
Hades 2 continues developer Supergiant Games' reign of isometric action dominance, which began with Bastion back in 2011 and was firmly cemented by Transistor in 2014. Building on the foundations of 2020's excellent original Hades, the sequel to that godlike roguelike features the studio's sublime music and art direction, and ups the ante quite considerably in the gameplay department.
In Supergiant's very first sequel, the story setup is simple but compelling. Players are cast in the role of Melinoë, the sister of Hades' protagonist Zagreus and daughter of the titular god of the dead and king of the Underworld in Greek mythology.
Chronos, Titan of Time and implacable enemy of the gods of Olympus, has returned, conquering the Underworld and imprisoning Hades, Persephone, and Zagreus. Hecate, the goddess of magic, spirits away the newborn Melinoë and trains her for the day when she can take revenge on Chronos and free the family she has never known.

The vast majority of gameplay involves Melinoë smashing through the various hordes of hell in an attempt (initially) to reach the House of Hades, in which Chronos has taken up residence.
This loop is among Hades 2's greatest strengths, as each run feels meaningfully different, despite taking the same path through four biomes, each progressively more difficult but commensurately offering greater rewards.
Unlike the original Hades (which followed this same structure), there's another route via the surface, which takes players through an additional, even harder set of biomes, but this is gated behind the story and some resource requirements, and we won't spoil it here. Suffice it to say, Hades 2 is bigger and badder than the original in most ways.

Melinoë has access to a primary and special attack, a dodge, and an area-of-effect magic attack, each corresponding to the face buttons.
There's a bewildering number of variations that each of these four inputs can take, depending on factors like the weapons wielded, Boons acquired, or Keepsake chosen, in a particular run, which is where much of Hades 2's near-endless replayability is derived.
Nocturnal Arms are Melinoë's primary means of attack, and there are a half-dozen to unlock over the course of the game's progression. Each meaningfully changes the way you play, offering different movesets and playstyles, and eventually players will unlock Aspects that alter and upgrade each in various ways.

Boons are essentially gifts from the various Olympian gods that Melinoë encounters in her quest.
They serve as powerful gameplay upgrades, boosting or altering one of the four face button's functions in extremely satisfying fashion. In addition, you get to interact with the god in question, with Supergiant's witty writing making each feel unique.
In each run, the Boons you'll encounter are largely randomised (although there are certain ways to increase the likelihood of encountering a specific god).
Each Olympian offers certain advantages that allow players to customise their build; Aphrodite's Boons tend to apply status effects like Weak or Charmed, as well as boosting raw damage and survivability. Poseidon's, meanwhile, usually allow for powerful knockback effects and splash attacks, as well as improving location rewards.

Similarly, Keepsakes are items obtained by interacting with the various gods encountered or the NPCs that inhabit the hub world of the Crossroads.
These can be equipped before a run (and later, can be changed between biomes), allowing for specific benefits, like increased damage against the last enemy that defeated you or the ability to defy death once per night.
Progression is a critical factor in any good roguelike in order to make the pain of a lost run more palatable, and as was the case with the original, Hades 2 knocks this aspect out of the park. There are a variety of resources to collect that are used to purchase upgrades that make each successive run a little bit easier.
There's almost always some new snippet of dialogue from characters back at the Crossroads; the after-run check-in with NPCs and planning for the next stage are often as satisfying as the moment-to-moment gameplay.

Special mention must be given to the characterisation of the various gods and larger-than-life personalities Melinoë encounters.
From Hermes' speedy line delivery to the subtle wit of Odysseus, to the overbearing arrogance of Zeus, or the melancholy Melinoë herself, the voice work is top-notch, and the accompanying character art is out of this world.
In fact, the audio design is excellent across the board, with Supergiant's masterful music accompaniment ranging from broody synths to electrifying guitar solos and back again.
Without spoilers, there's a particular boss encounter built around music and fighting a band, and as you defeat a member, the others will have to pick up the slack or perform solo; it's one of the more creative uses of music in a boss fight we can recall.

Speaking of bosses, the climactic encounters that act as capstones at the end of each area in Hades 2 are suitably impressive and can be extremely tough.
One of our few complaints is that these can become somewhat repetitive over repeated playthroughs; thankfully, there's more variety and an element of randomness when it comes to the sub-bosses Melinoë encounters along the way.
It's by design, but the level of difficulty Hades 2 imposes may be off-putting for some, although it does make eventual victories all the sweeter. Returning from the first game is the God Mode option, which we would actually recommend.
With God Mode, after each defeat, Melinoë gets a permanent 2% resistance to damage, eventually capping out at 80%. It's by no means an instant-win cheat code but ensures that you will, over dozens of runs, make progress and, in turn, unlock the systems that make Hades 2 so satisfying.
Conclusion
We expect great things from Supergiant Games, and with Hades 2, the developer has proved its mastery of the roguelike genre. Addictive, rewarding, stylish, and extremely compelling, you cannot call yourself a true roguelike fan without experiencing Melinoë's immortal journey.





