
It reportedly cost Bungie "over $200 million" to create Marathon, potentially stretching to "more than $250 million", says a new report from Forbes writer Paul Tassi.
He clarifies: "That does not include ongoing costs for maintenance and new content now." When you take into account post-launch support, the figure may still be going up.
As a comparison point, it was reported in the past that Marvel's Spider-Man 2, one of Sony's biggest-ever video game productions, cost the company $300 million. The reported figure was what broke the camel's back and kick-started a conversation around video game budgets and how developers should be trying to make smaller titles and get them out quicker for less money.
By the end of it all, it appears Marathon could even surpass the amount of money it took to make Marvel's Spider-Man 2. These are unconfirmed stats, though, and presumably come from internal sources speaking to Paul Tassi under the promise of anonymity.
Tassi states in the article that he "can confirm Marathon’s budget is over $200 million".





