Comments 434

Re: Interview: Falcom President Talks All Things Trails, Daybreak 2, and Kai in Our Biggest Interview Ever

QiaraIris

As a FALCOM fan, this is a really good read. I especially like the insight he gave on both the differences and similarities between western and japanese JRPG players. It is especially true that the older I get, the more I resonated with Vaan's story being the "older person" of the group.

I also love the fact that he's staying true to his visions that Trails will always remain the primary turn-based title of their IPs.

Also this snippet right here:

"The first thing I felt was... boy it's difficult to end a series! We got so good at thinking about how to continue the series that we never kind of had a chance to stop and think about "okay, how are we supposed to end this thing?"

I specifically told the team, "okay guys, we really need to come up with an ending!"

I want to come up with an ending that will satisfy us, as the developers, and also, it's obviously incredibly important to come up with an ending that's going to satisfy the players as well. Particularly those players who stayed with the series for 20 years, and have waited a long time to see how the series is going to end."

This made me really happy as I've been following this series from the beginning and I can't wait to see how they wrap it up.

Damn, it's been 20 years.

Re: UK Sales Charts: Silent Hill 2, Dragon Ball's Physical Copies Topple Metaphor in Massive Week

QiaraIris

How are people so bad at reading the article?

This is just a PHYSICAL sales in UK Market.

See this paragraph:
"As is always the case with the UK charts, we must underline this only represents a small portion of the market. Recently, it was reported that an enormous 75% of British game sales are now sold digitally, so you’re looking at roughly 25% of the market here."

So it doesn't really paint a picture on how a title is performing.

Re: Poll: Are You Playing Metaphor: ReFantazio?

QiaraIris

Absolutely. For their first foray into a fantasy sword and sorcery settings, ATLUS absolutely killed it with Metaphor.

The archetype system is really fun to mess around with as I'm a sucker of mixing and matching abilities to make the perfect class of my party. And the charming and relatable characters are surprisingly still present albeit being a fantasy settings. The demo doesn't do it justice as just like every other ATLUS titles before, Metaphor doesn't really shine well till you finished the first dungeon and actually get out of the first city. The new exploration and travel mechanic was such a joy to experience.

I have to say it's also the darkest ATLUS story yet, especially for a JRPG standard. Some of the bond stories and dialogues absolutely made me ugly cried.

And you bet I will get the enhanced or whatever definitive edition they'll be releasing to follow up this game. Hopefully Metaphor will be one of their permanent IPs next to SMT and Persona, because they truly have a gem here.

Re: Atlus Fans Don't Think Xbox's Marketing Is Doing Metaphor: ReFantazio Justice

QiaraIris

@Shad361 you really can't see the difference between XBOX marketing a well established IP like Yakuza and Persona compared to a brand new game like this one?

Yakuza and Persona were born and grew with PlayStation, no JRPG players in the right mind would think that that these two titles would ever be an XBOX "Exclusive".

It can't be said the same with Metaphor which is a completely brand new IP.

Re: Atlus Fans Don't Think Xbox's Marketing Is Doing Metaphor: ReFantazio Justice

QiaraIris

I said it in other articles covering this that the marketing rights with XBOX was probably the stupidest thing ATLUS has done. It's amazing how short their reach is for JRPGs that even my close circle of friends who are actually always look forward to ATLUS games felt blindsided on how unaware they are about this game.

When majority of Japanese players also still think that this is an XBOX "exclusive" due to your poor marketing, that's on you.

Hopefully they'll learn their lesson after this. XBOX is where JRPG goes to die, so good thing it's a multiplatform release.

Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox

QiaraIris

Simple, games just don't sell on XBOX. Their market shares keep getting smaller and smaller since they simply couldn't even penetrate the Asian market for years, no matter what they do.

Becoming a publisher like SEGA did would be the right move, when your leader himself even admitted that XBOX already lost the console wars and couldn't recover.

Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'

QiaraIris

@Dragon83 I'm genuinely curious about this. I Plat'd GOT and its expansion Iki Island.

Jin's story was completed with a very satisfying conclusion and all the dots checked. SP told his story and ended where it should be without any unnecessary padding. That's the consensus for the GOT as far as I can tell.

Where do you think it's incomplete and where should it go?