TLoU: Left Behind won a BAFTA despite being DLC. It was later released as a standalone thing but that was the year after it won a BAFTA. Or is this only for the GOTY award specifically?
Yeah, like many others I get what is presumably the first page of it, that'd have my avatar and username displayed, but it just has loading swirls in their place. Then it does the error message others have posted. Sony seem really bad at the technical side of things like this. Same as how awful the PSN shop is, lack of folders etc.
@breakneck @LavenderShroud It sounds much more like he knows Geralt is in it but didn't realise he wasn't meant to announce it, then got told by CDPR to say it was just a misunderstanding.
It'd be kind of weird for the VA of Geralt to hear that he'd be returning to voice the character from some random rumour and not say to CDPR "I heard this rumour I'm coming back but you haven't asked me yet. So am I coming back?" and to instead announce it publicly several times even though, supposedly, no-one from CDPR has asked him.
@dskatter Rocksteady didn't make Origins so if you're okay with a game made by an entirely different dev team (from an entirely different country, even) the lack of original members in Rocksteady shouldn't really matter.
@Gunnerzaurus I was going to say the same thing until I actually read his tweet, so I'm guessing you haven't read it yet and just assumed the same thing I did. He specifically claims the name is copied because of the word "widow" and makes no other claim of similarity between them.
@MeanBeanEgg Yes, the market that Square Enix thought would dramatically change XVI's fortunes. Remember how it was only being on the PS5 that caused it to underperform? Then they release it on PC and it gets outperformed by a NES game with a fresh coat of paint.
The all time peak concurrent players is interesting. This very old school game with basic presentation has almost doubled the count of a considerably more expensive game that turned a JRPG into an action game in order to chase more customers.
@3Above For a basic remake of a NES game, the third basic remake of a NES game, to sell almost a million copies outside of Japan in this short time is pretty amazing.
"adapting this famous old franchise." Something about that annoys me. I mean, it's a newer franchise than Star Wars, slightly, and I don't think anyone referred to Outlaws as "adapting this famous old franchise".
@LifeGirl How could you personalise the PS1 and 2? What really happened is with each PlayStation they added the ability to customise it and then recently they took it away. 60% of Playstation consoles had zero customisation. If you want to customise your system, why not get a PC? The whole console deal is incredibly limited control but, at least in theory, you exchange that for a really simple user experience. Don't get me wrong, I'd like themes too, but it's an odd complaint about things that are basically budget PCs defined by their total lack of user control.
@Balaam_ It's not as simple as plural and singular for those words, if you think about it. You wouldn't say "I has a sandwich". Nor would you say "everyone are happy", you'd say "everyone is happy" as if it was just one person. Or "everyone has a problem", not "everyone have a problem". But then to really confuse things, "does everyone have a problem?" is correct, not "does everyone has a problem?"
@Azex Yeah, depends how you look at it. This is basically a birthday for PlayStation. Are these themes the equivalent to the present, which you keep after the event, or equivalent to the party, which only lasts a short time? Seems like they looking at it as the party and we're looking at it as the present.
@TheTraditional Pretty sure they are since you can pirate amiibos using your phone to write the data to NFC tags. And yeah, I agree. BotW becomes pay-to-win with amiibos. They also locked the TP dungeon behind Wolf Link.
@Oxy You're saying that while self-censoring on a site that doesn't allow words that everyone uses every day. I'm not defending Fortnite, I haven't even played it and don't typically like multiplayer games, but it's a pretty ironic post.
@Robocrop_Duster Older consoles still sell in poorer countries. In their main run they're too expensive because console prices don't tend to scale for each country. So to make up an example, a PS4 could cost a month's wages on some countries until more recently. And apply that to each console generation.
Definitely, especially if they make all enemies visible. It's one of my favourite games of all time. I didn't like it at first, I think I expected all JRPGs to be like FF back then.
@Godot25 @KyushuTrail "We all live in a simulation" is a famous theory that states we are almost definitely living in a Matrix-like simulation. I have absolutely no idea why he's using it in the context of CoD selling well.
@BlaizeV I know what you're getting at, but they didn't make or even publish these to begin with. Ever17 came out about 2002 and had nothing to do with them. Never7 is a bit older. These are just two old VNs being brought to modern consoles by them.
DQIII. Man, it puts most JRPGs released since the original to shame with the sense of adventure and exploration. It's brought my Veilguard playthrough to a screeching halt.
