Comments 3,649

Re: PS5 Stunner Neo Berlin 2087 Walks the Uncanny Valley with New Gameplay Trailer

Matroska

@somnambulance Not saying this to defend this game which I don't care about, but the Matrix was really derivative itself. It's basically Ghost in the Shell and DBZ with a general smattering of various Hong Kong action movies mixed in. Some scenes are incredibly similar to certain DBZ scenes, or at least parts of them. And the whole scrolling numbers thing is taken straight from GitS as well as various scenes being very similar.

https://www.youtube.com/watch?v=Vnvb2INP79M
https://www.youtube.com/shorts/jYwyNA7JXbs

Re: Tekken 8 Fans in Tears of Laughter Over Low Effort Atelier Yumia Collab

Matroska

@Coolmusic Exactly. And it's not a "counterpart" anyway. That implies it's also a fighting game. "One that has the same functions and characteristics as another; a corresponding person or thing."

Like if you said "this is the British PM and his Japanese counterpart" it means the Japanese PM, not just a random Japanese guy.

Re: Kojima U-Turns on Death Stranding 2 Review Scores, 'Happy' with Them

Matroska

Given the weird seething reaction in the comments section about the sales drop (physical only, in the UK) it seems he succeeded in making it divisive amongst the general public, at least. Or at least he made it attract the generic "it's pretentious (I can't explain further)" or "I don't understand the story (and that's not a me problem)" type comments.

Re: Clair Obscur: Expedition 33 Patch 1.300 Out Now on PS5, Makes Big Balance and Difficulty Adjustments

Matroska

@SingleStooge If you mean the one with the logs over the sea, that one isn't actually that bad. There's one later where you have to keep going higher and higher, some really specific jumps, and it takes ages to do. If you fall off it's likely you'll have to redo the whole thing unless you happen to land on an earlier part. One of the most tense things I've ever done in a game.

Re: PS5's Brilliant New State of Play Breaks Records for Sony

Matroska

For me, the best three consoles of all time are the PS1, PS2 and SNES. What works so well for them is it the massive amount of third party non-exclusive games. Games like LttP, Mario World and Super Metroid are all time greats but it wouldn't matter for much if it wasn't for the massive amount of other games that were also on PC or the MD.

Look at the PS1, what do you think mastered more to its success? Gran Turismo and Wipeout or GTA, Tony Hawk, FFVII, Tomb Raider, Resident Evil, etc? Also most games end up being multiplatform sooner or later anyway, like FFVI on the SNES was a huge deal but it's since been on just about everything.

Re: Black Myth: Wukong's Secret PS5 Exclusivity Saga Rages Again

Matroska

@Godot25 It didn't take exactly one year to complete. They'd started trying to get it to work on Xbox before the original release, as previously stated multiple times. They didn't start on the day of the original release. Also games aren't released the day they're finished, it's usually a month or two afterwards.

Also, read the article.

Re: Poll: How Would You Rate State of Play for June 2025?

Matroska

A good amount of games I'd play but nothing that really blew me away. I agree with the above post that objectively it was varied and shows of the range of games on the PS5 as well as having many games that are coming out quite soon. Kind of workmanlike rather than seriously impressive, though.

Re: Elden Ring Will Get Its A24 Movie Adaptation, with Alex Garland in the Director's Seat

Matroska

@AndyKazama It does if they set it during the events of the preceding lore, or have the main character discovering it. All the Souls games' histories are very strong stories.

I'd also say that looking at by "the way" it tells its story doesn't make sense. The way LotR tells its story is via hundreds of thousands of words printed on paper. But that doesn't mean the way the Jackson films told the story had to be 12 hours of text on the screen. This doesn't have to be a silent character wandering around an open world aimlessly, while reading armour and weapon descriptions and dying 600 times. You have the history of the world, all the past events, and the main character on a quest that leads to him discovering all of this.

Re: Final Fantasy 9 Remake Talk Returns as Website Updates with New Character Profiles

Matroska

@belmont Well I'm not sure, didn't finish Rebirth but as far as I know it ends at the end of Temple of the Ancients and that happens right afterwards. Does the game end with Aeris running away? If so then I guess they've already skipped it.

