Comments 172

Re: Poll: Would You Pay $1,000 for a PS6?

spcspc

Per se, I would not pay $1k for a ps6.
HOWEVER, If Sony was going to make some sort of upgrade program, like smartphones, and offer me to upgrade for half a price by turning in my PS5 Pro I might consider it if specs and games are good.

Re: Saros Dev's Co-Founder Is Stepping Down After More Than 30 Years

spcspc

By reading the comments, here we are again with the drama.
This man has been at the company for 30 years! This is not an indicative of the studio closing down. Hell, even my company’s previous director left the company after 20 years and here we are, thriving with a different leadership.

Changes are normal and no indicative, necessarily, of drama ahead.

The gaming community is like the Qanon or Tea Party.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

spcspc

100% of my games are digital, and while I understand Sony's decision, i sympathize with upset players.
If digital is the way to go, I truly hope Sony finds ways for trade ins of some sorts, plus of course more protections towards "digital ownership" and what that entails. I am sure at some point the European Union, a big ally for consumers, and FTC in the states will look into this.

Re: GTA 6 Not Expected to Run at 60fps on Any PS5 Console

spcspc

60fps should be the industry's standards at this point. More so when they are increasing prices all around. That's the reason why I bought a PS5 pro and an OLED tv.
I guess I will wait to buy the game until they implement 60fps, if ever. But once I tried 60 frames I couldn't go back to anything lower than that.

Re: Site News: Oh, Hi Everyone! Did You Notice Anything Different Here Recently?

spcspc

Thanks Push Square for posting this.

As you probably know, @get2sammyb, I have been very vocal (in always a respectful manner, but still I got recently banned for one day) about the type of content you guys tend to post, and the frames around those.

Instead of celebrating new industry achievements, like new games/IPs that today are a rarity, you tend to post about how "poorly" that new game is selling. And by you guys using that verbiage, or even covering the topic itself, you are giving such a narrowed importance to one of the factors that might make a game successful.

Instead of being respectful to the thousands of people that work for a competitor manufacturer, you used quite diminishing adjectives to refer to that company, comments that do nothing but just hurt the industry as a whole, and industry that is in deep crisis as you know.

Instead of posting articles about how amazing it is to have a new God of War game, you post articles about former hateful workers that just inject poison to the discourse around it (as you are amplifying the messaging), inadvertently hurting the hundreds of workers (and their efforts) that make that game happen.

And it is my perceived idea that you guys do all of that for the sake of clicks, comments, traffic, data. Bosses happy.

I miss the times when we took games for what they are-pleasure, disconnect, evasion, and enjoyment. I miss that era.

If we want our beloved gaming industry to survive, we all must admit our parts. And that includes gamers, and of course members of the media.

Those my two cents.

Re: Reaction: Sony's Big State of Play Must Deliver as PS5 Perception Sinks to an All-Time Low

spcspc

@J2theEzzo
Hey! I completely agree with you about quality. And on my humble opinion Sony has delivered quality in the last 12 months. Yotei and Saros come to mind. Both really polished games with great mechanics, sound design, voice acting, graphics. Marathon, like it or not, another polished high quality game.

What I am against is the degree of entitlement certain sites and their writers keep bringing forward, and feeding. But hey...media companies. I thought the gaming world was the happy place.

Re: Reaction: Sony's Big State of Play Must Deliver as PS5 Perception Sinks to an All-Time Low

spcspc

For a few weeks now I have been reflecting on how much entitlement we, gamers, apparently are owed.
For starters: the level of scrutiny we sustain to the gaming industry is WAY more abrasive and critical than any other entertainment industry like music or movies.

"Unremarkable Sales numbers, "nobody asked for this game", are just quotes and headlines I see constantly. Imagine people saying " We didn't ask for this show, Netflix!". Also, any niche game would be delighted to be in the top 10 of the month. But here we are, always demanding more. Never satisfied. And worst yet: the entitlement!

While I do agree PS as a brand could do better, they don't owe us anything. "Sony must deliver"...or " Time to put out or shut up". What the hell?

Re: PS5's New Weekly Player Tracker Has Revealed Some Brutal Truths for Fans

spcspc

@Slayer25c when supposedly the gaming industry is the "fun" one.
Articles like this just feed into the hysteria of "millions of sales or you are just useless". They contribute to studio closures, but the editors dont realize, or prefer not to think about it.

Look at the music industry. Yes, they have sales list but the obsession over sales is not even close to the one from the gaming industry. If we want our beloved games to survive, we all need to accept our responsibility here, starting from media and "creators". But the clicks and comments!

Re: Saros PS5 Sales Estimates at 300k, Selling Slower Than Returnal on a Bigger Install Base

spcspc

@Jay767 I really don't think they, the editors, have reflected on how much pain articles like this inflict on the gaming industry as a whole just for the sake of clicks and comments. Hookshot Media, the umbrella company of this site and many others, is comprised of stakeholders. Push Square needs to prove them that this site drives them audiences...with articles like this they achieve it.

What a great game Saros is.

Re: Saros PS5 Sales Estimates at 300k, Selling Slower Than Returnal on a Bigger Install Base

spcspc

I absolutely love this game.
I platinum'd Returnal, and I am planning to do the same with Saros. By any metric, and based on my humble opinion, this game is better than the predecessor.

I have decided not to give sales numbers the importance you all are giving them, because I am starting to realize focusing the discourse around gaming on sales is extremely dangerous, reductive, and takes away the most important factor a game is made for: enjoyment.

I will have fun in Carcosa while you all debate.