>"Sparking! Zero is based upon — the Budokai Tenkaichi series" It's not based upon them, it's the same series. The Sparking series was called Budokai Tenkaichi in the West to tie them into the Budokai series for marketing purposes. You had Sparking, Sparking Neo and Sparking Meteor, which we got as BT1-3.
I really didn't like FFXVI but Ben seems really cool and like he really appreciates and respects his role in it, and the wider gaming community. "60fps, get 'em Torgal!"
@riceNpea I know, every time I see "tidbit" and stuff like that... I guess that's the issue with being an internet journalist, you're just embedded so much in American culture.
@Zemo55 It's a jokey word used in a lighthearted way, like yank and limey. Also, remember, a word is only offensive if you find it offensive. Australians use it in a bantery way, I can't imagine a British person in Australia being surrounded by Aussies as they're taunted with "pom" while crying. It's just a little fun jab, and we do the same back. Like how you're cheekier with your friends than you'd be with a stranger.
@LavenderShroud Well it should be the least English thing since he's using Australian slang (and is Australian, but he's playing it up here because the article's about Australia) whereas the other writers are English. 😄
As always, some of these discounts are pretty weak. You can get Sonic for just £4 more on Amazon and that's not a discounted price.
@breakneck It was 45% off on Amazon the other day but sold out almost immediately. There are a few games up there that are newer than Metaphor, I think, like Astro Bot.
@Drago201 Well this one isn't even made by the same company. It's just the same Lego license. Everyone seems to think it's the same devs as the other ones. I don't think any of them are that good, but this seems to be an absolutely bare bones game that would basically be a minigame in another game. The others are basically Metroidvania collect 'em ups.
@danzoEX DQ is, and was, way bigger in Japan than CT.
According to Wikipedia: "Dragon Quest III sold over one million copies on the first day, with almost 300 arrests for truancy among students absent from school to purchase the game.[59] It set sales records by selling 1.1 million game cartridges in Japan within a day[60] and 3 million in a week,[61]"
And Chrono Trigger "The game was a best-seller in Japan,[140] where two million copies were sold in only two months.[141]"
Both huge successes, both all time greats, but DQ in Japan is on another level. I think the only thing on its level is Monster Hunter.
@Nem It's not what about I consider an indie developer, it means "independent" as in "independent from a major publisher" the same a with indie music and indie films being independent of a major record label and film studio respectively. If you mean "low budget" then just say that - major publishers like Nintendo or Ubisoft can still do low budget games.
Yes the tone is different with Yakuza and Shenmue but they're both massively about exploring the town you're in and getting really familiar with it until it feels like a real place to you. They're both very character focused. They both typically have stories based on getting revenge for something (a classic martial arts movie trope). In Yakuza you could spend hours playing darts and Virtua Fighter before doing some karaoke. It's not just constant fighting. Even the style of combat is similar, very martial arts movie style, very arcadey - Shenmue combat was modified Virtua Fighter.
@Nem The same indie descriptor is meaningless. Cyberpunk 2077 is an indie game. Bastion, which seems like an indie game, is published by Warner Bros, one of the biggest entertainment companies in the world. And Yakuza is clearly built on the ideas in Shenmue. You explore an urban location that's depicted in amazing detail. There's an intimate, almost soap opera style to the story, but crossed with a melodramatic martial arts storyline. The gameplay is basically a beat 'em up. You can play various Sega arcade games. There's life sim elements.
The creator of Yakuza, Toshihiro Nagoshi, worked in AM2 for years under Yu Suzuki, the creator of Shenmue. He was even the supervisor on the first Shenmue game. He was the director and producer of Shenmue in the last months of development despite saying prior to that that he wasn't happy how it had turned out. He's said since there's no one he's learned more about game development from than Yu Suzuki.
@Anke "the joy and life of a Persona." The joy of everyone becoming depressed and listless before turning into a coffin? Or the joy of miming a gun suicide thousands of times? Or the joy of an abused schoolgirl attempting suicide? I love the Persona series, I was absolutely obsessed with 4 when it came out, but I don't really link joy with them. Also since so much of it is so mundane, boring daily life - intentionally, I know, but still - it doesn't feel full of life, just that it's depicting the more repetitive and regimented elements of it.
@Wario_Waha You're talking about Sony not making their own games but doing deals for things to be exclusives, then saying you love Nintendo even though they're the same. The companies that make Pokémon, Smash Bros, Kirby and Fire Emblem are all made by companies not part of Nintendo but bound to them with certain games through legal contracts. Intelligent Systems, who make FE, have also made Wario Ware and Paper Mario games.
