@Max_the_German You can say this about pretty much any news, but at the end of the day this is a gaming news site and it's role is to report on current stories.
I wish we got box art like this. At the very least it would make for a great reversible cover. If I can find a file of the artwork, I might have a crack at making a custom cover.
@Acquiescence Hear that Push Square staff? Next time try checking the metacritic score to make sure yours is accurate before you publish. It's not that hard.
While good news, we're getting sub par PS2 versions of these games while superior PS3/360 versions already exist. Like Nessisonett said, I'd much rather receive another remastered trilogy with all the 60fps, 4K etc bells and whistles. They would likely require less effort to put together than the last two collections, I'd imagine.
I love Bond. I love Uncharted. I love me a bit a schlock, but watching that State of Play I can't help but be struck with just how contrived those sequences are, how bad the writing is and how much more work the voice acting needs. On paper, it's great, but in practice it seems too much a poor imitation of better things.
To those who haven't seen it: it's a comedy through and through: very light hearted and goofy, writing is perhaps a bit hit or miss at times, but I really liked the show, felt it had heart and would recommend it to anyone who wants a good time and isn't expecting Shakespeare.
@Oz_Who_Dat_Dare MLB hasn't always been cross platform. In fact it was quite a big deal when the league mandated to Sony that future releases be multi-platform from MLB 21 onwards.
It was the first time people saw a Sony published and developed title on a competing platform and was arguably the start of Sony's shift to a less rigid policy on platform exclusivity - even if, at the time, they were more pushed than chose to jump themselves.
The games are also developed in-house by Sony's San Diego Studio, so very much a 'real Sony game', even if they don't own MLB themselves.
I think I would have preferred two different modes instead: 'Abby's story' and 'Ellie's story', so you get a sort of Resident Evil twist on it and can play through two different shorter versions of the game. Sounds like it would have been far less clunky too.
I know we all hate on Ubisoft for various valid reasons (well, 'anti-woke' mob aside), but I really hope they manage to turn the ship around over the next couple of years.
More industry consolidation is not what we need at the moment, and as big money chasing AAA publishers go, I always find Ubisoft's portfolio to be more refreshing and fun than the EAs and Activisions of the world.
@dortek You say that as if you think you're the part of the majority, instead of a vocal minority.
In reality, most of us "modern gamers" don't get a hate boner when we see a bald woman, nor do we need every man to be a six foot muscle jock and every woman a supermodel.
The video game landscape you think we all want to live in sounds like an incredibly dull place.
Sony really let the side down with PSVR2. Only two PlayStation published VR games and a patch for Gran Turismo 7. I know there's some good third party support, but this makes the Vita look like it had the library of the PS2.
It would have been nice to see this, and to have Sony London give us a Blood of Truth port and sequel rather than waste their last five years on a live service game we never got to see, and to have Asobi port Astrobot Rescue Mission, and to get the no-brainer VR Uncharted game that might have actually sold units. Honestly, just the bare minimum effort would have been nice.
I personally still think the Vita version is perfect. Some types of games just don't need remakes like this, but I'm glad it exists for those who want it.
I really wanted to vote for Sea of Remnants but there was something a little off (dare I say AI-esque?) in the trailer. Just too many ideas and tones which felt like they clashed with each other to quite understand what they were showing, which is a shame because I have a massive Pirate bias and am ready to be pumped for that game.
So I voted Digimon (nostalgia - though I've never played any of the games), Tides of Tomorrow (very interesting setting and social aspect- strand like?) and 007 (duh).
Not sure how so many people are voting for Ghost of Yotei. It's one of my most anticipated games, like many, but we got virtually nothing in this Showcase.
I thought it was good, but missing that one big announcement to cap it off (like Saros or Yotei). I think they were hoping for 007 or the Marvel Capcom to serve that role, but the former was known and the latter caters to a very specific audience.
