Avowed PS5 PS5 Pro Performance

Avowed is out now on PS5, and the good news is that the Xbox-published RPG runs pretty well on Sony's system.

The port's been put through the wringer by our friends over at Digital Foundry, and they've found it hard to fault — although it is, overall, a rather unremarkable release in terms of technical prowess.

The game, which runs on the often unruly Unreal Engine 5, offers up three modes on PS5: Quality, Balanced, and Performance. They all do exactly what they say on the tin, but none of them are what you'd call perfect.

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For starters, Quality targets 1440p resolution at the cost of a capped 30 frames-per-second — but in our experience, it's difficult to recommend based on how combat-heavy Avowed is. The relatively minor visual boost just isn't worth the trade.

Performance, meanwhile, targets a much smoother 60fps, but it can only manage a 1080p resolution that's upscaled.

Again, it's not an ideal option given how much effort has been poured into the title's environmental assets; this is a damn good looking game at times.

And then there's Balanced, which offers 40fps with better visuals, assuming you have a display that supports 120Hz.

To be clear, all of these modes are in line with what you'll find on Xbox Series X, but it's actually PS5 Pro owners who may feel like they're being let down a bit.

Something of a trend with Obsidian's PlayStation ports, support for Sony's supercharged console is minimal to say the least. Pro players benefit from more stable frames and resolution targets, but that's about it.

There are no bells and whistles here. You don't, for example, get a Pro-specific mode that combines elements of Quality and Performance, and there's apparently "no sign" of Avowed making any use of the system's PSSR upscaling tech.

Another missed opportunity, then, but at least the RPG's running as intended on PS5 hardware.

Are you playing Avowed on PS5, or PS5 Pro? Just settle for Performance mode in the comments section below.

[source digitalfoundry.net]