@RoomWithaMoose totally agree with your assessment. I have a ps5 and a decent pc. I’ve had every PlayStation since ps2. The last few years really haven’t seen me use the PlayStation all that much.
I can afford whatever price Sony decide to ship the ps6 at. A $1000 plus console just doesn’t look like a good use of that money - especially with disc based media disappearing, lack of interesting exclusives (for my tastes) and Sony planning to double down on monetising its existing player base.
I’ll consider a ps6 if and when the back catalogue of exclusive titles and price represent relative vale for money. Until then I’m content to stick with my ps5 and pc (which in its current form is likely to be as, if not slightly more, performant than the rumoured ps6 spec).
Be interested to see the digital foundry coverage of it on console. Undoubtedly a very pretty game but very interested to see the performance trade offs.
More than happy to wait for a pc release to see the game running and looking it’s absolute best.
I’m also confident that the PS5 will continue to be the USA’s most popular console for many years into the lifecycle of the PS6 if the AI bubble doesn’t burst soon.
@playstation1995 actually Xbox have made pc the best place to play halo. You’re not just stuck with performance and quality presets, you have every preset imaginable and can tailor the game to exactly how you wish to play.
PlayStation is the best place to play on console, if you can afford it, pc continues to be the best place to play overall.
@get2sammyb if it’s a cpu bottleneck restricting 60fps you wouldn’t need a high end expensive rig to surpass that used in the PS5. It’s equivalent to an AMD zen 2 3700x. It might be possible to get a 60fps 1080p experience with an older 5700x or slightly newer 7700x cpu and a mid range gpu. Not a massively expensive setup compared to those £3k plus setups a lot of people reference.
We shall see once the game hits pc. I expect a pretty performant optimised title once it eventually launches on steam and rockstars own launcher.
I wouldn’t pre order on any of the current generation systems until I see performance targets and actual gameplay. They’re not going to sell out of a digital only title at launch.
@LowDefAl my point was that in previous generations PlayStation had legitimate competition particularly in the high end console market. This is the first generation where this isn’t true
I think what a lot of people are ignoring when it comes to lifetime hardware sales of PS5 is the market share lost by Xbox and absorbed by Sony. The 100M figure, whilst very impressive, does somewhat flatter to deceive when compared to other past generations.
I know analysts have talked a lot about owners of PS4 consoles that have or had yet to upgrade to the PS5 during this current generation. I’m very confident that the proportion of PS5 owners yet to upgrade to PS6 will be considerably higher in comparison. To avert this Sony will need to perform some serious magic to keep PS6 affordable for the masses or heavily subsidise the cost of production, neither of which, unfortunately, seem particularly likely.
Probably not a common opinion, but I actually found uncharted 4 to be pretty disappointing. As a childhood fan of the Indiana jones films I loved the supernatural aspect of the earlier uncharted titles.
SPOILER:
I really enjoyed the beginning and middle of the story for 4, but the mundane and grounded explanation at the end really disappointed me. So much so, that having competed my initial playthrough, it’s the only game in the series that I’ve never revisited.
@UltimateOtaku91 mostly yes. However if you’re a ps5 owner that doesn’t buy new games, only pre-owned single player, and doesn’t subscribe to psn then selling a console at a loss is a problem. Especially given the current economic climate where people are looking to cut subscriptions and save money where they can.
It’s far safer to sell a console at cost these days and preferably at a profit.
However, I do think digital only consoles should be subsidised as they lock the consumer into the digital storefront and eliminate access to the second hand market
@Archaeokaiser pushsquare is part of the same group of websites as purexbox, nintendolife and the recent addition digitalfoundry. Purexbox and digitalfoundry have published just one article covering dlss5 - Xbox are still heavily invested in pc and digital foundry’s sole purpose is the analysis of performance and related technologies. Nintendo are the only console manufacturer to actually use Nvidia hardware and nintendolife haven’t even covered the story. Pushsquare have, to date, posted two.
In my opinion, these articles exist for the sole purpose of farming engagement and traffic, they don’t serve to further the discussion about PlayStation and I’m expressing that. By your logic pushsquare shouldn’t be ‘bitching’ about DLSS5 and should just ignore it and move on.
@ThatOtherNewGuy but it’s not a success, it’s a complete failure. Especially if you listen to the views on here and across the internet. Digital foundry are the only outlet to have expressed positivity. The 5090 exists, is it a runaway success in terms of sales numbers compared to other GPUs? No. Will it inform the price point and power of the next PlayStation. No.
@Rich33 you could post an article on here about the war in Iran and the Middle East - it would have a ton of comments. That doesn’t make it relevant to a PlayStation centric website.
@get2sammyb I understand that as the biggest story of the year it will generate traffic. But I would also say that it only becomes relevant to PlayStation once it is confirmed or even leaked that they are exploring similar technology. I’d argue, that given the extreme pushback, were Sony and AMD investing in DLSS5 style technologies, they probably won’t be made public any time soon, if at all. Therefore it remains irrelevant right now.