I'm honestly so pumped. So many fond memories of Goldeneye and Nightfire from when I was a kid. I'm expecting this to be very different, but anticipate it will be good based on the talent.
@nessisonett I went to Sardinia as a wee sprite as well and had a similar experience. We were staying in a fancy resort (one of those Granada Telly competitions my mum won) which was all lush and island-vibes in that overly pristine way they do.
Then we headed to the city and it was a stark contrast, some odd contrasting vibes between the tourist luxury and the blokes shooting up in alleyways. Felt a bit like a Fellini film in hindsight. Would like to do Sicily soon so I can finally get married (and then widowed).
@ChrisDeku I was deliberately trying to avoid talking about this topic as my point was addressing the perceived messaging and political motivations of Druckman's work that has long plagued TLOU2 discourse, along with the way it has affected people's sentiments towards him as a story-teller.
Back when the game was released, there was a lot of criticism that the story was a repetitive, shallow reinforcement of the "Revenge bad" mantra. Many of us (myself included) felt that this was reductive, overly-simplistic and in many ways inaccurate.
In the context of the genocide there has been a new wave of criticism, often from the same people who challenged the "revenge bad" critique, that the game is in fact "both sides"-ing the argument. My point is that I believe this is another misinterpretation of the themes of the story, motivated by Druckman's perceived support for the genocide (which I think is somewhat of a knee-jerk reaction in the heat of the moment and remains unproven at this time).
So my point to Nessisonett isn't about the genocide (on that I suspect we agree on much). It's about the dangers of perceiving a messaging from something because of the current political landscape, of assuming some-one is a bad actor because we live in a world of bad actors, and responding to reductionist rhetoric with your own reductionist rhetoric. I could be totally wrong about what Nessisonett, or Druckman (or both) are thinking and saying, but I'm trying to respond on what the evidence shows.
I don't want to get into a conversation on Palestine here, because the PS staff understandably hate things getting political and off topic, but I do think the mentality you presented in your comment is probably what Nessisonett was criticising, and I would join them in that criticism. 'Both-sides'-ing gets nobody anywhere closer to addressing the systems and cycles that perpetuate violence, and plays into a historical narrative that supports imperialism and genocide. I just don't believe that's what Druckman was trying to do in his writing.
@nessisonett I've always got the impression from your posts that we have similar politics ,and so think I understand the perspective that motivates this, though I do think that it's based off a misreading of TLOU2.
It feels tough to judge Raymond for her rocky career these past few years. The games industry is really treacherous these days, especially on such high budget games with long development cycles. There's so much room for things to go wrong, unlike in the PS2 era where development cycles were so fast there was a lot less time (and money on the line) for things to go off the rails. Lower stakes, fewer focus groups too.
I'm a big fan of Amy Hennig, and so feel I'd be a hypocrite to judge Raymond too harshly when Hennig hasn't gotten a game out the gate since 2011's Uncharted 3. It sounds bad on the face of it, but when you look at what happened in each individual case, she was really thrown around by what seems like an uncaring industry.
Yeah, there's no way to spin this as a positive for Fairgame$$$ (£&!#@$$$), whose one appearance vIa a CGI trailer already left a sour taste in the mouths of those of us tired of empty, performative and tone-deaf 'eat-the-rich-by-eating-your-fellow-proletariat' messaging.
That being said, I'd really like to see another showing, maybe less on the asinine social commentary and more on solid gameplay. I think after Concord, any studio head with some humility should be able to allow some room for course correction (could that have been the fork in the road here?).
@ProfessorNiggle Oof that hit me in the feels. HD2 actually really made me nostalgic for Starhawk when it released, which was aesthetically similar to HD both in the setting and in the orbital drop mechanic (for both spawning and calling in equipment).
Unfortunately most of the Warhawk audience didn't follow the devs to Starhawk and it sold a paltry amount, which is a true shame because it was a more than worthy successor with lots of great additions, like deployable turrets, structures, hover-bikes and a very fun co-op mode.
