Comments 362

Re: Dhaba: Land of Watermarks Revealed as Another China Hero Game on PS5

Pepsiman_100

Ya know I find it funny and strange that Sony seems to be going harder for these Chinese games than they do japanese games. Like I know Japanese games don't meet sales expectations a lot of the time so it's understandable why they strayed away from them, but the Chinese games don't look much different in concept. Sure theyre pretty and all but not really anything that looks much different from what japanese devs have been putting out for years.

Not to mention that we've only seen like 3 of these games actually release yet they keep announcing even more

Re: Dragon Ball Z: Kakarot Returns to a Simpler Time with 'The 23rd World Tournament' DLC on PS5, PS4

Pepsiman_100

Just some thoughts

1. I really wish they revealed tenkaichi 4 with gameplay because seeing this only makes me think about what that game will look like

2. This looks great but man I seriously hope CC2 eventually gets some new blood or some veteran combat designers on their team. Theyre so good at spectacle and stuff but the gameplay for their games is just so basic

3. I need some kind of reboot or spinoff series that brings back the martial arts and overall vibes that og dragon ball had. Just watching this trailer has given me such a nice feeling that I havent felt from dragon ball in a long time

Re: Poll: What Review Score Would You Give Final Fantasy 16?

Pepsiman_100

I think I'd give it an 8.5. It's really nice graphically, pretty good levels, and great characters, but the combat is lacking. The eikon abilities are all great but there's hardly much to use with the sword. No pause combos, no double jumping, limited enemy step, etc. Like it would've been great if the game had multiple weapons which would've balanced out the small moveset for the sword but that's not the case. Also KH esque team attacks/limit breaks would've been a great addition. Give me something that makes me feel closer to the party members.

Regardless of that stuff the game is still great. The eikon battles are definitely some of the hypest stuff I've seen in a game. Also the story lost just a few points for me cuz I wasn't too into the whole Ultima thing. I liked when clive was just out for revenge and I wish that along with the warring countries was the main focus.

But yea 8.5/10

Re: Devil May Cry Designer Crafts Magnum Opus with Final Fantasy 16

Pepsiman_100

Hmmm. Funny he says this cuz after playing the demo I definitely feel like ff16 is toned down compared to dmc5. Now of course I'll have to wait till I have the full game and have the full moveset unlocked, but as far as the demo goes clibe doesn't seem too mechanically deep.

Like there are no pause combos, no back to forward moves, no rotation moves, etc. Even the limit break just turns your moveset into a masher instead of enhancing or altering your attacks like devil trigger does. Not saying 16 isn't deep cuz it is but dmc5 feels much more like his best work

Re: Another Game as a Service on PS5 Is Being Abandoned

Pepsiman_100

It's both funny and sad how such a cool concept like gaas games ended up so hated. If you told 13 year old me that video games in the future would be update with new content overtime i would've lost my little mind but unfortunately devs these days, or maybe the greedy higher ups they work for, have went about that concept in the worst way possible leaving mostly disdain for them

Re: Former PlayStation Boss Saddened by PixelOpus Studio Closure

Pepsiman_100

@JustPlainLoco Yea im with you especially with that marketing line. I know marketing is important but I dont exactly need these companies to constantly shove their games in my face ya know? I dont just wait for whtever major event to give me my fix either. I go to youtube, twitter, gaming websites just like this one and I search for these kinds of games. As someone who has long been fed up with getting the same stuff from these AAA devs I'm always on the lookout for devs like Platinum, tango, team ladybug, flying wild hog, soleil, vanillaware, whatever chinese developers, bokeh, inti creates, wayforward, gendesign, etc. I feel like too many people kinda just sit around instead of just taking a few minutes to look for those stand outs

Re: Former PlayStation Boss Saddened by PixelOpus Studio Closure

Pepsiman_100

@KaijuKaiser Its the same thing all the time. People sleep on all the unique creative stuff with a weighted blanket and warm milk but are wide awake when sony annoucnes another cinematic hyper realistic game, when capcom announces the 34th resident evil or 78th street fighter, or when fromsoft announces their 40th souls game. Its not until we lost those great developers that everyone wants to finally acknowledge them

Re: Poll: What Review Score Would You Give Wo Long: Fallen Dynasty?

Pepsiman_100

I'd give it maybe a 7.5 or 8. It's pretty good but I wish they added just a little more of nioh's mechanical depth. I appreciate it being easier tho. However I'm getting burned out on these souls games from Team ninja. They've done 4 of these now and it's getting very tiring. They're still enjoyable but it's tiring. I'm glad they're finally doing something new with Rise of the ronin next year

Re: Poll: How Do You Feel About Final Fantasy 16?

Pepsiman_100

So here's the thing. I'm hype as hell for it cuz it simply looks great and we could definitely use more stylish action type games but on the other hand I don't exactly wanna see everything become a hack n slash either. Part of me would've liked if this game also used 7remakes combat system. I think that system does a great job with action and strategy. It doesn't allow you to just mash away. You gotta utilize your party to overcome which is great.

