Comments 3,677

Re: Geralt Actor 'Slapped by CD Projekt', Walks Back The Witcher 4 Comments

Matroska

@breakneck @LavenderShroud It sounds much more like he knows Geralt is in it but didn't realise he wasn't meant to announce it, then got told by CDPR to say it was just a misunderstanding.

It'd be kind of weird for the VA of Geralt to hear that he'd be returning to voice the character from some random rumour and not say to CDPR "I heard this rumour I'm coming back but you haven't asked me yet. So am I coming back?" and to instead announce it publicly several times even though, supposedly, no-one from CDPR has asked him.

Re: Dragon Quest 3 HD-2D Remake Ships 2 Million Worldwide, Japan Accounts for at Least Half

Matroska

The all time peak concurrent players is interesting. This very old school game with basic presentation has almost doubled the count of a considerably more expensive game that turned a JRPG into an action game in order to chase more customers.

Untitled

@3Above For a basic remake of a NES game, the third basic remake of a NES game, to sell almost a million copies outside of Japan in this short time is pretty amazing.

Re: PS5 Users Are Begging for Themes, PS1 Startup Screen to Stay

Matroska

@LifeGirl How could you personalise the PS1 and 2? What really happened is with each PlayStation they added the ability to customise it and then recently they took it away. 60% of Playstation consoles had zero customisation. If you want to customise your system, why not get a PC? The whole console deal is incredibly limited control but, at least in theory, you exchange that for a really simple user experience. Don't get me wrong, I'd like themes too, but it's an odd complaint about things that are basically budget PCs defined by their total lack of user control.

Re: Infinity Nikki's Epic Story Trailer Introduces the Cosiest PS5 Game Ever

Matroska

@Balaam_ It's not as simple as plural and singular for those words, if you think about it. You wouldn't say "I has a sandwich". Nor would you say "everyone are happy", you'd say "everyone is happy" as if it was just one person.
Or "everyone has a problem", not "everyone have a problem". But then to really confuse things, "does everyone have a problem?" is correct, not "does everyone has a problem?"

Re: As the Switch Closes in, Sony Confirms PS2 Sold 160 Million Units

Matroska

@Robocrop_Duster Older consoles still sell in poorer countries. In their main run they're too expensive because console prices don't tend to scale for each country. So to make up an example, a PS4 could cost a month's wages on some countries until more recently. And apply that to each console generation.

Re: Australia's Planned Social Media Ban Won't Include PSN After All

Matroska

@Zemo55 It's a jokey word used in a lighthearted way, like yank and limey. Also, remember, a word is only offensive if you find it offensive. Australians use it in a bantery way, I can't imagine a British person in Australia being surrounded by Aussies as they're taunted with "pom" while crying. It's just a little fun jab, and we do the same back. Like how you're cheekier with your friends than you'd be with a stranger.

Re: Poll: What Review Score Would You Give LEGO Horizon Adventures?

Matroska

@Drago201 Well this one isn't even made by the same company. It's just the same Lego license. Everyone seems to think it's the same devs as the other ones. I don't think any of them are that good, but this seems to be an absolutely bare bones game that would basically be a minigame in another game. The others are basically Metroidvania collect 'em ups.

Re: Japan Sales Charts: Dragon Quest 3 Is an Absolute Monster, PS5 Pro Falls Off

Matroska

@danzoEX DQ is, and was, way bigger in Japan than CT.

According to Wikipedia:
"Dragon Quest III sold over one million copies on the first day, with almost 300 arrests for truancy among students absent from school to purchase the game.[59] It set sales records by selling 1.1 million game cartridges in Japan within a day[60] and 3 million in a week,[61]"

And Chrono Trigger
"The game was a best-seller in Japan,[140] where two million copies were sold in only two months.[141]"

Both huge successes, both all time greats, but DQ in Japan is on another level. I think the only thing on its level is Monster Hunter.

Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary

Matroska

@Nem It's not what about I consider an indie developer, it means "independent" as in "independent from a major publisher" the same a with indie music and indie films being independent of a major record label and film studio respectively. If you mean "low budget" then just say that - major publishers like Nintendo or Ubisoft can still do low budget games.