Then you have Nintendo buying up other companies and stopping them making games for other platforms, like Monolith Soft and the Xeno series. And they've been doing exclusivity deals since the NES with Mega Man, Castlevania, Final Fantasy, Dragon Quest, and just about every third party game that didn't appear elsewhere. This is the company that sued the creator of Fire Emblem for leaving Intelligent Systems and making his own game like Fire Emblem for PS1. Imagine if Sony sued Miyazaki for making a game with similar gameplay to Bloodborne for the Switch.
@MrMagic Well Horizon has 600 not 6000 (and already down to 217 peak in the last 24h) so it's, what, 4th lowest if you add it to that list. But yeah, most of them don't do well. Though it's not exactly a direct comparison since this isn't made by the same devs as the other ones, and doesn't have the same type of gameplay - going off Push Square's review anyway.
@Jrs1 To be fair, it can really pay off. BG3 benefitted massively from doing early access and getting a year or so of feedback from thousands of players. And in a way, games that release in a bad state but later get fixed are effectively in early access, like NMS or CP2077. Better to get the jank out the way before release, though, so it doesn't cause a massive controversy like with those two games.
>"all of this could just be referring to content that was cut from Dragon's Dogma 2 during development. Datamines like this can be difficult to read into" Yeah, like Shin Megami Tensei 3 has the Star Wars theme on the disc, weirdly. There's a great site detailing loads of examples of cut content: https://tcrf.net/The_Cutting_Room_Floor
Anyway, that'd be cool but I'd rather have more story stuff or gameplay additions.
It looks really cool, I love the style of it, but I just checked on Steam and it has a 'very negative' rating now. A quick scan of it suggests people think it has potential but is nowhere near a decent state now and isn't worth the money.
@somnambulance I think it peaked at 600 concurrent players on Stream, whereas DQ, which is below it on the above chart, has 45,000. So yeah, it not doing well. It's probably only up there so relatively high on the physical charts because it's more of a kids game and parents seem to prefer physical rather than putting credit card details into the console.
>"Spike Chunsoft is also owned by the Kadokawa Corporation, the studio behind titles like Danganronpa."
And Dragon Quest I to V, when it was just Chunsoft.
I get a feeling Legacy of Kain will have aged like milk, but I have nostalgic memories of playing that at my friend's house when I was about 15 so I'll be checking it out. I basically remember it felt like a slightly janky and somewhat desperately edgelordy LttP, but it's one of those games that just stuck in my memory.
It depends on the DLC to me. Shadow of the Erdtree takes 25 hours to finish and 51 to do everything, Astro Bot takes 12 to finish and about 17 to do everything. This DLC is more substantial than a full priced game. It's like The Witcher 3 Blood & Wine too - bigger, longer and better than most non-DLC games. It seems weird to ignore them because of a term that doesn't really sum up what it covers - e.g. Blood & Wine is DLC, so is a bikini in DoA, so is some BGM for DQXI. So with that term we're covering an expansion to game, a skin, and some music - all DLC.
It's not that you need to grind - god knows the encounter rate is high enough to keep you at the right level - but these people aren't buffing or debuffing, and aren't using the different items because they're probably used to FF where you very rarely use items.
Status effects are actually viable to use on bosses too, unlike most RPGs, so like what's basically blindness from FF, and paralysis, silence etc. This version is actually considered easier than previous versions because the game is constantly throwing stat seeds at you and the mechanics have been changed so Wisdom increases spell damage whereas it didn't in previous versions. Classes that were useless before are now actually good.
@get2sammyb Dating sims tend to not have much of a story, if any, you just do daily stuff and basically level up affection. Usually pretty sandboxy. Visual novels are typically massive stories, again just a novel with pics of who's talking, like Fate/stay night (it's twice the length of Lord of the Rings, amazingly) that may have branching paths. I can see why there a crossover in some people's minds because a lot of VNs also have romance stuff.and waifus.
>Visual novels can be fun, but this seems like it’ll run out of steam quite fast Is Sammy getting "dating sim" and "visual novel" mixed up? Visual novels are, well, novels - but on a computer and with pictures and sometimes choices. This doesn't look like that.
@Northern_munkey Well the situation is cut from different cloth, you could say, because there's only one hardware configuration (as in combinations of different parts) and each game is specifically tailored to that config. Whereas with PCs there are countless combinations not to mention the millions of combinations of software that people could have running. Whereas consoles are a closed system with a known hardware configuration. That's basically the whole point of consoles. You give up on the best hardware and control over the system and software, and in return you get a simple experience that just works for you, right out of the box.