Curious as to why you’re running stories concerning Nvidia on a PlayStation-centric website? Especially given PlayStation use AMD technology and will be using AMD technology in the PS6? DLSS5 will not be coming to PlayStation and AMD have not announced a similar technology. Slow news day?
@lazarus11 my point was a response to a comment that was lording it over base console “scrubs.” It was a rebuttal.
With regards to gta 6, I hope everyone excited for its release on console has fun playing. I’m content to wait for the pc release if it lives up to the hype.
@BearsEatBeets John linneman, the member of digital foundry responsible for the pro video, stated on twitter that crimson abyss, the developer, sent them a ps5 pro with the game already installed for review purposes. Hence no ps5 base review currently. Equally bizarre in my opinion.
@lazarus11 actually I’m fairly sure these type of players do have problems giving details to other companies, especially epic.
Making Alan wake 2 exclusive to the epic games store on PC is regarded as one of the reasons why the game has struggled to turn a profit, despite its critical acclaim. It’s also why remedy’s upcoming title, control 2, is not an epic games store exclusive.
@naruball I was responding to the comment referencing a $3k gaming PC. My PC cost me $1.6k and I’d still rather use it for all my gaming needs. If your PC is outperformed by a PS5 then obviously you’d be happier to invest $500 on one. If not, you’d probably rather not.
Despite Sony stepping back from PC I’m fairly confident that PS6 will be the first PlayStation generation I don’t pick up at launch. I’d rather put that money towards upgrading my PC. I’ll get one when Sony have provided a decent enough catalogue of exclusive titles. I’m also sure that PlayStation studios will continue to support PS5 for at least several years after the launch of the PS6.
@Praise_Furret if you have a $3k gaming pc and enjoy using mnk why would you ‘want’ to spend $500 on significantly inferior hardware? Especially if you have been able to enjoy past Sony titles on your $3k machine?
It would be like Sony releasing an exclusive for the ps4 in 2026. Could a ps5 owner afford to pay $100 for a technically inferior ps4 to play the game? Yes. Would they be happy about it and willing to do so? Probably not.
For the record, I have both. But I had the ps5 before I bought a pc. I’d rather play everything on my pc and have a significantly better experience from a performance perspective given the choice.
I think it’s nice to have access to if you have the overhead. When I play on pc I only implement raytracing if I can sustain decent performance - it’s always the first thing I turn off if I can’t meet that performance target.
From a development point of view it’s also less costly and time consuming to implement ray tracing in a game than baked lighting.
Given that Microsoft have released the oblivion remaster, that Bethesda Studios take a literal age to release new games and that the Fallout TV show is an ongoing success, I don’t think you need any “leaks” to know that a fallout remaster is coming soon.
@Jacko11 depends when it releases. They have absolutely no way of reducing the price of RAM right now so that will automatically increase the cost. The PS6 is going to ship with more RAM than the PS5 and more advanced cpu/gpu so it’s going to cost more than the current PS5. The only reason PS5 hasn’t seen an increase yet is Sony managed to secure RAM for the next year before RAMageddon started.
Given that the next generation is going to have several years of cross generation development I could see Sony marketing the PS6 the ultimate premium console and pricing it accordingly. PS5 pro is their midrange option and PS5 base the entry level. Sony don’t neeed you to buy a PS6 at launch if you already have a PS5 and titles are cross generation for several years.
@Sanquine thanks for that - just had a read through. Ignoring the credibility of any of the sources, It doesn’t in any way support your argument that most pc players are pirating, nor that most pc titles played are pirated rather than legitimate copies.
What it does say is that the PC market accounts for roughly $40 billion, of that $40 billion $1.2 is estimated to be lost through piracy. Not great, obviously, but far from the majority of revenue.
It also says that IF a game’s DRM is cracked within the first week it might cost the game about 20% in sales. It fails to state how often this occurs vs not occurring - most likely because it’s incredibly rare.
In terms of the extra hidden costs of piracy, those aren’t exclusive to pc. The reason piracy isn’t as prevalent on console as pc isn’t because consoles are just inherently impossible to hack. It’s because the console manufacturers spend a ton of money to make it so.
I sold my original switch for a decent amount of money last year - I got more money for it because of its model number. It was an older version of the console that could be jailbroken. The newer models had that vulnerability fixed on a hardware level. Something Nintendo spent additional money to rectify.
Thank you for the link, but it just underlines the fact that your original statement was hyperbolic and false.
@Sanquine got some stats to back your piracy statement up? “Most pirate a lot of games” - most being more than half and a lot being more than their collection of legitimate copies?
Piracy does exist on pc - but it’s far from the norm and is why the majority of modern titles on PC are flooded with DRM.
Yes, there’s more cheating on PC. Not because there’s more of those type of players - purely because it’s an open platform and it’s easier to do.
