Comments 434

Re: Dragon Quest 7 Reimagined Demo Out on PS5 This Week, Opening Movie Is a Masterclass

QiaraIris

This is a fantastic news!

The first three months of 2026 is absolute stacked with gaming releases, that the JRPG girl in me is really, really happy about it. 🥰

Trails Beyond The Horizon - Jan 15
Dragon Quest VII: Reimagined - Feb 5th
Yakuza Kiwami 3 - Feb 12th
Monster Hunter Stories 3 - March 13th

And we still don't even have any news on my biggest hype release yet, Fire Emblem: Fortune Weave.

This is going to be a good year for gaming. I'm so ridiculously ecstatic with this lineups that I can feel myself glowing.

Re: More Digimon Games Incoming as Time Stranger's Success Sees Dev Team Expand

QiaraIris

Time Stranger was the best Digimon Stories and JRPG of the franchise. One thing that was missed from the interview was Ryosuke Hara confirming that the "Adult topics" works for Time Stranger, and they hoped to continue that. For me, that's a great news as Time Stranger deals a lot of uncomfortable and more mature subject matters like suicide and depression. If they continue this, they don't need to compete directly with Pokemon and can tap a more mature audience with their strong storylines.

Re: 40+ PS5 Games to Play in 2026

QiaraIris

Lol...really? 3 gacha games and Trails Beyond The Horizon, Sky 2nd Chapter, Grand Bazaar, and Rune Factory: Guardians of Azuma (arguably the return of Marvelous farming sims into PlayStation) is not in this list? The more appropriate title for this article would be "MY personal choice of 40+ PS5 Games to Play in 2026".

Re: 'It Has the Power to Enrich the Creative World': Level-5 Boss All-In on Generative AI

QiaraIris

He's not wrong, generative AI can and does shorten development cycle.

And as with how this technology evolves, the question will shift from whether or not to use it, to how to ethically use it (for example, 81Produce talent agency that made news lately in Seiyuu's market by partnering with AI company to store their talents voice (with their talents consent and profit sharing) and used as AI seiyuu. This works because it gets the talents' consent as well as still giving them income eventhough AI used their voices.

One of the games I'm really looking forward to next year is Starsand Island and the developers have been pretty open about using Generative AI.

I'm still looking forward to play it.

Re: 'No Need to Be Embarrassed About It': Zenless Zone Zero Staff Say 'It's Painfully Obvious' They're Working Tons of Overtime

QiaraIris

I think people are just tired of reading these type of articles because it just evolved into an empty platitude or virtue signaling.

And yes, as someone has mentioned, compared to other labourers or even anime artists that literally worked grueling hours with marginal pay, these game developers had it easier. So watching them still whining about it just grating to be honest.

Re: 'No Need to Be Embarrassed About It': Zenless Zone Zero Staff Say 'It's Painfully Obvious' They're Working Tons of Overtime

QiaraIris

If you actually want to publish news like these, can you deep dive more on it? Yes, overtime has existed forever, I'm in IT and when we have an MIO, it's not surprising to work over 16+ hours to get it fixed. Or when we're trying to push new things into production without breaking the system.

But we get paid extra for it. Overtime here is 250% regular pay, so that's a lot of money when you have to Overtime.

So let's do deep dive, how much are they getting paid? is mandatory OT or crunch or whatever you wanna call it means they work unpaid? is it as bad as the anime industries? were they blindsided? was this not outlined in their employment contract that they signed? Without extra details, this is nothing more than tabloid level gossip.

This kind of news is fine, but let's stop fearmongering without getting into the details of things. News outlets are pushing fear articles with AI and crunch, and then have the audacity only reporting half of it. If the idea was to garner sympathy for these folks, well, it failed. Especially for companies like Hoyoverse who made hundreds of billions with their gacha and last time I checked, somehow still have the lowest turnover rate and lowest termination rate (which means they somehow treat their employees well with their pay structure and bonuses) in the industry.