I'd love to have Warhawk back, but I actually think Starhawk could resonate with audiences more if it were to get a free-2-play remaster today. Alas, it's a dream that will likely never materialise.
I'm playing the remaster of God of War Ghost of Sparta on PS3 after having platinumed Chains of Olympus. It's honestly up there with the best of them imo.
Other than that, I've recently returned to Horizon Forbidden West for some post game missions and may pick up the Burning Shores expansion while it's on sale. I'm remembering how much I enjoyed the exploration and combat.
Am I misunderstanding? I've considered all Mafia games to date to be open-world. Does this mean that in TOC you can't explore between missions (like you can in Mafia 1 & 2) and that there is no open-world exploration at all or is it simply that it's not a side-quest filled sandbox?
@HallowMoonshadow Have they confirmed this? It's a big 180 for me if his voice isn't in it. That's going to be an enormous share of the nostalgia sale for Brits.
After some great recent controller designs (Annivesary, Astro and especially Helldivers), this feels like a let down - which is a shame because DS2 is my most anticipated game.
It just looks like a standard black DualSense with a few logos printed on. I really don't like having a 2nd shade of black on the grips either, serving as background to the text.
I think I would have preferred something that employed a two colour scheme, maybe with the orange from the metal of Robo-Higgs.
It's a shame because MGSV might have had the most beautiful special edition DualShock 4. I guess I was hoping for something bolder, like that variant.
@Simu001 I had this with Death Stranding. The moment I got to the 2nd map I just felt overwhelmed and quit. It was more because of the amount of mechanics I was being introduced to and becoming frustrated because I wasn't understanding how to utilise them properly (also, I just found so much of the moment to moment gameplay stressful and probably needed a break).
Then I came back a year or so later when Director's cut came out (back then the upgrade was only £5) and tried again. It became one of my all time favourites - goofy ass dialogue, wacko story and all. I decided, in the end, I was probably overthinking it.
But I've also experienced this with MGS. The only one I've actually finished is MGS4 back in '09. I've not allowed myself to play V (even though it looks great) because I want to play the earlier Naked Snake games, but I've started Snake Eater twice and never followed through. I'm going to try again this year.
So yeah, I do think it's a thing with Kojima games. For some of us, you have to force yourself through a little bit. Both times I've done so, though, I've ended up loving them.
Today is a sad day then. I was really looking forward to this. Thematically and stylistically it's totally my jam. Maybe maybe maybe worth a pick up in a deep sale.
The comments on X are awful. Not even grasping the point being made, just berating the dev and OP. Makes me more grateful that I don't use X have the far more well-rounded Push Square community to engage with.
Comments 495
Re: Don't Be Like This GTA 6 'Fan' Who Flew to Scotland Just to Harass Rockstar Staff
@Max_the_German You can say this about pretty much any news, but at the end of the day this is a gaming news site and it's role is to report on current stories.
Re: PS5's Ghost of Yotei Gets Glorious Illustrated Famitsu Cover
I wish we got box art like this. At the very least it would make for a great reversible cover. If I can find a file of the artwork, I might have a crack at making a custom cover.
Re: Preview: PS5's Most Promising 2026 Shooter Pragmata Is Starting to Take Shape
"PS5's most promising 2026 shooter"
Saros begs to differ.
Re: Silent Hill F (PS5) - Brutal Survival Horror Walks a New Path
@DonkeyFantasy Bingo!
Re: Silent Hill F (PS5) - Brutal Survival Horror Walks a New Path
@Acquiescence Hear that Push Square staff? Next time try checking the metacritic score to make sure yours is accurate before you publish. It's not that hard.
Re: There's Even More Classic Tomb Raider Coming to PS5, PS4
While good news, we're getting sub par PS2 versions of these games while superior PS3/360 versions already exist. Like Nessisonett said, I'd much rather receive another remastered trilogy with all the 60fps, 4K etc bells and whistles. They would likely require less effort to put together than the last two collections, I'd imagine.