When possible, it is also a problem on console. I remember playing cod on ps3 and having to suffer through lobbies with people using aim bot, invisibility and other obnoxious hacks.
You still get disruptive players on the current generation of consoles - they might not be able to hack but they’ll find other ways to troll and ruin people’s experience.
“PC players don’t deserve anything” - what a childish opinion.
Ah, one of the many benefits of operating a walled garden. You can do whatever you want without needing to worry about any of those other pesky storefronts spoiling the fun.
I really don’t think MLID is a particularly credible leaker. He throws a lot of stuff out there and then backtracks on a majority of it.
It makes zero sense to me to be releasing new hardware when ram prices are where they are and at a time of prolonged economic uncertainty. The ps5 pro is pretty capable thanks to pssr and the base ps5 still holds up ok. They’re also relatively affordable.
If Microsoft are happy to take a big risk and launch their new machine at the end of next year, let them. See how it sells and what price point they give it - use that information to better inform your own launch.
@GirlVersusGame apologies. I’ve deleted my posts, I’m dumb, I somehow misunderstood your points
If the next Xbox plays pc games, has access to pc storefronts, runs some form of windows and is essentially a pc how can it possibly also be capable of playing console titles in the same optimised way a console can? It most likely can’t. In order to do so it will require some form of compromise. There’s a reason the current and past generation of console have not been pcs.
Will have to see how this plays out. I doubt this will make a huge difference to hardware sales. The huge lag and variable gap between titles launching on console and PC means those remotely interested in PlayStation already have the hardware (I have both PC and PS5). I also suspect exclusive first party titles will be under slightly more pressure to hit sales milestones and justify their development.
I do think Sony have been a bit fortunate that Xbox have put themselves in a position where they need to bring their first party titles to PlayStation. Sony suddenly have a slew of extra games to fill any gaps in their own first party output.
Lastly, if I were anyone working at nixxes I’d be slightly concerned about my long term future with the studio.
For those looking to pick this up on console. I’ve just watched content creator fightincowboy’s preview video for crimson desert. He states that he asked about PlayStation performance but didn’t get any direct answer. He was, however, told that digital foundry were being provided with console review copies and should have performance content available at launch.
While not perfect, it is worth noting that several developers in the past have not provided digital foundry with early copies of their games and the group have had to wait to pick up some titles when on general release.
There’s no obligation to provide any review copies to media and if the console versions were truly terrible I’m sure digital foundry would only be provided with early pc copies of the game.
All this being said, I still wouldn’t be preordering this on console until performance reviews are made available.
Barely any footage, but my initial thought is it’s not fromsoft just based on the fact that all their titles are all pretty dark in tone. This doesn’t look like it fits their aesthetic. More than happy to be wrong though.
Edit: also, after receiving investment from tencent and Sony, I think fromsoft were moving towards self publishing internationally. Therefore I don’t even know if their next game would be under Bandai Namco
Not sure if this is the case for anyone else, but because of how many hours I’ve sunk into god of war 2018, ragnarok and the last of us, I’ve struggled with the tv shows. Joel and Ellie have been cast through the video games as have Kratos and Atreus - the performances in the games were outstanding as was the presentation - the VAs are the characters.
The tv shows always look and sound like odd parodies to my brain in comparison, it’s a sticking point I wasn’t able to break when I tried watching the last of us show. I’m getting that same feel from this shot for god of war - it’s almost like an uncanny valley thing.
PlayStation’s pc strategy has always felt half-hearted to me, releasing titles often years after their initial console release was never going to be hugely successful.
As a pc owner I will miss having the option to play titles using an nvidia gpu at higher frame rates and ultrawide resolutions. I do understand, however, that with Microsoft no longer providing any meaningful competition there’s even less reason to for PlayStation to look to the PC space. They can continue to grow by taking Microsoft’s share of the market whilst maintaining full control of the marketplace where their titles are sold.
I’m completely disinterested in the modern live service models which are designed to squeeze as much money and time from the player as possible. As such, I guess I might not be double dipping and picking up the ‘definitive’ edition on pc of any future Sony first party titles, which is disappointing.
Thankfully first party titles are well optimised on the base ps5 and being able to buy on disc allows me the freedom to sell and recoup some of the cost of a title once completed if I so choose.
Having said all this, I’ve yet to play a title exclusive to ps5 that I would describe as unmissable or genre defining, so maybe PC only players won’t be missing out on a huge amount.
@Atreus97 I think the only thing not taken seriously is the fact that you’re at the mercy of a dev team as to whether or not you get full value from your ps5 pro.
Thankfully capcom seem to have been able to make use of the full capabilities of the pro for this game.
Have Sony revealed sales figures for ps5 pro consoles? I’m assuming obsidian have decided that there’s not enough of an install base to merit the cost of additional support at launch.
I still think there’s a chance, depending on sales, that it gets an update down the line to add some pro specific enhancements.