@SilentBluntman Well the reason I picked ME is that it was always just a part 1. It's full of loose ends, and choices that don't do anything until 1 or 2 games later. Of course, yeah, most games are just made as a one-off and then they're like "oh wow, that sold well - let's do more" but when games are released just as a part 1 without calling themselves that, people don't normally mind. Also, think of expansions that are there to finish the story too, like StarCraft Brood War and Diablo 2 Lord of Destruction. And the new Diablo IV one, come to think of it.
As for the cost, bear in mind we're talking like £60 spread out over 3 or 4 years. I'd get it if you paid £60 and the game ended after a bit and said "please pay another £60 to carry on" and kept doing that in quick succession. But this is a series of long games that come out once every 3 or 4 years. Yeah it's £180 in total, but over almost a decade. I don't think people are going to feel the sting of that. I do think they'd feel the sting of a convoluted story that's falling over itself to be meta as f**k while also, for a lot of players, being quite tough and stressful.
@SilentBluntman I don't think it's that. It's not like Mass Effect was called Mass Effect: Part 1. Obviously, we call it ME1 now but it was simply ME at the time. Or, I guess, LotR: Fellowship of the Ring instead of LotR: Part 1. I think the drop-off was a mixture of negative reaction to the plot changes, particularly the time ghosts, and the gameplay being so different - and honestly quite gruelling compared to the original which was pretty smooth sailing.
Also, if I unknowingly bought something which was just part 1, and assuming I actually liked it, I'd be really inclined to buy the next parts when they came out.
Comments 3,677
Re: Elden Ring DLC Not Eligible for BAFTA's Best Game Award
TLoU: Left Behind won a BAFTA despite being DLC. It was later released as a standalone thing but that was the year after it won a BAFTA. Or is this only for the GOTY award specifically?
Re: PlayStation Wrap-Up 2024 Available Now, See Your Gaming Stats for This Year
Yeah, like many others I get what is presumably the first page of it, that'd have my avatar and username displayed, but it just has loading swirls in their place. Then it does the error message others have posted. Sony seem really bad at the technical side of things like this. Same as how awful the PSN shop is, lack of folders etc.
Re: Geralt Actor 'Slapped by CD Projekt', Walks Back The Witcher 4 Comments
@breakneck @LavenderShroud It sounds much more like he knows Geralt is in it but didn't realise he wasn't meant to announce it, then got told by CDPR to say it was just a misunderstanding.
It'd be kind of weird for the VA of Geralt to hear that he'd be returning to voice the character from some random rumour and not say to CDPR "I heard this rumour I'm coming back but you haven't asked me yet. So am I coming back?" and to instead announce it publicly several times even though, supposedly, no-one from CDPR has asked him.
Re: Suicide Squad Season 4 Will Be Its Last, Offline Mode Coming Tomorrow
@dskatter Rocksteady didn't make Origins so if you're okay with a game made by an entirely different dev team (from an entirely different country, even) the lack of original members in Rocksteady shouldn't really matter.
Re: Former Blizzard Boss Slams Marvel Rivals, Comparing It to Horizon-Like Light of Motiram
@Gunnerzaurus I was going to say the same thing until I actually read his tweet, so I'm guessing you haven't read it yet and just assumed the same thing I did. He specifically claims the name is copied because of the word "widow" and makes no other claim of similarity between them.
Re: Dragon Quest 3 HD-2D Remake Ships 2 Million Worldwide, Japan Accounts for at Least Half
@MeanBeanEgg Yes, the market that Square Enix thought would dramatically change XVI's fortunes. Remember how it was only being on the PS5 that caused it to underperform? Then they release it on PC and it gets outperformed by a NES game with a fresh coat of paint.
Re: Dragon Quest 3 HD-2D Remake Ships 2 Million Worldwide, Japan Accounts for at Least Half
The all time peak concurrent players is interesting. This very old school game with basic presentation has almost doubled the count of a considerably more expensive game that turned a JRPG into an action game in order to chase more customers.
@3Above For a basic remake of a NES game, the third basic remake of a NES game, to sell almost a million copies outside of Japan in this short time is pretty amazing.
Re: Round Up: Indiana Jones Reviews Are Live, Mostly Very Strong
"adapting this famous old franchise."
Something about that annoys me. I mean, it's a newer franchise than Star Wars, slightly, and I don't think anyone referred to Outlaws as "adapting this famous old franchise".