Re: Poll: Are You Sold on 007 First Light?
I love Bond. I love Uncharted. I love me a bit a schlock, but watching that State of Play I can't help but be struck with just how contrived those sequences are, how bad the writing is and how much more work the voice acting needs. On paper, it's great, but in practice it seems too much a poor imitation of better things.
Re: Rumour: Two Rayman Games Are in the Works as Franchise Celebrates 30th Anniversary
@DualWielding Ray-Tracing-Man
Re: Innocuous Days Gone Tweet Attracts Xbox Fans Like Flies to Slaughtered Freakers
To be fair, I know exactly what they mean by Days Gone being Xbox Coded and I totally agree.
Does that increase its chances of coming to Xbox? No, not at all.
Re: Twisted Metal's Anticipated Second Season Debuts with Three Episodes
To those who haven't seen it: it's a comedy through and through: very light hearted and goofy, writing is perhaps a bit hit or miss at times, but I really liked the show, felt it had heart and would recommend it to anyone who wants a good time and isn't expecting Shakespeare.
Re: Eye-Opening PS5 Sales Data Reveals Why Microsoft Is Porting Xbox Games
@Oz_Who_Dat_Dare MLB hasn't always been cross platform. In fact it was quite a big deal when the league mandated to Sony that future releases be multi-platform from MLB 21 onwards.
It was the first time people saw a Sony published and developed title on a competing platform and was arguably the start of Sony's shift to a less rigid policy on platform exclusivity - even if, at the time, they were more pushed than chose to jump themselves.
The games are also developed in-house by Sony's San Diego Studio, so very much a 'real Sony game', even if they don't own MLB themselves.
Re: Don't Expect Ghost of Tsushima, Jin Sakai References in PS5 Sequel Ghost of Yotei
@Czar_Khastik Haha, that's literally what they did with Cole in inFamous Second Son.
Re: Hands On: Chronological Mode Is a Fascinating Way to Play The Last of Us 2 Again
I think I would have preferred two different modes instead: 'Abby's story' and 'Ellie's story', so you get a sort of Resident Evil twist on it and can play through two different shorter versions of the game. Sounds like it would have been far less clunky too.
This is still cool though.
Re: Twisted Metal Shapes Up for Another Season of Sublimely Stupid Television
@nessisonett Don't plague my Xena Warrior Princess re-watches with yet more existential dread.
Re: Rumour: Realistic, First-Person Ghost Recon Game Is Ticking Along, Targeting 2026 Release
I know we all hate on Ubisoft for various valid reasons (well, 'anti-woke' mob aside), but I really hope they manage to turn the ship around over the next couple of years.
More industry consolidation is not what we need at the moment, and as big money chasing AAA publishers go, I always find Ubisoft's portfolio to be more refreshing and fun than the EAs and Activisions of the world.
Re: Assassin's Creed 4: Black Flag Remake Rumours Return as Actor Drops Big Hint
Unfortunate video thumbnail.
Re: Intergalactic PS5 May See Naughty Dog Leaning Further into RPG Elements
@dortek You say that as if you think you're the part of the majority, instead of a vocal minority.
In reality, most of us "modern gamers" don't get a hate boner when we see a bald woman, nor do we need every man to be a six foot muscle jock and every woman a supermodel.
The video game landscape you think we all want to live in sounds like an incredibly dull place.
Re: We Almost Got a Brand New Jumping Flash Game for PSVR2
Sony really let the side down with PSVR2. Only two PlayStation published VR games and a patch for Gran Turismo 7. I know there's some good third party support, but this makes the Vita look like it had the library of the PS2.
It would have been nice to see this, and to have Sony London give us a Blood of Truth port and sequel rather than waste their last five years on a live service game we never got to see, and to have Asobi port Astrobot Rescue Mission, and to get the no-brainer VR Uncharted game that might have actually sold units. Honestly, just the bare minimum effort would have been nice.