Like others have said, I had no idea the ps5 supported ultrawide format. There’s several different resolutions at 21:9 - I hope DS2 supports 1440p ultrawide as that’s the monitor I have for my pc. Yet to finish the game, so I’d happily hook the ps5 up to it for the ultrawide experience, provided I can maintain 60fps.
@Stragen8 I would assume so, there’s no additional production and logistical costs regarding digital media for a publisher. The storefront hosts the digital copy and any associated costs are covered by their sales cut. Also, you can’t trade a digital copy so there’s no risk of sales being cannibalized by the second hand market (money that the publisher doesn’t see).
There’s very little incentive, other than potential negative sentiment, for a publisher to provide a physical copy in today’s market. Not really a problem for anyone that’s transitioned to digital only, but obviously an issue for anyone who still covets a physical collection.
@themightyant hopefully the AI bubble will have burst by then and mid range pc tech will offer a compelling upgrade to my 4070ti super when compared to ps6/xbox next.
If not, I might be tempted by Sony or Microsoft’s offerings for the first few years of the next console cycle.
Makes sense if you’re a smaller indie studio with limited resources. Target the largest install base on console, PS5, along with PC. Bring the game to Xbox later down the line if it sells sufficient numbers during its initial launch.
@Oram77 I’m not sure about console performance, but digital foundry got to see an earlier build running on pc at AMD’s CES booth this month. They came away pretty impressed with the engine and performance, 40-50fps at native 4k with no upscaling on a 9070xt. It seems to be an AMD sponsored title, and given that both consoles run AMD hardware it might not be as bad as people are fearing. Especially for the pro which could have access to the new FSR machine learning upscaler by the game’s mid March launch.
@JamesLimited5990 yes, the Cuban missile crisis in the early 60s was a pretty tense situation, the closest the world has come to a nuclear war. (Way before my time, but I’m aware of its historical significance)
The fact gta V is still ranks in the top 3 downloaded titles of 2025 blows my mind. I wonder how long gta 6 will exist before (if) we get gta 7? Also, how much money has gta 5 made rockstar since launch? I know it has some of the highest production costs of any game (although star citizen has raised a ton of money through early access), but it must surely have one of the highest return to cost ratio’s of any triple A title in history.
@graymamba not wow, just a response to the idea that there will be a “glut” of comments about Xbox taking money from “ponies”? Like, really? I’ve not seen one yet, and I would hope were one written it would be quickly removed for trolling.
I struggle with both PlayStation and XBox “fans” whose satisfaction and enjoyment from playing a title hinges more on the fact that others don’t have access to it, than the actual game itself. Absolutely moronic.
@graymamba pretty sure that’s the aim of every company - try to extract as much money as possible from the consumer. It’s the consumer responsibility to decide whether or not they’re willing to part with their money and for regulatory bodies to ensure consumer welfare is maintained and that companies are working within legality.
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Re: PS6 Price Tag Facing $1,000+ Nightmare as AI Data Centres Send Component Costs Soaring
@RoomWithaMoose totally agree with your assessment. I have a ps5 and a decent pc. I’ve had every PlayStation since ps2. The last few years really haven’t seen me use the PlayStation all that much.
I can afford whatever price Sony decide to ship the ps6 at. A $1000 plus console just doesn’t look like a good use of that money - especially with disc based media disappearing, lack of interesting exclusives (for my tastes) and Sony planning to double down on monetising its existing player base.
I’ll consider a ps6 if and when the back catalogue of exclusive titles and price represent relative vale for money. Until then I’m content to stick with my ps5 and pc (which in its current form is likely to be as, if not slightly more, performant than the rumoured ps6 spec).
Re: Try Team Ninja's Next PS5 Action RPG, Wo Long 2, Six Months Early with New Playable Demo
Is this game a third party PlayStation exclusive? If not, will the demo appear on steam?
Re: Poll: Are You Sold on GTA 6?
Be interested to see the digital foundry coverage of it on console. Undoubtedly a very pretty game but very interested to see the performance trade offs.
More than happy to wait for a pc release to see the game running and looking it’s absolute best.
Re: PS5 Is the USA's Most Popular Console, and It's Not Particularly Close
I’m also confident that the PS5 will continue to be the USA’s most popular console for many years into the lifecycle of the PS6 if the AI bubble doesn’t burst soon.
Re: Halo Fares a Hair Better on PS5 Than Xbox, with PS5 Pro the Best Place to Play
@playstation1995 actually Xbox have made pc the best place to play halo. You’re not just stuck with performance and quality presets, you have every preset imaginable and can tailor the game to exactly how you wish to play.
PlayStation is the best place to play on console, if you can afford it, pc continues to be the best place to play overall.