Censorship isn't just to do with sexual things - changing a map (like of who owns what sea or land, e.g. Taiwan) or a reference to an historical event would also be censorship. Not being able to depict a swastika in Germany is too. Any change made not for creative reasons but to try to avoid offending certain people. The worrying thing nowadays is people/developers engaging in self-censorship.

Re: Final Fantasy 9 Remake Talk Returns as Website Updates with New Character Profiles

Matroska

@belmont Well weirdly they did Yuffie's shorts button up. In the original and all other appearances it was undone, also for a while in Rebirth's development. Then for some reason their ethics department, who apparently travelled here from the Victorian era, thought it was too racy to have a button undone.

They also removed Cloud stealing Tifa's panties, though he can still look through the wardrobe. They also took out Tseng slapping Aeris. So they'll definitely remove the part when Cloud goes mad and repeatedly beats the crap out of a defenceless Aeris in the next part.

https://m.youtube.com/watch?v=ol5sjM4oVAQ

Re: Final Fantasy 9 Remake Talk Returns as Website Updates with New Character Profiles

Matroska

@ChrisDeku Also Quina is non-binary.

@DaniPooo Yeah totally agreed. FFVII had this revolutionary feel at the time so it being the one to be modernised so much makes sense, even if I didn't enjoy it. It feels utterly tragic if IX ends up being the same. If VII Remake was the one to go all in with being modern and experimental, IX Remake is the one that should be a labour of love to how JRPGs used to be.

Re: Fans Discuss the Reason Behind DOOM: The Dark Ages' Lukewarm Opening

Matroska

@AverageGamer Yeah and over the last 30 years how much of that was seen by someone who's now, say, 15? And even then, seeing some memes isn't the same as wanting to buy the games. How many zoomers do you think have watched Star Trek TNG because of seeing Picard doing a facepalm in a meme?

Things do move in generations typically, things start to get a legacy feel, like "oh yeah, I think my dad used to play that". WoW was huge, way bigger than Doom, yet that's absolutely a Gen X and millennial thing in terms of the majority of the players. It's why series like Final Fantasy keep trying (and failing) to reinvent themselves, to attract younger audiences so when is older people stop gaming (or die...) they still have a fanbase.

Re: Fans Discuss the Reason Behind DOOM: The Dark Ages' Lukewarm Opening

Matroska

@Cornpop76 Agreed, but a boomer is 60 to 70 something. You and I are millennials. Most people that played Doom back in the day were gen X. But you're right, though, I can't imagine many people born in the last twenty years giving a crap about Doom. I doubt many even know what it is, especially the younger end (whereas even a 6 year old knows GTA or FIFA/FC whatever.)

Re: Internal Death Stranding 2 Reviews Are Tracking Much Higher Than the First Game, But Kojima Isn't Pleased

Matroska

"Hideo Kojima has constantly pushed the barrier of video games, spanning as far back as the decision to make Raiden the main character of Metal Gear Solid 2"

I'd say even before that. It was pretty unusual that MG was a game from the 80s where you were NOT meant to shoot or kill everything in sight and were generally meant to avoid enemies. And then the weird meta stuff on MG2 that was revisited towards the end of MGS2.

Later than that, later than MGS1 even, but Boktai was an interesting thing where the cartridge had a solar sensor on it that powered up your weapon the more sun you were in IRL. The idea being to get gamers to get outside (and also leave the UK if they happened to live there...)

Re: PS5 vs Switch 2: Full Tech Specs Comparison

Matroska

@ElkinFencer10 People use the "it's a handheld" defence, which is okay. They said the same for the Switch. But that does mean that Nintendo did so badly they dropped out of the home console market with the Wii U being their last belly flop into that arena. I don't think Nintendo fans would accept that, though.

Re: PS5 vs Switch 2: Full Tech Specs Comparison

Matroska

For the record, the Switch 2's CPU is 4 years out of date already. By comparison, the XSX and PS5 CPUs were finalised the year before the consoles came out. So that presents a problem for multiformat games. It's a weaker CPU even if the console had come out 4 years ago. When the PS6 comes out in, say, 3 years, it'll be a not great CPU that's 7 years out of date.

Also even though it supports VRR in handheld, the HDMI output for docked doesn't. That's a weird choice by Nintendo.