Yes the tone is different with Yakuza and Shenmue but they're both massively about exploring the town you're in and getting really familiar with it until it feels like a real place to you. They're both very character focused. They both typically have stories based on getting revenge for something (a classic martial arts movie trope). In Yakuza you could spend hours playing darts and Virtua Fighter before doing some karaoke. It's not just constant fighting. Even the style of combat is similar, very martial arts movie style, very arcadey - Shenmue combat was modified Virtua Fighter.

Re: Shenmue 3 Publishing Rights Passed to ININ on Fifth Anniversary

Matroska

@Nem The same indie descriptor is meaningless. Cyberpunk 2077 is an indie game. Bastion, which seems like an indie game, is published by Warner Bros, one of the biggest entertainment companies in the world. And Yakuza is clearly built on the ideas in Shenmue. You explore an urban location that's depicted in amazing detail. There's an intimate, almost soap opera style to the story, but crossed with a melodramatic martial arts storyline. The gameplay is basically a beat 'em up. You can play various Sega arcade games. There's life sim elements.

The creator of Yakuza, Toshihiro Nagoshi, worked in AM2 for years under Yu Suzuki, the creator of Shenmue. He was even the supervisor on the first Shenmue game. He was the director and producer of Shenmue in the last months of development despite saying prior to that that he wasn't happy how it had turned out. He's said since there's no one he's learned more about game development from than Yu Suzuki.

Re: SEGA Heaps Praise on Atlus Following Strong Metaphor: ReFantazio Sales

Matroska

@Anke "the joy and life of a Persona."
The joy of everyone becoming depressed and listless before turning into a coffin? Or the joy of miming a gun suicide thousands of times? Or the joy of an abused schoolgirl attempting suicide? I love the Persona series, I was absolutely obsessed with 4 when it came out, but I don't really link joy with them. Also since so much of it is so mundane, boring daily life - intentionally, I know, but still - it doesn't feel full of life, just that it's depicting the more repetitive and regimented elements of it.

Re: Feature: Why Would Sony Want to Buy Kadokawa?

Matroska

@Wario_Waha You're talking about Sony not making their own games but doing deals for things to be exclusives, then saying you love Nintendo even though they're the same. The companies that make Pokémon, Smash Bros, Kirby and Fire Emblem are all made by companies not part of Nintendo but bound to them with certain games through legal contracts. Intelligent Systems, who make FE, have also made Wario Ware and Paper Mario games.

Then you have Nintendo buying up other companies and stopping them making games for other platforms, like Monolith Soft and the Xeno series. And they've been doing exclusivity deals since the NES with Mega Man, Castlevania, Final Fantasy, Dragon Quest, and just about every third party game that didn't appear elsewhere. This is the company that sued the creator of Fire Emblem for leaving Intelligent Systems and making his own game like Fire Emblem for PS1. Imagine if Sony sued Miyazaki for making a game with similar gameplay to Bloodborne for the Switch.

Re: UK Sales Charts: Farming Simulator 25 Crops Up in a Nintendo-Heavy Top 10

Matroska

@MrMagic Well Horizon has 600 not 6000 (and already down to 217 peak in the last 24h) so it's, what, 4th lowest if you add it to that list. But yeah, most of them don't do well. Though it's not exactly a direct comparison since this isn't made by the same devs as the other ones, and doesn't have the same type of gameplay - going off Push Square's review anyway.

Re: Stunning PS5 Sandbox Towers of Aghasba Out Now in Early Access

Matroska

@Jrs1 To be fair, it can really pay off. BG3 benefitted massively from doing early access and getting a year or so of feedback from thousands of players. And in a way, games that release in a bad state but later get fixed are effectively in early access, like NMS or CP2077. Better to get the jank out the way before release, though, so it doesn't cause a massive controversy like with those two games.

Re: Rumour: Dragon's Dogma 2 Datamine Reveals Potential Multiplayer Plans

Matroska

>"all of this could just be referring to content that was cut from Dragon's Dogma 2 during development. Datamines like this can be difficult to read into"
Yeah, like Shin Megami Tensei 3 has the Star Wars theme on the disc, weirdly. There's a great site detailing loads of examples of cut content:
https://tcrf.net/The_Cutting_Room_Floor

Anyway, that'd be cool but I'd rather have more story stuff or gameplay additions.

Re: UK Sales Charts: Farming Simulator 25 Crops Up in a Nintendo-Heavy Top 10

Matroska

@somnambulance I think it peaked at 600 concurrent players on Stream, whereas DQ, which is below it on the above chart, has 45,000. So yeah, it not doing well. It's probably only up there so relatively high on the physical charts because it's more of a kids game and parents seem to prefer physical rather than putting credit card details into the console.

