difficulties “crank up the aggression of the enemies to the max” and says they will rush you and flank you as well as do more damage and have more health. So you can probably get a fair bit of challenge from it if you want to turn the difficulty up.
Re: Ratchet & Clank: Rift Apart (PS5) - Intergalactic Stunner Puts PS5's Power on Display
@KundaliniRising333 Which review claims that out of curiosity? NXGamer’s tech analysis on IGN measured the Performance RT mode at 1440p 60fps, upscaled to 4k using temporal injection. I imagine the performance mode with no RT will be even higher base resolution.
Re: Naughty Dog Seeking to Bring Studio's Trademark Ambition and Quality to Multiplayer Project
I’m not too big into the online multiplayer stuff, but I’ll most likely make an exception when it’s a new Naughty Dog game.
Re: Insomniac Devs Say Ratchet & Clank: Rift Apart Was Made without Crunch
The worst news Schreier could hear.
Re: Ratchet & Clank: Rift Apart: Fidelity, Performance, Performance RT - Which Graphics Mode Is Best?
Performance RT is the perfect mode for me since I still don’t have a 4k TV!
Re: Assassin's Creed Valhalla Update Planned for Ubisoft's E3 Show
More Valhalla…that’s sure to ignite the viewers with excitement.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@OmegaStriver Well, you said it was going to be the last true PS5 game for a few years, and I just think that’s a massive exaggeration.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@Loftimus That’s actually really interesting to think about, because I doubt the PS5 version of Horizon II will be less than $70. I’d be shocked if it’s a $60 title on PS5 while something like Returnal is at the higher price point.
Guess we’ll find out soon if they’ll split the pricing between generations, or how they’ll handle it.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@Loftimus Was Miles Morales 10 pounds cheaper for the PS4 version? Here in the states I believe it cost the same as the PS5 version.
It will be interesting to see how they handle the pricing for these full-price crossgen games.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@Loftimus If he would have said Ratchet is probably the last next-gen exclusive until 2022 like you are saying, I’d say most likely correct. But a few years? Way off and that is a big difference to me than saying coming next year. We’re talking about going from 2022 to 2024, that’s a big jump.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@Loftimus No they are assuming just like I am. Where has it been stated by Sony that Ratchet is the last next-gen exclusive on the PS5 for the next few years? Nowhere. That is called an assumption mate.
The only difference between my assumption and Omega’s is that I am going off of the output within the first 6 months of the console, as well as Hulst’s statements regarding next-gen exclusives, to make a logical conclusion, whereas Omega literally made up his assumption out of thin air.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@OmegaStriver Interesting, so I guess in your reality 5+ million sellers like Ratchet & Clank that come from a big studio like Insomniac are indie games now? Should we lump other games that sell 5+ million copies from big AAA studios in the indie category as well, such as Gears of War?
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray Tracing Mode at Launch
@Octane Miles Morales was dynamic 1440p at 60 fps with raytracing so there’s a good chance you can have all 3.
Re: High-Profile Xbox Series X|S Horror The Medium Rated for PS5 Release
Horror games are awesome, but I’d need a pretty steep discount to pull the trigger on The Medium. Everything I’ve read has pegged it as mediocre.
It will be interesting to see the technical comparison between platforms though and how the PS5 runs it. If I remember Digital Foundry’s analysis correctly, The Medium had dips as low as 900p and 20fps on the Series X.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch
@tselliot If 5 next-gen titles in the first 6 months doesn’t make you a believer that there will continue to be next-gen only games on the PS5, then you simply just need to wait for the next PS5 showcase. If there’s any kind of “drought” it will be for a span of months, not years.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch
@ATaco You gotta admit though, it’s a pretty silly thing to assume that Ratchet is the last next-gen exclusive for the PS5 until 2024 just because they haven’t announced their lineup yet.
It goes against logic when there is already plenty of next-gen only content available and the PS5 has barely been out 6 months.
It also goes directly against what Hermen Hulst said in the same interview where he revealed that GoW and GT7 were crossgen. He said that it’s important to not forget the 110 million PS4 owners for certain titles, but that it’s also important to create next-gen only content for PS5 owners such as Returnal and Ratchet & Clank.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch
@Floki Read it again. I know those are crossgen games, that’s why I asked if he honestly thinks those will be the only exclusives to release in the next 3 years, as if there won’t be next-gen Only exclusives as well in that timeframe.
For reference, we have gotten 5 next-gen only titles so far within the first 6 months of the console.
@MatthewJP Bruh, you guys gotta read better. See above. Will those be the ONLY exclusives released from Sony in the next 3 years? Anyone who thinks that is delusional.
Re: Ratchet & Clank: Rift Apart Has 60FPS, Ray-Tracing Mode at Launch
This will be the mode for me, 60 fps with raytracing all the way!
@OmegaStriver For a few years says who, you? Certainly didn’t come from Sony. You honestly think GoW, Horizon, and GT7 will be the only exclusives released in the next 3 years?
Re: Sure Sounds Like Horizon Forbidden West May Have Flying Mounts After All
A strange response by the director. He acknowledges he’s aware that fans have requested it, so you’d think if there were no flying mounts he would just outright say it to avoid getting people’s hopes up.
This noncommittal response has me more optimistic they are saving it as a surprise.
Re: Guerrilla: Cross-Gen Has Not Limited Horizon Forbidden West in Any Way
@Texan_Survivor
In regards to your point #2, Horizon II started development in 2017 I believe. It was originally either intended to be a PS4 title or crossgen, but not a next-gen only game as the PS5 hardware was not developed yet. Guerrilla have been working on this sequel for the last 4 years.
Re: Horizon Forbidden West Will Have a 60fps Performance Mode on PS5
Great news! Even if Horizon is crossgen, I couldn’t play it on PS4 knowing there’s a 60fps mode available.
Re: PlayStation Studio and Astro's Playroom Dev Team Asobi Is Expanding, Gets a Cool New Logo
Give me a huge Astrobot title please!
Re: Sony Bend's New PS5 IP Will Build on Days Gone's Open World
@Play This is a new IP, couldn’t be Syphon Filter in that case.
Re: Horizon Forbidden West 2021 Release 'Isn't Quite Certain Yet'
Damn, the hits keep coming...I guess the only thing to do is remain optimistic for a holiday release.
Re: Remember Abandoned? A PS5 App Will Let You Watch Its Trailers in Realtime
There’s something weird about this game for sure, but I don’t think it’s Kojima’s.
Re: PS5's Destruction AllStars Adding Bots to Online Multiplayer
I actually think adding bots is a great move and should be an option for all online games. Having bots in Killzone: Shadow Fall was pretty much the only way I could have completed the multiplayer trophies in 2021, so it’s a nice way to preserve older online titles.
Re: Upcoming PS5, PS4 Games for June and July 2021
Is it almost Ratchet time already?