Re: Call of Duty: Black Ops 7 Confirmed in Teaser Trailer, Coming to PS5, PS4
I can't believe I'm already three Blops behind.
Re: Persona 4 Remake Announced for PS5
I personally still think the Vita version is perfect. Some types of games just don't need remakes like this, but I'm glad it exists for those who want it.
Re: Poll: What Were Your Favourite PS5 Games from State of Play? (June 2025)
I really wanted to vote for Sea of Remnants but there was something a little off (dare I say AI-esque?) in the trailer. Just too many ideas and tones which felt like they clashed with each other to quite understand what they were showing, which is a shame because I have a massive Pirate bias and am ready to be pumped for that game.
So I voted Digimon (nostalgia - though I've never played any of the games), Tides of Tomorrow (very interesting setting and social aspect- strand like?) and 007 (duh).
Not sure how so many people are voting for Ghost of Yotei. It's one of my most anticipated games, like many, but we got virtually nothing in this Showcase.
Re: Yes, You Can Earn a Platinum in Arcade Ridge Racer on PS5
This is getting ridiculous. We're going to need a chart of which versions of which games give us platinums.
Tomb raider 2: Yes on PS4 but No on PS5
Ridge Racer: No on PS4 but Yes on PS5
Uncharted 4 Yes on PS4 and PS5 but Lost Legacy No on PS5 but Yes on PS4.
And so on...
Re: Silent Hill F Will Be Enhanced on PS5 Pro, Promises a Smoother Experience
What is a "more aesthetic combat experience"?
Re: Poll: How Would You Rate State of Play for June 2025?
I thought it was good, but missing that one big announcement to cap it off (like Saros or Yotei). I think they were hoping for 007 or the Marvel Capcom to serve that role, but the former was known and the latter caters to a very specific audience.
Re: Hitman Dev's James Bond Game Officially Named 007 First Light, Full Reveal This Week
I'm honestly so pumped. So many fond memories of Goldeneye and Nightfire from when I was a kid. I'm expecting this to be very different, but anticipate it will be good based on the talent.
Re: Mafia: The Old Country Highlights Its Gorgeous Period Setting in New Dev Diary
@PegasusActual93 Haha. It's a reference to a famous mafia film that partially takes place in Sicily.
Re: Mafia: The Old Country Highlights Its Gorgeous Period Setting in New Dev Diary
@nessisonett I went to Sardinia as a wee sprite as well and had a similar experience. We were staying in a fancy resort (one of those Granada Telly competitions my mum won) which was all lush and island-vibes in that overly pristine way they do.
Then we headed to the city and it was a stark contrast, some odd contrasting vibes between the tourist luxury and the blokes shooting up in alleyways. Felt a bit like a Fellini film in hindsight. Would like to do Sicily soon so I can finally get married (and then widowed).
Re: Talking Point: Does Sony Really Need Some Kind of Summer Showcase?
Honestly, I miss the excitement of these events dearly. We didn't know how good we had it in the PS4 days.
Re: Neil Druckmann Confirms Involvement in Second Unannounced Naughty Dog Project
@ChrisDeku I was deliberately trying to avoid talking about this topic as my point was addressing the perceived messaging and political motivations of Druckman's work that has long plagued TLOU2 discourse, along with the way it has affected people's sentiments towards him as a story-teller.
Back when the game was released, there was a lot of criticism that the story was a repetitive, shallow reinforcement of the "Revenge bad" mantra. Many of us (myself included) felt that this was reductive, overly-simplistic and in many ways inaccurate.
In the context of the genocide there has been a new wave of criticism, often from the same people who challenged the "revenge bad" critique, that the game is in fact "both sides"-ing the argument. My point is that I believe this is another misinterpretation of the themes of the story, motivated by Druckman's perceived support for the genocide (which I think is somewhat of a knee-jerk reaction in the heat of the moment and remains unproven at this time).