Re: GTA 6 Not Expected to Run at 60fps on Any PS5 Console
@get2sammyb if it’s a cpu bottleneck restricting 60fps you wouldn’t need a high end expensive rig to surpass that used in the PS5. It’s equivalent to an AMD zen 2 3700x. It might be possible to get a 60fps 1080p experience with an older 5700x or slightly newer 7700x cpu and a mid range gpu. Not a massively expensive setup compared to those £3k plus setups a lot of people reference.
We shall see once the game hits pc. I expect a pretty performant optimised title once it eventually launches on steam and rockstars own launcher.
Re: PS5 Pre-Orders of GTA 6 Apparently Outpacing Xbox by 6:1
I wouldn’t pre order on any of the current generation systems until I see performance targets and actual gameplay. They’re not going to sell out of a digital only title at launch.
Re: PS5 Price Hike Has Flushed UK Hardware Sales Down the Toilet
@LowDefAl my point was that in previous generations PlayStation had legitimate competition particularly in the high end console market. This is the first generation where this isn’t true
Re: PS5 Price Hike Has Flushed UK Hardware Sales Down the Toilet
I think what a lot of people are ignoring when it comes to lifetime hardware sales of PS5 is the market share lost by Xbox and absorbed by Sony. The 100M figure, whilst very impressive, does somewhat flatter to deceive when compared to other past generations.
I know analysts have talked a lot about owners of PS4 consoles that have or had yet to upgrade to the PS5 during this current generation. I’m very confident that the proportion of PS5 owners yet to upgrade to PS6 will be considerably higher in comparison. To avert this Sony will need to perform some serious magic to keep PS6 affordable for the masses or heavily subsidise the cost of production, neither of which, unfortunately, seem particularly likely.
Re: See the Alternate Version of Uncharted 4 You Never Got to Play in Eye-Opening Video
Probably not a common opinion, but I actually found uncharted 4 to be pretty disappointing. As a childhood fan of the Indiana jones films I loved the supernatural aspect of the earlier uncharted titles.
SPOILER:
I really enjoyed the beginning and middle of the story for 4, but the mundane and grounded explanation at the end really disappointed me. So much so, that having competed my initial playthrough, it’s the only game in the series that I’ve never revisited.
Re: PS5 Price Hike Hits Japan Hard as PS5 Pro Sales Sink to Xbox Levels
@UltimateOtaku91 mostly yes. However if you’re a ps5 owner that doesn’t buy new games, only pre-owned single player, and doesn’t subscribe to psn then selling a console at a loss is a problem. Especially given the current economic climate where people are looking to cut subscriptions and save money where they can.
It’s far safer to sell a console at cost these days and preferably at a profit.
However, I do think digital only consoles should be subsidised as they lock the consumer into the digital storefront and eliminate access to the second hand market
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
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Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
@Archaeokaiser pushsquare is part of the same group of websites as purexbox, nintendolife and the recent addition digitalfoundry. Purexbox and digitalfoundry have published just one article covering dlss5 - Xbox are still heavily invested in pc and digital foundry’s sole purpose is the analysis of performance and related technologies. Nintendo are the only console manufacturer to actually use Nvidia hardware and nintendolife haven’t even covered the story. Pushsquare have, to date, posted two.
In my opinion, these articles exist for the sole purpose of farming engagement and traffic, they don’t serve to further the discussion about PlayStation and I’m expressing that. By your logic pushsquare shouldn’t be ‘bitching’ about DLSS5 and should just ignore it and move on.
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
@ThatOtherNewGuy but it’s not a success, it’s a complete failure. Especially if you listen to the views on here and across the internet. Digital foundry are the only outlet to have expressed positivity. The 5090 exists, is it a runaway success in terms of sales numbers compared to other GPUs? No. Will it inform the price point and power of the next PlayStation. No.
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
@Rich33 you could post an article on here about the war in Iran and the Middle East - it would have a ton of comments. That doesn’t make it relevant to a PlayStation centric website.
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
@get2sammyb I understand that as the biggest story of the year it will generate traffic. But I would also say that it only becomes relevant to PlayStation once it is confirmed or even leaked that they are exploring similar technology. I’d argue, that given the extreme pushback, were Sony and AMD investing in DLSS5 style technologies, they probably won’t be made public any time soon, if at all. Therefore it remains irrelevant right now.
Re: Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
Curious as to why you’re running stories concerning Nvidia on a PlayStation-centric website? Especially given PlayStation use AMD technology and will be using AMD technology in the PS6? DLSS5 will not be coming to PlayStation and AMD have not announced a similar technology. Slow news day?
Can we expect Intel articles any time soon?
Re: PS5 Game Devs Collectively Clown on Nvidia's Controversial DLSS 5 Tech
@IOI you’re a few years late to the party if you think DLSS5 is going to be the first technology to lead to worse optimisation.
DLSS, FSR and XeSS have been compromising optimisation for most of the 2020s. Frame generation has been doing it for the best part of three years.
Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
@lazarus11 my point was a response to a comment that was lording it over base console “scrubs.” It was a rebuttal.