Re: The Game Awards Under Heavy Criticism for Elden Ring DLC's Game of the Year Nomination

Matroska

It depends on the DLC to me. Shadow of the Erdtree takes 25 hours to finish and 51 to do everything, Astro Bot takes 12 to finish and about 17 to do everything. This DLC is more substantial than a full priced game. It's like The Witcher 3 Blood & Wine too - bigger, longer and better than most non-DLC games. It seems weird to ignore them because of a term that doesn't really sum up what it covers - e.g. Blood & Wine is DLC, so is a bikini in DoA, so is some BGM for DQXI. So with that term we're covering an expansion to game, a skin, and some music - all DLC.

Re: Dragon Quest 3 HD-2D Remake's Brutal Difficulty Spikes Are Shocking New Players

Matroska

It's not that you need to grind - god knows the encounter rate is high enough to keep you at the right level - but these people aren't buffing or debuffing, and aren't using the different items because they're probably used to FF where you very rarely use items.

Status effects are actually viable to use on bosses too, unlike most RPGs, so like what's basically blindness from FF, and paralysis, silence etc. This version is actually considered easier than previous versions because the game is constantly throwing stat seeds at you and the mechanics have been changed so Wisdom increases spell damage whereas it didn't in previous versions. Classes that were useless before are now actually good.

You can actually beat the game using only the hero, though that does actually involve a lot of grinding...
https://gamefaqs.gamespot.com/gbc/450388-dragon-warrior-iii/faqs/31969

Re: Venus Vacation Prism: Dead or Alive Xtreme Is a Pretty Girl Photography Sim for PS5, PS4

Matroska

@get2sammyb Dating sims tend to not have much of a story, if any, you just do daily stuff and basically level up affection. Usually pretty sandboxy. Visual novels are typically massive stories, again just a novel with pics of who's talking, like Fate/stay night (it's twice the length of Lord of the Rings, amazingly) that may have branching paths. I can see why there a crossover in some people's minds because a lot of VNs also have romance stuff.and waifus.

Re: Konami Quiet as PS5 Pro Players Report Issues with Silent Hill 2

Matroska

@Northern_munkey Well the situation is cut from different cloth, you could say, because there's only one hardware configuration (as in combinations of different parts) and each game is specifically tailored to that config. Whereas with PCs there are countless combinations not to mention the millions of combinations of software that people could have running. Whereas consoles are a closed system with a known hardware configuration. That's basically the whole point of consoles. You give up on the best hardware and control over the system and software, and in return you get a simple experience that just works for you, right out of the box.

Re: Final Fantasy 7 Remake's Third Entry 'Won't Cheat' with the Airship

Matroska

@SilentBluntman Well the reason I picked ME is that it was always just a part 1. It's full of loose ends, and choices that don't do anything until 1 or 2 games later. Of course, yeah, most games are just made as a one-off and then they're like "oh wow, that sold well - let's do more" but when games are released just as a part 1 without calling themselves that, people don't normally mind. Also, think of expansions that are there to finish the story too, like StarCraft Brood War and Diablo 2 Lord of Destruction. And the new Diablo IV one, come to think of it.

As for the cost, bear in mind we're talking like £60 spread out over 3 or 4 years. I'd get it if you paid £60 and the game ended after a bit and said "please pay another £60 to carry on" and kept doing that in quick succession. But this is a series of long games that come out once every 3 or 4 years. Yeah it's £180 in total, but over almost a decade. I don't think people are going to feel the sting of that. I do think they'd feel the sting of a convoluted story that's falling over itself to be meta as f**k while also, for a lot of players, being quite tough and stressful.

Re: Final Fantasy 7 Remake's Third Entry 'Won't Cheat' with the Airship

Matroska

@SilentBluntman I don't think it's that. It's not like Mass Effect was called Mass Effect: Part 1. Obviously, we call it ME1 now but it was simply ME at the time. Or, I guess, LotR: Fellowship of the Ring instead of LotR: Part 1. I think the drop-off was a mixture of negative reaction to the plot changes, particularly the time ghosts, and the gameplay being so different - and honestly quite gruelling compared to the original which was pretty smooth sailing.

Also, if I unknowingly bought something which was just part 1, and assuming I actually liked it, I'd be really inclined to buy the next parts when they came out.