So my point to Nessisonett isn't about the genocide (on that I suspect we agree on much). It's about the dangers of perceiving a messaging from something because of the current political landscape, of assuming some-one is a bad actor because we live in a world of bad actors, and responding to reductionist rhetoric with your own reductionist rhetoric. I could be totally wrong about what Nessisonett, or Druckman (or both) are thinking and saying, but I'm trying to respond on what the evidence shows.
I don't want to get into a conversation on Palestine here, because the PS staff understandably hate things getting political and off topic, but I do think the mentality you presented in your comment is probably what Nessisonett was criticising, and I would join them in that criticism. 'Both-sides'-ing gets nobody anywhere closer to addressing the systems and cycles that perpetuate violence, and plays into a historical narrative that supports imperialism and genocide. I just don't believe that's what Druckman was trying to do in his writing.
Re: Neil Druckmann Confirms Involvement in Second Unannounced Naughty Dog Project
@nessisonett I've always got the impression from your posts that we have similar politics ,and so think I understand the perspective that motivates this, though I do think that it's based off a misreading of TLOU2.
Re: Neil Druckmann Confirms Involvement in Second Unannounced Naughty Dog Project
@MrMeeeseeeks I know right? After enormous flops like checks notes The Last of Us and Uncharted 4.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for May 2025?
You're one poll short this month guys. Where's 'Which Premium game are you most looking forward to?'
Re: Fairgames, One of Sony's Last Live-Service PS5 Games, Loses Studio Founder Amid Internal Worries
It feels tough to judge Raymond for her rocky career these past few years. The games industry is really treacherous these days, especially on such high budget games with long development cycles. There's so much room for things to go wrong, unlike in the PS2 era where development cycles were so fast there was a lot less time (and money on the line) for things to go off the rails. Lower stakes, fewer focus groups too.
I'm a big fan of Amy Hennig, and so feel I'd be a hypocrite to judge Raymond too harshly when Hennig hasn't gotten a game out the gate since 2011's Uncharted 3. It sounds bad on the face of it, but when you look at what happened in each individual case, she was really thrown around by what seems like an uncaring industry.
Yeah, there's no way to spin this as a positive for Fairgame$$$ (£&!#@$$$), whose one appearance vIa a CGI trailer already left a sour taste in the mouths of those of us tired of empty, performative and tone-deaf 'eat-the-rich-by-eating-your-fellow-proletariat' messaging.
That being said, I'd really like to see another showing, maybe less on the asinine social commentary and more on solid gameplay. I think after Concord, any studio head with some humility should be able to allow some room for course correction (could that have been the fork in the road here?).
Re: God of War Fans Are Still Demanding Remasters Of Kratos' Earlier Games
@wiiware Why do you think it would be censored and in what way?
Re: God of War Fans Are Still Demanding Remasters Of Kratos' Earlier Games
@RBMango Two, arguably, considering how well Nixxes' Horizon: Zero Dawn remaster was received last year.
Re: Helldivers 2 Continues to Be Sony's Most Successful Live Service by a Mile
@ProfessorNiggle Oof that hit me in the feels. HD2 actually really made me nostalgic for Starhawk when it released, which was aesthetically similar to HD both in the setting and in the orbital drop mechanic (for both spawning and calling in equipment).
Unfortunately most of the Warhawk audience didn't follow the devs to Starhawk and it sold a paltry amount, which is a true shame because it was a more than worthy successor with lots of great additions, like deployable turrets, structures, hover-bikes and a very fun co-op mode.
I'd love to have Warhawk back, but I actually think Starhawk could resonate with audiences more if it were to get a free-2-play remaster today. Alas, it's a dream that will likely never materialise.
Re: Oblivion Remastered Runs Worse the Longer You Play on PS5
I think I'll just wait until PS6 to play this one then.
Re: Talking Point: What Are You Playing This Weekend? - Issue 580
I'm playing the remaster of God of War Ghost of Sparta on PS3 after having platinumed Chains of Olympus. It's honestly up there with the best of them imo.