With regards to gta 6, I hope everyone excited for its release on console has fun playing. I’m content to wait for the pc release if it lives up to the hype.
Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
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Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
@BearsEatBeets John linneman, the member of digital foundry responsible for the pro video, stated on twitter that crimson abyss, the developer, sent them a ps5 pro with the game already installed for review purposes. Hence no ps5 base review currently. Equally bizarre in my opinion.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
@lazarus11 actually I’m fairly sure these type of players do have problems giving details to other companies, especially epic.
Making Alan wake 2 exclusive to the epic games store on PC is regarded as one of the reasons why the game has struggled to turn a profit, despite its critical acclaim. It’s also why remedy’s upcoming title, control 2, is not an epic games store exclusive.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
@naruball I was responding to the comment referencing a $3k gaming PC. My PC cost me $1.6k and I’d still rather use it for all my gaming needs. If your PC is outperformed by a PS5 then obviously you’d be happier to invest $500 on one. If not, you’d probably rather not.
Despite Sony stepping back from PC I’m fairly confident that PS6 will be the first PlayStation generation I don’t pick up at launch. I’d rather put that money towards upgrading my PC. I’ll get one when Sony have provided a decent enough catalogue of exclusive titles. I’m also sure that PlayStation studios will continue to support PS5 for at least several years after the launch of the PS6.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
@Praise_Furret if you have a $3k gaming pc and enjoy using mnk why would you ‘want’ to spend $500 on significantly inferior hardware? Especially if you have been able to enjoy past Sony titles on your $3k machine?
It would be like Sony releasing an exclusive for the ps4 in 2026. Could a ps5 owner afford to pay $100 for a technically inferior ps4 to play the game? Yes. Would they be happy about it and willing to do so? Probably not.
For the record, I have both. But I had the ps5 before I bought a pc. I’d rather play everything on my pc and have a significantly better experience from a performance perspective given the choice.
Re: As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
I think it’s nice to have access to if you have the overhead. When I play on pc I only implement raytracing if I can sustain decent performance - it’s always the first thing I turn off if I can’t meet that performance target.
From a development point of view it’s also less costly and time consuming to implement ray tracing in a game than baked lighting.
Re: Fallout 3 PS5 Is Fast Becoming One of the Worst Kept Secrets in Gaming
Given that Microsoft have released the oblivion remaster, that Bethesda Studios take a literal age to release new games and that the Fallout TV show is an ongoing success, I don’t think you need any “leaks” to know that a fallout remaster is coming soon.
Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200
@Jacko11 depends when it releases. They have absolutely no way of reducing the price of RAM right now so that will automatically increase the cost. The PS6 is going to ship with more RAM than the PS5 and more advanced cpu/gpu so it’s going to cost more than the current PS5. The only reason PS5 hasn’t seen an increase yet is Sony managed to secure RAM for the next year before RAMageddon started.
Given that the next generation is going to have several years of cross generation development I could see Sony marketing the PS6 the ultimate premium console and pricing it accordingly. PS5 pro is their midrange option and PS5 base the entry level. Sony don’t neeed you to buy a PS6 at launch if you already have a PS5 and titles are cross generation for several years.
Re: Study Claims Sony's PS5 Games Are Leaving Big PC Sales on the Table
@Sanquine thanks for that - just had a read through. Ignoring the credibility of any of the sources, It doesn’t in any way support your argument that most pc players are pirating, nor that most pc titles played are pirated rather than legitimate copies.
What it does say is that the PC market accounts for roughly $40 billion, of that $40 billion $1.2 is estimated to be lost through piracy. Not great, obviously, but far from the majority of revenue.
It also says that IF a game’s DRM is cracked within the first week it might cost the game about 20% in sales. It fails to state how often this occurs vs not occurring - most likely because it’s incredibly rare.
In terms of the extra hidden costs of piracy, those aren’t exclusive to pc. The reason piracy isn’t as prevalent on console as pc isn’t because consoles are just inherently impossible to hack. It’s because the console manufacturers spend a ton of money to make it so.
I sold my original switch for a decent amount of money last year - I got more money for it because of its model number. It was an older version of the console that could be jailbroken. The newer models had that vulnerability fixed on a hardware level. Something Nintendo spent additional money to rectify.
Thank you for the link, but it just underlines the fact that your original statement was hyperbolic and false.
Re: Study Claims Sony's PS5 Games Are Leaving Big PC Sales on the Table
@Sanquine got some stats to back your piracy statement up? “Most pirate a lot of games” - most being more than half and a lot being more than their collection of legitimate copies?
Piracy does exist on pc - but it’s far from the norm and is why the majority of modern titles on PC are flooded with DRM.
Yes, there’s more cheating on PC. Not because there’s more of those type of players - purely because it’s an open platform and it’s easier to do.
When possible, it is also a problem on console. I remember playing cod on ps3 and having to suffer through lobbies with people using aim bot, invisibility and other obnoxious hacks.