Re: PS5 Users Are Begging for Themes, PS1 Startup Screen to Stay
@LifeGirl How could you personalise the PS1 and 2? What really happened is with each PlayStation they added the ability to customise it and then recently they took it away. 60% of Playstation consoles had zero customisation. If you want to customise your system, why not get a PC? The whole console deal is incredibly limited control but, at least in theory, you exchange that for a really simple user experience. Don't get me wrong, I'd like themes too, but it's an odd complaint about things that are basically budget PCs defined by their total lack of user control.
Re: Infinity Nikki's Epic Story Trailer Introduces the Cosiest PS5 Game Ever
@Balaam_ It's not as simple as plural and singular for those words, if you think about it. You wouldn't say "I has a sandwich". Nor would you say "everyone are happy", you'd say "everyone is happy" as if it was just one person.
Or "everyone has a problem", not "everyone have a problem". But then to really confuse things, "does everyone have a problem?" is correct, not "does everyone has a problem?"
Re: Sony Brings Back Iconic PS1 Startup Screen on PS5, But Only for a Limited Time
@Azex Yeah, depends how you look at it. This is basically a birthday for PlayStation. Are these themes the equivalent to the present, which you keep after the event, or equivalent to the party, which only lasts a short time? Seems like they looking at it as the party and we're looking at it as the present.
Re: PS5 Home Screen Customisable with PS1, PS2, PS3, and PS4 Themes for the 30th Anniversary
@TheTraditional Pretty sure they are since you can pirate amiibos using your phone to write the data to NFC tags. And yeah, I agree. BotW becomes pay-to-win with amiibos. They also locked the TP dungeon behind Wolf Link.
Re: Fortnite Attracts 14 Million Concurrent Players to Hip-Hop Concert Event
@Oxy You're saying that while self-censoring on a site that doesn't allow words that everyone uses every day. I'm not defending Fortnite, I haven't even played it and don't typically like multiplayer games, but it's a pretty ironic post.
Re: Infinity Nikki Can Shrink Like Astro Bot with New Outfit in PS5 Platformer
Big Big Small Land (it may have a different name, I can't remember) in Mario 64 was the best level.
Re: The Wacky But Promising Baby Steps Now Slated for 2025
Finally a videogame character I can relate to.
Re: As the Switch Closes in, Sony Confirms PS2 Sold 160 Million Units
@Robocrop_Duster Older consoles still sell in poorer countries. In their main run they're too expensive because console prices don't tend to scale for each country. So to make up an example, a PS4 could cost a month's wages on some countries until more recently. And apply that to each console generation.
Re: Outstanding PS2 RPG Dragon Quest 8 Is Now 20 Years Old
Definitely, especially if they make all enemies visible. It's one of my favourite games of all time. I didn't like it at first, I think I expected all JRPGs to be like FF back then.
Re: Black Ops 6 Is the 'Biggest Call of Duty Ever', Player Engagement Through the Roof
@Godot25 @KyushuTrail "We all live in a simulation" is a famous theory that states we are almost definitely living in a Matrix-like simulation. I have absolutely no idea why he's using it in the context of CoD selling well.
https://academic.oup.com/pq/article-abstract/53/211/243/1610975
https://m.youtube.com/watch?v=4wMhXxZ1zNM
Re: Two Legendary Visual Novels from an Industry Icon Will Make Their Western Debut on PS4 Next Year
@BlaizeV I know what you're getting at, but they didn't make or even publish these to begin with. Ever17 came out about 2002 and had nothing to do with them. Never7 is a bit older. These are just two old VNs being brought to modern consoles by them.
Re: Talking Point: What Are You Playing This Weekend? - Issue 556
DQIII. Man, it puts most JRPGs released since the original to shame with the sense of adventure and exploration. It's brought my Veilguard playthrough to a screeching halt.
Re: Dragon Ball: Sparking! Zero Is the Most Successful Dragon Ball Game Ever in the US
>"Sparking! Zero is based upon — the Budokai Tenkaichi series"
It's not based upon them, it's the same series. The Sparking series was called Budokai Tenkaichi in the West to tie them into the Budokai series for marketing purposes. You had Sparking, Sparking Neo and Sparking Meteor, which we got as BT1-3.
Re: Random: Even Clive from Final Fantasy 16 Is Begging for Bloodborne at 60fps
I really didn't like FFXVI but Ben seems really cool and like he really appreciates and respects his role in it, and the wider gaming community. "60fps, get 'em Torgal!"
