
As the dust settles on a devastating week of Microsoft layoffs and Xbox game cancellations, those in the know are now starting to share what they heard about the scrapped projects.
The decision to cancel Everwild and Perfect Dark proved the most shocking in the moment as they were two publicly announced titles, but it's becoming more and more clear that the cancellation of The Elder Scrolls Online developer's unannounced MMORPG is actually the most baffling of the lot.
Bloomberg journalist Jason Schreier reveals the game to be codenamed Blackbird, and was in development in some form for seven years. It was going to be a "third-person, online looter-shooter, not unlike the popular game Destiny, set within a new franchise. It had a sci-fi, noir aesthetic — similar to films like Blade Runner — and placed a heavy emphasis on vertical movement."
Schreir explains that the game allowed players to double jump, air dash, use a grappling hook, and wall climb to fly around tall buildings. An internal demo was said to be impressive, and the developer was targeting a release in 2028.
This vertical slice of the game was so impressive, in fact, that Xbox boss Phil Spencer had to have the controller taken away from him when he tried the game so a meeting could continue. "Executives had nothing but complimentary words for the project."