You still get disruptive players on the current generation of consoles - they might not be able to hack but they’ll find other ways to troll and ruin people’s experience.
“PC players don’t deserve anything” - what a childish opinion.
Re: Some PS5 Users Really Are Paying More for Their Games on PS Store Than Others
Ah, one of the many benefits of operating a walled garden. You can do whatever you want without needing to worry about any of those other pesky storefronts spoiling the fun.
Re: 'They're Not Going to Delay PS6': Hardware Leaker Says 2027 Still Likely After Xbox Helix Reveal
I really don’t think MLID is a particularly credible leaker. He throws a lot of stuff out there and then backtracks on a majority of it.
It makes zero sense to me to be releasing new hardware when ram prices are where they are and at a time of prolonged economic uncertainty. The ps5 pro is pretty capable thanks to pssr and the base ps5 still holds up ok. They’re also relatively affordable.
If Microsoft are happy to take a big risk and launch their new machine at the end of next year, let them. See how it sells and what price point they give it - use that information to better inform your own launch.
Re: PS6 Competitor from Xbox Revealed as Project Helix
@GirlVersusGame apologies. I’ve deleted my posts, I’m dumb, I somehow misunderstood your points
If the next Xbox plays pc games, has access to pc storefronts, runs some form of windows and is essentially a pc how can it possibly also be capable of playing console titles in the same optimised way a console can? It most likely can’t. In order to do so it will require some form of compromise. There’s a reason the current and past generation of console have not been pcs.
Re: Sony Returns to PlayStation Exclusivity and Stops Single Player PC Ports, New Report Says
Will have to see how this plays out. I doubt this will make a huge difference to hardware sales. The huge lag and variable gap between titles launching on console and PC means those remotely interested in PlayStation already have the hardware (I have both PC and PS5). I also suspect exclusive first party titles will be under slightly more pressure to hit sales milestones and justify their development.
I do think Sony have been a bit fortunate that Xbox have put themselves in a position where they need to bring their first party titles to PlayStation. Sony suddenly have a slew of extra games to fill any gaps in their own first party output.
Lastly, if I were anyone working at nixxes I’d be slightly concerned about my long term future with the studio.
Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage
For those looking to pick this up on console. I’ve just watched content creator fightincowboy’s preview video for crimson desert. He states that he asked about PlayStation performance but didn’t get any direct answer. He was, however, told that digital foundry were being provided with console review copies and should have performance content available at launch.
While not perfect, it is worth noting that several developers in the past have not provided digital foundry with early copies of their games and the group have had to wait to pick up some titles when on general release.
There’s no obligation to provide any review copies to media and if the console versions were truly terrible I’m sure digital foundry would only be provided with early pc copies of the game.
All this being said, I still wouldn’t be preordering this on console until performance reviews are made available.
Re: Bandai Namco Teases 'New RPG', to Be Revealed This Week
Barely any footage, but my initial thought is it’s not fromsoft just based on the fact that all their titles are all pretty dark in tone. This doesn’t look like it fits their aesthetic. More than happy to be wrong though.
Edit: also, after receiving investment from tencent and Sony, I think fromsoft were moving towards self publishing internationally. Therefore I don’t even know if their next game would be under Bandai Namco
Re: Here's Your First Look at the God of War TV Show
Not sure if this is the case for anyone else, but because of how many hours I’ve sunk into god of war 2018, ragnarok and the last of us, I’ve struggled with the tv shows. Joel and Ellie have been cast through the video games as have Kratos and Atreus - the performances in the games were outstanding as was the presentation - the VAs are the characters.
The tv shows always look and sound like odd parodies to my brain in comparison, it’s a sticking point I wasn’t able to break when I tried watching the last of us show. I’m getting that same feel from this shot for god of war - it’s almost like an uncanny valley thing.
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
PlayStation’s pc strategy has always felt half-hearted to me, releasing titles often years after their initial console release was never going to be hugely successful.
As a pc owner I will miss having the option to play titles using an nvidia gpu at higher frame rates and ultrawide resolutions. I do understand, however, that with Microsoft no longer providing any meaningful competition there’s even less reason to for PlayStation to look to the PC space. They can continue to grow by taking Microsoft’s share of the market whilst maintaining full control of the marketplace where their titles are sold.
I’m completely disinterested in the modern live service models which are designed to squeeze as much money and time from the player as possible. As such, I guess I might not be double dipping and picking up the ‘definitive’ edition on pc of any future Sony first party titles, which is disappointing.
Thankfully first party titles are well optimised on the base ps5 and being able to buy on disc allows me the freedom to sell and recoup some of the cost of a title once completed if I so choose.
Having said all this, I’ve yet to play a title exclusive to ps5 that I would describe as unmissable or genre defining, so maybe PC only players won’t be missing out on a huge amount.