I'm not a fan of turn based combat but I really do enjoyed valkyrie profile and Indivisible's combat where a character is assigned to a face button and you press that butt9n to attack. I'd love to see FF use a system like that too. But either way I'm still hype for this

Re: Metal Gear Rising Fans Handed New Artwork Instead of a Remaster

Pepsiman_100

@Beerheadgamer82 They're just celebrating the awesome game they made. It's cool that they still acknowledge it imo. If you wanna question anyone question konami. It's all up to them for a sequel to be made. Platinum has said many times how they wanna do sequels to their past games but as usual it's up to the publisher. If it was up to Platinum we probably would've had metal gear rising 2 and 3 by now

Re: Metal Gear Rising Fans Handed New Artwork Instead of a Remaster

Pepsiman_100

See i only overhyped myself cuz of quinton Flynn's tweet a few weeks back. A fan asked about a sequel to rising and he responded "stay tuned for announcements in the coming weeks" or something like that. Surely he wouldn't make a tease like that only for absolutely nothing to happen. Maybe an announcement is still otw?

Re: Like a Dragon: Ishin's PS5, PS4 Trophy List Will Destroy You

Pepsiman_100

@Golem25 yea I definitely get what you're saying. I honestly like when a games Platinum is pretty tough cuz it does feel good overcoming those challenges. But there's challenge and then there's tedium, grind, and cheapness if that's even a word.

There's having to learn entire mini games like mahjong, black jack, koi koi, there's those same mini games having god awful RNG or insane difficulty like puyo puyo, there's drone racing where even with the best build there can be you slam into one wall and it's all over while the cpu drones have perfect steering, perfect durability, perfect everything really. I can keep going but I'm just saying that with these Plats/achievements you have challenge and you have chore and the yakuza games are definitely chores imo

Re: Like a Dragon: Ishin's PS5, PS4 Trophy List Will Destroy You

Pepsiman_100

I'd really love to know why RGG is always so bent on making the platinum trophy foe these games the most unenjoyable experience. I get that these platinums aren't gonna always be a walk in the park but that doesn't mean they need to be the most awful experience either.

At this point Y6 will probs be the only yakuza game I ever platted

Re: Wanted: Dead Brings Big Bargain Bin Vibes in PS5, PS4 Trailer

Pepsiman_100

I genuinely w9nder why people have to give such "compliments" to games like this. Bargain bin vibes? You could just say it looks like a ps2 era title, or maybe a sleeper hit or something. I've seen others call this game the "coolest looking trash" they've ever seen or a janky mess that they can't wait to play. Yea it doesn't have the graphics or animations of a AAA Sony game or anything but it still looks good. Can't people just say it looks cool?

Re: Metal Gear Rising 10th Anniversary 'Event' Teased

Pepsiman_100

@nomither6 Agreed. MGR's fun factor definitely surpasses the likes of gow and dmc. Dmc may have the deepest mechanical pool, but nothing in the series compares to being blitzed by cyborg gorillas or the katana wielding enemies, skipping across a stream of missiles, or any of the boss battles. It's hard to top Platinum when it comes to pure fun and hype

Re: Fans Are At War with Street Fighter 6's PS5, PS4 Box Art

Pepsiman_100

My issue is more with Capcom box art in general and not just with this. They have a good number of talented legendary artists that they can have make cover arts for their games but for whatever reason refuse to use them. Kinu Nishimura, Shinkiro, Bengus, Ikeno, Edayan. Did they all retire? Do they just not mess with Capcom anymore? Are they too expensive now? Like what's the deal?

Re: Ninja Gaiden, Dead or Alive Reboots Planned at Team Ninja

Pepsiman_100

@rawzeku I love P* but idk about this. I'm sure they'd do a great job, but certain games need to stay with their og developers. Team ninja made ninja gaiden as fun as it is and idk if P* can make it feel the same way. Same way I wouldn't want Capcom doing a bayonetta game cuz it's P* who made it as fun and hype as it is. Yea Capcom would probably do an amazing job with the combat and mechanics, but can they make the same kinda hype boss fights? The same kinda level design?

Re: Arad Chronicle: Kazan Has All the Trappings of a Worthy Soulslike

Pepsiman_100

Yea the mire I think about it the more upset I get. They really said let's scrap this cool, colorful 3D dungeon fighter game with multiple playable characters and go for a more dark and dreary souls like game with one dude🤦

Hope to see gameplay soon cuz if it still resembles the BBQ gameplay than that'd be great but now there's a chance it'll have huge bosses with huge attack ranges that kill you in 1-2 hits, enemy layout where you have an aggressive enemy up close while 3 shoot at you from a distance, flippin stamina bars, and the good Ole frustrating difficulty that the devs might think is "tOuGh bUt FaIr" but is actually just bs.

But hey hopefully I'm wrong. Hopefully it'll just have a few souls like features and is mostly its own thing and still ends up being really fun

Re: Colossal Flop Babylon's Fall Hasn't Changed Platinum's Plans for More Live Service Games

Pepsiman_100

I wish only the best for them. Maybe it'll actually work out. It's not like every gas game ever made was a flop. An anarchy reigns type game can work pretty well as a gas game. Just add more characters, stages, weapons, and make sure it plays well. They're regular action games, as amaz8ng as they are, just don't sell well enough so now they're trying something new. What else do people expect them to do? Like the author said just cuz Babylon fell doesn't mean their other attempts are guaranteed to do so as well. We'll just have to wait and see