Re: Australia's Planned Social Media Ban Won't Include PSN After All
@riceNpea I know, every time I see "tidbit" and stuff like that... I guess that's the issue with being an internet journalist, you're just embedded so much in American culture.
Re: Australia's Planned Social Media Ban Won't Include PSN After All
@Zemo55 It's a jokey word used in a lighthearted way, like yank and limey. Also, remember, a word is only offensive if you find it offensive. Australians use it in a bantery way, I can't imagine a British person in Australia being surrounded by Aussies as they're taunted with "pom" while crying. It's just a little fun jab, and we do the same back. Like how you're cheekier with your friends than you'd be with a stranger.
Re: Australia's Planned Social Media Ban Won't Include PSN After All
@LavenderShroud Well it should be the least English thing since he's using Australian slang (and is Australian, but he's playing it up here because the article's about Australia) whereas the other writers are English. 😄
Re: Huge PS Store Black Friday Sale Live Now, 500+ PS5, PS4 Games on Offer
@breakneck Wow, Astro seems way more recent to me. Time is going way too fast.
Re: Huge PS Store Black Friday Sale Live Now, 500+ PS5, PS4 Games on Offer
As always, some of these discounts are pretty weak. You can get Sonic for just £4 more on Amazon and that's not a discounted price.
@breakneck It was 45% off on Amazon the other day but sold out almost immediately. There are a few games up there that are newer than Metaphor, I think, like Astro Bot.
Re: Poll: What Review Score Would You Give LEGO Horizon Adventures?
@Drago201 Well this one isn't even made by the same company. It's just the same Lego license. Everyone seems to think it's the same devs as the other ones. I don't think any of them are that good, but this seems to be an absolutely bare bones game that would basically be a minigame in another game. The others are basically Metroidvania collect 'em ups.
Re: Japan Sales Charts: Dragon Quest 3 Is an Absolute Monster, PS5 Pro Falls Off
@danzoEX DQ is, and was, way bigger in Japan than CT.
According to Wikipedia:
"Dragon Quest III sold over one million copies on the first day, with almost 300 arrests for truancy among students absent from school to purchase the game.[59] It set sales records by selling 1.1 million game cartridges in Japan within a day[60] and 3 million in a week,[61]"
And Chrono Trigger
"The game was a best-seller in Japan,[140] where two million copies were sold in only two months.[141]"
Both huge successes, both all time greats, but DQ in Japan is on another level. I think the only thing on its level is Monster Hunter.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
@Nem It's not what about I consider an indie developer, it means "independent" as in "independent from a major publisher" the same a with indie music and indie films being independent of a major record label and film studio respectively. If you mean "low budget" then just say that - major publishers like Nintendo or Ubisoft can still do low budget games.
Yes the tone is different with Yakuza and Shenmue but they're both massively about exploring the town you're in and getting really familiar with it until it feels like a real place to you. They're both very character focused. They both typically have stories based on getting revenge for something (a classic martial arts movie trope). In Yakuza you could spend hours playing darts and Virtua Fighter before doing some karaoke. It's not just constant fighting. Even the style of combat is similar, very martial arts movie style, very arcadey - Shenmue combat was modified Virtua Fighter.
Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary
@Nem The same indie descriptor is meaningless. Cyberpunk 2077 is an indie game. Bastion, which seems like an indie game, is published by Warner Bros, one of the biggest entertainment companies in the world. And Yakuza is clearly built on the ideas in Shenmue. You explore an urban location that's depicted in amazing detail. There's an intimate, almost soap opera style to the story, but crossed with a melodramatic martial arts storyline. The gameplay is basically a beat 'em up. You can play various Sega arcade games. There's life sim elements.
The creator of Yakuza, Toshihiro Nagoshi, worked in AM2 for years under Yu Suzuki, the creator of Shenmue. He was even the supervisor on the first Shenmue game. He was the director and producer of Shenmue in the last months of development despite saying prior to that that he wasn't happy how it had turned out. He's said since there's no one he's learned more about game development from than Yu Suzuki.
Re: SEGA Heaps Praise on Atlus Following Strong Metaphor: ReFantazio Sales
@Anke Yeah, to be fair, it does do the feeling of a group of friends really well. Well, for me 4 and 5 did. I never really clicked with 3's cast.
Re: SEGA Heaps Praise on Atlus Following Strong Metaphor: ReFantazio Sales
@Anke "the joy and life of a Persona."