Re: Western Sales Have Saved the Trails Series, Falcom Boss Suggests

QiaraIris

As someone who lives during the era where Trails fandom was absolutely not sure whether or not we're ever getting a continuation to Cold Steel after the second one, this actually made me tear up.

I'm happy they decided to focus more on global release so we don't have to wait 5 years to catch up to the next series, and I'll be more than happy to buy all Falcom games to support their decision to do this.

Re: Octopath Traveler 0 (PS5) - Perfectly Fine JRPG Action

QiaraIris

This is a respectable score and while IGN doesn't have their final score yet (still playing the game), the vibe was also more positive there.
As someone who like OT1 and absolutely loves OT2, the demo for OT0 was probably the first time I actually groaned in disappointment when the 3 hours notice flashed on my screen. I really enjoyed what OT0 offers, as it reminds me of my all-time favourite JRPG franchise, Suikoden. Yes, it's not obviously as massive as that as we're not recruiting 108 characters and rebuilding an entire kingdom, but the vibe and the theme are pretty similar from what I gathered in the demo. The recruiting, the side missions, the rebuilding, I enjoyed them all and I can't wait to actually play them tomorrow.

That being said, OT0 is a great blueprint, and I hope Square will consider creating a proper recruiting/townbuilding JRPG again from scratch. Maybe Octopath Traveller 0-2, or OT3.

Re: Bloodlines 2 Publisher Accepts the Blame Over $37 Million Failure

QiaraIris

Anyone in the comments thinking the $37million write off was a big disaster for Paradox, clearly has no idea what this publisher has in their portfolio. Age of Wonder, Europa Universalis, and Crusader Kings franchises alone are more than enough to offset this cost as their millions of loyal players are more than happy to pay for their overpriced DLCs and expansion packs as they usually give us thousands of hours of games, yes me included.

They'll be fine; in fact, I'll argue that the major success of their other franchises that they are strong at, is the reason why they can occasionally take risks like publishing this game.

Re: PS5 Fans Say Ghost of Yotei Plays Better, But Can't Match Ghost of Tsushima's Story or Hero

QiaraIris

@AverageGamer How is Yotei a sequel story to Tsushima?

Different story, different region, different motivations, different gameplay mechanic, different time settings, and even a different adoption of the moniker "ghost".

The only connection was during a small quest during the end of the game where Atsu's finding the equipment of the first ghost. Otherwise, the story between the two has no connections at all. Tsushima's story was "one and done".

Did you play Yotei?

Re: Poll: Is Ghost of Yotei Better Than Ghost of Tsushima?

QiaraIris

I literally went back to Tsushima after I completed Yotei and simply couldn't get back into the combat anymore.

Once you get used to Atsu's whirlwind of deaths and a lot of thrown katana to quickly clear a camp, Jin just feels so slow.

Yotei also won on how it handles side missions, side stories (some of those tales and duels are one of the best written story I encountered from a game in a while), as well as their mini games. It never feel as bloated and I love the clue systems.

Re: Backlash Begins as New Dissidia Final Fantasy Game Is Revealed for Mobile

QiaraIris

This business move is VeryBadium.

Although, just like Octopath Traveller 0 and Atelier Resleriana, they may ended up porting this to console at one point if it's successful enough.

If there's a mobile game I want them to port to a proper console, it would be War of the Visions: Final Fantasy Brave Exvius. Too bad they just axing that as outside of the bloated gacha mobile trash, there's a pretty good game and story there.

Re: People Don't Buy Anywhere Near As Many Games As You Think

QiaraIris

Are they just counting physicals? I'm lazy so I only by games digitally and I'm pretty sure my spending habit increased this year as I can just "swipe" my card from the comfort of my couch. October alone had me purchasing 4 games at once (Trails remake, Grand Bazaar, Digimon Story, and Ghost of Yotei), Nov and Dec aren't going to be any difference either with Inazuma Eleven and Octopath Traveler 0.

PSStore, Nintendo Online, and Steam, I think I pretty much purchased every games I had my eyes on this year and I tend to buy the expensive version for it too (Digital Deluxe or whatever they want to call it)