Re: Resident Evil Requiem 'Head and Shoulders' Ahead of All Consoles on PS5 Pro
@Atreus97 I think the only thing not taken seriously is the fact that you’re at the mercy of a dev team as to whether or not you get full value from your ps5 pro.
Thankfully capcom seem to have been able to make use of the full capabilities of the pro for this game.
Re: Xbox RPG Avowed Snubs PS5 Pro Support
Have Sony revealed sales figures for ps5 pro consoles? I’m assuming obsidian have decided that there’s not enough of an install base to merit the cost of additional support at launch.
I still think there’s a chance, depending on sales, that it gets an update down the line to add some pro specific enhancements.
Re: More Modes and Features for Death Stranding 2 Announced, Coming to PS5 Next Month
Like others have said, I had no idea the ps5 supported ultrawide format. There’s several different resolutions at 21:9 - I hope DS2 supports 1440p ultrawide as that’s the monitor I have for my pc. Yet to finish the game, so I’d happily hook the ps5 up to it for the ultrawide experience, provided I can maintain 60fps.
Re: Rumour: GTA 6 Might Not Launch Physically at First to Avoid Leaks
@Stragen8 I would assume so, there’s no additional production and logistical costs regarding digital media for a publisher. The storefront hosts the digital copy and any associated costs are covered by their sales cut. Also, you can’t trade a digital copy so there’s no risk of sales being cannibalized by the second hand market (money that the publisher doesn’t see).
There’s very little incentive, other than potential negative sentiment, for a publisher to provide a physical copy in today’s market. Not really a problem for anyone that’s transitioned to digital only, but obviously an issue for anyone who still covets a physical collection.
Re: Sony Set to Delay PS6 Release Date, Claims Financial Report
@themightyant hopefully the AI bubble will have burst by then and mid range pc tech will offer a compelling upgrade to my 4070ti super when compared to ps6/xbox next.
If not, I might be tempted by Sony or Microsoft’s offerings for the first few years of the next console cycle.
Re: Captivating Historical Italian Adventure Becomes PS5 Console Exclusive to 'Deliver the Best Experience'
Makes sense if you’re a smaller indie studio with limited resources. Target the largest install base on console, PS5, along with PC. Bring the game to Xbox later down the line if it sells sufficient numbers during its initial launch.
Re: Fable Announced for PS5, Releases in Autumn 2026
@RBMango made a lot of video games have you? 😉
Re: Crimson Desert Goes Gold, Ambitious PS5 Open Worlder Locks in March Release Date
@Oram77 I’m not sure about console performance, but digital foundry got to see an earlier build running on pc at AMD’s CES booth this month. They came away pretty impressed with the engine and performance, 40-50fps at native 4k with no upscaling on a 9070xt. It seems to be an AMD sponsored title, and given that both consoles run AMD hardware it might not be as bad as people are fearing. Especially for the pro which could have access to the new FSR machine learning upscaler by the game’s mid March launch.
Re: GTA 6 Dev Rockstar North Cordoned Off After Reported Explosion
@JamesLimited5990 yes, the Cuban missile crisis in the early 60s was a pretty tense situation, the closest the world has come to a nuclear war. (Way before my time, but I’m aware of its historical significance)
Re: Most Downloaded PS5 Games of 2025 Revealed, as Xbox's Forza Horizon 5 Tops Ghost of Yotei
The fact gta V is still ranks in the top 3 downloaded titles of 2025 blows my mind. I wonder how long gta 6 will exist before (if) we get gta 7? Also, how much money has gta 5 made rockstar since launch? I know it has some of the highest production costs of any game (although star citizen has raised a ton of money through early access), but it must surely have one of the highest return to cost ratio’s of any triple A title in history.
Re: Fable Is 'Understood' to Be Coming to PS5, Says New Report
@graymamba not wow, just a response to the idea that there will be a “glut” of comments about Xbox taking money from “ponies”? Like, really? I’ve not seen one yet, and I would hope were one written it would be quickly removed for trolling.
I struggle with both PlayStation and XBox “fans” whose satisfaction and enjoyment from playing a title hinges more on the fact that others don’t have access to it, than the actual game itself. Absolutely moronic.
Re: Fable Is 'Understood' to Be Coming to PS5, Says New Report
@graymamba pretty sure that’s the aim of every company - try to extract as much money as possible from the consumer. It’s the consumer responsibility to decide whether or not they’re willing to part with their money and for regulatory bodies to ensure consumer welfare is maintained and that companies are working within legality.
Re: Microsoft CEO Really Wants You to Stop Calling Generative AI 'Slop'
Oh no, are the megacorps starting to worry that their billion dollar AI pushes aren’t going to actually provide any tangible return on investment?
What a disaster that the consumers on whom you rely to turn a profit are calling out your inferior AI “slop” for what it actually is.
Make a good product that consumers choose to buy, rather than force a crap product on consumers that they don’t want to buy.
Objective, justified backlash would be the better way to view the term “AI slop”.