The joy of everyone becoming depressed and listless before turning into a coffin? Or the joy of miming a gun suicide thousands of times? Or the joy of an abused schoolgirl attempting suicide? I love the Persona series, I was absolutely obsessed with 4 when it came out, but I don't really link joy with them. Also since so much of it is so mundane, boring daily life - intentionally, I know, but still - it doesn't feel full of life, just that it's depicting the more repetitive and regimented elements of it.
Re: SEGA Heaps Praise on Atlus Following Strong Metaphor: ReFantazio Sales
@ApostateMage It was on sale for £35 on Amazon yesterday but it seems it's gone back up again now.
@Balaam_

Yes, very generic. All those anime with... whatever this thing is.
Re: Feature: Why Would Sony Want to Buy Kadokawa?
@Wario_Waha You're talking about Sony not making their own games but doing deals for things to be exclusives, then saying you love Nintendo even though they're the same. The companies that make Pokémon, Smash Bros, Kirby and Fire Emblem are all made by companies not part of Nintendo but bound to them with certain games through legal contracts. Intelligent Systems, who make FE, have also made Wario Ware and Paper Mario games.
Then you have Nintendo buying up other companies and stopping them making games for other platforms, like Monolith Soft and the Xeno series. And they've been doing exclusivity deals since the NES with Mega Man, Castlevania, Final Fantasy, Dragon Quest, and just about every third party game that didn't appear elsewhere. This is the company that sued the creator of Fire Emblem for leaving Intelligent Systems and making his own game like Fire Emblem for PS1. Imagine if Sony sued Miyazaki for making a game with similar gameplay to Bloodborne for the Switch.
Re: UK Sales Charts: Farming Simulator 25 Crops Up in a Nintendo-Heavy Top 10
@MrMagic Well Horizon has 600 not 6000 (and already down to 217 peak in the last 24h) so it's, what, 4th lowest if you add it to that list. But yeah, most of them don't do well. Though it's not exactly a direct comparison since this isn't made by the same devs as the other ones, and doesn't have the same type of gameplay - going off Push Square's review anyway.
Re: Stunning PS5 Sandbox Towers of Aghasba Out Now in Early Access
@Jrs1 To be fair, it can really pay off. BG3 benefitted massively from doing early access and getting a year or so of feedback from thousands of players. And in a way, games that release in a bad state but later get fixed are effectively in early access, like NMS or CP2077. Better to get the jank out the way before release, though, so it doesn't cause a massive controversy like with those two games.
Re: Rumour: Dragon's Dogma 2 Datamine Reveals Potential Multiplayer Plans
>"all of this could just be referring to content that was cut from Dragon's Dogma 2 during development. Datamines like this can be difficult to read into"
Yeah, like Shin Megami Tensei 3 has the Star Wars theme on the disc, weirdly. There's a great site detailing loads of examples of cut content:
https://tcrf.net/The_Cutting_Room_Floor
Anyway, that'd be cool but I'd rather have more story stuff or gameplay additions.
Re: Stunning PS5 Sandbox Towers of Aghasba Out Now in Early Access
It looks really cool, I love the style of it, but I just checked on Steam and it has a 'very negative' rating now. A quick scan of it suggests people think it has potential but is nowhere near a decent state now and isn't worth the money.
Re: UK Sales Charts: Farming Simulator 25 Crops Up in a Nintendo-Heavy Top 10
@somnambulance I think it peaked at 600 concurrent players on Stream, whereas DQ, which is below it on the above chart, has 45,000. So yeah, it not doing well. It's probably only up there so relatively high on the physical charts because it's more of a kids game and parents seem to prefer physical rather than putting credit card details into the console.
Re: Feature: Why Would Sony Want to Buy Kadokawa?
Then acquire Kojima Productions so we can rename the main character of Death Stranding to Sony Walkman.
Re: Sony Reportedly in Talks to Acquire Elden Ring Maker Kadokawa Corp
>"Spike Chunsoft is also owned by the Kadokawa Corporation, the studio behind titles like Danganronpa."
And Dragon Quest I to V, when it was just Chunsoft.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for November 2024?
I get a feeling Legacy of Kain will have aged like milk, but I have nostalgic memories of playing that at my friend's house when I was about 15 so I'll be checking it out. I basically remember it felt like a slightly janky and somewhat desperately edgelordy LttP, but it's one of those games that just stuck in my memory.
