Comments 406

Re: Assassin's Creed Shadows Romance Misinformation Hits New Low on Social Media

Brundleflies21

Just imagine taking all of this so seriously that you have to incessantly and laboriously prattle on about it as if it's an affront to the palate. They've become the very same people they frowned upon. The outraged brigade who spend their lives sitting through the detritus endlessly trying to find something to harp on about.
It's a video game, not the inevitable heat death of the universe ffs.

Re: Silent Hill F's Content Warning Demands a Strong Stomach

Brundleflies21

A warning about horror elements in a horror game??? I wish they'd give us these warnings for lazy, un-optimised, broken games as well (is that you Bethesda?).
'If you experience trauma when your avatar falls through the floor of the game world, enters into a conversation with yet another T posing NPC, phases through gabbro rock on his trusty steed or you are forced to reload the game 10 times in one hour either please refrain from asking for a refund or wait for the next 27gb patch in due course'

Re: This Trailer for HBO's The Last of Us Season 2 May Be An All-Time Great

Brundleflies21

That I find the cinematography to.look bland much like the first series. I find the CGI is a way to mask being creative (many movies suffer from this). Also, I dislike that the sets are exactly the same as the game and even shot in the same camera position leading to the over reliance on things to remind the audience that this is from the game. The script in the first was pretty mid with an over reliance on the plot beats of the original game to keep your attention. The filler being far to weak to retain my interest. Acting was substandard but more to do with the script rather than the cast.
In regards to the cheapness it's more to do with how a movie is presented to you by all of it component pieces. My personal favourite movie of all time is Eraserhead. A movie made on a shoestring budget and yet at no point do I feel the artistic creation to be cheap, certainly in terms of visual flair and the uniqueness of the vision. The TLoU series does not give me the same feeling. It is unfairly held up as the gold standard in artistic achievement in video games for its story and whilst it's ok in video game narrative terms it's fails to match the standards when it comes to the medium it imitates. It's just another post apocalyptic cliche attached to a pretty decent third person shooter.
A game like Journey, Disco Elysium, Half Life or even Returnal are great examples of video game narratives for me personally speaking. The story is fully interactive and not just a flat movie cut scene which you watch. Journey for it's ability to invoke emotional and personal interpretations, plus it's ability to bond strangers via simple human companionship (all done with a basic premise), Disco Elysium for it's ability to allow you to chose paths and to give the player actual input into the story, Half Life because the plot progresses via uninterrupted exposition which doesnt impede the flow of the experience and Returnal because the cut scenes are based on player input and well, because the gameplay is just utterly bad ass. TLoU is lauded but to me it's a linear story told via the medium of film rather than the medium of games.
I hath drifted from the intial point. Basically when I look at gaming's obsession with imitating movies I find it juat ends up sorely misrepresenting gaming strengths and also pales in comparison with cinema's finest works.