Other than that, I've recently returned to Horizon Forbidden West for some post game missions and may pick up the Burning Shores expansion while it's on sale. I'm remembering how much I enjoyed the exploration and combat.
Re: 64% of PS5 Players Are Glad Mafia: The Old Country Isn't Open World
Am I misunderstanding? I've considered all Mafia games to date to be open-world. Does this mean that in TOC you can't explore between missions (like you can in Mafia 1 & 2) and that there is no open-world exploration at all or is it simply that it's not a side-quest filled sandbox?
Re: GEX Trilogy Revives a Forgotten PS1 Mascot from 16th June
@HallowMoonshadow Have they confirmed this? It's a big 180 for me if his voice isn't in it. That's going to be an enormous share of the nostalgia sale for Brits.
Re: PS5's Share of Active US Players Is Slowly Beginning to Pummel Xbox
@Frmknst Even with PC players, that can't possibly be true. Netflix manages 300 million, which is itself a monstrous amount.
That figure would mean more than 6% of all living humans were active gamepass users.
Re: Sony Celebrates Death Stranding 2 with Limited Edition PS5 Controller
After some great recent controller designs (Annivesary, Astro and especially Helldivers), this feels like a let down - which is a shame because DS2 is my most anticipated game.
It just looks like a standard black DualSense with a few logos printed on. I really don't like having a 2nd shade of black on the grips either, serving as background to the text.
I think I would have preferred something that employed a two colour scheme, maybe with the orange from the metal of Robo-Higgs.
It's a shame because MGSV might have had the most beautiful special edition DualShock 4. I guess I was hoping for something bolder, like that variant.
Re: Sony Celebrates Death Stranding 2 with Limited Edition PS5 Controller
@Simu001 I had this with Death Stranding. The moment I got to the 2nd map I just felt overwhelmed and quit. It was more because of the amount of mechanics I was being introduced to and becoming frustrated because I wasn't understanding how to utilise them properly (also, I just found so much of the moment to moment gameplay stressful and probably needed a break).
Then I came back a year or so later when Director's cut came out (back then the upgrade was only £5) and tried again. It became one of my all time favourites - goofy ass dialogue, wacko story and all. I decided, in the end, I was probably overthinking it.
But I've also experienced this with MGS. The only one I've actually finished is MGS4 back in '09. I've not allowed myself to play V (even though it looks great) because I want to play the earlier Naked Snake games, but I've started Snake Eater twice and never followed through. I'm going to try again this year.
So yeah, I do think it's a thing with Kojima games. For some of us, you have to force yourself through a little bit. Both times I've done so, though, I've ended up loving them.
Re: Sony's New First-Party Studio Working on Lighthearted Team-Based Action Game for PS5
Let's fu**ing go!
Re: Random: GTA 6's Jason and Lucia Have a Fake PS5 in Their Apartment
Fake PS5 or unannounced PS5 super slim? They have real controllers after all...
Re: Destiny 2 Travels to a Galaxy Far, Far Away in Star Wars Themed Expansion on PS5, PS4
@Mintie I have no idea what any of this means but it sounds very sarcastic.
Re: Surprise Ecco the Dolphin Remasters Revealed for PS5, New Game on the Way
I'm getting déjà vu. I thought I remembered this being announced (not leaked) months ago.
Re: Mini Review: Captain Blood (PS5) - PS2-Era Hack and Slasher Is a Total Shipwreck
Today is a sad day then. I was really looking forward to this. Thematically and stylistically it's totally my jam. Maybe maybe maybe worth a pick up in a deep sale.
Re: PS5 Pro Is No Longer the Most Expensive Console You Can Buy
@personauser93 Surely you'll need a console to play said games though?
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
The comments on X are awful. Not even grasping the point being made, just berating the dev and OP. Makes me more grateful that I don't use X have the far more well-rounded Push Square community to engage with.