Comments 400

Re: PSVR2 to Receive Renewed Competition from Meta Quest 3 This Year

koffing

With Carmack leaving it’s pretty clear that Meta is going for a premium experience versus a cheaper more accessible one. That approach will limit who uses it.

VR and AR are interesting but they lack killer apps and the interaction model is too complex.

On AR: think the movie Her is probably the best depiction of an AR future where we converse with an AI using natural language which is close to the ChatGPT + AirPods tech that is already present.

On VR: I think people to-date have preferred just putting more screens everywhere (in cars, in pockets, tablets, on wrists, on fridges) than walking around with one strapped to our faces. I think games are driving some adoption here and there is a dedicated fanbase that is funding the tech year after year so maybe it will grow, but I am still not seeing the necessary tech to do it well which would need 8k microled screens and even more power efficient chipsets. VR needs a Nintendo Wii like moment.

I am most interested to see what Apple is going to bring to the table here but I suspect even if they have amazing hardware there still won’t be a killer app. Apple doesn’t really care about games and I am not going to pay $500-1000 for a personal AppleTV movie theater or an Apple Maps driving directions experience.

And oh Meta, I have no interest in your corporate virtual business meeting dystopia.

Re: Final Fantasy 7 Remake Producer Says Narrative Changes 'Necessary' to Keep Players Interested

koffing

They are in too deep into existing FF7 lore. Remake’s storytelling — especially at the end — was clearly for those who knew FF7 in and out and would notice and appreciate deviations. I had to look stuff up. While I liked the game’s opening I found the final act confusing and not very enjoyable. I was a bit relieved when it was all over and I am not eager to go back. That said, I only played FF7 once 20 years ago and now I am much more likely to buy the original when it’s on sale for $8.

Re: Sony Cuts PSVR2 Launch Sale Estimates by Half, New Report Claims

koffing

@Sil_Am (1) Sony could sell it at a profit. (2) Also they can just expect that a large percentage of the user base would not do that but would stick to PS5. (3) The approach I describe would be similar to Sony’s current PC strategy and would help grow the userbase to achieve economies of scale. It’s like when Apple finally allowed Window users to use iTunes and use iPods without a Mac.

@naruball discretionary money is discretionary money. 🤷‍♂️

Re: Talking Point: What Are You Playing This Weekend? - Xmas 2022 Edition

koffing

Finishing Lego Builder’s Journey. Playing Persona 5 Royal very slowly (third time playing the game, but first time on the Switch). On PS5 I am very focused on Horizon Forbidden West. It’s delightful. I am not finding the story as compelling as the first Horizon, but the characters, world, graphics, gameplay, and just overall experience are imo so much better. I am going to be playing this one for a while.

Re: Horizon Forbidden West DLC Takes Aloy to the Burning Shores Only on PS5

koffing

When 3d cgi cartoons started being successful in the early 2000s Disney abandoned hand drawn animation for it. We learned later part of the reason for that was morale and talent retention: many of their people wanted to work on the new exciting trends in animation. I can imagine the devs being pretty excited to work with 2 year old hardware instead of 10 year old hardware and now is the perfect chance. Base game upgrade to PS5 is free, stock issues abating, PS5s are starting to show up in stores, this is just DLC, gives Guerilla and their Decima team a chance to work on a modern platform. Seems like a win for everyone.

Re: PS5 Players Don't Want to See 60fps Die Out

koffing

Alt title “most PushSquare poll respondants want 60fps on PS5”.

Let’s not pretend that people visiting this site are representative of the entire cross section of Playstation users. Plus, even here, most people think 60fps is about graphics alone so to them they would rather have dialed back graphics than 60fps. But that’s not always the deal. It could be about physics, level design, or the underlying engine processes (eg UE5). It would be good to help the readership understand that.

Re: Poll: Do You Care About 60fps on PS5?

koffing

Poll didn’t have the option I wanted. I am fine with obviously optimized, upscaled, clearly next gen titles running at 30-40fps — especially if it’s not an action/twitchy game.

I want 60fps in almost all games and I think that’s a reasonable standard. 60fps beats 4k or slightly better fidelity.

Re: Persona 3 Portable, Persona 4 Golden Get January 2023 Release Date on PS4

koffing

I am so excited. Probably getting the Steam or Switch versions. The thing I really wanted from Atlus is a cloud-based save transfer system. I have 300 hours of P5R locked on Playstation and I worry that will go away once backwards compat is gone. That won’t be an issue on Steam. Switch has the same problem as Playstation but it’s portable. Maybe I need a Steam Deck. Sigh.

Re: Horizon Zero Dawn Remaster for PS5 Reportedly in Development

koffing

Eh. It’s an interesting strategy. I think most of the concern under the surface here is that Sony would be giving something up to do this. That it would take time and attention away from making something else and most people here are fine with the game as-is. and would prefer all attention on making something new.

Re: Here's Everything Included in the PS5 DualSense Edge Controller Package

koffing

This looks like a good product, but it’s really otherworldly to see Sony dabbling with expensive devices like VR and uber controllers while also jacking up the price of the base system. 2022 Sony messaging is so opposite of the PS4 messaging which was making an affordable system that was great at playing games for everyone.