Comments 38
Bruh this year is too stacked!! Imma hold off on buying this because I literally don't have enough time to play all of these straight away but rest assured I will be getting this at some point.
I have been taking small peeks at my husband’s runs on PC and It physically pains me not to buy this right away but it will have to wait a while 🥲
You’d think a mention of the 120fps mode would be warranted, especially reviewing on the Pro.
Put it on my wishlist. Will likely get it after I’m finished with gordian quest, as long as it’s priced reasonably.
Edit: I’m told it’s £25 on Xbox, so guess it’ll be the same. They do get a 14 day sale price of £20 though. Would grab it at that price certainly.
Edit2: ok, it’s only £20 so I bought it. Couldn’t resist.
Played this on Switch 2, and it’s absolutely amazing. Tough as nails though, had to take a break for other games. Highly recommended!
Played the game on Switch 2. If you enjoyed the first one, this one’s a bigger, better version of that one, basically. I had a good time with it last year.
@Oram77
Same boat for me. One of the only disadvantages (IMO) to these shadow drops is I'm caught unaware and already working on like 3-4 games at once lol. Just can't really justify squeezing it in without letting something else fall to the wayside.
Soon though. Soon...
Yeah its going to be an easy double dip.
Cleared off the next couple days so I can play this. It’s one of my most anticipated games ever. So damn pumped for tomorrow
Hades 2 followed by Saros is just dastardly.
Man, do I love Supergiant Games. All their games are great. They just don’t miss.
I will absolutely be playing this later this year, and the only reason it is not upon console release is that this spring is impossibly stacked with games.
When I do get to this, no doubts that it will be great. SG is apparently not capable of less.
I clocked in about 200 hours on the OLED Switch. It runs great even on the older hardware.
It's an amazing game. I put some many hours on Steam. I'll probably double-dip if there's a physical edition for the PS5
As a fan of the original this sounds perfect to me.
On my wishlist!
Do we know if it runs at 60fps on PS5 Pro? I assume so but you never know...
@darthvirgin ohhh 120fps on the Pro? Is that a fact? I am here for it!
@Westernwolf4 what's your favorite super giant game? I am curious ^^
Mine is Transistor.
@Oram77 this whole gen is stacked! If they weren’t chasing all this live service stuff, gaming wouldn’t be looking as bad as some people think. Anyway, I wanna play the first game before I try this. And I think I will.
@MichaelNau Transistor is SUCH a good game. The ending blew me away, and it has the best music of all their games. Good choice!
I think I am the opposite of most SG fans-I like Pyre the best, even though I think most think it is their lowest ranked game. The underlying sports game is really fun. The message of teamwork and supporting each other is wonderful. The choices in the game have real consequences. And the unique theme for each team results in a wonderful OST.
I actually like Hades the least of their games, even though it is most popular for most. It is a great game-rogue lites are just not my favorite form of game. But I still enjoyed it and will love Hades 2.
My rank so far is Pyre-Transistor-Bastion-Hades with Hades 2 yet to be played. They are all great.
What is your list?
Hades is one of the best video games ever made and my second favorite rogue like after the excellent absolum. Word up son
@Westernwolf4
We're pretty close.
Transistor, Pyre (the ending did make my eyes all wet ^^), Hades a very, very close to Pyre, then Bastion.
Much like you, I enjoyed all their games but, to me, their quality in writing/story telling reached their peak after Bastion.
I'm bit sad Pyre got so little love overall and, while I'll certainly love Hades 2, I can't shake the feeling I'd have loved them to do another original game instead but I don't have to feed a whole studio and protect their job so... to be honest, I think they were right to ride the Hades hype.
@MichaelNau Great list, and agree with all you said. I posted here that I was worried about SG doing a sequel and wanting them to do something new when Hades 2 was announced.
Fortunately from all accounts it looks like they did a great job on their first sequel!
@playstation1995
Love Absolom.
It really is my "confort food" with Streets Of Rage 4
@Westernwolf4
By the way, do you know if there is an artbook of their work?
I have the limited run edition of Transistor and there is a manual inside with all the functions described and portraits of the camera... but I'd really love to see more.
Pyre's characters and all the gods in Hades...
100%'ed it on Switch 2. It's so so good, over 200h and still can't put it down
@MichaelNau yes streets of rage is my favorite sega franchise and I play it on my sega genesis back in the 1990s. And streets of rage 5 is excellent. Absolom is a instant classic. Word up son
Where's the Darwin's Paradox Review?
@playstation1995
When sor 1 arrived on the megadrive this was a feat but, when SoR 2 launched, oh boy!
By the way, what are your favorite rituals in absolom?
I used to be a fan of chaos to put as many sprites on the screen as possible, but now, I like playing with projectiles and rambles with a dash of echoes if possible ^^. Ring of fire never disapoint either imho
Loved the first one! Had me hooked for hours!
Do we know what the prices are looking like for this? If its got a sweet spot it'll be day one for sure!
@Oram77 Well you must be wrong, I heard only multiplayer slops were being released these days. There must be a mistake
So many games.... So little time... Definitely buying this tonight though.
@BassRider Yeah I was also told this is the "worst gen ever" but I have played loads of incredible games so clearly I must be wrong...
Still busy with Hades 1 ... 80 hours in, still gots loads to do / unlock. Will play a palette cleanser first, but will dive into this soon!
Arguably my favorite game this past year. It's brilliant.
Removed - unconstructive feedback
Played it for a couple hours today. Gorgeous graphics, beautiful music, a lot of cool powers snd weapons, a wide variety of enemies and clever dialogue.
Gotten through 3 regions in the “below” path so far. Absolutely loving this game. I’ve only done nine runs but the amount of content and versatility this has over Hades is insane. They literally hit all the right notes.
Going to do my first surface run tonight.
I truly hope Supergiant Games creates Hades 3. They could easily reuse all twelve regions (4 in Hades 1 and 8 in Hades 2) and make it random like the new mode in they added. Greek mythology is so damn rich.
Chaos would be the perfect final villain as well… or just make a game called ‘Chaos’. They could definitely introduce different mythologies (they hint at them with the hidden aspects) in a ‘Chaos’ themed game and add like Egyptian and/or Norse alongside Greek. Imagine one final boss being Greek mythology Chaos, another being Norse mythology Loki, and the third being Egyptian mythology Apep (I’m not well-versed in Egyptian mythology)? It could be incredible.
What a week man! I have things to take care of but hopefully summer will be full of all-nighters of games.
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