Re: Clair Obscur: Expedition 33 Struggles for Sales in Japan, Despite JRPG Inspirations

Matroska

They don't tend to go for western games in general, as said above, but in some ways the JRPG influence could actually backfire because it could seem like clueless foreigners trying to do a very Japanese thing. Kind of like an American trying to sell that awful American "cheese" in France.

It doesn't help that there are examples of this from the past like Sudeki, Septerra Core and Anachronox that range from awful to okay but all of them are united in not really understanding JRPGs or Japanese games in general. A great thing about COE33 is it has such a wide base of influences. It doesn't think "JRPG = wide-eyed teen boy on happy journey with childhood friends" and it's also taking influence from Nier Replicant/Automata, Dark Souls, and a little bit of Digital Devil Saga and not just FF.

Re: UK Sales Charts: Expedition 33 Parries the Competition to Claim Number One

Matroska

@ErrantRob Oblivion is digital only. This chart is physical only. Given a minority of people buy physical games now it's not really representative of what's selling. Though obviously there's some correlation as we know COE33 is selling well. It would be good if they actually put in the sales figures - in Japan they do an games can sell quite poorly and be in the top 20. Japan's got twice the population of the UK more or less so it could be some of these top 10 games are selling like a couple of thousand.

Re: Diablo 4's Berserk Crossover DLC Costs an Insane $150

Matroska

@Fandabidozi2025 It's a manga series that's widely regarded as a masterpiece. There are games and anime based on it. It started in 1989 so it's been around for a long time. It's acknowledged as an inspiration for various things like Dark Souls, Dragon's Dogma (which also had Berserk crossover DLC), Final Fantasy VII, and has little references in things like DMC and even a scene in Infinity War.

Unfortunately the artist and writer died a few years ago with the story unfinished but it's been continued by others based on his notes (which is probably what's going to happen with A Song of Ice and Fire...)

Re: You Don't Have Much Time Left to Take Advantage of Expedition 33's Strongest Attack

Matroska

@Oram77 It doesn't trivialise the whole game, you can't do the set-up required for its maximum damage until late in the game. You know how on FFVII the maximum damage is 9,999? Well with a certain set-up Cloud can do something like a million damage every time he gets hit by an attack. Or Barret can one shot everything in the game with his ultimate weapon with a certain set-up.

But those things require a massive time investment and are only possible towards the end of the game. And the existence of those things didn't stop the game being regarded as an all time great. Even if it isn't only doable at the end of the game, it can still be good for the game. In Morrowind and Oblivion you can make yourself permanently invisible reasonably early. In Morrowind specifically you can steal the best armour in the game right at the beginning. .

True RPGs tend to be like that. It's only with the advent of action adventure games masquerading as RPGs (e.g. Horizon) that this flat, bland experience has been normalised, where everything's tuned to be safe, consistent, and unrewarding to experimention and clever builds.

Re: Poll: Are You Hyped for GTA 6 After Trailer 2?

Matroska

@Andy22385 "We all enjoyed games for years or even decades at 30 fps."
People say this quite a lot but 60fps was standard on the 8 and 16-bit consoles. Then as 3D became the norm it dropped, but even then on PS1 there were over 100 games that ran at 60. Not sure how many on PS2 but the Gran Turismo games, MGS2, DMC3, God of War 1&2, Tekken 4&5, and all Onimusha games were 60fps.

It's definitely true that certain games got away with abysmal, sub-30 framerates, like Goldeneye and OoT. But then that's Nintendo, they're still getting away with it in games like BotW.

Re: Palworld Is Being Forced to Make 'Disappointing' Changes to Its Gameplay Due to Nintendo

Matroska

@Korgon They also patented the d-pad being a cross shape. That's why the PS d-pad is broken up into 4 parts by the controller shell despite still functionality being the same. I do wonder if the people allowing these trademarks and patents have any idea about the things they're ruling on. Though the patent expired about 20 years ago so people can use it now (also not sure how Sega got away with it for the DC controller).

@UltimateOtaku91 Yeah, and in WoW, Hogwarts Legacy, many others too. Not defending it, it's ridiculous, but it's probably something extremely specific. Maybe it has to be a creature you capture, keep in a ball, then summon to glide, rather than simply mounting a flying creature. Maybe it's specifically gliding as opposed to flying. Maybe it's standing on the gliding creature (if that's what happens in Pokémon and Palworld) rather than sitting on it.