Re: The Game Awards Under Heavy Criticism for Elden Ring DLC's Game of the Year Nomination
It depends on the DLC to me. Shadow of the Erdtree takes 25 hours to finish and 51 to do everything, Astro Bot takes 12 to finish and about 17 to do everything. This DLC is more substantial than a full priced game. It's like The Witcher 3 Blood & Wine too - bigger, longer and better than most non-DLC games. It seems weird to ignore them because of a term that doesn't really sum up what it covers - e.g. Blood & Wine is DLC, so is a bikini in DoA, so is some BGM for DQXI. So with that term we're covering an expansion to game, a skin, and some music - all DLC.
Re: Dragon Quest 3 HD-2D Remake's Brutal Difficulty Spikes Are Shocking New Players
It's not that you need to grind - god knows the encounter rate is high enough to keep you at the right level - but these people aren't buffing or debuffing, and aren't using the different items because they're probably used to FF where you very rarely use items.
Status effects are actually viable to use on bosses too, unlike most RPGs, so like what's basically blindness from FF, and paralysis, silence etc. This version is actually considered easier than previous versions because the game is constantly throwing stat seeds at you and the mechanics have been changed so Wisdom increases spell damage whereas it didn't in previous versions. Classes that were useless before are now actually good.
You can actually beat the game using only the hero, though that does actually involve a lot of grinding...
https://gamefaqs.gamespot.com/gbc/450388-dragon-warrior-iii/faqs/31969
Re: Venus Vacation Prism: Dead or Alive Xtreme Is a Pretty Girl Photography Sim for PS5, PS4
@get2sammyb Dating sims tend to not have much of a story, if any, you just do daily stuff and basically level up affection. Usually pretty sandboxy. Visual novels are typically massive stories, again just a novel with pics of who's talking, like Fate/stay night (it's twice the length of Lord of the Rings, amazingly) that may have branching paths. I can see why there a crossover in some people's minds because a lot of VNs also have romance stuff.and waifus.
Re: Venus Vacation Prism: Dead or Alive Xtreme Is a Pretty Girl Photography Sim for PS5, PS4
>Visual novels can be fun, but this seems like it’ll run out of steam quite fast
Is Sammy getting "dating sim" and "visual novel" mixed up? Visual novels are, well, novels - but on a computer and with pictures and sometimes choices. This doesn't look like that.
Re: Konami Quiet as PS5 Pro Players Report Issues with Silent Hill 2
@Northern_munkey Well the situation is cut from different cloth, you could say, because there's only one hardware configuration (as in combinations of different parts) and each game is specifically tailored to that config. Whereas with PCs there are countless combinations not to mention the millions of combinations of software that people could have running. Whereas consoles are a closed system with a known hardware configuration. That's basically the whole point of consoles. You give up on the best hardware and control over the system and software, and in return you get a simple experience that just works for you, right out of the box.
Re: Final Fantasy 7 Remake's Third Entry 'Won't Cheat' with the Airship
@SilentBluntman Well the reason I picked ME is that it was always just a part 1. It's full of loose ends, and choices that don't do anything until 1 or 2 games later. Of course, yeah, most games are just made as a one-off and then they're like "oh wow, that sold well - let's do more" but when games are released just as a part 1 without calling themselves that, people don't normally mind. Also, think of expansions that are there to finish the story too, like StarCraft Brood War and Diablo 2 Lord of Destruction. And the new Diablo IV one, come to think of it.
As for the cost, bear in mind we're talking like £60 spread out over 3 or 4 years. I'd get it if you paid £60 and the game ended after a bit and said "please pay another £60 to carry on" and kept doing that in quick succession. But this is a series of long games that come out once every 3 or 4 years. Yeah it's £180 in total, but over almost a decade. I don't think people are going to feel the sting of that. I do think they'd feel the sting of a convoluted story that's falling over itself to be meta as f**k while also, for a lot of players, being quite tough and stressful.
Re: Final Fantasy 7 Remake's Third Entry 'Won't Cheat' with the Airship
@SilentBluntman I don't think it's that. It's not like Mass Effect was called Mass Effect: Part 1. Obviously, we call it ME1 now but it was simply ME at the time. Or, I guess, LotR: Fellowship of the Ring instead of LotR: Part 1. I think the drop-off was a mixture of negative reaction to the plot changes, particularly the time ghosts, and the gameplay being so different - and honestly quite gruelling compared to the original which was pretty smooth sailing.
Also, if I unknowingly bought something which was just part 1, and assuming I actually liked it, I'd be really inclined to buy the next parts when they came out.